T0xicTyler
T0xicTyler
About
- Username
- T0xicTyler
- Joined
- Visits
- 475
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Comments
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Can someone define genrushing for me? 2.5k hours in and I still believe the people who whine about it just have terrible map pressure...
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Yeah that's a bug.
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@Pizzaman said:
Maybe they shouldn't reward only people that equipped a specific perk?
That's... what perks are? I don't know what to tell you...
I agree that BBQ should grant a stack for a DC. I'm not sure about WGLF though since if one Survivor DC's you still have more opportunities to gain stacks versus BBQ where 1/4 of your BP gain is cucked.
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An interesting idea! I'd really like to see more items added to the game. Not sure about the recharging though...
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@PolarBear said:
@T0xicTyler I wouldn't want a battle pass mainly because we already pay for dlc (or buy it with shards now) so adding more things to pay for isn't really something I'm interested in. If I am interested in a cosmetic I would rather buy it straight out of the store rather than buy a battle pass and grind for it.
I absolutely understand that. If they implement a battle pass the best way they could do it for the game's loyal players while still monetizing would be as Fortnite does it.
People who purchase the battle pass and play enough could earn enough Auric Cells from playing to purchase it next season without paying.
Of course this battle pass would still have a free track where you would earn less rewards if you don't want to pay for it.
Ideally I'd like to see rewards like:
- Bloodpoint boosters (aside from offerings)
- XP boosters
- Cosmetics (exclusive cosmetics on the premium track?)
- Auric Cells (for purchasing cosmetics or saving towards next season's battle pass)
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Billy has better traversal, map control, the ability to insta-down, and can keep constant pressure on the Survivors with BBQ.
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They don't own the likeness of the actors/actresses.
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@legion_main said:
Im pretty sure all the noob players said yes yes plz bring fortnite stuff in this game while veteran players said no
I have 2,500 hours and have been playing since beta. I voted yes for the battle pass and would love it if implemented correctly.
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@Tsulan said:
It could auto wiggle. No A/D spamming.
On top of that, get every 3-5 seconds (lvl 3-1) a DS like skill check, that (if successful) pushes the killer hard into a random direction. Like 3-4 meters.
I like this idea.
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It's a good change. Every split second matters in this game.
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Killer is a good time until it's not. It's super satisfying when it works out though!
I've played a ton of Survivor to the point where it's less fun unless you're in a SWF.
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Nice bait.
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Sickness should de-buff repair/healing/etc. speeds by enough of a margin to incentivize cleansing because at the moment there is hardly a reason to cleanse with how loopable she is without Corrupt Purge.
Side-note, is there a reason that Iron Will doesn't take effect when you're Broken from VP?
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Necroposting from July...
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No. Run PGTW and Surveillance if you must.
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Stop whining.
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@AntiJelly said:
@T0xicTyler You'd have P3 Level 50 max perks every killer and every survivor?
Either way, perk tiers are a cop-out way to increase content.
What's the point of maxing out Survivors? Max out your main Survivor and Killers and then be done with it. You're acting like someone is holding a gun to your head forcing you to grind.
I disagree that perk tiers are a cop-out.
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So this thread was made to appeal to Killer mains? Survivors love Adrenaline but since it's "meta" (like BBQ for Killers) it should be locked? But BBQ shouldn't?
I really like the way teachables are set up right now and changing that up wouldn't achieve balance, it would just push Survivors towards playing Claudette (for a perk that sucks anyways.)
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@AntiJelly said:
@T0xicTyler I've been playing for 2 years, with 1,300 hours, and I've only recently maxed out my second killer. I'm close to maxing out my first survivor.
The grind just keeps the game unreasonably inaccessible to new players.
I've been here since beta with 2.5k hours and if the grind was as you proposed I would have had nothing left to work towards long ago.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/480279#Comment_480279
No ifs. DS must have its stun reduced back to 3 seconds at the same time that Enduring no longer affects it.
Nothing must happen because some forum randoms said so 😂
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I have two downs towards this achievement. The only reasonable way I could see myself getting this achievement is by buckling down and farming with the Survivors and I'm at 95% completion.
