,,Survivor buff? Wheres killer buff?" Thats not how balance works!
Just because one thing gets a buff or nerf, it doesnt mean the other side need one too.
Balance isnt about balancing the number between buffs/nerfs. The number doesnt matter, you could buff or nerf something 10 times and it could still be stronger/weaker than something on the otherside which then would still be unbalanced.
Balancing is about to try to make things fair for both sides, so both things are equally strong, with enough counterplay so you can win AND lose with it.
Please stop demanding nerfs or buffs for your side just because the other side got buffed/nerfed!
Comments
I mean...monstrous shrine is still ass. Insidious promotes unhealthy gameplay. Cruel limits is...itself. Zanshin is worthless and still one of the worst killer perks. Blood favours a hex with a cooldown where your normal hit speedboost can get you out of the radius by just holding w. Bloodhound: just why... predator:ah yes let me nerf myself. Unrelenting:wow you really can't hit those 360s can you?
Didn’t cruel limits already get a buff? Also cruel confinement sounded cooler
I am not saying things like this shouldnt get buffed.
But many people think, that just because survivors or killers got a buff, that the other side instantly needs a buff too.
Sure, both sides still needs tons of good nerfs and buffs but not for the reason most people want them.
Yeah it did so did zanshin. Did it make it any less ass? Nope.
Zanshin is actually fine now imo since it’s meant to be a training perk
Cruel limits is just a bad concept. Why punish survivors for getting gens done?
I mean, I don't think that means anything. Most killer perks are supposed to be anti survivor. Cruel Limits just sucks anyways LOL
What's your point? There's still plenty of terrible survivor perks, too. Also, survivors don't have powers and they do an add on pass of a single item about once every 2 years.
Laughs in NOED
A killers perk being bad shows itself a lot more since its 1 person . Does the less one second of monstrous shrine really make up for not running ruin in that slot or pop? And they wonder why the meta is stale because its a 4v1 game and if i go in taking a build zanshin,bloodhound,predator, blood favour. Well im gonna have a very hard time. Sure of course survivors have their bad perks as well but at least when it comes down to it in most cases survivor perks are just helpful (with a few game changers but were talking about the bad ones right now). Even godly perks like ds i mostly would outloop the killer longer than 60 seconds. You cannot put killer perks and survivor perks on the same level and say "well survivors have bad perks as well" even if its true. Killer ya gotta really make those perk slots count. And the ones i listed? Aint gonna cut it. Also monstrous is the oldest perk in the game and has been unchanged since 2016.
Fair point but it’s more intended as a way to encourage cleansing dulls
literally everyone after the other side gets changed.