Tatt3dWon
Tatt3dWon
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3054149#Comment_3054149
They restrict her to being played once so people play a variety of killers. Watching one single killer is not interesting lmao.
https://forum.deadbydaylight.com/en/discussion/comment/3054151#Comment_3054151
Clearly not, given you’re objectively wrong. Go do it again. But yes everyone that disagrees with you is clearly a Nurse main and it’s not that you are just wrong.
https://forum.deadbydaylight.com/en/discussion/297338/statistical-evaluation-of-an-interesting-tournament Big tournament where there were absolutely zero restrictions. Nurse averaged at 1.92 kills/match. Stop talking. Do your research before you spread blatant lies.
https://forum.deadbydaylight.com/en/discussion/comment/3054153#Comment_3054153
Wow it's almost like a semi-frequent competitive player using strong builds on a strong killer against average lobbies not as good as him (because there literally aren't enough players on the same level for MMR to make an even lobby consistently) will win most matches. It's almost like he's still lost that streak multiple times even in pubs and some matches he won barely through the skin of his teeth, because he went against actually challenging players. It's almost like he got absolutely destroyed by competitive teams before.
Thats actually not true most times they let non s tier killers get played 2 times or even 3. They restrict all s tier to 1. You do also understand that in tournaments it goes by hooks right the kill dosent matter and she has the overall most hooks in every tournament learn how tournaments work lol. if she gets a 2k with 10 hooks thats better than a 4k with 4 hooks. Thats why the strat is proxy camp till 2nd stage then go find someone. Please go back to the forum post you posted about tournament and break out your calculator and find the average hooks.
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I personally think she's one of the easier killers to go against but she definitely holds tis game hostage. Have you even watched superalfs videos lol in high mmr 200 4k win streaks come on man i know your not that much of an idiot.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3054139#Comment_3054139
The cognitive dissonance is insane.
She’s so clearly overpowered, and yet she doesn’t perform well, even though devs can check data for high skill players. Uh huh. Please stop talking without doing your research, spreading misinformation hurts the discussion.
I do my research your just a nurse main and thats why your going on about this and sooner or later she will be nerfed and then you can just deal with it. End of discussion.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3054131#Comment_3054131
You do realize in tournaments with no restrictions, she has a negative kill rate right? In standard heavily survivor restricted tournaments, she averages to 2K on even maps. Stop talking if you don’t know what you’re talking about, misinformation hurts the discussion.
Show me your data i need the spread sheet if she only pulls off 2k's then why restrict her to being used once your spreading misinformation because you dont want your killer nerfed.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3054122#Comment_3054122
It’s amazing you somehow managed to type an entire paragraph that responds to nothing I said. If Nurse was holding back balance, they would change Nurse or not release things amazing for her. Which, as can be obviously seen, no change has happened, and amazing perks keep getting released or buffed for her.
They literally dont the devs know that she dosent even need perks the only reason they dont change her is because they go by some philosophy that kills equals skill and alot of people pick her up for a couple games and then quit her because shes "hard" to play shes not put 10 hours in her and you will be fine.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3054074#Comment_3054074
That's not a fact though. Many different killers, maps, perks have come out since nurse. She literally holds nothing back in game. The reason why some people here want her nerfed. Is because they just arnt as good as they think they are.
That's not true there is a reason why she is the top used killer in every single tournament in dbd and they only let people use her once. Even against a god tier swf that has TENS of thousands of hours playing get mopped up by her in tournaments. If you watch tournament dbd you would understand why she needs to be worked on.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3053997#Comment_3053997
Average players should be losing to good players lmao, why would the worse player win?
https://forum.deadbydaylight.com/en/discussion/comment/3054062#Comment_3054062
Except… they’ve literally done the exact opposite. They’ve buffed Retribution, No Way Out, Lethal Pursuer, Dead Man’s Switch, etc, all of which are amazing on her. And released Deadlock, Starstruck, Pain Resonance, Lethal Pursuer, No Way Out, Floods of Rage, Call of Brine, Plaything, etc, all of which are amazing on her.
Don’t spread misinformation, thanks. There has never ever been an explicit statement of proof from the devs of this.
Nurse dosent need perks to begin with and this is also why every one saw an increase of nurse on the ptb so no its not information you just proved my point. Nurse dosent even need perks to be top tier they just make it worse all she needs are add-ons the devs dont know ######### about their own game their lead game designer said it was like playing hockey lol you keep believing what you want but im pretty sure i can guess what killer you main.
