Speshul_Kitten
Speshul_Kitten
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Comments
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I don’t run into them as much, but against Clown it’s a [BAD WORD], stacked with Flask of Bleach it’s even worse. Unless you have sprint burst ready to go, you might as well not have brought an exhaustion perk.
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Killers lose stacks on BBQ, bloodpoint offerings, dailies, etc. when a survivor disconnects as well. This was addressed already by saying they’re working on a fix. I believe it was something along the lines of, “if someone doesn’t make it into the game or if the killer disconnects, all players will be returned to the menu and items and offerings will no longer be lost.”
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I put over 7,000,000 BP’s into P3 Doctor before I could get BBQ and about 6,000,000 into P3 Laurie before I could get SC and I have put in over 6,000,000 into P3 Wraith and yet to have Bamboozle Tier 3 show up. So yeah it’s just chance.
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if the data that DBD is showing is in fact true, then that would mean every post stating “always playing against a 4 man with op perks yada yada” can now be dismissed.
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Seems like you and every killer main on here believes that too
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I’m assuming but “op builds” you don’t just mean perks? You limited yourself in your initial post if you did @Judith
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5 posts? Either you REALLY hate MoM bad enough to go out of your way to make a forum account just to complain about it OR This is a 2nd, 3rd maybe even 4th account or more trying to keep the MoM hate alive. Idk why but my money’s on the second one.
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It only affects Kobe’s and chances of escaping bear traps
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I only really see it at green and yellow ranks. If it’s red or purple ranks it’s usually because you’re about to go into struggle that they’ll pull you off without BT. If they feel the killer is far enough is another reason or they’re just trying to get Deliverance or WGLF stack.
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I don’t see it in the description of spine chill anymore, only repair, heal and sabotage speed.
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@Peanits already said it’s only being tested to see if the servers can handle the load of players at the moment.
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Use Blood Warden
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@AlwaysInAGoodShape said:
https://forum.deadbydaylight.com/en/discussion/comment/445189#Comment_445189
When someone is being healed by 2 survivors and a killer interrupts them at 10 seconds, people often don't think of it as just as a big deal as someone who has been healing solo for 30 seconds.
When multiple people are healing each-other, the likelihood of the killer not being occupied and thus interrupting them is increased. People often forget that detail;
If in case A, someone is being healed for 10 seconds by a teammate and in case B, someone is self-healing for 10 seconds, then if the killers interrupts the heal, case A will suffer twice as much time loss even though they have been healing for the same amount of time.
That is why team-heals are very dangerous in uncoordinated teams: It's a way to very quickly accumulate time-losses.
@AlwaysInAGoodShape I thoroughly enjoyed reading this statistical summary statement. You seem to be able to run your numbers well, I tutor statistics (along with many other science/math courses) at my university so if you ever would like me to run additional numbers for you i’d be glad to.
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I agree with @Vlieger That’s what makes the game fun. The only thing that needs to be addressed are infinites, not regular loops.
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@Caretaker sure I’ll stop as soon as you admit you’re an adamant killer main
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/444263#Comment_444263
Graduated top of my class despite screwing around. Keep trying. You'll come up with something outside of generic randomized insult. Maybe. Probably not.
@Caretaker top of your class? You know homeschool doesn’t count right? Oh I’m sorry I didn’t mean to come up with a non-generic insult, you seem to prefer that kind of language over facts though, and I’ve got plenty of both 😄
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I don't see why not, it's such an epic mori we need to see it happen more often.
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@NoShinyPony said:
Freddy is still the weakest. Watching helplessly for the dream transition to end while gens get finished, totems get cleansed, survivors get unhooked or healed, exit gates get opened right in front of your eyes? Only with Freddy.
Every time someone is breaking my Ruin while I'm using Freddy that meme song by Blond Redhead plays in my mind while I helplessly stand there, watching, waiting....
https://www.youtube.com/watch?v=4Js-XbNj6Tkedit to add song
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I'm so sick of these post complaining about the new Legion. He is WAY more balanced than he was before. Dude Legion still gets a free frenzy hit, not to mention he has add-ons that now can give a survivor:
1.) the "broken" status
2.) far longer lasting frenzy, lets you cover more ground
3.) 4.6 m/s
4.) can STILL vault pallets (no counter, gets conveniently ignored)
and so many more things we can list. It does suck in my opinion that his terror radius was changed, but at least he can no longer moonwalk survivors with the new mending mechanic.
Please go watch this unbiased video by HybridPanda
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/444104#Comment_444104
"Inb4 generic insult, you're a killer main, NOED is a crutch, you're just bad, lul." Gottem.
"So if I scroll back up and go through your history I won't ever find a single insult or you literally just repeating my insults back to me, because god forbid you use your brain for anything?" GOTTEM.
@Caretaker Never said I didn't insult you, but I give you facts and you choose to ignore them and insult cause you're wrong. Anyway while you're at it , again (if you can get it through your thick skull), search your name in the queue, then tell us "you play both sides evenly."
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/444095#Comment_444095
Whatever the ######### you want, I want the opposite of. "NOED IS UNCOUNTERABLE REEEE" Lul.
