RepostRiposte
RepostRiposte
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/205631/i-do-think-victor-is-a-child-heres-my-argument
You are wrong as the devs have stated that victor isn't a child in any capacity.
Read the post. He acknowledges the devs' opinion and is offering a counterargument as to why Victor is a child.
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Its an improvement in the spookiness department but it does sound a little weird when most other survivors sound more like they are singing than screaming bloody murder.
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The achievement for reaching rank 5 as killer is rarer than the achievement for reaching rank 1 as survivor.
There simply aren't enough good killers so the matchmaking throws newbies to the wolves.
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Its dumb that new players have to burn a limited offering just to do their daily. Once you unlock Rancor you can avoid it but just having the option for a cinematic ending would be nice, wouldn't change gameplay at all so i don't see why not.
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To everyone who doesn't get it:
OP is talking about blocking each exit switch while controlling Victor. This makes it so that neither door can be opened as long as you do not attack.
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People actually care about the lore? News to me.
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Let us customize the basement with charms.
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Its because you need much less experience to get through the lower levels.
If you gained the same amount of shards as you did at 100 people would never have to buy non-licensed DLC with real money.
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Whenever I see people say that Oppression is going to be meta I think of those rank 20 killers who stop to kick a gen before every chase.
Base regression does literally nothing unless you are able to completely stop survivors from working on gens, in which case you have already won.
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They could give Wraith green windstorm in basekit and Trapper multiple traps and I would be much more hyped than I am for the Twins.
The devs come out with these new shiny keys to jingle in our faces every few months and all I want is to play the killers we already have.
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Football dispenser
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Kidnapping meta is real
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They probably made a more normal, fluid kicking animation then realized that it looked weird sped up so they opted for the choppy one we have now. I can't imagine what it looks like with the baby-kickin addons, probably very strange.
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I love Hotline but this is not the right game for Jacket. They put him in Payday 2 if you want to see how he would look in 3-D.
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People on the forums seem to not understand Oppression.
If you kick a gen with Pop, it won't apply that regression to 3 other generators it will apply Pop to the 1 you kicked and apply normal regression to the others. It seems to be an extremely underwhelming perk outside of use with Surveillance, but if I want to dedicate 2 perks to information there are much better candidates.
Running Ruin/Undying + Surveillance does what Oppression/Surveillance does a million times better.
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They didn't expect the game to last very long I guess
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I want an Indiana Jones archaeologist type outfit for Adam. Give him a backpack and a hat.
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A new player looks at the little spacebar mashing prompt and thinks " Oh, I have to mash as quickly as possible to not die."
Then they immediately suicide on hook because if you mash any faster than a leisurely pace your inputs will stop registering and the game kills you.
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New meta:
DS + Unbreakable + Borrowed + Dead Hard + Object/Adrenaline
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I wish base Wraith and Trapper didn't suck. They are a lot of fun except for grinding addons to make them playable.
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Half-baked analogy
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I always judge killers and perks based on how they help me against a competent SWF, most survivors are not very skilled and I don't need the best perks to help with them.
Legion is a scrub-stomper. They fail miserably against good survivors who spread out and don't spend the entire match healing. That is, if you even get everyone with your power in the first place because good survivors will not stick together and all it takes to outrun Feral Frenzy is the length of killer shack.
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Actual time traveler
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If I am killer I DC while loading if Haddonfield/Ormond offering
If survivor I DC while loading if mori
If the devs don't want to balance offerings this is our only way of dealing with them. Nobody has to waste time playing out an unfun match and the offerings get burnt anyways. It's a win-win and better for the game's health.
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Extremely helpful bug report.
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Freddy, absolutely no contest. He has a little of everything while still being a basic M1 killer for the most part.
Snares in chase, sleep effect for slowdown, teleport for mobility, and the unique ability to passively negate BT (sometimes).
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After a while at rank 1 you develop a spidey-sense of who's a sweater and who wants to play a game longer than 5 minutes.
If you're not looking for a challenge then just requeue every time you see people with suspicious names/cosmetics. That's what I do if I want to play a low tier killer.