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It was something developed by the devs the devs have stubborn egos that's why they lost so many players last year because of mmr but they wont let it go because of foolish pride. Same reason they are going to lose a bunch of players this year unless they fix this awful update,
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There is a reason the majority want her nerfed even a lot of killer mains I know want her nerfed. The only people who don't want her nerfed are people who use her just like the people who used dh didn't want it nerfed. Once you get into high mmr the only killers you ever see are blight and nurse literally. You might get a random killer occasionally but its like 85% blight nurse. Same reason they nerfed dh it was "op" and used to much applies to the nurse in high mmr the blight is at least fun since walls still mean something. I know line of sight blah blah blah I know how to loop nurse she's not as hard as everyone says she is but her core mechanics hold back the game and that's a fact its the same reason they had to make larger maps crippling other killers.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3054035#Comment_3054035
This is patently false. If it were true, why would the devs not changed the way she functions long ago; and meanwhile, continuing to release perks that are arguably strongest on her?
https://forum.deadbydaylight.com/en/discussion/comment/3054048#Comment_3054048
Nurse doesn’t ignore or negate survivor defenses. Walls, vaults, pallets, and lockers all still exist in matches with Nurse. She simply changes how you use them effectively.
Why because a lot of people main the nurse especially streamers you know the people who advertise the game. Now imagine they change their favorite killer and they just flat out quit the game. That is why.
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@MilManson said:
https://forum.deadbydaylight.com/en/discussion/comment/3054035#Comment_3054035
Keep peddling that survivor main myth that someone started on Twitter.
It won't make it true.
I mean its very true they have to design killer perks around the nurse and nerf them to make sure she doesn't become stronger than she already is. Not letting perks have their full potential because of her bottle necks it for the killers that aren't as strong. Her skill ceiling is pretty low now that mmr is a thing. You can do the my side your side thing all you want it doesn't mean you know what your talking about.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3053434#Comment_3053434
No. It still would be. Even with the changes. There will be times where camping is neccesary. You can't remove player agency and the ability to defend and area. It's still going to be important.
That's why the devs addressed it the way they did. They incentivised NOT camping. By making it easier to end chases faster. But still allowing camping, because it's still important and part of the game sometimes.
Then I guess the only way to fix camping bubba is nerf his chainsaw to not hit multiple people problem solved. Since now he can get an auto 2k from camping.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3053401#Comment_3053401
The collective idea that Survivors can tell Killers who to play, how to play, and WHEN to play.... but everything Survivors do is 100% legit and "just part of the game".
You are not the first person to make this thread whining about Bubba. It's pretty much core to the Survivor community at this point.
The collective idea that killers can cry and moan about dh and get it changed is the same reason people want something done about camping. Cant camp if it dosent work is the same logic as cant use dh for distance if it dosent give you distance.
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@TeleportingTurkey said:
Like, I don't understand it.
You have a killer that once in a while makes you genuinely nervous in a horror game that stopped being scary for you many thousands of hours ago and who provides you with a unique chase gameplay which is always refreshing after having countless matches that can be boiled down to running in circles and holding shift+w. Not only that, each Nurse is different because of the skill differences on the player who uses her and winning against her is especially rewarding, because if you win against her, you have genuinely outplayed her.
Not only that, but she's a killer whose pure existence justifies so many things survivors have and others killers don't have, meaning the game is easier against most other killers. SWF, many survivor perks that are not nerfed because they'd help against nurse, a lot of killer perks that would've been buffed if not for Nurse. You have so many indulgences because devs don't want you to have unfun game in that exceptional scenario where the nurse is actually god. Nurse also does the same with the mindset of most players as they know they can't win every time, but if they'd want to, they can always change to nurse, but while they are not, they can play for fun, instead of trying hard.
Speaking of god nurses or "good nurses that are unbeatable", that is the same kind of mythical creature as a "good survivor" who allegedly doesn't make mistakes and thus can't be beaten. Everyone talk about it, nobody has ever seen it in real life. At least not that often for it to be a problem because it happens once every 100-200 matches and those are over in
It's the same as 4 man swat SWF, that is allegedly supposed to demolish every killer, but reality pretty much every SWF is just people having fun playing the game and not trying hard to win or anything, however the mere fact of their existence makes the opposite side so worked up and nervous, they feel like the game is rigged, while nothing has changed at all, if not for the better for them.
Nurse also does everyone a favour by concentrating pure tryhards on her, so they quickly rise in MMR and stay in their reclusive tournament tryhard club where they ruin games for each other, while other killers are already playing with a chill mindset.
