Spirit_IsTheBest
Spirit_IsTheBest
About
- Username
- Spirit_IsTheBest
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Comments
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Had two Fengs in my match, this was like last year, but they both went on the same generator as me, and they both used Technician and purposely missed skill-checks to regress my generator down to 0%. Then they both sandbagged me during my chase and got me killed, never in my life I had felt such hatred for Fengs in my life.
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Omg this founds so fun and evil at the same time, I'm in for this change. But anybody who hurts Spirit gets punished.
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@Huge_Bush said:
I’m maybe the oddball out of the bunch, but I preferred Halloween H2O the most. Josh Hartnett had something to do with it, a bit.
I didn’t like the last one that came out and hope this next one turns out better.
I do hope they surprise us with a Michael visual make over, give us a Jamie Lee Curtis model and give survivors a Myers mask one day.
H20 was decent, but the original will always be the best to me, along with the 2018 reboot.
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@ad19970 said:
I am probably going to go watch ths one with friends as well. But I am not going to expect much, just want to have a good time. The last Halloween movie was just so, so stupid in my opinion. Like absolutely ridiculous. But it was arguably also a fun watch, at least the majority of it.
@brokedownpalace said:
I'm cautiously excited. I enjoyed the Halloween reboot but Kills was pretty terrible. I'll still see it in theaters no matter what though!
Halloween Kills was a stupid film but at the same time it made me laugh like crazy a lot when I was in theaters watching it, one of the most fun films to watch for me, it wasn't scary though, a few jump scares got me but that was it. The acting was so bad but that was the fun part to me. The music in that film was so badass along with Michael, Evil DIDN'T die that night.
I hope the new one is better, I'm going to have a interesting time when watching it in my hospital room.
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I run it sometimes, it's an odd perk but it gets the job done when dealing with body blockers.
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I can't even experience playing it yet, but I already hate it, I will miss the old mori offerings. BUT it will make perks like Low Profile more valuable, I love that perk.
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I remember when Spirit was actually stronger than Nurse before her nerf.
Fun times. 💕💕💕
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One other thing I would add for Deep Wound is when being in Tier 3 madness when versing the Doctor, the Deep Wound timer doesn't run out when snapping out of it, I died many times from that happening when facing him.
Overall, good ideas!
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@dspaceman20 said:
I actually didn't think about that. It might be ok. Still niche but better
Agreed! :)
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NOED and Off The Record.
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@DBDVulture said:
https://forum.deadbydaylight.com/en/discussion/comment/3207993#Comment_3207993
Let's just make one tiny adjustment to Eruption : when a survivor goes down the gen starts regressing and can't be interacted with for 20 seconds even if nobody was touching it.
I'm down for a change like this, as long as the 10% regression and the scream is removed.
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@[Deleted User] said:
Eruption is dogshit against better players.
Against solos it can be extremely annoying and powerful, against SWF's it's still decent. I don't think it's bad at all.
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@JustAnotherNewbie said:
https://forum.deadbydaylight.com/en/discussion/comment/3205767#Comment_3205767
What kind of skin would you like her to get?
One that I really want in game is her Hooked on You cosmetic. I really hope that they add that one along with Huntress and Wraith and Trapper.
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@JustAnotherNewbie said:
Good luck and have a fast recovery. I hope when you get back here BHVR decides to release a new Spirit skin (that's affordable).
I really hope Spirit gets 6000 new skins every patch like Feng Does.
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I'm back guys, turns out I had broken my Femur bone in half, and fractured my Kneecap and my Tibia bone, all happened on my left leg. The surgery took 4 and a half hours, I recovered quite quickly, but I won't be able to go home for more than a month, so I will not be able to play DBD for a long time. I have lots of therapy to do, as of now I am stuck in a wheelchair. I did read all the comments from you all, and it made me cry a bit, just want to thank you all for your support. I am beyond grateful. The surgery also went well, felt like it happened in a blink of an eye.
The person who hit me Head On has escaped with no injuries and has been arrested. For drunk driving too. A court session will take place when I am able to properly walk again, so he is stuck in jail/prison until so. I will stay active on the forums and give you all updates on my situation. :)
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Thank you all, I was just told that I was hit by a drunk driver, and he got arrested. The drunk driver had no injuries as well which angers me. All I did that day was buy something for my mother as it was her birthday in a few days, please everybody, remember to drive safely. My surgery is 2 hours, again thank you all. :)
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Only for Bubba, when within 10 meters of any hooked survivor he can't use his chainsaw. Also, if he hits a survivor with endurance when using the chainsaw, the sweep will automatically end, some counterplay to his face camping abilities.
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Agreed.
