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Rougual

Rougual

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Rougual
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  • HEY EVERYONE! Buddy here thinks he's getting a key nerf! keep hoping friend but don't hold your breath.

  • This can be done if you bring 2 apples.

    Facecamp a survivor next to a pool of devotion, keep your distance and wait till they approch to a point of no return. Ingest and hope they actually unhook.

    Wait for unhook and let it all out on both.

    Repeat and throw the game for the challenge.

  • Main: Killer Main. Chad.

    Good Sport: No. All survivors are soy.

    Max or Prestige: Max all Killers.

    Tilted: No. Do what you gotta do.

    Cosmetics: Yes. I like dress up time.

  • Make Rule Set Number 2 Base Kit.

  • Just aim for the minimum of what you consider a win condition.

    Sacrificing a specific survivor.

    Breaking even with a 2k.

    Brutal Killer.

    3k and hatch.

    Loss happens and it can push you to get better.

  • I agree but if survivors DC they could make slugging for a 4k bleedout to purposely derank to maybe cause Killers to achieve a Pip, or even worse; 2 Pips.

  • Business as usual, snap a pic of the username and watch the stream later so I can read what they reported me for.

    (They usually leave it blank or say I held the game hostage by playing well)

  • It might just be The Killer of your choice or who The Killer in your game is.

    Could always play doctor for a bit.

  • I play Rank 1 Killer to play a way that makes survivors mad and I play Survivor at Rank 20 to assert unnecessary dominance towards new killers in my 4 man swf, im living the best of both worlds.

    I definitely suggest people try both.

  • @MadLordJack said:

    That would just be a nerf. Good killers use the red stain for mindgames and moonwalk to hide it. Giving someone a status effect that replicates moonwalking but removes mindgames isn't the way to go.

    The good thing is that Blindness is not part of any killers kit and only 1 perk applys it in chases, any Killer who wants to use blindness might find a new playstyle in using no red stain just like how powerful Ghostface can be with it.

  • @Warcrafter4 said:

    The overall issue with blindness is that unless it effects the whole team it disproportionately effects solo queue survivors over a SWF group.

    As a single non blinded SWF can effectively negate the blindness of the other 3 by telling them where things are.

    So I doubt they'd buff it given that solo queue players already have a tough time compared to SWF.

    I completely agree but just remember that all Perks and Add Ons that can apply Blindness are temporary (most being active for a handful of seconds after a prerequisite is met with a Killer power with the exception of Facemask) or Hex related.

    If a Solo Survivor is struggling with blindness the counter to such an effect is usually passively waiting, cleaning a single totem or removing a reverse beartrap.

  • I noticed this happens a lot with new survivors, thats why you can use a handy dandy method known as slugging to lure survivors out of their hiding spots.

    If nobody comes for the heal you can step it up and use the Touch of Death strat, you simple pick up the slugged survivor a second before they bleed out and let them wiggle free. They are now instantly dead the next time you down them and the game won't reach hatch opening state. You can draw out the game for as long as they choose to hide and have the upper hand of instant death on one or more.

  • Wake Up lets you open unpowered Exit Gates. Its not an exploit, its a bug so don't worry you can use it with Breakdown. If anything its just a shadow buff.

  • Hooks don't spawn close enough to generators for the distance to reach, good survivors are usually on generators if you focus on another survivor.

    I use Hangman's Trick and Thrilling Tremors if I feel like going easy on some Red Ranks while I slug, pick em up, do a spin and drop em.

    Lets you know what gens are being worked on and if anyone is not doing gens with an aura.

    The perk is still a wasted slot however and shouldn't be used seriously.

    You'd just be shooting yourself in the foot by not using something similar but better in every way like Thrilling Tremors or BBQ&Chilli.

  • @Kebek said:

    You could get concede buttom in the menu to die instantly after 2 min, that's about it. Free semi unbreakable even if it takes 1.5 min to activate is still uneeded free perk.

    It's like giving killer ability to read aura of all 4 survivors if he didn't get in a chase in last 90s to counter infinite hiding survivors.

    Slugging doesn't need any passive 0 effort counters, concede buttom after 2 mins would be welcomed so that people who use it to grief and 4 min slugg everyone can't waste your time as much but that's about it.

    Id disagree with a concede button because as a chad 4k slugger you can use the bleed out bar to make the trial unwinnable without a DC.

    If the all remaining survivors die at the same second hatch will never spawn unless one leaves the game, if you aren't punished for leaving I'd consider that pretty underhanded by the devs to promote.