If Nurse is gone, there would be never enough of killer buffs to justify her being gone, because nothing would ever match with mythical 4 man deathsquad, so no matter what devs would add or buff, most killer players would still feel robbed and dissatisfied, so it would end up with you having to deal with a lot of S-A super oppressive killers and perks, that are still not as good as a mythical god nurse, but already beyond beatable levels for most players. Same for the survivors' perks or general strength, +10 seconds of gen times would feel like a joke to you, as devs would keep nerfing and nerfing survivors for the sake of compensating nurse removal.
So yes, love and cherish Nurse, she's a necessary evil, just like SWF, to keep things in check and balance.
Theres nothing scary about her but there are plenty of posts where you can read why the game is balanced around nurse and is bottle necking the devs making the game balanced.
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@RavenBirb said:
https://us.v-cdn.net/6030815/uploads/6J4VABXI6D9A/image.png
I saw some new clips for the Plague's new Mori animation for Mobile and Trappers is even cooler and different.
https://us.v-cdn.net/6030815/uploads/797WVP1EUZ8M/image.png
https://us.v-cdn.net/6030815/uploads/QXFESSVUHV62/image.png
Why can't we just have more MORI kills for auric cells for different animations without changing the requirement?
oh god please dont give them more stuff to try to make money off of please let them fix this mess of a game first.
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@xEmoGirlxAlexisx said:
If the Devs cant solve the Hacker and Cheater Probleme the should remove the DC penality until Hackers are finally gone i dont want to Waste my Time playing against a Hacker and Survivor who help hin and refuse to finish the game
imagine playing in solo q and not having dc penalty and your mmr stays going down.....oh wait i must be talking about the ptb. This is a terrible idea to anyone who has played this last ptb.
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It really doesn't matter all you get is a pee animation on the picture it goes live in a couple weeks.
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@TheEmeraldTuber said:
All the houses are still strong, some arguably more now, and the road loops are now exceptionally stronger. What even changed? I hear that one house is even an infinite! What could BHVR do to fix this?
Hell yea it changed it became even more survivor sided.
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Yuck hated this event.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3052779#Comment_3052779
It was within a set amount of meters from the hook(don't remember how many) All that ended up happening is survivors would loop the killer near the hook so the timer would pause. The other survivors had plenty of time to not only do gens, but get the save. It was heavily abused.
with the new base changes to killer and gens this shouldn't be a problem anymore.
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@Beatricks said:
You would need to employ some pretty serious basegame changes in order to make camping and tunneling not viable, like increasing gen repair speed for every dead survivor by 10% or something along those lines and THEN rebalance the entire game so that killers are viable. A complete nightmare. Basic gaming sense and maybe basekit Kindred for SoloQ would have been enough in my opinion, but with the upcoming camping/tunneling buff, cranking out gens just won't work.
Some people don't care about winning they just want to ruin that one persons experience for the day.
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id say speed up the dying on hook past a certain distance but freeze it if inside said distance. Just far enough where an unhook is possible but can still be punished.
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@JakeCannon said:
As a killer main, I am seeing a large increase this week where survivor groups are all bringing toolboxes to gen rush. This is the fastest I've ever seen gens pop off since I've started tbh . Not looking for a change exactly, just wondering if anyone else is noticing this?
Yea probably cause the ptb gen regress is so crazy if it doesn't get changed drastically this will be the last time they get to do it.
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@deKlaw_04 said:
I normally don’t like to complain about stuff like this (mostly solo que) but I’m sorry. Out of the three survivors games I have played 2 of them where facecamping bubbas with dead lock and noed. The other was a pyramid head which was fun but that’s because I love playing against them. The only difference was one ran bamboozle and the other one didn’t.
I could have played better and should have anticipated the noed (which is another thing that perk and dead hard should have gotten nerfed harder). But the feng that got facecamped first did not deserve what happened to her. I felt bad. This bubba was also a twitch streamer don’t worry I wasn’t toxic towards him compared to his next opponents. All I asked was “why” and he says “because it’s fun and easy.” Great. Then has the audacity to say “ggs”. Him in chase is fine I don’t have a problem. But his camping is ridiculous. Why is this not fixed? Also @GoodBoyKaru did we not have a deal to trade my bubba matches for your blight matches? Lmao
Its bhvr what do you expect they literally just changed the gen regress meta to the gen regress meta lol. No but seriously seems like they are really lazy with the game lately and worry more about new licenses outfits and events that suck.