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Anytime somebody discusses why Nurse Needs nerfs (which I do think she needs), the Nurse mains come and cry about it because they want their free wins every match, pretty sad if you ask me.
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Are you kidding me? People are now complaining about Windows of Opportunity now.
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Nurse, I refuse to play that unbalanced powerhouse.
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Rancor ~ Keep its current effects but at the endgame it makes the Obsession also have the Oblivious status effect.
Better Than New ~ Whenever you safely unhook a teammate or rescue somebody from the dying state, the perk activates. The next survivor you heal will leave no scratch marks and footstep sounds for 30 seconds. Much better than its current version.
Smash Hit ~ Increase the speed boost to 5 seconds. This perk is too situational, and I think 5 seconds is more appropriate.
Deliverance ~ Keep all its requirements and effects, but now when you are on the hook with this perk active your aura will be highlighted in yellow instead of red, letting your team know you have it.
Grim Embrace ~ Keep the requirements of what it has, making you hook all four survivors once, but instead of it blocking all generators, all survivors instead will suffer from the Incapcapitated status effect instead for 45 seconds. Disabling all abilities for them, allowing you to get more value. And instead of revealing the obsessions aura for 5 seconds, instead reveal everybody who isn't the obsession.
Gearhead ~ Decrease the aura reading to 5 seconds, but it now activates on good and great skill-checks, and a sound queue will play when it activates.
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no
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Done Both!
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@Emikol said:
I have also quit doing formal reports on the website here. I still report in game but cheaters have become common enough in my daily games that I no longer wish to save a clip, upload it, do all the paperwork and yada yada.
Same, there is no pointing in reporting. Especially if they have more accounts, one of @Unknown2765 posts state there is a cheater hive with 500 people. Just imagine how many accounts they own when paying with their mommy's credit card, it's just sad.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3197675#Comment_3197675
I've stopped reporting.
There's no point in going through all that trouble for them to just have hundreds of other accounts
Well put, there's no point if they have a ######### ton of more accounts.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/3197653#Comment_3197653
The reason there’s so many bugs is because BHVR didn’t take time to playtest.
I do remember how rushed the Twins were made. Most likely the reason, the devs didn't even take the time to test them, just threw them into the PTB without expecting any issues.
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Fix his tentacle hitbox and give him an add-on pass. His zombies could also use a bit more speed. Add that he and would be in a good spot imo.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/3197635#Comment_3197635
A Binding Of Kin was a whole different level of broken. Literally the game was crashing on so many different occasions.
I remember during the Binding of Kin anytime Victor was released when I played survivor, my game would freeze for like half a second. And I would crash a lot too. It was annoying.
All Kill though was worse for me. Survivor was unplayable at times, pallets were so badly bugged, getting hit through them 75% of the time you throw them. I literally felt bad for playing killer matches at the time. For console players at the time the game became so laggy to the point where you couldn't use certain perks without the game lagging, it would lag also whenever a survivor got hooked/unhooked, using a perk, etc.
I still don't understand how one chapter could add so many bugs without the devs not taking action about it before releasing it.
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Not me ignoring the post but acknowledging the fact that you're a Spirit main, I automatically have respect for you! 💗💗
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@[Deleted User] said:
Even their fog whisperers are sick of there #########.
And yet there is no fix, it's been months now and no answers. I hope more content creators make more videos so Behavior can finally get the message that they have to do something, otherwise so many others are going to eventually get burned out of the game due to this situation and quit.
I don't blame them in the slightest for taking a break or being fed up with it. If there is no solution this upcoming patch, then I am not returning and I'm sure so many others will not return as well. But I will stay on the forums because I like the forums a lot.
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@GannTM said:
Favorite is Shattered Bloodline because of the love of my life.
Least favorite is A Binding Of Kin because that chapter broke the game in many ways.
Binding of Kin and All-Kill broke the game, it was terrible. They added so many bugs and 2 boring killers to verse. But simply Pinhead being added takes the cake for me.
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My favorite is totally Cursed Legacy or Shattered Bloodline, they are both the best, so I decided to include them both.
My least favorite is probably The Hellraiser chapter, I hate Pinhead with a bloody passion. Solo queue stomper, annoying power, he is the literal definition of annoying.
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I never see Spirit's or Oni's. Two killers that I enjoy facing the most, but the game decides to give me Nurses every day.
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My spirit at the moment is at Prestige 44. I'm not stopping until I reach prestige 100.
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It needs to be removed, it's a busted add-on. I'm tired of seeing it and people saying ''go in the locker''. So, the only counterplay is to let the killer hook you? That's dumb.
And with solo queue teammates and everything feeding Myers his power, it makes it 10 times worse.
