T0xicTyler
T0xicTyler
About
- Username
- T0xicTyler
- Joined
- Visits
- 475
- Last Active
Comments
-
I play PC but I've heard of this being an issue for other console players. The game is poorly optimized for consoles but I'm sure that this will be a part of the overall performance optimizations coming soon to console players.
-
As I understand it, you will receive two exclusive masks in each game if you own both games on your Steam account.
-
@Micheal_Myers said:
https://us.v-cdn.net/6030815/uploads/647/YVPZHFN4JHIR.png
All addons in the game on Xbox. (doesn't include Bill on PC).
A battlepass would make the game + all of it's addons cost over $200+ I'd rather buy a bundle pack than a Battlepass.. IMO.
Also... WE DO support the Devs with $200 per player...
I see a battlepass as a waste of code.
If you want a battlepass that says alot. Like... Do you play Fortnite? PUBG? Bo4 Blackout?
If you said yes to any of those... think about this... What does that game have what we don't Cosmetics wise?
DUH GUNS and you can shoot and it's wayyyyyyyyyyyyy more competitive.
Having skins as battlepass items are pointless same as currency.
I just earn the stuff I want and move on. I don't need a battlepass to be like: "Hey here's an easy way to get the skin" I want a challenge not some bogus stuff the Devs cook up.
Hell make it so you earn Cells and Shards when you Level up to another Player level.
Then guess what? You get EVERY SKIN LEGIT and guess what? FREE
No payment required unless you want that skin faster by buying Cells.
No one needs a battlepass. But if you played Fortnite or any battle Royal then your point is invalid if you actually like their battlepass system. I played litterally all of them. All their battlepasses make me not want to play the game. Am I playing any Battle Royal anymore?
NOPE.
Leave battlepasses in Battle Royal games.
This is one of the most braindead arguments I've seen in a while...
-
I've been saying this for forever!
It wouldn't even be super difficult... they already overlay the green effects on sick Survivors!
-
No. Playing against these Killers will raise your skill level (a nice way of saying git gud)
-
Don't nerf Balanced Landing, it's one of the few good perks Survivors have anymore. Wait for the map reworks. I agree that Haddonfield is super broken!
-
Yeah... This is a necessary change. EGC is a great update but killed Left Behind even harder.
-
Dude, walk towards them and they'll leave. Stop whining.
-
I think he'll do just fine, around where Myers is if he works how I'm envisioning. He has a better stealth factor than Myers who still ends up getting stalks despite high-rank Survivors generally noticing when being watched.
-
nice
-
@ApeOfMazor said:
All these people saying 0%..
1. It can't be balanced blah blah blah
Have you ever heard of modes in other games that are just for fun? The game would still be balanced around 1v4 mainly. If time allowed 2v8 could recieve tweaks to enhance but it wouldnt be a huge focus.
2.blah blah cant handle multiple queues blah blah split playerbase
Amazing how other games that require even more people can juggle 4-5 different queues and things are alright...maybe when dedicated servers hit it won't be so garbage finding matches. Also have you heard of time limited modes? Thats an option too.
No wonder this game will get nothing but things to bolster their revenue in the stream because seems all of you here hate the idea of FUN. 2v8 would be a great addition to the game. I'd love to team up with a friend and share in the rage of getting genrushed.
This sounds like exactly the sort of thing people will say that they want until it's actually in and then they whine about the balance of it. The question was what the chances are of it and from what we've seen already I'd say they're pretty low.
-
@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/498003#Comment_498003
He literally didn't say a single thing about nerfing DS. Did you actually read the post?
Other people did.
-
@Mister_Holdout said:
Sure, and killers can break generators that have already been repaired.
That isn't the same thing.
-
Plague is high low-tier in my opinion. Competent Survivors will simply not cleanse, reducing her to a 115% M1 Killer. That said, she is pretty devastating once the Survivors do start to cleanse but that's pretty rare in the games I've seen (Rank 1 Survivor and Rank 5 Killer) but that could be said for any Killer.
-
Super disappointing. So where's Chapter 12? Every Chapter since the beginning of this game came with a Killer, Survivor, and a map...
What are they going to reveal in the Year 3 livestream that we don't already know?
@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/497554#Comment_497554
Please let your colleagues know that it would be appreciated if you'd stick to the established terminology of Chapter vs. Paragraph.
This needed to be said. If this Chapter sets the precedent for Year 4's release format, I and many others are going to be super disappointed. I usually give the developers the benefit of the doubt so part of me is holding out for a real Chapter next month, but I know that isn't going to happen.