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@xBlitzAce1989x said:
Two matches in a row... somehow I was the first Survivor to get tunneled while getting unhooked in the Killer's face repeatedly. Before anyone says it, I'm not annoyed by the fact that the Survivor's might have been very new to DBD. My issue is that not only do you lose all of your items, but DCing two matches in a row also stacks in terms of time penalties. Why exactly would I stay in a match where I basically died in the first 2-3 minutes and haven't even done anything?
Well if you would have died in 2-3 minutes and played it out still beats waiting 5 minutes in time out for being a baby so i dont see the problem here just don't d/c.
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@DemonDaddy said:
My favorite killer to verse. She is the only Killer that actually encourages survivors not to attract her attention.
why do you say that I love getting her attention.
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@Lyonic said:
https://forum.deadbydaylight.com/en/discussion/comment/3052595#Comment_3052595
its a map problem - why they cant make a balanced map is crazy.
Yea I know everyone knows this even them you think they're going to fix the maps? EXACTLY!!! Last time they reworked a map they made it even stronger than it was before.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3052631#Comment_3052631
Abandon means you're leaving it behind and not doing anything with it. If you are selling it out to every crossover known to man, you are absolutely not leaving it behind and not doing anything with it.
Here lets put it in better words so it makes more sense they don't care about the gameplay of the game they neglect it very close to abandonment they just want money at this point.
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@Triplehoo said:
https://forum.deadbydaylight.com/en/discussion/comment/3052610#Comment_3052610
Seriously asking, did anyone even bought those? Or did they dropped the NFT's completely? Sorry for going offtopic here...
no idea
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/3052131#Comment_3052131
Idc about dying or losing otherwise I wouldn't try and succeed in beating tree sentinel without taking any damage in elden ring for example. With lvl 1 wretch.
You are making assumptions without even knowing me. I grew up on platformers/beatemups where if you die you lose all the progress you made. As 8 year old I played double dragon & battletoads on nes for days until I was the only one in neighborhood who was able to beat it every time I attempted it. Kids didn't believe me saying that game was impossible lol. It is still a hard game even for an adult to complete in one go but I never gave up on it at the time.
I am stubborn I can set my mind on goals. Losing doesn't bother me when I am trying to achieve something challenging because feeling you get is worth it for me.
I don't take dbd seriously tho because it is imbalanced and too rng based compared to some other multiplayer games.
But even if I did I wouldn't feel bad failing if I had goals in mind. Even if I gave up on something I tried to achieve I wouldn't feel bad about it. I remember beating 2 babels in catherine and gave up on third. I spent some time on it but it doesn't bother me in the slightest. I had fun.
I can understand people feeling bad if they fail but it is not something that bothers me personally. Games are games. And it doesn't mean I give up and I'm not competetive because I am not feeling super bad about failing. Challenging things can be fun regardless if you succeed or not. I also did really well in some multiplayer games when I set my mind on it. Failling doesn't affect me.
But if someone is affected by a game in a very bad way they shouldn't play it. There is no point imo. I see people calling each other all sorts of names and losing hair about it. Which is borderline unhealthy.
https://forum.deadbydaylight.com/en/discussion/comment/3052173#Comment_3052173
It is, for people making money out of it.
Like I said it has nothing to do with you personally I'm telling you the point of view from other people not everything is about you. The title of this post isn't how does shaped feel. What I was saying is some people are taking things way more competitively than you do you said it yourself you do thing the hard way but do it leisurely some people don't. I'm 35 trust me I know all about losing all your progress playing a game with no saves I also wouldn't get off the system till I beat a game then I would go outside and enjoy the rest of my weekend and if I didn't beat it I wouldn't go outside till I did. You obviously do care or else you wouldn't keep pushing to beat the game and you cant sit there and tell me it doesn't tilt you sometimes so if it tilts you it does make you upset which is the main point of the post but you still play them anyways right. The only way to succeed is through failure and when you fail you want to win right so you know in that head somewhere you have to do better why because you feel bad that you need to better or else you wouldn't try to do better.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3052610#Comment_3052610
That wasn’t BHVR.
BHVR just allowed their models to be used for the NFTs without being directly involved.
https://forum.deadbydaylight.com/en/discussion/comment/3052639#Comment_3052639
The NFTs using BHVRs models never existed. The Tweets by BHVR were deleted and the company created/released Hellraiser NFTs using artwork from an independent artist.
this is just speculation but it really seems like BHVR backed out of it after community backlash.
that's why I said dabbling bhvr still allowed it so yea it was bhvrs fault.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3052610#Comment_3052610
Money grabs are the opposite of abandonment, tbh.
