RizeAki
RizeAki
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- RizeAki
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Comments
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Better idea remove tiers all together and add more non teachable perks
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It’s on purpose they said it in a stream it makes you wonder is that a teammate or the killer
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This is what I comment in every “nerf a great 1v1 killer” I ask would you be fine then if killers moved faster, had an ability they share that allows teleportation or speed boost, or to have objectives made harder? And ofc the answer is no but they want 1v1 nerfed when that’s not the part that matters it’s the 4v1
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1562793#Comment_1562793
You called him a weak killer. While he isn’t overpowered after his buff, he sure as ######### ain’t weak either.
He became like most recent and rework killers good at 1v1 bad at 4v1 can’t nerf 1v1 aspect if you don’t buff 4v1
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@PubStar87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1561661#Comment_1561661
Well that's not what the explanation text describes. Very VERY misleading. The perk doesn't do what it says on the box. 0/5 stars
The text is pretty basic and easy to understand if you know basic math lmao
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@StibbityStabbity said:
https://forum.deadbydaylight.com/en/discussion/comment/1562064#Comment_1562064
Unless they want to blitz gens, in which case spawning apart is better because they can hit more gens at once. If the killer finds one of them, the other gens still maintain progress.
I’m saying as killer it’s better if they spawn apart since by the nightmare image I’m gonna assume he plays killer more
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@MeneLaw said:
https://forum.deadbydaylight.com/en/discussion/comment/1562064#Comment_1562064
Yea as killer is good because u can lost 1 gen, all being splited u lose 3 gen chaseinv 1 survivor but the thing is why there are specific offering.
Good point I’d say remove them and make binding base kit but that’s just me
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1561869#Comment_1561869
You honestly think new Bubba is weak?
While he is better then he used to be He is in no way overpowered
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It’s better for them to spawn together then apart so take it as a blessing tbh
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Tunneling is also in the game is it not?
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Hag for sure 🥵
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It’s personal preference on which version you like none are stronger or weaker then the other but to stop the dumb bickering like this post it’s being reworked to most likely have tier 2 effect goes off every 10 seconds unless they do a full rework and add another effect that progresses with tiers
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Alternative 4: stop asking for weak killers to be nerfed and think of why a certain killer camps a lot
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Please before making nerf posts think about the 1v1 and 4v1 aspect while yes deathslinger has a strong 1v1 aspect he doesn’t have a very good 4v1 aspect so a nerf is not what is best for them unless they also receive a buff like 115% speed or a movement ability which I’m sure everyone would prefer current version over any of that
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I’ll start it by saying gen rush is over used 99.9% of the time you are not being gen rushed
Like if you are chasing someone what else should the survivors do? Just sit around for 30-60 seconds doing nothing?
What they could do though to make things a bit more fair is spawn all survivors together and a good distance away from the closest gen so you don’t at the start of the game have to push people off 4 different gens at the start and they have to patrol just as much as you
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Just because a killer is strong in the 1v1 doesn’t mean it needs a nerf especially with a killer like DS who is not that great in the 4v1 aspect doesn’t matter if a DS is hitting you down through loops any competent player will do gens easily as it takes him awhile to cross map
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Also stridor doesn’t override it iron will still works think of sound perks like a volume button if it’s decreased by 100 it’s at 0 if you add 50 to that it’s 50 etc
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Main reason stridor is used is because so many use iron will and it’s bugged it’s not suppose to remove anything more then injured grunts but it first bugged and removed breathing as well and now it removes stagger noises and footsteps and it works while the survivor is on the floor so stridor is there to bring back atleast some of the injured and breathing sounds
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All comes down to entitlement on both sides as survivors constantly complain about killers , their perks, Noed, slugging, camping, tunneling, and mori
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I mean it will still work the same you just have to patrol regressed gens and make sure they stay that way you still know if they stop actual regression
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As a console player I would be fine without this most of the messages from it are not so friendly to put it lightly perhaps a lobby chat could be fine as the host of a lobby you could still have full control on what is sent there but anything else is just a doorway to more bm
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I mean the whole community got hyped for YeeHaw and a lot as well enjoyed Cone Head and most do think Pinball is nice just has some wonky bugs but the devs said it’s getting fixed
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Where is anyone saying this stuff? I’m seeing more “survivors say this about these perks” posts then the survivors complaining about the perks themselves
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@HectorBrando said:
A Killer with Thanatophobia will want people running this thing, Desperate Measures does not increase gen speeds while Thana does slow them down.
A team running Desperate Measure against Thanatophobia will enjoy a 46% faster healing speed at the cost of 16% gen speed penalty, being at risk of getting one shooted and consuming a perk slot. I would LOVE facing said team.
They would insta heal themselves or their team you have no slowdown as heals would take no time at all and they would have plenty time to rush gens and loop.
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@Luciferr_2nd said:
Because thana also affects generator repair speeds
So do a lot of survivor perks that if stacked exceed Thanataphobia numbers and that’s only needing one person to do it and can be stacked to be even higher add those with this perk boom your basically never injured
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@Aven_Fallen said:
"So why is this survivor perk allowed?"
Because its bad?
You can either have 56% if all 4 Survivors are injured/dying/hooked or a 33% Increase by Botany Knowledge, which you will have all the time. Nobody will run this Perk.
