Ruma
Ruma
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- Ruma
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Comments
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@Trickstaaaaa said:
Twins are annoying, take is as you will.
And this makes it even worse but take it as you will.
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Stridor is only really strong on Spirit. Otherwise its only good if Survivors run iron will.
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@beached said:
Sensitivity settings and overall movement is always going to be better on M&K. I am easily able to 360 console killers at least once a match for the most part but PC killers have a much easier time flicking their camera to avoid getting spun.
Thats because of the FPS.
360s are actually way easier on controller imo.
I play on both btw.
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@Aven_Fallen said:
I swear, Killers are just hypocrites. They complain about the Survivor-Meta being stale ("Every Survivor uses the same Perks!"), then another Perk might be Meta, but this is also not alright.
Just say that you want Survivors to have only weak Perks when you are against buffing Perks to become Meta.
Let alone that if you really have problems with Tracking against Lucky Break/Iron Will, equipping Stridor will counter both Perks (since Iron Will gets countered and with Sounds, it does not matter if Lucky Break hides anything). Two Perkslots negated for one Perk Slot sounds pretty good.
Its not about having weak or strong perks, its about having balanced perks.
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Nah.
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Sluzzy is play with to lose.
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@Viskod said:
Alien, Fullmetal Alchemist, Castlevania, Hellboy.
There was Fullmetal Alchemist?
As the biggest Fullmetal Alchemist fan EVER, i dont even care anymore if it fits or not.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2135730#Comment_2135730
I'm just glad it's not a Monday, I'd have spent ages thinking about this...but as it's Friday my brain is working faster :)
I know what i am about to post on monday.
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I got told, that as long as i still pressure and down other survivors, its not bannable.
If you still stay there even if you downed everyone, then it is bannable.
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@VaJaybles said:
https://forum.deadbydaylight.com/en/discussion/comment/2131825#Comment_2131825
Oh man, idk if I can. I have thick skin but when it comes to griefing and destruction I turn into a sniffling ball of snot.
;( As long as you be carefully, nothing can happen. (Even when some scammers can get really creative and smart with their scamming methods)
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Naruto teached me to never give up.
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@VaJaybles said:
https://forum.deadbydaylight.com/en/discussion/comment/2131567#Comment_2131567
I'll Google it! But imma say this right now, it sounds like a farming game which I'm here for but then you said it's more toxic than dbd.... So now I'm just imaging a bunch of angry farmers
But yea, its mostly a sandbox farming game.
You have to splice and mix things to create new blocks etc so you can build your dream worlds. There are things that can help you farm, build and craft easier but for that you have to get it first.
You can do tons of things in the game. From farming to fighting, trading, exploring ,parkouring etc.
I would still play if i didnt got hacked 1 1/2 years ago. ;/ Thinking about starting again tho.
But if you ever start it, dont trust anyone. ;/
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@VaJaybles said:
https://forum.deadbydaylight.com/en/discussion/comment/2131567#Comment_2131567
I'll Google it! But imma say this right now, it sounds like a farming game which I'm here for but then you said it's more toxic than dbd.... So now I'm just imaging a bunch of angry farmers
It would be such a nice game if the community wasnt that awfull.
99% of the players are scammers.
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@VaJaybles said:
https://forum.deadbydaylight.com/en/discussion/comment/2131516#Comment_2131516
No roasting here lol but what is growtopia?
Uhh thats really hard to explain.
Fact: Growtopia is more toxic than DbD.
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Tss thats nothing. I spent like 1000€ on Growtopia.. Dont roast me now, please.
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@supersonic853 said:
I mean...monstrous shrine is still ass. Insidious promotes unhealthy gameplay. Cruel limits is...itself.
I am not saying things like this shouldnt get buffed.
But many people think, that just because survivors or killers got a buff, that the other side instantly needs a buff too.
Sure, both sides still needs tons of good nerfs and buffs but not for the reason most people want them.