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A mori doesn't count as an attack or really any sort of action normal killers can perform so I don't see why this wouldn't work. I recommend 3 stacks of PWYF on tombstone Myers.
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And to think Ormond used to be even more survivor-sided. Imagine current Ormond with Autohaven Wrecker crane tiles where the few garbage loops spawn now, actually broken map.
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Kill 3 survivors, close hatch, repeatedly chainsaw the last survivor while you let them open exit gate, either let them go or betray them.
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I knew who posted this thread before I even opened it.
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Flashlights/firecrackers are fun and all but nothing beats the sheer efficiency of a med-kit.
People always talk about the invincibility of DS/UB on a good team but bringing 4 ranger med-kits can be very oppressive as well. Might as well pull your ethernet cable if a coordinated group decides to put down the beamers and bring the best items they have.
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@GoshJosh said:
Funny yes, fitting no (in terms of the setting of the game). Maybe for April Fool's Day! XD
Not like the lore ever stopped BHVR from making gaudy skins. We already have Clown dressed as a Greek god and the Legion as mascots.
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I picked Wraith not because he is in the most need of a buff but because it would be so easy to fix him.
All they need to do is make green windstorm and bone clapper basekit, thats all he really needs.
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The worst is when you just barely make it in time to hit a medium vaulting survivor but auto-aim decides you should turn 90 degrees and smack the corner of the window sill.
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Wish we got more of these posts.
Not overly negative, not meaningless positivity posts to farm validation, just an interesting little story.
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I slap on Dwightcrow and that's it. Can't be bothered to put on anything else.
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It hurts my ears.
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If you don't trust hex perks yet want to avoid getting steamrolled by SWF I don't know what to tell you except to run Pop. Gens are just too fast.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/1717708#Comment_1717708
Most of his fans and viewers are underage. Not that they can't play DBD, but should they be a target audience?
From a business standpoint yes, kids should be the target audience.
They have a lot of time on their hands, are exploitable, and always want to show off cosmetics to their friends.
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/1714092#Comment_1714092
His green should be base kit, yellow is just a tad underwhelming.
Yeah I was debating between yellow or green. I was thinking something in between and then they can rework windstorm addons to do something else, maybe -4/-6/-8 meters from which the Wraith is visible while cloaked.
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I use alt+f4, then the uninstall button.
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It would be so simple to make Wraith fun but the devs are obsessed with pushing changes in little themed bundles instead of just changing what needs to be changed.
Make yellow windstorm or better basekit, not visible from further than 16 meters ala Freddy, OoO icon is always lit up, wailing bell is always non-directional.
There. Just these changes would do so much for Wraith, he would practically be a new killer.
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Loop Bubba for 4 gens, get facecamped, depip, feelsgoodman.
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Really? Do you have a screenshot cause this is crazy if true.
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The mobile market is way different than the PC market.
Mobile games look to prey on people with addictive tendencies or fear of losing out by giving them minimal amounts of premium currency which is just not enough to buy something of value to incentivize them to buy more currency for that new shiny item they want. Once they get the ball rolling mobile games can siphon unholy amounts out of some people, especially children.
PC games like DBD do it a little differently where they lure players in with a low base price to try and bait them into buying "just one little DLC" and then another, and then another, until they've payed the price of a $60 AAA game or more. If you want to see the pinnacle of predatory PC gaming look no further than EA or Payday 2 if you want an example of having way too much paid DLC.
Not to mention cosmetics, which are a whole other bag of exploitative practices preying on peer pressure. After all, who wants to be the only one in a SWF without a cool shirt or pair of sunglasses?
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A delayed game is eventually good, but a rushed game is forever bad - Nintendo Guy
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Honestly I don't think anyone is deserving of hatch considering its a mechanic that gives freebie wins to people who played poorly and lost.
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Click on the little text bubble button to the right of chat.
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There are many problems with this game
There are many inconsistencies with the descriptions and sometimes even grammatical errors
But this probably shouldn't be in the bug reporting section, maybe try suggestions