SilentSpectre
SilentSpectre
About
- Username
- SilentSpectre
- Joined
- Visits
- 46
- Last Active
Comments
-
Wiggling is only there to stop the killer from putting everyone in the basement
-
Rank is messed up all to heck
-
As much as people complain about SWF, it's not going anywhere, unfortunately
-
@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/827515#Comment_827515
I don't disagree that most of the community agree that they need something done to make them better but I disagree that most think they are unfun. Fun is afterall subjective and not everyone goes out to kill all 4 every game. I myself get the most enjoyment from engaging chases.
The change to Nurse has lowered her map pressure that's a given but is that loss of map pressure making her as bad as stated. If her map pressure is still greater than most if not all the other (bar Billy) then the main question is how has it affected her ability to kill. How much has this change reduced her lethality which is what the stats are needed for as good players didnt want her gutted just made slightly below what she was.
I've never heard a single person say playing as or against legion could even be considered anything approaching fun.
-
It would make it really good
-
Pips literally only serve to put you in more difficult matches
-
Sounds like a streak of bad luck more than anything
-
@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/827206#Comment_827206
There is an achievement, that's why I put the condition that only allow the key user to escape only if the generators are not powered.
BHVR pretends achievements don't exist anyway. There's bugged achievements on console that have been bugged for months, the killer adept achievements have gotten way harder with no compensation, etc.
-
Regardless of reason, his mark should decay, that's for sure
-
The perk is meant to go with OoO
-
@Zoldyar said:
https://forum.deadbydaylight.com/en/discussion/103252/survivors-are-over-performing
Gens can be done in 400 seconds if the killer does make to stop a surivior from gen rushing.
If you are a killer that can end chases quickly, a game can go quicker than a surivior gen rushing.
Moreover, Nurse hasn't been ruined at all. The only problem is the dedicated servers which creates bugs using nurse. Other then that, Nurse is fine if you already know how to use her.
Furthermore, killers such as Nurse, Spirit, Demogorgon, Hibilly, Freddy, ghost face and hag are all killers that can win games even if a surivior gen rush them. This is because they can put map pressure to prevent suriviors from doing gens and can end chases quickly.
Look at it like this, for a surivior to play optimal, a killer should also be playing optimital as well. For example, if a surivior can finish gens quickly, then a killer is expected to end chases quickly such as them lasting 20 seconds or less. Killers can also slug to help make a comeback and win games even if they is just one gen left. Gen time is ridiculous, but the speed in which a killer can finish game can be faster than gen time, so what does that say?
Gens can be done in 160 seconds if everyone does a different gen while someone is getting chased
-
@will_i_am_14_85 said:
I think there would be a riot if this 'bug' which no one wants fixing gets fixed before the long list of bugs that everyone has been complaining about for months.
+1
-
@HamdaN said:
https://forum.deadbydaylight.com/en/discussion/comment/827502#Comment_827502
do you play in pc rank 1 at all......? everyone dcs on sight NO ONE in MONTHS has ran a spirit that hard.
The DC thing is so true lmao
-
@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/827497#Comment_827497
Eh, never bothered me when I played killer.
It shouldn't if you're playing correctly, but it can be used to guarantee end-game escapes and severely punishes camping/tunneling killers (which are quite prevalent at low rank, where BT is best)
-
@HamdaN said:
youre clearly not a survivor main. how do you not understand that whatever you do no matter how good you are is just a plain out guess? at this points this is getting old. look at all the evidence shes silly to go against
Tell that to rank 1 survivors who run her around all day
-
BT is the best perk in the game, hand down
-
@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/comment/827439#Comment_827439
Why would she need a compensation though? If you already rely on it (even if it’s a bug), why the change? Is she underwhelming now :)?
Nerfs need compensation or they lead to useless killers (IE: Legion)
-
No, because the devs have explicitly stated that tunneling isn't bannable
-
I know this list is wrong because Borrowed time isn't in the busted S++ tier
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/827379#Comment_827379
Yeah I misread it. My bad.
Be more cognizant next time ?
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/827334#Comment_827334
You argued using Self Care and Botany for healing was a waste of perk slots. I'm arguing the combo makes Self Care heals manageable as well as healing your team faster.
No, I didn't Mr.Liar ? Re-read my post and stop putting words in my mouth ?
-
Where is the option to buff spirit? Sometimes she only 3ks instead of 4k
-
None, camping is for babies
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/825996#Comment_825996
If only Botany effected all healing speed. Not just Self Care. Wait....
What are you even talking about
-
@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/826753#Comment_826753
Some of them are, like Claudette's mini doll.
Ah, I didn't buy the premium pass, so I didn't know
-
SWF makes many of them feasible, but some of the IV killer ones looked impossible
-
The bell is a metaphor for his soft soul and desire not to kill
-
@FearlessHunter said:
Back on topic, Demogorgon needs a nerf too. If Demogorgon hits a wall while using his shred then the impact of hitting the wall causes all his teeth to fall out making him an adorable harmless pet for the survivors to take on walkies :D
Demogorgon too strong, let survivors burn his portals with flashlights and trap him in the upside down
-
Just make keys only allow the user to escape, ez balance
-
@Rin_is_my_waifu said:
The moment when you remove ruin to run a fun build and you get a gen rushing SWF team
Stop, I can only get so depressed.
-
@8obot1c said:
You see the writing on the wall? It says "Nerf Spirit"
That sign can't stop me because I can't read
-
Clown is too high
-
It depends on your rank, region, and system/console
On rank 2 killer, PC, USA east, my queue times are like 30 seconds.
-
Most good spirits run Stridor anyway, so no harm no foul most of the time.
-
An hour per day for 140 days, but the rift only lasts for 70. 🤔
-
Re: Legion changes
-
Despite most of the changes being pretty crazy, the swing-and-miss fatigue on Spirit actually sounds like a great idea -- good spirits won't suffer from it, and bad spirits will have to get better.
-
As long as you don't attempt the skill check (don't press space/whatever button at all), you can save it for as long as the timer is active, no matter what hook state you're on.
-
@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/827127#Comment_827127
Damn, that's a good reason, you're quite the opposite of me, I love Freddy cause I can own rank 1 SWF without them DCing
I love DCs, I have a Spirit DC counter that's in the hundreds (been counting since March)
-
Because she's one of the only killers that actually makes survivors work to survive
-
Spirit, cause she makes rank 1 SWF squads DC
-
Probably a sign of the upcoming
complete gutting'rework' -
@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/826698#Comment_826698
at that point it is tunnelling though those perks did it's job
??
-
@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/827001#Comment_827001
It would still give you a stat advantage of a people who didn't get the charms.
Whether it's a minor or not that makes it pay to win.
Exactly
-
@tiamod said:
I just wish charms would give you stat bonuses so they’d actually be practical.
inner eye: extends aura reading capabilities by x meters
pro-technician: buffs Technician perk by so so percentage
pro-whatever perk: buffs that particular perk, etc.
Then charms would literally be pay-to-win
-
@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/826751#Comment_826751
Too much salt is bad for you..
Username checks out
-
@ProfoundEnding said:
Yes! As long as we get one for Jane this year!
He meant in real life, not in game.
-
It's also a different color than her other hair
-
@C3Tooth said:
60 Tiers, half of it is 30. Average of players will reach to 30, half will reach higher than 30, half can not.
The number of people who reach to Tier60 will be as rare as Tier0 (who doesnt play)
So dont be sad if you cant reach to Tier 60. I play 2h a day and currently only Tier9
There's actually 70, so even worse ?
-
That's intentional