Don’t get me wrong I understand because of its style it’s just as bad as Thanataphobia I’m just more curious to why 4% before and now was too much for killer but now it seems 14% is fine if it’s on survivor ( not saying the whole game is focused to one side just some changes and new things)
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1543488#Comment_1543488
Set pregame spawns would mean killers don't have to patrol at game start, but I think that patrolling should stay because it's a core piece of killer gameplay.
It wouldn’t be set spawns it would still be random but they don’t have 4 separate spawns meaning not only does the killer have to patrol to find a gen so do survivors even more so if they want to spread gens
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@clem1710 said:
I've nerver seen so much genrush than these past days. I don't know if it's because console players can't do anything but sitting on a gen, but nearly all the game I has were against genrushers. It seems to be even worse than before and even when I apply pressure, gens fly at a steady pace. It kills all the fun and I really don't think the game can be enjoyable anymore for killers.
It’s not gen rushing you just aren’t pushing them off gens
they have nothing else to be doing but gens if you are chasing someone
gen rush gets thrown around way too much same as tunneling, camping, and slugging
Real issue is the fact the game has no other major objective and it allows survivors to spawn separate and on top of gens good change would be the pregame and for survivors to always spawn together and no where near gens
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@CornMoss said:
https://forum.deadbydaylight.com/en/discussion/comment/1541404#Comment_1541404
Thats merely a theory that it is though, like this post
Like I mean it’s already been proven to be Father Campbell’s and in the the files there is no map
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Honestly I don’t blame them but for myself I only dc if it’s either a map I literally can’t use the killer I’m playings power or midwhich with object users otherwise I only close app if they force the map through offering but survivors can’t complain they close app on secret offerings all the time
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Most likely we won’t get a new map the map shown in the teaser was father Campbell’s chapel which will most likely be going through an update instead and maybe other maps with it
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/1540830#Comment_1540830
don't woosh me you immature 9 year old
i mean the joke did go right over your head 😂
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@ Antares2332 said:
https://forum.deadbydaylight.com/en/discussion/comment/1540829#Comment_1540829
He is a time traveler. He went back in time to warn the devs.
Shh don’t give away my secrets 🤫
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/1540824#Comment_1540824
How do you know he will even need a buff? we haven't seen his power yet.
r/whooosh
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@Pandamonium said:
bro I'm getting tired of being bullied by pyramid heads that I think the devs should nerf pig again.
This post is actually about the alchemist coming in a week or two just started the lame buff/nerf killer before release threads
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@GoodBoyKaru said:
Hey lads, here's your local resident Pyramid Head Main.
He doesn't need a buff. He's actually very strong in the right hands; his torment and tracking he gets from trails should not be underestimated, his Cages can be pretty weak but in certain scenarios they singlehandedly win you the game, and his Punishment is actually ######### bonkers in almost every circumstance.
Although if we were to buff him, then ensuring his power actually does something on verticality would be quite nice. Alternatively, Punishment could apply torment.
Also, if we're going for changes, ensure he has a lot more manuverability in his movement and that his Punishment is easier to hit in exchange for it being less spammable; I'd be alright with that one too.
This thread is probably bait but oh well, I wanted to talk about it lol.
Yes it is bait but not about pyramid head this is about the alchemist just started one of these dumb buff a killer before testing happens threads saw someone also do it with the nerf new killer thread
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@Lawliet said:
Was this post supposed to be funny or was there some other motive which I simply cannot interpret :/
Just getting the thread started you know 💯% facts
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I mean there is this amazing thing in your hand called a weapon 😂
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@shadowninja2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/1535410#Comment_1535410
oh yes I'm sure, 2 different matches today people seem to have the most amazing reach with there melee weapon, and they wasn't no where close to me
Umm that’s not cheats that’s lag my dude either you or those killers have bad connection
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@Yamaoka said:
Green global icon = XB1
Blue glocal icon = PS4
Red glocal icon = Nintendo Switch
White (default) icon = Windows Store
Would be nice to know what platform-players you faced because everyone's just assuming right now when in reality there's no way to tell what platform a global icon player is using.
This is like asking to see who is a swf would just increase lobby dodge rates
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A lot of the complaints I see aren’t even a crossplay complaint at all it’s about sweaty and toxic players and they assume it’s certain system type of thing which it isn’t all systems are filled with sweaty and toxic players crossplay didn’t make that any different all it did is put everyone in the same shark infested pool if you want to reduce that then they can as you said easily turn it off
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I look for mostly mixes of systems if I see 4 from ps4 I dodge as there is almost no way across that many systems I get four separate ps4 players cross play is nice for rooting out which would most likely be swf
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@Wolfy_Thunder said:
ok, so if cross-play is out then why doesn't Switch get Freddy?
but we can go agings him?
like what
if we can go agings him then why can't we play has him and get the DLC for him?
Licensing issues
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I think I heard from a YouTuber forgot which one now it was unintended change but no one knows why it hasn’t been fixed yet
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I just play no matter obsession or not if an unhook happens and I’m not in a chase or still near the hook better body block or have ds cuz I’m gonna do a rehook
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People are realizing they went overboard saying it died with the nerf happens to most things they think it’s dead till they look into the numbers
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From credible sources it comes out I believe august 13th
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Honestly I don’t believe it’s gen speeds at all it all comes down to garbage loops, maps, and the amount of communication and safety swf gives you
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you had to force overheat that’s why it got changed all the changes was dissipation rate
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Nah I love my e-girl too much
🥺👉👈