RaSavage42
RaSavage42
About
- Username
- RaSavage42
- Joined
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Comments
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I would like to play with new Ruin before I form my thoughts on it...
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Oh nice... @Unicorn
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Gee thanks.... lol
So what's everyone talking about here?
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I shall crawl over....
*gets hit by mashed potatoes*
"Word I cant say out loud"
*gets under the table*
I have some mashed potatoes to share...
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Help... I'm stuck in the corner... where are you... I can't see much
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I do agree with expanding the tutorials but how many new player would take the time to use them
Even I'd BP were involved still not enough
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I do enjoy a long match too... it means everyone had to actually play the game
I hate short matches... either the killer or survivors made too many misplays
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No... they stop working on gens at that point
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Same on the add on part
But sadly I used a few moris... I try to wait till death hook (unless the survivor Sabo my hooks)
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Maybe removing something to change things about it
SWF groups threw a curveball (IMO) cause the devs thought one thing and the player base did another
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Short term fix... as mentioned before
With no plan to stop pushing cosmetics onto the player base
And no plans to take a chapter or two to fix this beloved/begrudged game of theirs
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I'm just going to stand in a corner with no perks or add on...
Skew the stats by allowing all four survivors to leave consistently while putting little effort in
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I do...
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So it takes a solo survivor 80 seconds to repair a Gen... but it takes 320 seconds to regress the Gen from 99 to 0 with no perks or items... that needs to be changed
In my opinion the real reason gens feel like they are done so fast is the fact that the killers don't have any real regression options
And saying to apply map pressure is asinine maps are flawed on both sides and then add on map and shroud offerings CI only gets real benifit if the killer finds a survivor in 30 or less seconds
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No... way off the point
The level of survivor and killer
I'm in the green ranks as killer I've recently prestiged The Hag, The Huntress, and The Spirit... so they are low level (not a lot of perks not any good ones)
I want to see the level of the specific survivor and killer I play with as and against
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I agree with what you are saying about gens... I can't tell you that it wouldn't work cause I don't have an argument against it
But I can say that implementing the rank based skillcheck is not a change I'd allow for the sake of simplicity
I did make a post how I'd change skillchecks... based off of status effects
And yes map design needs to be rebuilt from the ground up to allow more fluid game play (IMO)
In the end the devs have a lot of work ahead if they want ppl to play their game and enjoy playing it
P.S I read the whole post... I'm going to keep an eye on this topic for awhile to see where it goes... also if you want I can tell you my skillcheck change...
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@JC316 said:
https://forum.deadbydaylight.com/en/discussion/comment/965367#Comment_965367
I didn't either, I learned it from watching Monto.
I stumbled apon that in a match... it works
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Only getting one hook the entire game and having the survivors waiting till the last second of EGC to leave... the survivors want to be hit and run out
For me when the last Gen is done I either go to the basement or the corner of the map far away from the gates
I've had games where I've been rushed and the survivors find me and try to get me to chase them out the door... I won't give any survivors the satisfaction of seeing me at the exit gates
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28... but not for long
I'd say late teens to early 50's
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I'd say it's more bad timing... releasing a chapter and having a holiday after that
They will be looking into all of the issues but on the other hand they won't take time to fix core issues
Though it'll be a great chapter idea... The Entity: Alive by Nightfall... features include but not limited too:
A new rank system (pip rework)
New hit box adjustment
New base perks for killer and survivors
Adjustments to "problem perks" (mostly number changes)
Changes to killer add-ons and perks that seem outdated (which is mostly the orginal killers)
Introducing new prestige rewards... either a set amount of shards and bloodpoints or just BP
Tweaks to blood webs of prestige
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Is that THE @SpaceCoconut
OMG...