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This community can and will complain about anything.
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It was a buff. The devs went out of their way to explain the numbers and how it's actually a buff because they knew threads like this would be created to whine.
And if you're complaining about how Enduring won't affect DS anymore don't tunnel? What other situations is this a nerf in?
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I'd like to see more score events for Survivors that specialize in certain actions. Perhaps increase the cap to 10k? I'm not sure how to balance the economy in this game.
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Hopefully. Put in a report in the Bug Reports section if you're experiencing issues with Dying Light now.
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Slower walking backwards - Absolutely not. Moonwalking adds a higher skill ceiling for both sides.
Hitboxes - Already being addressed. The problem isn't with the actual hitboxes, just with the way the hit looks and registers. The devs will be working to improve animations so that hits look better.
Pallets - Pallets are fine as they are. There's a healthy amount of them and the pallet vacuum is gone which was insane.
Lightweight/re-working useless perks - Not all perks are going to be viable. Lightweight especially is a neutral perk, not a teachable. That said, Lightweight is already pretty good for a neutral perk because scratch marks are only visible for about 7 seconds by default.
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"The grind" is what keeps us veteran players playing. I'd hate to see it reduced.
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@Chaotic_Riddle said:
Scratched Mirror + Monitor and Abuse + Lery’s
That is actually the true definition of ‘scary’ in Dead By Daylight
This 100%
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I think the devs will do just fine without your purchases 😂
You said 2/3 the changes you mentioned were necessary. The MoM change isn't even close to what's going to actually happen, it's just an idea they had. Freddy is getting reworked to be viable. Legion is in the best place they could be right now.
Stop whining and give actual constructive criticism, that's the whole point of these forums.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/476766#Comment_476766
a) We have not confirmed anything. Nobody from BHVR is able to comment on any potential leaks. If someone did confirm it, they likely aren't actually from BHVR.
b) Chapter can refer to a single character as well.
That isn't true though. Link
It's been long-established what a chapter versus a paragraph is. I'm going with what BHVR said themselves and holding out for a full chapter release.
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His base kit needs buffs but he's not a terrible Killer if you know what you're doing.
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It will likely be in the developer update that is slated for tomorrow. Patience.
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I don't believe there are posters in the official store. I'd definitely buy posters though!
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You can check lore in any lobby with F1.
It'd be nice to be able to look at the store in lobby but I'm assuming it's because it would be exploitable or something? Who knows with this game...
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It's confirmed to be a chapter (new map + Killer + Survivor) we just don't know what form the map or Survivor will take at the moment.
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@Peanits said:
Since deep wounds now pause inside of the terror radius, the killer would be able to tell if they were near the survivor by watching the deep wounds timer. This is basically like a built in whispers and wasn't something we wanted at this time.
Yeah this is good reasoning. Thanks Peanits.
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I'm down for this. +1
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Killer in VR maybe? I know VR is a lot of work to do before fun things like that but it could be seriously awesome!
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No Mither + Empathy is the way to go yeah. It didn't take super long for me to get.
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@HatCreature said:
That's Haddonfield, also I just realized that there is no way Behavior can get Sydney or Woodsboro because they only got the license for the mask from Funworld and not the character of Ghostface meaning Scream and any of it's characters. Ghostface has two owners, the mask from Funworld and the character from whoever the ######### owns him.
Devs confirmed it's a chapter which means map + Killer + Survivor. Keep your hopes up.
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So many game designers on the forums who seem to know better than the actual devs 🙄
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We're getting a developer update on the 15th (tomorrow, unconfirmed) which will likely have details regarding the Freddy rework.
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This could be a nice buff! Would definitely be something I'd need to see in PTB.
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@GrootDude said:
I will continue playing 50/50 since it isn’t nearly as bad as you say.
This. People are being way melodramatic about MoM.
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The idea of changing Killers has always been an interesting one to me.
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I like this idea. +1
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This... could work? I'm not sure how willing the devs are to fix this since they've made it clear that they don't see it as a problem. I'd need to see it in a PTB before I made judgment.
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Yes please! +1
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too powerful
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I give a gg if I live or die unless the Killer or my teammates were being dicks.