    You have to bleed out so I can sit and eat my sandwich or watch a video on my phone and still win.

  • Dead By Daylight is just a shop that sells ice cream flavored with depression.

    Lots of different flavors but they all pretty much just taste the same (Depression)

    I can barely tell the difference anymore, its just shapes and colors pretty much. You'll get used to it.

  • Everyone finds their own way if countering keys the best they can. Some can get away but if they are really bothering you I suggest simply adapting your playstyle to:

    Slug Everyone at one time so nobody dies, the minimum gen requirement never lowers and the hatch never spawns.

    Pig is good at this and punishes gen progress. (Facemask+Knockout)

  • Walk sideways through doors if you are worried you'll get caught. Worst case scenario you get pulled back a bit as you slip through.

  • Unfortunately its gets even worse!

    You DO get Devout progress, JUST A VERY LOW AMOUNT! This makes it so if you slug and bleed out survivors they can force you to take a Brutal Killer OR EVEN A RUTHLESS KILLER and prevent you from deranking.

    Its so rude that survivors are helping me rank up, I just want to stay Rank 20 forever.

  • Because Killers don't get Skillchecks.

    Due to no Skillchecks we are never Checking our Skill, all this time survivors are checking and improving by [PRESSING BUTTON] and here we are, lowly Killers unable to inprove our skill. No wonder this game is so difficult for us.

  • Average Statistic Fan: "Hmmm... our statistics here say Victor gets more downs than Charlotte..."

    Chad Feedback Enjoyer: "So, we should listen to the community and buff Charlo-"

    Average Statistic Fan: "LOOKS LIKE WE BETTER NERF VICTOR!"

  • "Let's crush their hopes and make them never touch Nurse again, you guy's are free for a few hours right?"

    -Me to my tryhard 4 man swf who are all Rank 20 Survivors because we're all 5'000 hour Rank 1 Killer mains.

  • Big Mommy.

  • Line of Sight and Crows still exist so unless you run Calm Spirit I doubt it'll be much of an issue to the Killer if you just hold W.

    I can see it being good on loops but it's only active for 90 seconds and its gone. If it really causes you trouble you can just give that survivor a hit and leave them injured. Maybe make it look like you're trying to mindgame them and just walk away.

    Franklin's Demise or Sloppy Butcher could help melt away those 90 seconds. Looking forward to seeing survivors use this perk and to see what they remove from their meta builds to fit it in.

  • Play Killer, Queue times literally in the negatives.

    You actually age backwards from how fast you find matches.

  • One time I faced a swf who all had Soul Guard and they knew I was slugging for bleed outs so they left my Ruin up the whole trial because they could pick themselfs up and get the free hit. There's always a way out if you're enough of a mad lad. Not for them tho; I bled them all out. One self recovery at a time.

  • THE 3 REASONS I'VE BEEN USING.

    > You don't have to play Trickster.

    > You could play Trickster when Killer based MMR works so you can find a comfortable spot as him. (2 Kill, 2 Escape maybe?)

    > You can find a build you enjoy on Trickster and play it sometimes. (I got every perk as him and I have yet to find a single build that works on him better than anyone else, I don't reccomend this option)

  • Just ready up and play any survivors.

    If you cherry pick you just play yourself to wait longer in hopes things will be easier for you, take the depip if you get stomped by 4 Fengs in $36.99 worth of cosmetics and charms; it builds charecter.

  • What if you used Spint Burst and used it after you got out of a locker?

    You could even pair it with Dance With Me and get no scratch marks.

  • If you want to "waste" more of survivors time and have a little sadistic fun within the rules of not taking the game hostage I suggest trying this:

    Killer: Doctor

    Addons: Iridescent Queen

    Perks: Knockout, Infectious

    Experiment: Zap survivors with your static blast and down them, manage madness to be around tier 2 as much as you can. When contact between the savior and slugged survivor the savior will eat the static blast stored on the slug and make them unable to pick them up, slug 3 and watch as the helpless last survivor cant help anyone up. Follow them around watch them give up in a hopeless situation, shock to reset the snap out of it meter when nessisary.

    Being slugged is one thing but being slugged with no hope is even better to watch.

  • Probably too strong when you consider how it can be used to its max potential, for example you could garentee a trap kill by simply standing in front of a single box if you set the first trap to 4 searches. Survivor cant search the last box and dies in 2.5 minutes (2 with Tampered Timer) no matter what, I can taste the survivor salt already.

