Raccoon
Raccoon
About
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- Raccoon
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What is game sense?! - DBD Forum
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/444645#Comment_444645
@Acromio dont tunnel the same dude off the hook?
Totally works and makes sense during the Endgame, especially when stacked with other second chance perks like BT/MOM/ADREN/DH.
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Are you talking about keys?
Are you talking about the newly added ability to escape with zero gens done?
Please clarify.
Also, if you think Tombstones are "instant" and require no set-up (or sometimes m/s sacrifice), you probably need to read up on them via the wiki or try them yourself :-/
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People need to realise that their thoughts and feelings don't impact how OP a perk's effects are.
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I also like these changes :3
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@Akuma said:
because people still try to play legion like brain afk tunneling. like:
I hit this guy, catch him up, break up FF and theeeen i can kill em!"
that's still not how to play him. Do you wanna know how I play him?
Im usin those sick + duration time addons. SO i am able to have FF for 16 seconds. Can you imagine my potential for map pressure? Sometimes i have all 4 survivors across the map in Deep Wound.
+ Theyre all halflfie. and I am a 115% ms killer so i am still viable in a chase. And if theyre selfhealing they spent 40 seconds doing so. If not, nah it's oaky still have thana to buy some gen time. + theyre still oneshot. I love the new legion so much. He has so many built in abilities. I mean i wished he would run slightly faster (5.2ms/130%) during his FF but thats all. Use him like any other 4.6 m1 kilelr makes absolutely no sense. Youre killing yourself + you try to cheese a survivor and that's not cool.
LOL
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/436462#Comment_436462
I think you're gonna be pretty disappointed today.
If the killer has 130+ ping, you'll be eating more "magic hits" than you ever have before :(
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@OrionsFury4789 said:
https://forum.deadbydaylight.com/en/discussion/comment/436168#Comment_436168
Nope sorry , no more bullshit hits from way out of left field, you're gonna have to land those hits now big boy, they've needed to fix that for a long time , I've been chainsawed after jumping from a second story window when I had already landed and they were still in the house , this is a very long overdue change
I think you're gonna be pretty disappointed today.
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How is Freddy still in the early stages after so long?!
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This PTB is straight up garbage, in terms of balance.
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Pig's....Oh.....
Maybe Whispers...
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Blood Warden (Shadow?) Buff is nice, though.
Music changes are 10/10
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This PTB =
https://media.giphy.com/media/l0IynvPneUpb7SnBe/giphy.gifI had such high hopes and even made a hype thread for End Game Collapse.
I cannot believe it sucks so hard - My Roomba is getting jealous.
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With all of these changes gutting various Killer Endgame mechanics (which was terrible for killers/free for survivors. anyways), they should just make the timer 3 minutes - No slowdown.
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The numbers on Remember Me and the points awarded to Survivors during Collapse are both insane.
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Behold my works and despair :(
-Devs
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@powerbats said:
https://forum.deadbydaylight.com/en/discussion/comment/436248#Comment_436248
I'm going to laugh so hard when the change goes live and people find out they've been wasting addons for nothing.
The FMT rework literally makes it worthless outside of ANC/Insidious meme builds.
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$5.48/Day to stop playing games for a year would definitely not be worth it for me.
If it helps you, though, I hope you succeed in your endeavor.
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I think that's legit one of my favorite game intros.
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https://youtu.be/GMhuQ4GRzZc
When the last survivor escapes :(
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I think the "Let me hear your heartbeat" intro portion is also relevant ;3
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MISSION COMPLETE <3
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Imagine actually talking about Legion in this thread instead of all of your (multiple 'your' ) personal vendettas and definitions that normal, non-egocentric people could not give two toots about.
Where's John Lennon when we need him?
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@StarMoral said:
I think it completely depends how the add-ons are reworked since people's annoyance often stems from them rather than Legion himself.
And from hearing Frank's Mix Tape is getting a flat numerical nerf instead of a rework, I don't see ANYBODY liking the new rework since it ultimatrly just creates a worse, but equally annoying killer.
FMT did get a complete rework - It instantly removes 25% of the timer and no longer interacts with subsequent FF attacks.
Also, for pun reasons only,
"Dwight Knights, am I right?"
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@LordziPL said:
I like Legion and play against him but I agree some mechanics are annoying.
For me it's 4 because it does buff Survivors too much but I give it some chance in PTB = D
The Deep Wound nerf is pretty insane, for sure.
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I did give it a 3, haha :3
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@No_Cluie_Louis said:
https://forum.deadbydaylight.com/en/discussion/comment/430963#Comment_430963
Sorry are you stupid? When have survivors been buffed, it's killer killer killer every time, and i play both roles so i think i have a pretty good view on the matter
The Endgame Collapse heavily favors Survivors.
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They should just replace Legion's knife with a rubber chicken, bringing then closer to the devs' true vision.
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Burn all your FMT's this weekend, they're not worth hanging onto.
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Guaranteed escape chance at 4/5 Gens is clearly a HUGE killer buff.
You clearly know what you are talking about and should be taken very seriously.
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You can, so long as no one opens a gate!
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It literally blows my mind that so many people cannot correctly interpret the information presented in that video.
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Survivors seem to get upset when I stand idle near the hook (when I choose to play killer) for some reason.
I'm even nice enough to make my Terror Radius zero so that they don't get scared.
It's never enough T_T
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*Looks at poor grammar and English in pictures.
*Looks at people being genuinely deceived.
*Simultaneously chuckles and weeps for humanity.
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Yeah - I think the hatch spawning at 0 gens done, but with an opportunity to close it, which further allows a second chance of escape (on a timer) is actually pretty fair and dynamic.
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Does powering the Exit Gates via Hatch Closing work with "Generator Completed" effects?
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It powers the exit gates.
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@darktrix said:
Just trap people in the basement - wait out the timer.
If there's somehow more than 1 person in the basement and endgame is triggered by a teammate? Go for it.
Endgame is triggered and someone runs into the basement randomly? Go for it.
If you're blocking someone in the basement, you're not going to be able to trigger endgame and neither are they, at which point you'd just down and hook the person, anyways.
It's pretty much the same as waiting out a sacrifice (takes 1 min longer), assuming you keep the person healthy...The others are forced to escape and the game ends...working as intended :O
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Even if some stuff doesn't work the way I want it to, ANYTHING to shake up the gameplay at this point is a boon!
A BOON, I SAY!
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Decisive Strike ;3
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115>110, friendo :3
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HILLARIOUS PERCEPTION OF LEGALITY ISSUES MEETS DEPRESSING REALITY OF ILLITERACY ISSUES :(
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@Free_Hugs said:
It might not have been deleted. It could be "pending approval"
What was the synopsis? Iirc, it was dumb.
It was up with replies.
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Thanks :3
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I'm glad, at least, that the Devs don't bother responding to facetious drivel like this :3