Not really depends on how you look at it if you don't care what the state of the game is and just focus on licenses and outfits you are abandoning the main aspect of the game which is playing it now I know they did this "major" update where they "changed" the meta but they didn't at all feels kind of like they are trying to placebo you into thinking they are working hard on the game i know design and coding is alot of work but they are messing up at the core of it all brainstorming. Right now they are just putting the same meta on new perks in hopes that people think its different. Killers will still have gen regress and tunnel and camp and survivors will just annoy the killer and have endurance while they hold w.
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Just spend like 10-15 hours playing with her she's one of the easiest killers to pick up that's decent I would say blight has a higher skill gap. You'll lose some games then you will start to get good with her don't listen to everyone she's not as hard as they want you to think its just a way to defend her superiority in the game so they don't nerf her. If I had to guess why her kill rate is so low its people give up on her after like 3 4 games times that by thousands trying and you get a low kill rates, but put a very small amount of time in her and you will be good.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3052501#Comment_3052501
Outside of maybe technical, none of those things signal that the game feels abandoned.
To be fair thats the main part licenses is just a money grab I mean hell bhvr was dabbling in the biggest scam of all time nfts with pin head.
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@Lyonic said:
https://forum.deadbydaylight.com/en/discussion/comment/3051765#Comment_3051765
Nah its just because people waiting for the PTB to drop and get mad with it. Also Resident Evil will be massive !! So stop being a doom monger please.
I'm not being a doom monger I'm just stating to you what most of the survivors I used to play with told me why they quit. Plus if you haven't seen the numbers they were back down to 30k during the event there is a large exodus of killers and survivors from the 60k that was around in may and 90k for the anniversary. I'm in a couple discords and most of the survivors in them have quit due to the new update. RE might be huge but probably not a lot of people are getting tired of bhvr for not even fixing the core problems with their game I mean just look at rubber banding its been going on since the legion and gf ptb update like 3 4 months ago people are just tired of the game being bad so no its not being a doom monger its being tired of a broken game and people are losing faith in bhvr at this point. I'm not sure how new you are to the game but if you have been around for a while you will know that bhvr is doing a really bad job with their game development. I mean alone the community hates patrick why do you think they didn't show him during the dev livestream the bhvr team is really out of touch with the game and that's one of the main issues I see. They also cant take criticism well look what happened to dowsey for speaking his opinion they need to realize sometimes the truth hurts not everything can be a safe space.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/3052064#Comment_3052064
It is still a hobby regardless if you are casual or not. It is something you do in a free time unless you benefit from it financially.
I also like to perfect most of the games I play since I was a kid and sometimes even challenge myself beyond that to achieve some really hard things.
But it is still a hobby to me regardless of the effort I put into it. And if I didn't enjoy it I wouldn't do it. There is no point.
Hobby or not Its like chasing the dragon though... You get a ultimate high when you do good and when you lose it makes you feel like you did something wrong. So if you are having an off night and lose every game you enjoy it? If you do then you aren't very competitive and if you don't continue to play and instead go to another game then its also a sign you aren't very competitive or else the losing would drive you to try to turn the night around not just going out like a quitter. Not the best thing for mental health I'm just providing you to the insight of other players I'm not trying to tell you how you feel when you play just how other people play and that's what the OP was about. If I'm not good at something I will continue to make myself miserable doing it until I get better at it.
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@I_CAME said:
Every other solo queue game I play has someone doing this. Not happy that you were the first one down? Give up on the hook. Don't like the map? Give up on the hook. Didn't want to play against that killer? Give up on the hook. It's a waste of time for everyone else in the game. If not this then they just eat the laughable 5 minute penalty for DCing.
It goes up the more you do it my friend had a 24 hour penalty was trying to see how high it would go the. Got scared they might get banned
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@Shaped said:
This is something I will never understand myself.
It is a hobby. Hobbies are meant to be enjoyable right?
It’s a hobby to casual players some people don’t play casual they play to win and not just in this game in all games people watch hours of videos watch hours of their own games to see where you made fault I play games like that but after playing dbd and it’s bugginess I had to stop taking it seriously but I still play other games looking for all the metas and studying the games.
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@Raccoon said:
Just curious as people seem to be putting themselves through misery day after day.
If you're not having fun, game after game after game (in either role), why would you continue to play?