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@lagosta said:
https://forum.deadbydaylight.com/en/discussion/comment/2124183#Comment_2124183
Quite bold of you to assume 4 SQ players make a team :P
Sadly yes.
But if we are honest, thats a problem with bad players and even if we buff certein things, it wont change that much since they still stay bad and stupid.
(Doesnt mean it shouldnt be buffed or anything like that, i am all for a totem counter as base kit for example)
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The thing is: Its a team game. You have to work together to increase your chances to escape.
You are NOT meant to be able to do everything alone.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2120739#Comment_2120739
Allow me to direct your eyes here:
Edit: Because I know someone will come here like "defending an exploit cause it's for a survivor so entitled"- it still has to be fixed ASAP and I completely agree it should be disabled until they can get a fix for it, however that's probably why it's not being banned for.
I would like to highlight:
it still has to be fixed ASAP and I completely agree it should be disabled until they can get a fix for it
So, I literally agreed with what you just said, in which case, why bother to comment?
I know, i just wanted to say what i think about it.
I mean, isnt that for what the forums exists?
Sorry if it sounded like i were disagreeing with you or anything like that.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2120491#Comment_2120491
As you tagged a mod (Mandy) allow me to quote another (@Gay Myers (Luzi)):
https://forum.deadbydaylight.com/en/discussion/comment/2119150#Comment_2119150
Breakdown is not bannable - people who do not frequent the forums or social media might take it for a sabo build without any knowledge of it being broken, plus you can still end a game. That's also why the pallet stun situation isn't bannable either, which has been also requested to be bannable.
Please don't report people for it.
Also in terms of your other comment- BHVR have never banned for perks specifically, to the best of my knowledge. Add-ons, yes- infinite mending legion, fast nurse being the two that spring to mind- however never for perks.
Edit: Because I know someone will come here like "defending an exploit cause it's for a survivor so entitled"- it still has to be fixed ASAP and I completely agree it should be disabled until they can get a fix for it, however that's probably why it's not being banned for.
Exploit is exploit and just because its a perk and not a add on, doesnt mean it shouldnt be bannable. It should be disabled and if not they SHOULD ban for it, no matter if its a perk, addon, cosmetic or whatever. You do it to gain a unfair advantage.
Sure there are some people who doesnt know about it and just want to use it (happened to me with the speed nurse) and thats why they should just disable it entirely or atleast make a message ingame.
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@Ferrari334 said:
https://forum.deadbydaylight.com/en/discussion/243618/i-had-a-vision-about-the-next-chapter
Its gonna be Leon Kennedy, RPD map, with Tyrant being an improved Michael Myers 2.0
Or Clair and Chris, and Tyrant with an RPD map.
Tyrannt doesnt have anything comparable to do with each other besides both a big bois.
Tyrannt doesnt stalk, hes just gonna give it to ya.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2118410#Comment_2118410
ive been noticed :D
edit: they get a lot more in-depth with the questions dont worry
Yea i just saw it. Didnt read the other comments before, but it would be nice to include them in the main post so we dont have to read every comment, which can ne kinda hard if it gets many of them.
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No offense, but if you do a interview you should ask alot more stuff and more important thing.
Like, first you say you want to do the interviews to hear their opinions about the game, but you only ask how they came up with their name and how they discovered it.
Also no offense to @dspaceman20 and @Yords (i like both of them) but i think you should interview the REALLY big ones who got atleast 6k posts or 7k like @GoodBoyKaru.
2k posts just isnt that much imo.
Like i said, no offense, i like everyone you ,,reviewed" but i think theres space for alot more improvement.
EDIT: i just read the comments and saw you asked more questions there.
While this kinda invalids what i said before, you should instantly include this questions in the main post if possible.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2113067#Comment_2113067
Wrong and wrong lol. Maybe it's a controller thing. But I literally have 4kd every match I've played with blight playing red ranks. He's easy peazy to use. Being actually GREAT at nurse is every bit as hard as folks make it sound
I spoke from my experience and you cant tell me i am wrong. Nurse is easy for me while blight is not.