  • Im disappointed.

    Bubba is not in the designated Bubba Corner. If he's going to uphold Bubba Basement Traditions he should be doing it right.

  • The spaghetti code doesn't allow Hoarder to work like that, it was bugged on release and changed because it would always stay bugged.


    If you want a really good laugh read the PTB patch notes for A Binding Of Kin. I liked the idea Hoarder used to be and thought a Santa Clown Build with it could be cute but I will never expect the perk to make any changes to item rarity, the code just won't allow it.

  • I tried it on Trickster with Remeber Me to top it all off as my 4th.

    At Red Ranks it worked 5/5 times.

    No Way Out is just a better version of Remeber Me to me and consistently worked better.

    I suggest it on Pig if you save all your traps till the last 2 gens to get even more time.

  • For The People, Second Wind, Deliverance and Dead Hard.

    If im not Broken 99% of the match something is very wrong.

    If your injured I will find you and I will shatter all my limbs for you.

  • I'm sure he will get better when Killer specific MMR comes out.

    You can dominate as your main and when you get tired of all the sweat and salt you can hop on your Trickster who passively deranks and play against some rank 20's.

    Just play extra chill and stay at the bottom where the only tech the baby dweets and megs know is:

    HOLD W TO GO.

  • @ShamelessPigMain said:

    https://forum.deadbydaylight.com/en/discussion/240139/trickster-should-have-an-original-killer-title

    I think you're talking about niches, not necessarily titles.

    Not every killer needs to have a catchy title. Freddy's title would be an entire essay, Demo's title is Usain Bolt on 12 Red Bulls who can also teleport, Twins' title would be a dissertation, Bubba is literally a man with a chainsaw, and Clown would be a very risqué joke about Bill Cosby.

    Its the title when you scroll over a Killer or Survivor, when you are in the video game known as Dead By Daylight and pass the main menu, open to play as Killer or Survivor and scroll over a Killer or Survivor you are displayed with a title and discription if that Killer or Survivor.

    Freddy is a Nightmare Killer.

    Demo is a Unidentifed Killer.

    Twins is a Cooperative Killer.

    Cannibal is a Chainsaw Weilding Killer.

    Clown is a Stratigic Killer.

    (You can look up more in game or on the wiki)

    Tricksters Title is literally a copy paste of Huntresses "A Ranged Killer" is the point im trying to make, it was probably an oversight and I hope it gets changed because this is the first time this has happened since the launch of the game and seems pretty lazy. Hope this clears up your confusion about the titles given to Killers and yes every Killer gets a canon catchy title, they have for years.

  • Thats up to you to discover, for me it was accepting many losses but maining Oni with Brutal Strength, Fire Up, Enduring and Spirit Fury for a few months because it was fun.

  • @blue4zion said:

    A joke of a killer, unable to do well without addons.

    Trust me; you need more than addons, perks, offerings and skill to do well at Rank 1 as Trickster.

  • Try your best and find whats fun to you or you'll burn out quickly.

  • A Flashy Killer or A Sadistic Killer would be my choices.

    All Flash and no Bang but at least he's nice to look at.

  • "Stop hooking Survivors" is my best advice, you are garenteed to derank with an Entity Displeased every trial and you will still be learning the basic and advance techs of Killers, you will progress like everyone else but always stay in the lowest of the ranks.

    I suggest Knock Out if you want to "win" with a 4k bleed out but still you will derank.

  • I've tried using kindness but it rarely works, if someone is toxic they can never change.

    Just ignore all Survivors none of them are worth any moment of your time is my best advice to any Killers out there; I strongly belive all survivor mains are just AI programmed to be the vilest of individuals and I will never change my mind.

  • If I keep playing Trickster and Displeasing the Entity at Red Ranks I can face new players more often, MMR is a good thing.

  • @HuDawg said:

    https://forum.deadbydaylight.com/en/discussion/comment/2078624#Comment_2078624

    Slugging if necessary is fine but doing it to bait dcs isnt

    When a Survivor DC's I see it as their choice and don't blame them for it, I common slug strategy I use is trick all Survivors to use their Unbreakables, down all 4 and match up the bleed out bars perfectly by lifting a survivor and dropping them since it pauses the bleed out. If you do it correctly hatch will never open and I can go make a sandwich or something.

  • I dislike all Survivors equally so someone throwing the game will be seen as the weak link and handled as per usual.

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