Genuinely curious, especially if you feel like you fall into this category.
Some people are competitive to the point that it doesn't matter what they’re playing it’s not for fun it’s to win. I used to be like that and even things like pool or certain games I would still play even if I didn’t like it just for the competition of it.
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That system doesn't even get looked at lol you have to repost footage on here directly to the devs.
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hitting the uninstall button when the new patch notes got dropped.
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@Lyonic said:
With the new PTB set to decimate killer numbers, what are your thoughts about killers being replaced by bots?
I for one think its a great idea.
if you haven't seen already survivor numbers flew out the window a lot of people are complaining about the long que times as killer. The "tank" meta is not a useful meta to win a game its just to frustrate killers until they get the 4k. Almost all my friends have said they wont play survivor till they fix the game and switched to killer since the gen slow down meta is crazy now.
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@M4d_Psycholog1st said:
The 3gen is one of the best strat in the game but if not applied correctly will result just in taking the game hostage. Some killers are best than others at three-genning. Note that 3gen is not mandatory, you should 3gen when you feel the map RNG is really betraying you. To three-gen properly, your killer needs at lest one of these 2 requirements:
- High speed
- One-shot killer (the easiest, becouse you have to deal less often with Dead Hard as a one-hit killer)
Tier S
Billy (have both). If a good Billy will three-gen a dead zone of the map (no pallets or windows), things are going really really bad for you.
Myers: a deadly combination of low TR and the ability to hold EWII at 99% make this killer very dangerous in in-door maps with a 3gen situation. Good Myers players generally look for 3 closest gens cornered by walls. By doing this ambush EWIII will be easy.
Tier A
Legion: This killer just plays with 1-hit if used by an evil player. Bring your Tanatophobia to make a 3gen situation even worse for 'em. Remember Legions like a lot when survivors are forced to group together, the most they are close from each other, the easiest is to create a hit chain with your feral frenzy. Despite it sounds easy, the game can be stalled to a point where someone have the impression you are taking hostage. Target the guy who needs 1 hooking to die.
Tier B
Bubba: this killer is a bit stronger at defending hooks than gens but he is okay for a three gen strat. Just ensure to don't get baited away from the 3 gens by a t-bagging Nea.
Tier C
All others.
Now you can argue: "man where is my nurse in this stupid tier list??" Well, killers like Nurse, Blight or Spirit are not even mentioned here, becouse they are very fast and strong chaser, there is no loop who can stop these 3 killers, 3 gen strat tips is the last thing you need to read if you main one of these 3 guys.
there is no loop lol i loop blights for breakfast blight might be the 2nd best killer but hes pretty easy to loop.
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@Mandy said:
Legacy cosmetics were given out at a time where the bloodwebs were massive, where you didn't make so many points per match, where there were no 100% BP offerings or Events etc. So it was a lot harder to reach Prestige during that time, especially as the game had only been out a few months.
Legacy cosmetics will not be returning.
it also came at a time when there weren't 29 survivors to prestige so its about the same.
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so what happens to all the perks I had purple on Feng they all go down to yellow since everyone's prestige 1 if so that was a big waste of my time grinding to get all her perks purple.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3050524#Comment_3050524
Hi! On the fringe chance you're actually inquiring here and not just being a bigot, here's a helpful uni thesis which scored the highest passing grade on why it's very important in society, actually.
https://forum.deadbydaylight.com/en/discussion/293467/why-representation-in-media-matters
It still creates more exclusivity. So what about the kid that doesn't have a character that portrays their lifestyle you are basically telling him he doesn't matter.
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Why do games have to be diverse why do we have to cater to people being represented in a game its a game not real life. The more inclusive you make a game the more exclusive it becomes why don't we have any small people in the game why don't we have any people with leprosy in the game why don't we have people with elephantid's in the game you start worrying about peoples feelings in a video game its doomed to fail you cant please everyone so why start pleasing one group and not the other. How about just have male and female characters in the game and you can decide in your head what is going on with their extended lore. My Feng is a ######### it doesn't say that in the official lore but my Feng is just like your meg can be transgender if you want.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3045180#Comment_3045180
If game is not fun in tomorrow game was not fun till today.
I almost had a brain aneurism reading this.
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@Swampoffering said:
https://forum.deadbydaylight.com/en/discussion/comment/3042188#Comment_3042188
Yep, because DBD is omega killer sided xD
Its not about being sided its just not fun anymore.
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cause killers go wah wah wah.