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@Pulsar said:
I figured that it's been awhile since I've done a tier list, so I figured I'd give a Console players perspective on the Killer cast.
Note, the tier list assumes decent Survivors. These Survivors know what they are doing, but they aren't the greatest of all time. They make mistakes, but they know their role and what they need to do to win, which makes for a challenging game.
https://us.v-cdn.net/6030815/uploads/HAUQI95ZLABP/my-image.png
This isn't necessarily how many kills these Killers get, but a combination of how they feel to play, their overall strength versus decent Survivors and their ability to be used to their full extent, hence why Nurse isn't above all of them.
As a console nurse main, Nurse isnt that hard with a controller as many people make it sound like.
Nurse isnt as hard to play as in general, blight is harder imo.
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Hope we get more daytime maps tho.
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Meta is staying injured anyway so idc.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/2108343#Comment_2108343
If you have time to touch yourself for a second to deactivate DS and then the killer returns after hitting that guy away from the gen, then yeah, I would call it tunneling
Then dont instantly heal and play more tacticfull.
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Its just really ununfair that moris got changed that much faster than keys. On top of that moris are pretty useless now and i bet keys will stay strong.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2101263#Comment_2101263
No, no it really, really isn't.
Sure, they could and SHOULD have made it basekit, but its still better than before. Of course we still have a reason to complain tho.
It really should be basekit.
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@GannTM said:
No Freddy mains will be the one complaining because this change kills him.
You are the one right now who instantly bashes the freddy mains.
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@TurboTOne said:
No.
Not being able to Drop Pallets sounds like its way to easy to tunnel for the Killer. Its one of the reasons many People hate Doctor. Because he just takes away your Ability to defend yourself with the normal chasing tools.
The idea is bad, yea.
But that doesnt have anything to do with tunneling. You cant tunnel healthy survivors.
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@MadLordJack said:
I think it's boring and pointless unless there's people there going for the save. 1 kill means nothing.
Thats like saying one survive is nothing so just stand still and die.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2084594#Comment_2084594
Same.
Still get the same FPS drops/freezes from various status effects (e.g exposed,bloodlust etc.).
I even have a new trigger for FPS drops/freezes.It's whenever a new icon from perks and addons appear on my screen (e.g Prove Thyself,Dying Light etc.)
I never had any drops like that.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2082270#Comment_2082270
You don’t have to chase them to be fair. At that point they are a hinderance to the team
They could just bodyblock.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/2081108#Comment_2081108
I want them, if they come here, to see it. I want them to know they aren't going to get away with it. The names are pretty... hrm... known too. I just wish I could state them here.
Got discord?
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@Phasmamain said:
I actually like what they’ve done with it but I’d make one change to it
Make it work on both hook stages even if used on the first. Why shouldn’t the killer be punished for tunnelling the same guy off both hooks?
Yep, it really should work on both states.
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As far as i know there is a unused stamina bar in the game.
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Never had bad spawns as survivor luckily, but once i spawned as a Killer and while the camera was still spinning i already saw 2 survivors.
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@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2077501#Comment_2077501
No isnt counterargument. Try again.
No need to try. Answer is no.
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@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2077445#Comment_2077445
Youre already countering yourself. Gen tapping is using ds effectively. Its effectove strategy during a chase, and it is POSSIBLE during chase, therefore you are still getting tunneled.
No.
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2076084#Comment_2076084
Looks good, I might try it soon.
Theres a event right now too. A real event, not like in DbD.
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2075390#Comment_2075390
Unfortunately the game is also addicting and I can barely go 4 days, let alone 4 months.
Did you tried Hunt showdown? It always pulls me back from Dead by Daylight.
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@Bootlegmoth said:
https://forum.deadbydaylight.com/en/discussion/comment/2075940#Comment_2075940
Hmm I see. You have given me much to think about.
Yes. Think about it. Because it might be no. Yes?
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Maybe. But maybe no.
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Things like that arent funny.
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,,toxic perks"