"Inb4 generic insult, you're a killer main, NOED is a crutch, you're just bad, lul." Gottem.
@Caretaker Caretaker: "Another forum member defending something I want changed, must be a survivor main, time to insult, REEEEEEEE!"
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@Caretaker try searching your own history in the queue while you're at it, you can use some time to reflect on what your definition of "balance" really is.
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@Caretaker keep up the insults I love how they're your only comeback. WE will stick to discussing proper balance and FACTS while you keep screeching to every valid argument that counters yours.
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@Caretaker you’re really good at trying to describe others the exact way you are yourself. You’re arguments are invalid, if ANYONE searches your name in the search bar your arguments are COMPLETELY based on defending every crutch a killer has or nerfing every advantage a survivor has. Don’t believe me? Search your own name in the queue 😂😂
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@Caretaker you’re math is not wrong, but it’s incomplete and lacking facts, but I’m not surprised. You failed to include the survivor time (1555 escapes) within the 2400 hours. Don’t touch math, leave it to people who understand it. I will link where you defended nOeD until you’re last breath.
https://forum.deadbydaylight.com/en/discussion/comment/369574#Comment_369574
Like I said, stick to your killermain fairytales.
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@Caretaker well then you’ve proved nothing but your hours. Nothing else more to go off but your words of the generic “i pLaY bOtH sIdEs eQuAlLy, bTw nErF mOm, nOeD iS fInE”
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@Caretaker it means that 2400 hours are not solely dedicated to 4121 kills. There’s also 1555 escapes WITHIN those 2400 hours, I don’t expect you to understand anything about the survivor side though! Btw how many survivor escapes and kills do you have?
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@Caretaker not only should you never be considered when it comes to balancing games, you should also work on your math, there’s 1555 escapes included in those 2395 hours. 😂
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@Caretaker let me completely disqualify every opinion you’ve verbally accused me of to push forward your personal agenda as a killer main in disguise. Now you’re completely discredited about making assumptions of people from here on out. And this is ONLY on console, not including PC hours Enjoy :)
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@Caretaker i mean I can throw around screenshots of hours I play too if I want to feel more confident about myself and change my dramatically incorrect assumptions about how op something is that I don’t like. But proving someone like you wrong wouldn’t make a difference cause you’re a killer main with an agenda!
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@Caretaker there have been more games where I have died in the end and MoM never activated. Don’t act like you have never played a game where MoM doesn’t activate. You’re basing your bias opinion on nerfing a perk too challenging for you.
Can say for a fact I’ve NEVER played a game where Legion didn’t vault a pallet, before and during the PTB.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/60008/about-mom
We're not asking for MoM to be nerfed.
We're asking it to be reworked to have counterplay.
@sairek It has as more counter play than Legion vaulting a pallet
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Seriously, why do I have to pay 3,000, 4,000 and 6,000 bp’s for fog for any of my killers??!?!!!
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I’ve also been losing what seems like 2 pips whenever I sign back into the game after logging off
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Your title post is misleading in its current state. Please change your title to “Nerf Survivor Perks That Give Me a Hard Time Cause I Want an eZ 4K”
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There’s survivor discussion section you can post this in
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It’s been on reddit for a couple of years now
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Tru3 is a killer main whether he admits it or not. Look at Hybrid Panda, he’s not the best player, but he doesn’t just upload what’s convenient for his point, he uploads games whether they go his way or not.
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You can’t even run properly with his bug
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@fluffybunny the worst part for me is when you’ve done all. the looping, exit gates are powered, you’re on the hook finally and your team decides to just leave you. Like, your welcome guys.
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I feel your pain mah dude. As a solo survivor, It’s really only getting more difficult as we get plummeted into the ground further and further with each patch.
You’re best chance is to escape more often and reach red ranks sooner is to make friends and start a SWF squad, start with just two people including yourself.
I understand it’s not for everyone but SWF is the direction this game intends to head towards. Best of luck to you.
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@Unnamed_Freak said:
https://forum.deadbydaylight.com/en/discussion/comment/436017#Comment_436017
Oh yeah, this add-on is so lame that I forgot about it.
Black box is good if you’re running a Mori+Dying Light.
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Yeah BNP is a POS, throw that into the pile.
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I’m waiting for Tomb Raider Meg
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Same here, have only met slugging doctors unless we’re farming.
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To help new survivors with potential reach certain rank thresholds they wouldn’t really be able to with potato teammates, thus increasing the amount of players in red/purple/green ranks.
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If they can do that for Deliverance there’s absolutely NO reason they shouldn’t be able to do it with WGLF.
As far as aura reading it wouldn’t hurt to see your teammates auras.
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Which tier are you using? They’ve updated the perk to only receive a certain amount of stacks by the tier.
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@Orion said:
Because if you make wiggling take longer, it will make Boil Over a bad perk.
In all seriousness, assuming that was a mistake, Boil Over already decreases wiggle time, technically, by forcing killers to bump into objects along the way.
Doesn’t work against good killers. I use boil over to get me to the hook faster, the survival struggle sway helps get me there sooner as I move in tangent with the struggle itself.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/432917#Comment_432917
That's an excellent video. Never seen that before.
I LOVE Farmer John’s videos he keeps things real
