ReverseVelocity
ReverseVelocity
About
- Username
- ReverseVelocity
- Joined
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Comments
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@jesterkind said:
Inner Focus is probably fine, though I would've tweaked it a little. It's Overzealous that I was personally hoping to see get a buff, and it is definitely a bit of a disappointment not to see it.
I suppose it'll still see use in dedicated totem builds, but I doubt it'll be used much outside of that, the bonus just isn't worth it.
Inner Focus is crippled by the 32m range. There's no reason to run it over Bond. It really doesn't need a range cap at all.
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@[Deleted User] said:
The devs don't adjust perks 2 weeks in generally. The PTB is looking for glitches and bugs, not balance issues (usually). Haddie and the Dredge will have their perks balanced in the fall if the devs want to change anything.
You say that like they didn't adjust a bunch of perks from the All-Kill PTB to Live release.
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The only place I could put a Snare in the Dead Dawg main building was at the tops of stairs. They just wouldn't appear anywhere else.
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We really didn't need yet another circlejerk thread.
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You're not missing anything, it's a weird addon. I think it should do something else, like give Broken on a chain break or something, I don't know.
For Rusted Spike, you have to hit reel them in and hit them to apply Mangled by the way, if the Chain breaks or if you miss the swing, it doesn't apply.
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Frank, Julie, Susie and Joey
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No, even if you can't interact with them, it's good to know what windows have them nearby.
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They say you should aim to have them be consecutive, but I don't think it's a set in stone requirement.
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Ok but wouldn't hearing LONG LONG MAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAN from the other side of the trial be the best thing ever?
(also he'd be LGBT rep and that's cool. yes the long long man is gay)
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Listen, I brought Up the Ante for a reason and I'm going to use it or god help me.
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@[Deleted User] said:
Acknowledged! All you had to do was post cats! Well played @ReverseVelocity
Cats really do make the world go round.
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Yet another cat for another day.
(He's grumpy because the bug report hasn't been acknowledged yet)
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Nothing to see here, totally didn't miss a day.
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I think Evil should slowly regenerate over time, so you can't just keep feeding off of one oblivious survivor. You'd still need to stalk different people and manage your Evil, but you won't be in situations where it runs out entirely.
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The Nightmare rework.
Old Freddy my beloved
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I play normally and give the last survivor the escape. I find farming kinda boring.
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It should guarantee at least 1 stack per healing action. If you don't get a skill check for a heal it should give you a stack when it's finished. Maybe throw in some extra healing bloodpoints when you hit a skill check, maybe.
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@Mandy said:
There was an adjustment made to the music in the PTB, where the sound was lowered. So this is an issue that's already known and addressed.
Will there ever be a volume slider so we can turn the chase music back up?
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Day 4
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Day 3 of Cat
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Vigil is fine, but I think there should be a boon perk that lets you recover from negative status effects a lot faster than Vigil, kind of like how Exponential is to Unbreakable.
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Old map Lighting (the pre-rework realms all had great lighting, the reworked ones all feel a bit samey to be honest), Pre-Overheat Billy, Old survivor animations, and most of all: Old Freddy.
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@[Deleted User] said:
How is this not acknowledged. It happens literally every game. What?
Yeah, that's what I've been saying!
Anyway here's day 2 of cat pictures:
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Mods are asleep post cats until this gets acknowledged
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Just make it a feature honestly, what's the worst that could happen?
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1) Shock before they can vault a window
2) Cry when they vault it anyway
This post was sponsored by Latency.
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It stacks with regression perks very well, making Ruin and Pop even more effective.
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Get better at predicting where survivors are going to juke for long range shots. You can absolutely hit shots at 12m, you just need to anticipate where they're going to go.
A more general tip if they're holding W often is don't try and mindgame tiles, some survivors will start running at the first opportunity that they break LOS to try and make extra distance.
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Fuming Mix Tape is fine as an addon, but Frank's Mix Tape really isn't good, that's the one that needs changing.
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@amazing_grace said:
Congrats!!
I'm working on doing this myself right now and it is not easy. I have to take breaks because I can't take the grind for some of them. I don't mind the adepts (usually pretty easy). The Trapper and Nurse ones are going to take me so many games to complete just because of the number requirement.
I aspire to be like you one day.
Keep at it, you'll get them all eventually. Some of them are really grindy (the Myers one deceptively so, 300 Tier Ups is SO MANY, more people have Evil Incarnate than that one). It's a pretty big test of patience, but you'll get there one day, I believe in you :D
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@Mister_xD said:
Congratulations!
Those adept Killer ones must have been a huge pain to go through - but it is amazing that you did power through!
I can tell you right now, after almost twice the amount of time you have in the game, I never managed to bring myself to do that.
Thank you! Killer adepts can certainly be rough, but they're a lot easier now Grades exist (Ash rank has lower requirements to double pip). Grade Reset is Prime Time to get your adepts done.