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It's a terrible perk but it's not the worst, I'd say Technician, or This Is Not Happening are the worst perks in the game.
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Give it too Ghostie as well, they both need it.
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Nurse and Myers never stop showing up in my games and it's driving me nuts, I faced no Spirits this entire week, which breaks my heart.
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@Krazzik said:
That seems pretty cool, might be a bit too strong though, epecially paired with We'll Make It. Also may just encourage the killer to camp and tunnel so they don't have to deal with the no scratch marks for 60 seconds bit.
Thanks! The values maybe could be like 30 seconds, and it would be pretty balanced in my opinion.
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Burn her in a fire instead, that will remove all her issues. Then people can play Spirit, a killer that I never face (sadly).
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I have a perk I want to share that is really interesting but may be too overpowered haha.
Combat Strike ~
'' Years of combat training taught you how to defend yourself even in the most dangerous situations ''.
Whenever you search a chest, once per Trial you can earn the item called the ''Entity's Glove''. The perk also grants you to be able to rummage through a chest once if it's already been opened. When you have the ''Entity's Glove'', Press the active ability button to put the glove on, when the glove is on, these affects apply:
- Whenever you are in a chase with the killer, press the active ability to use the Entity's Glove to attack the killer, a short punching animation will play for 1/1.5/2 seconds, if the killer is within 3 meters of you're punching animation, the killer will be stunned for 4 seconds if they are within range, if the killer is not within range or if they dodge the punches, no stun will be applied to the killer.
- The glove is consumed by the entity whenever you use the glove against the killer, or if you pick up another item by any means.
'' This item isn't anything out of the ordinary, it's possible that we can use it for to our advantage. This time, our predator becomes the prey.'' - Unknown Survivor.
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@humanbeing1704 said:
tombstone piece should be reworked it's just the tunnelling out someone for a 3v1 built into an add on
Agreed.
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'' We realized that the recent changes to the 40 perks have shaken up the meta, but our goal wasn't to make Self-Care more used, yet to make it less useful and more terrible than it was, to make things for the better, we decided to decrease the speed of Self-Care from 35% to 5%. This change will make the perk SUPER strong still, the values will be even lower on purpose, but it's a free heal without a med kit so it's still good. We hope this change will remove this perk from the meta. ''
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@KateMain86 said:
I remember that day all too well. I'm glad there are people who weren't even alive yet, or in your case only a month old, learn about what happened on 9/11 and pay respects to the those who lost their lives and give thanks to those who responded to it. Your parents are right in that it feels like yesterday to them. It feels like that to many people, including me. Some things that happen in this world are so horrible that it does more than just become a distant memory or a day of mourning. This day scarred the soul of many people forever.
I literally just discovered that my parents have saved video recordings of them being inside the North Tower observation deck, I was with them in one of the recordings. The recording said it was taken on August 28th; I was born on August 2nd. I feel so grateful to actually have been inside the North Tower even if I was just a newborn. While the recordings were amazing to watch, they were also eerie as it was recorded weeks before the attacks, people were there working, shopping at the mall, or getting that amazing view at the top. People minding their own business, unknown of what is going to happen.
All the victims that sadly passed that day all of their own story to tell, but let's never forget them all, and also remember all the hero firefighters and others who risked so much to help others. Again, RIP to all the people who passed.
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I've been seeing more of the rarer exhaustion perks like Smash Hit or Balanced Landing a lot recently, it's like a breath of fresh air, plus Dead Hard has counterplay and I wouldn't mind seeing it meta again, just wait it out for the 0.5 seconds and the survivor has no protection. But seeing different Exhaustion perks is a shocker for me after all the Dead Hards I had to go through for the 3 years I had played this game.
I still have PTSD from all the Dead Hard for distance I played against, every single game there was at least one person with it. But those days are gone. :D
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Make it so Boons cannot be used on a Hex Totem, Hex perks are very risky still and Booning them takes a while, sure. But it can completely destroy the Hex and replace it with the Boon effect, it makes perks like Pentimento useless.
Plus, I don't get why COH exists, it's been a year almost and they still haven't nuked it to oblivion.
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Solidarity, Reactive Healing, and Resurgence should not have its progress denied from Hemorrhage. For an example if you have those perks and it gives you the 50% healing progress, the progress will not be taken away, but if you heal higher then 50% and then stop healing, it's progress only regresses down to 50%.
So, in summary. Perks that give you healing progress instantly cannot be regressed below 50%. A nice QOL change for those perks.
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He's only got seven minutes to spare to play with you. Hiding all game isn't possible verses him as you will all instantly die when the seven minutes are up.
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Depends on when you cleanse them. So, it's a 50/50 situation.