TeabaggingGhostface
TeabaggingGhostface
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- TeabaggingGhostface
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Comments
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Protection hits only apply to injured survivors
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@DrDeepwound said:
I think playing both is the most healthy way to play. I play both every single session and it helps keep a balance in your own head about the game.
I get both to red grades each month for the points and enjoy both sides, but surv is way more chill.
KKiller just feels more competitive, in a good way. Surv I can reach red grades barely trying you can pip even if you die, killer, you gonna have 10 hook 3k matches where you dont even pip. Killer does not get to die and still pip
Imo getting a 2k should guarantee at least a black pip, while getting a 3k should be at least 1 pip, a 4k should always be a double pip
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Just look for a different gen, you aren't supposed to work on the first one you see anyway, thats how you get 3genned
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An easy way to fix this would be to either cancel frenzy after the second hit on the hooked guy or make the hits on hooked guys not count towards it
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Tombstone completely ignores dead hard, since it kills outright
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/321446/when-is-legion-getting-nerfed
Burning question.
You single Sluzzy?
Aside for all your post here I'm willing to bet your a awesome person outside of DBD.
No simping allowed
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If you hate playing vs killer so much, then stick to killer
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Why did they make a killer mechanic survivor sided?
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Multi killer mode would be amazing
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I get a bit of a headache when i tried him after this update, guess I'll stick to playing as pig and forcing them to boop
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/2929373#Comment_2929373
First thing that came to mind for me too. There's not a 'ton' of straight characters. Sexuality just doesn't get a lot of focus in this game.
Tbh sexuality shouldn't get a lot of focus here anyway
Only thing that should is more brutal moris, or a selection of them
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I think there are only 3-4 characters actually confirmed straight, the rest of them are up to interpretation
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Toxic survivors get hooked
Survivors that aren't little shitheads get their glyphs
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Make it so that when a survivor boops the confetti and the sound effect from the anniversary items happens
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Skill issue
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Eggman head best head
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I run this minus the trunks, usually run the peaky blinders trousers
Mans gotta have SOME protection on his nads
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"Its not guaranteed" "i died when i only searched 3/4 boxes" you didn't search all the boxes my dude
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@Sluzzy said:
Killers won't optionally stop. We NEED a decisive strike buff. A 1 time perk shouldn't be so weak.
Wish granted, it now activates twice but now also deactivates when entering lockers or taking protection hits
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Bubba and spirit
Turbo chainsaw
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Wish granted, the survivors immediately get sent to the dying state when falling from a great height, as they break their legs
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He's just fine looking like the grubhub guy
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Ai twins pls
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@Mandy said:
Just want to manage some players expectations here, there's currently no plans to customise killer powers. This is the artist expressing their own opinion on their social media, not something that's planned to happen.
Though it would be wonderful for at least legendary skins to have that, an axe for the minotaur
But victor needs a top hat at the very least, so that he has drip
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2918827#Comment_2918827
Have you ever watched Benjo? He might convince you otherwise… 😉
Mad grit is there for punishing them but starstruck is there to stop them trying to block in the first place
Benjo is goated for the backpack build
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Starstruck is better than mad grit for stopping the gremlins from blocking you
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If the killer played through a match with only 3 perks and you didn't get all the totems, then the killer earned it
If the killer is as bad as you say then you have time to cleanse or at least remember the locations to check later
If you're that fed up of noed and other hexes then run small game or detectives
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@legacycolt said:
Dead hard is fine and easily baitable
do bones
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The 4% is outdated
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2917287#Comment_2917287
I used it when we played
Its probably my favourite one
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I hope to see lithe more
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Deathslinger has a top hat
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@Zeidoktor said:
https://forum.deadbydaylight.com/en/discussion/comment/2916818#Comment_2916818
I like that idea. Though I can already imagine injured survivors just sitting in the Circle waiting for someone to come heal them.
That is true, but I'm honestly not sure what to do about the perk
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If you're gonna remove the self healing, let people see the auras of injured people in its radius, or let people in its radius see injured people
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Easily
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@Azshhh said:
https://forum.deadbydaylight.com/en/discussion/comment/2915931#Comment_2915931
bubble squad or gtfo 🎺
You're now one of my favourite forum users
Maximum doot
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@Tr1nity said:
should switch to hollow knight ngl
Why not elden ring?
The power of unga bunga shall reign supreme
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@OpenX said:
https://forum.deadbydaylight.com/en/discussion/comment/2915918#Comment_2915918
If you know it's there, is it really a trap?
My friend's Internet history says yes
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@OpenX said:
https://forum.deadbydaylight.com/en/discussion/comment/2915912#Comment_2915912
A good SB user is still way worse than DH imo. People complaining about DH for distance when SB exists is tragic. It's gotta be like 7x the distance? DH is just the most convenient to use but the others can be just as powerful if not more.
Though I play lots of instadown killers so I am biased
Sprint burst users step into traps just fine
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One time use with no exhaustion requirement, instead it would make you broken
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@tuxedoseal said:
https://forum.deadbydaylight.com/en/discussion/320100/small-list-of-perks-i-think-need-a-buff
Unrelenting should include attacks that hit
Don't we already have a perk that excels at that?
That has token-fuckery involved
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Survivors are scared of new things that arent op
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/320100/small-list-of-perks-i-think-need-a-buff
I like the Mettle of man change
When i run it i usually have to feed the killer a hook for 2 stacks, then again the survivor mostly wiggles out and runs off
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@Marc_123 said:
Just thinking if Dead Hard was a one time use...
I would love that
One time use but no exhaustion requirement
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Remove the speed and instead add healing item efficiency
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@ThatOneDemoPlayer said:
Survivors think they won the game once 5 Generators have been finished, which is wrong
Literally the most entitled ######### they do
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@Carrow said:
At least we'll have threads dedicated to how OP Sprint Burst and Overcome are and that nobody is using any other exhaustion perk!
As a trapper enjoyer, I'm fine with that
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Boil over is from kate not jane
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Lethal pursuer isn't op
Its an information perk, its strength is showing you how ######### spawns are
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He feels so clunky without it