Year 3 struck a great balance between new content and bug fixes/balance changes. If the format for Year 4 is Paragraphs every 3 months I hope you guys really double down on bug fixes, balance updates, and adding great new features like the Endgame Collapse.
-
Survivors get invincibility frames when they are unable to control their character. After being unhooked, there is still a delay to when the Survivor regains control and that is when your hits will not down them.
-
@ba_tetsuo said:
If you don't want killers to prep vs your claudette, don't play claudette.
Alright. Let's apply this logic both ways. You don't want Survivors to stomp your Killer? Only play Nurse.
"bUt AlL kIlLeRs NeEd To Be ViAbLe"
-
The perk is perfectly balanced and yet Killers are still whining. Just don't tunnel if you don't want to get DS'd and you'll keep your "momentum."
-
These are some nice ideas! Definitely adjust some of the Bloodpoint values but obviously you understand that. I'd love to see more rituals!
-
@Milo said:
um 1 (let's see if anyone from that post is still around)
As for OP, no. Just improve this game.
I'm completely accepting blame for that poor guys DBD 2 thread getting trashed 😂
um 3
-
The game is a live product. There's no need for a sequel any time in the near future.
-
This is coming from someone who plays equal parts Killer and Survivor and has for a long, long time.
First of all, map infinites have obviously been a problem in the past but they are significantly reduced at this point to where there are only psuedo-infinites that you as the Killer allow yourself to get looped on. That said, map reworks are supposed to be incoming from what we know about the anniversary stream.
Second, moonwalking is hardly an exploit. I'm not sure when people started the exploit bandwagon on moonwalking but it's simply a tactic.
Third, your solution to voice communication in a small amount of games is... built-in voice communication? But I thought voice communication broke the balance?
-
are you ok jackkn12
-
SWF accounts for such a small amount of games, especially parties of three or four.
-
See you in a week!
-
It's almost definitely marketing but it would be pretty awesome to see!
-
Most of the things that you're complaining about aren't controlled by the devs. I'm sorry you feel that RNG isn't on your side.
-
Survivor: Hope
Killer: Pop Goes the Weasel
-
Lobby dodging isn't even close to the same issue as DC'ing but I get your point. The most annoying part about Killers dodging is getting your SWF back together (assuming you aren't solo) and then waiting for another lobby.
Once dedicated servers come it would be great to get re-matched into another lobby immediately (with your party if you have one.)
-
Yes, it stacks AFAIK
-
This is brought up a lot. I don't think anyone genuinely believe either side de-ranking is good for the health of the game because it is simply not. The entire purpose of ranking is to match you with players at similar skill levels.
-
Nurse is fine-ish. Rework her addons and buff other Killers.
-
That's a slippery slope towards nerfing Broken status.
-
Farming downvotes dude?
-
You're about three years too late bud
-
Chucky and a Xenomorph
-
I'm with @TheRoyalOwl on this one. Survivor metas are not something we need in this game for the sake of balance (game balance and variety.) These threads have been overdone to death and the general consensus has been no AFAIK.
-
I basically main Legion as Killer and I can pretty easily get a 3k/4k.
The main problem I face with him is that Feral Frenzy simply doesn't last long enough and the movement speed isn't fast enough to actually tag everyone within your Terror Radius with Deep Wound. With/without double duration addons it seems like you often just barely miss the Survivors on the edge of your TR. If the Survivor has an Exhaustion perk? Forget about it.
I'd like to see his movement/vault speeds back to what they were before with the current duration or maybe a longer duration since tunneling with Feral Frenzy isn't possible in the slightest anymore.
Also, losing FF on missed attack is just dumb.
-
There's no reason for the Killer to not close the hatch if they find it since they removed hatch grabs. Left Behind has literally zero point anymore and should receive a change.
-
We're likely getting the Freddy rework gameplay reveal this week. They said two weeks ago, what a week and a half ago?
-
What's the vanilla experiment?
-
This is a good idea.
-
I think that the devs will do justice to Freddy while making him a viable Killer. I'm super excited! Though we should be getting the gameplay reveal sometime this week...
-
Save the Best for Last on the new Legion is very good. Still trying to work out my playstyle for Plague..
-
Agreed.
-
Hag is pretty underrated. Plague is frequently overrated as a high tier Killer but that's very dependent on if Survivors cleanse or not.
-
Nurse 100%
-
I'd sell them at half price.
-
Well we certainly aren't going back to ~ 30 pallets a map. Pay attention and stay away from the dead zones.
-
All addons stack unless there is a bug or it is otherwise stated.