The only really rough Adept for me was Pyramid Head, his perks are mostly bad, and the only good one (Forced Penance) doesn't really work that well on him since he can double hit anyway. That required some next level tunneling to get done.
Like I said, the most annoying achievements were Tools of the Trade, Expert Generalist and Skilled Generalist. Those require a MINIMUM of 21 matches to get done with restricted perks. I envy those who got the Stranger Things adepts and don't have to do these.
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Nerf or buff? No point arguing over that! The question we should all be asking is: Will she ever get her own chase music?
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Just going to leave this here:
https://forum.deadbydaylight.com/en/discussion/325314/regarding-the-pigs-five-box-update
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@JonahsTablet said:
This community is cursed now, it was not supposed to be like this, clearly we are in a terrible alternate universe.
Now? This community has been thirsting over killers and survivors alike since Day 1 LOL
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They've confirmed it's getting a rework sometime this Autumn, I'd imagine it'll come with the release of Project W.
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Honestly, Resurgence and Solidarity shouldn't be able to regress past a certain point. 50% for resurgence and however much healing progress you gain from Solidarity.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2968730#Comment_2968730
All Survivors are over 18
I'm sure they've gone on record saying that there are no children in the entity's realm. Considering how annoyed they get when you call Victor underage, that extends to killers too.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2968477#Comment_2968477
Yes she is
Can't remember where it was said but we know all the Legion's members age
Susie is 16
Julie is 17
Joey is 18
Frank is 19
All of the characters in Dead by Daylight are over the age of 18.
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@Steel_Eyed said:
First of all, Blight has a great basekit mixed with likely the best set of addons in the game. Seriously everything from yellow to iridescent is high end.
My issue with the Blighted Rat and Blighted Crow addons is [I believe] they not only massively increase movement speed, but his lunge attack coming out of the rush, too. The faster ‘rush’ lunge is what makes these addons so difficult to play around.
Without these, his rush lunge feels considerably slower and in a way feels like it could be juked.
So my suggestion is for BHVR to review his lunge coding.
I don't think they actually affect the Lunge speed, it seems to be the same regardless of how fast you're going beforehand.
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@Sepex said:
https://forum.deadbydaylight.com/en/discussion/comment/2968151#Comment_2968151
When has been underage stopped anyone before..
That is an EXTREMELY creepy thing to say.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2968112#Comment_2968112
I think we can all pass for Susie
having an underaged character in a game like that might not be the best of ideas
She's not underage though.
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@Viskod said:
https://forum.deadbydaylight.com/en/discussion/comment/2966906#Comment_2966906
As i was typing that joke I literally thought "Is it possible to casually mention Dead Hard without turning it into a thread about Dead Hard? Let's see."
Guess it's not.
Maybe stop bringing Dead Hard up on threads that have absolutely nothing to do with it then? If you beat this dead horse any harder then the Entity is going to have to give David a third eye as well.
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@Hex_Hitokiri said:
https://forum.deadbydaylight.com/en/discussion/comment/2966915#Comment_2966915
oh that chicken face killer's perk?
ah well it's actually pretty useless 1 time use and done and gone? i'll pass tbh it's pretty useless for a perk slot
It can activate multiple times in a trial.
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Body is 1 character too short.
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@Viskod said:
https://forum.deadbydaylight.com/en/discussion/comment/2966835#Comment_2966835
Cheesy Reverse Card Perks? Then it should feel right at home with Dead Hard and Decisive Strike.
Forum killers when they haven't mentioned Dead Hard for 5 minutes:
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@[Deleted User] said:
Not too excited for it on the survivor end. I don't like perks that function as cheesy reverse cards.
It will feel really bad to drop a safe pallet with the intent of playing it only to have it break under me. It won't feel like I got "outplayed" in any sense of the word.
I can probably burn 23 seconds in between hits if I know the perk is active. Spirit Fury is pretty easy to play around. Never play for stuns against a killer with Enduring.
I don't know. I just don't like the idea that a killer doesn't have to actually win a vault mindgame because they have this one perk.
Yeah, honestly it seems like it's going to be really annoying to go against. It's a really cheesy perk.
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It's been nerfed TWICE. It's basically back to it's pre-buff state.
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I just want Old Freddy :(
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@DredgenWar237 said:
I don't think so. Leviathan is their creator and god, having a massive amount of control over them and being the one they spread pain and pleasure for. I think it's more that the cenobites discovered the Fog and saw it as an opportunity to spread pain and pleasure without being impeded by earthly troubles. They're more using the Entity than it using them.
Someone brought a Lament Configuration into the Entity's realm, and now they're here. They're not bound to the entity at all, I'm pretty sure, they just enter and exit the realm as they see fit.
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Yeah, this addon is unusable as it is. It needs fixing badly.







