ShinobuSK
ShinobuSK
About
- Username
- ShinobuSK
- Joined
- Visits
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Comments
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Never played on it yet. I am waiting for new map so long and now this happened smh
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I am learning flashlight timing myself lately and its very difficult to get.
However I dont want it make easier, some things need to require skill or experience otherwise they would be too easy to do for the big value they can provide, like denying hook
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Oblivious survivors do not trigger killer instinct? I never knew that
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Bond is very good perk to run in any rank, its super good.
It has good range and makes my survivor gameplay much better.
Gives you so much info, I never run killer into teammate on gen with it and also see teammate being chased while I am on gen and bail if I need to.
Highly recommended, my favorite aura perk
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Its not really about escaping killers grasp, we wiggle to make his journey to the hook longer and don't let him hook us where he wants, like in the basement.
Also if teammates take hits or have Breakout, every second of wiggling counts
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You can change game but you can't change how people behave in multiplayer games.
Even if you somehow managed to get rid of tunneling and bully swf (which you simply can't), people would find other ways of being rude and obnoxious to the other players.
Best thing to do is make matchmaking better, so bully squads get very good and experienced killers only who can deal with it, and killers who rely only on tunneling to meet good survivors that will punish that playstyle and win anyways.
However there are really good players on both sides who do this sometimes just because its fun for them or they like to mine salt from endgame chat, and there is no way to do anything about it imo
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What?
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@SleepyWillo said:
I don't think Truis as great as he thinks he is...
He is not the best in the world but he is pretty good. Someone like Dowsey who plays sweaty and almost every match he plays optimally, got just 2 hooks vs this team as Wraith.
The problem is low tier killer in comp play, not really the player.
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It doesn't matter how good killer player is, with M1 killer like wraith vs comp team?
Nothing new about this
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Always has been. I never trust it cause it feels weird and inaccurate quite often
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Game favours survivors at the highest level but overall its pretty balanced now, get a grip
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Well, #########
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Good change for him, except for coldwind maps, where his traps will be more visible now. Not that it matters cause coldwind sucks anyways.
Let him carry more traps or even better, make them spawn closer to the center of the map not all over the place
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Yes I would love Fatal Frame
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Way too many. I poisoned my bloodweb with useless perks and now I have to grind like maniac to get few good ones. If only I knew before
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Similar to yours, have fun and earn some BP, and at least don't depip is my goal
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@GuyFawx said:
killer gets bp for closing it 1000 i think
More like 250 actually. Versus 7500 survivor points for hatch escape. I ay both sides so I often just give mercy hatch to last one simply because how low survivor BP gains are
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I agree he is solid B tier from what I have seen so far.
But people do this stuff with every new killer, doesn't even matter if the killer is strong or weak, many people complain about it 2 minutes after release, it needs more time than that.
Nemesis is out 2 days and forum is full of Nemesis weak/Zombies too strong posts smh
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Its pretty normal for this game. Ever since I got into rank 13 as killer, game would be giving me purple and red survivors exclusively.
Its probably cause getting into red rank as survivor is stupidly easy and theres too many of them so the matchmaking is using killers of any rank to match them
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@gendoss said:
Trust me it's not just you, it's all of solo queue. Some killers have a kill rate as high as 75%. Every killer has above a 50% kill rate too so the game is way killer favored right now.
If you go against a Freddy you literally have a 1/4 chance of escaping that game. That's how broken some killers are.
Sounds nice on paper but in reality, killer needs 3 kills to pip while as a survivor I often pip even if I die. Escaping is not a win, its just a bonus points.
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Understandable. Be it as survivor or killer, having series of bad games is the worst.
Especially when its due to teammates, map or RNG and not just in fault of your own. This game can be pretty unfair sometimes
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Surge need either no cooldown or make it work with any attack.
But 20% dmg on multiple gens? Thats game breaking stuff, no way that can work
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@Sluzzy said:
Distortion should be unlimited. There's no reason it shouldn't be. Survivor needs more meta perks and with so many aura perks, there needs to be some counters. There is killers with OP aura add-ons and it wastes distortion in no time.
Nevermind
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Yea, big licence is out now so you can focus on game health even for the rest of the year.
No need of new content, and you can still make some skins or events on the way
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It is very boring and takes too long.
I don't mind it if there are multiple cakes or double BP event + BBQ included, but normal games are not worth the time they last farming just for those 50-60k even with BBQ
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I would love to play him but Im on controller and some killers seems like a waste of time learning on controller. And Blight is one of them
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Same reason why survivors tbag at the gates for ages at the gates after they win.
Probably the same people who BM last survivor on hook after getting 4k
Why? Dunno I don't do it so I have no idea what these kids are thinking
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2280426#Comment_2280426
Wouldn't it make more sense to give these items a proper ID? That way Franklin's can't accidentally destroy any vaccines or Leon's flashbang by accident. They have a special frame and code description, so it wouldn't be too hard.
It would make more sense. But that is not something BHVR is known for.
This game needs health chapter at least 6 months long to fix the foundation of game code.
I can't even imagine how spagethi-like code we are talking about if creating new class of items and making Vaccine the only one of these items immune to Franklins is so much harder than just changing the perk for it to work
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It was a last second change when they realized vaccines are in the game too. Probably forget about changing description yet
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I really love playing solo as well. Dunno why people hating it so much, I don't get useless teammates nearly as often as I get decent ones. And its super fun and relaxing.
Only thing that bothers me is low amount of BP gains
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Any killer and any map please. Or just let us load into custom match alone
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Nightmare. I like the movies just hate freddy in game and also theres ######### Badham thanks to it
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Same, no email and no code for me
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They don't want you yo do it, but at the same time they are unable to do anything about it even if you do it
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Why would you even play him lol
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Also hope you wont get Coldwind where these traps will be visible from 20m
But seriously, this is a bug right?
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At least punching Steves feels good ngl
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I managed to do it during MMR test
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@XombieRocker said:
https://forum.deadbydaylight.com/en/discussion/comment/2276963#Comment_2276963
It burns the charges over time now. The longer the item sits on the ground, the more charges it loses. So theoretically, you could drain an item after only hitting someone once if they don't come back for it for a while.
Oh so it still makes you drop the item? I see, thanks for explaining
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Does Lightborn counter it? I havent even played new content yet cause I had massive update on PS5 last night, but I will dive in today
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@indieeden7 said:
Why do people act as though Franklin's consistently destroyed items? Survivors aren't going to let their key disappear without a fight, it was easy to make sure it wasn't lost.
I rarely use franklins but when I do, its not really about destroying item, but making it stationary somewhere and knowing that survivor will come back for it very soon.
Btw does anyone know how many charges new Franklins burn out of the item? Like how many times you have to hit someone to deplete it fully
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I just keep messages to Friends only on my playstation, works great for this game honestly
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I hate surv vs killer posts like these. Am I the only one in here who plays both?
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Dark traps? That will be dope on coldwind for sure.
Why don't make the add-on change trap colour depending on map you load in instead of just make them darker?
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I like it. Replace survivors with bots and we have ultimate farming simulator that fixes grind as well
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Oh you mean Jill...then yes please!
Especially new hairstyle for that skin they made a set for no other reason than get extra money for selling the same head piece as default one
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Lower the range from 12m to 8m or something?
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Can we get a pictures of her hairstyle from RE games you want? I honestly remember only this one
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Its just her 10 years older version with meth addiction, that would be 1400 auric cells, please come again
