Speshul_Kitten
Speshul_Kitten
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Yes it should be a thing. Anyone saying “this change isn’t enough” is because they fail to realize or haven’t been playing long enough to realize that there have been A LOT OF LITTLE CHANGES before this bloodweb.
If you don’t recall, common offerings only used to give you HALF of the bonus bloodpoints that they do now.
Same for yellow bloodpoint offerings AND the green/rare ones used to give you only 75% bloodpoints.
Please don’t act like you UNDERSTAND the grind we went through if you were never here for even that change.
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I’m actually working on a post that I will put up here in about a month from now. It involves data, tons of math (yay fun) and the most accurate statistics on why players after Legacy should be equally rewarded.
More on that soon though, for now I hope the devs are actually thinking about giving us our own form of rewards/recognition.
I too have hit over to 230,000,000 BP’s btw
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Too many coincidences if you ask me. Feels like more than speculation now
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@Kycer said:
Who’s the 2 females in the middle?
Someone had a theory on the forums that there might possibly be 2 survivors coming with the next chapter. Perhaps they were correct..?
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“...improve your chances of finding the perks you want while also reducing the total number of bloodwebs required to unlock all perks.”
it sounds to me like it’s gonna only benefit new players and anyone who wants to prestige.
the rest of us get a big thank you though.
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@SenzuDuck The OP says “new version of Legacy” not Exact same Legacy as 2016. Then it would be a middle finger to OG players. But as the OP suggests, it would not. Please reread.
So, for the 3rd time, why are you so against it?
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@SenzuDuck Why are you so against it then? It is only a positive thing, what does it matter to you since you clearly don’t want it.
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@SenzuDuck Seriously, if the devs rewarded people like us ~3000+ hours with Legacy today, how would that change YOUR life or anyone else’s? It doesn’t, so try to be more open/optimistic about it.
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@SenzuDuck are you really saying that giving the OG players Legacy was the reason they kept playing? They would have completely shut down otherwise right, it’s not like they knew Legacy was even coming dude.
You understand that with that logic, people who played AFTER Legacy have grinded harder as the bloodweb has been shown to be mathematically more challenging to progress through than when Legacy was released. So by that same reasoning, don’t they deserve “a reason to keep playing”?
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@Bbbrian2013 don’t forget it looks like mobile is getting Golden Feng Min too.
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@SenzuDuck That’s not true. The reason they were rewarded was because of the bloodweb changes (kinda like what’s about to happen again). So please I ask you again, why are YOU so against it? It’s not their legacy that’s coming back anyway. It would be different as OP and many others have suggested.
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@SenzuDuck devs say a lot of things and constantly break their own word. Why are you so against it I must ask?
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People who keep asking for nerfs to SWF need to realize that devs are only wanting people to play with their friends more. With the new dedicated servers coming, playing with friends will be easier than ever before.
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@SenzuDuck yeah but for some reason devs like to confuse anything with a similarity to legacy as EXACTLY the same as the OG legacy skins. And apparently some other forum members.
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I am 100% for being rewarded for grinding so hard.
JUST TO BE CLEAR, OP IS NOT, I REPEAT NOT, ASKING FOR LEGACY SKIN. So please stop coming here to comment that “legacy was a one time thing and it’s never coming back.” Read the actual post.
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Bye, again!
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The “increases passive phasing” is when the Spirit moves in frames more often. It makes it a lot more difficult to detect if she’s actually phasing or not. It’s really great for mind games.
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Can we get a Middle Eastern survivor though?
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This is pretty accurate on ALL of my Killers
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@terumisan would you rather have an insta heal surprise you?
With this suggested method of change, you can see the insta heal activate and expect the dash/BL so you can more accurately asses your next move(s). Also, it’s will not be a common thing to run into.
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@GrootDude what platform do you play on?
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@horus sarcasm mate?
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@blue4zion That’s actually a great idea. I can see that being more fun in the long run too.
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who doesn’t reward players for grinding so hard? Hopefully BHVR doesn’t turn out to be one of those companies.
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@NMCKE they say a lot of things all the time but constantly break their own rules/promises. What’s the exception here?
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@Mandy said:
First of all, please avoid attacking each other personally, if you are unable to discuss this civilly the discussion will be closed.
Secondly, it has been said time and time again - Legacy was a one time thing and it will not be coming back regardless of the changes being made.
With all due respect, OP is NOT asking for legacy. Only something of similarity value, please re-read.
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It actually takes more time in today’s world to me out all characters then it did when Legacy was released. So hell yeah I think they should compensate those who grinder their asses off just like before.
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@Chickenchaser why are you defending mori’s so much that you’re beginning to use inflated logic? What part of Mori’s are overpowered game changing offerings do you not understand?
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Made a difference in my game
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@Chickenchaser sorry but I have to say that is terrible advice. Not getting caught is not a solution to this problem.
yeah I meant that second suggestion towards someone else.
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@Chickenchaser can you tell us how to not get caught when a killer brings in a Eboni? Also, how would changing insta heals to what you suggest help balance mori’s at all?
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@PhantomMask20763 The green one is fine against SWF or a good squad. If it’s just being brought in on a random 4 man against a Billy then it’s pretty much a 4K.
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It’s like asking if NoEd not being able to work with BW (which also “last 60 seconds”). Just no.
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@anarchy753 Easy to say when you’re handed something VS having to work with it
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@Peanits Oh really, please explain this?
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Your probability of stress has now dramatically increased.
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No, don’t make the same mistake I did.
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No. Let her die like MoM did
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Devotion reminds me a lot of a StairMaster, you feel like you’re getting somewhere from the constant climb; but you really just end up getting nowhere, only to restart at step 1...
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I don’t like to dodge mori’s but there’s been extra sweat lately. I’m assuming the killer is having a bad day. I swear I never run into insta heals the way I run into ultra rares from killers.
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Just wanted to post this since y’all posting things
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That’s EXACTLY why I never spent a dollar in this game since Ash was changed
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Devs awfully silent about this one, can one of them give us any confirmation/more info on if this is coming to console too or not?
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If I can do it without NoEd than you’re just holding yourself back as a killer, it is ABSOLUTELY a crutch in my opinion.
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0 Hunter 0 Sacrifice points?
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Yeah why does Spirit earn Deviousness easier than Legion
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It only affects self-attempt unhooks and bear traps. That is all.
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They should get rid of dailies requiring mori’s or only allow them with certain conditions. They only encourage tunneling and lower your skill cap as a killer. Same with insta heals.
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What if you have Unbreakable at Tier II, will Tier III be locked until it becomes a teachable again?
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This is the second post where you said you were done with DBD.