I did see that... and play that way... I lose a match and take it out on the next group lol
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Unpopular opinion
I like it... but I do admit when I play terribly I see red and purple ranks (I am in the green ranks as killer)
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So many ppl call it a crutch... and many others have said they don't use it (I don't use it as well)
but IF it's a crutch then so is adrenaline imo
It's a perk use it if you want
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I feel like a cleansed hex perk should persist for 30/45/60 seconds... give a small buffer to hex perks
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/957224#Comment_957224
Do you mean swf should be able to know where all the boxes are? If they all see the same box this isn't a problem.
Yes... but implementing it would be hard
I actually played a lot of Pig lately (P1 btw) and when the survivors see all boxs highlighted at the start it gives WAY too much info IMO
I think that if the there were no boxes highlighted it would be the buff the Pig wants (she'd even play a game for it)
I also think that highlighting boxes is the same as highlighting gens (in the case of the Pig)
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@oh_0k said:
Instead of all the Jigsaw boxes being Highlighted have one box highlighted at a time. The first box highlighted will never have the right key and survivors can still search boxes that aren't highlighted.
If it a different box for every survivor it wouldn't be that bad
(Gotta make sure those darn SWF groups suffer to...lol)
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I'll be honest... I've had more ppl use self care in purple ranks
So I'd agree to the extent on "there's a time and place" for it to work
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They could make that an add on
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How about Strider on Plague... get the survivors sick and listen (until they cleanse)
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Let's go
I'm all for it... also I have 4 killers P1 so it'll help me out
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So what's your point, that you play the game more then me... if so good for you
I only said how many trap kills I had just like you did @ImmortalReaver
It doesn't change the fact that I seen more
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@ImmortalReaver said:
https://forum.deadbydaylight.com/en/discussion/comment/949601#Comment_949601
The roar should still be there but activate later on in the charge.
I think something should be done about the traps. I have about 600 hours into the game and I've only seen MAYBE 2 bear trap kills.
I've gotten at least 10 (give or take) trap kills
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Imo she just needs her add-ons readjusted
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I play on Xbox
I'd say mostly negative messages are what I get
Or GG EZ
I do get some positive messages, compliments on cosmetics
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Yea... there are 7 gens on every map... so what's the harm on needing all 7 done on big maps
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I use
Whispers
Bbq
Ruin
Huntress lullaby
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@Almo nah it means you care about the game you helped make and want to improve it
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I can go back a year and find MM screwing me over
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Nope shouldn't work at all...
1) it would break the game
2) just bring a med-kit with styptic agent... you'll get the same effect
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@TheEntity03 said:
My favorite mori are Demogoron, Ghost Face, and Legion. Legion and Demogoron looks really brutal, and Ghost Face seems funny since he's making selfies when he kills the survivors.
I really hate the wraith's since all he does is giving them a massage 😄
I thought you going to say in game
Mine favorite would be Oni's my lease favorite would be Billy's... don't get me wrong chainsawing a person in half is cool and all but it's on the ground...
Image if the survivor grabbed the hammer so Billy lifted up his hammer and chainsawed the survivor in half
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@Almo, it's nice to see a dev on the forums even though you're on break...
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I play a lot of The Pig:
I use:
Hex: Ruin
Hex: Huntress Lullaby
Whispers
Bbq
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Same with me... been going against purple ranked survivors as a green ranked Pig main
P.S. I'm on Xbox
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@Darkskies thanks... (boop)
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I recently prestige my Pig the other day... she's a lot of fu to play.... I don't get a lot of boops though :(
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@Soulslayer618 said:
I also want to know respective farm builds for both survivor and killer
like killer has BBQ and distressing but what else is good for maxing BP and likewise for survivor
I think It's We're gonna live forever... David King teachable @ lvl 30
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Monitor and abuse
Mine would either whispers and bbq (I haven't tried it on tier 3 yet) I want to see how overcharge and PGTW work
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Lol
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I know... @MarsAttacks
It was a preemptive comment before ppl blasted their keyboards at me saying it
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I would say that learning something new wouldn't hurt that bad...
Survivors learned how to path, loop, Gen spawns, totem spawns, killer tells, perk combos
Killers learned how their power work, how add-ons affected their power, pathing, loops, survivor perk tells, perk combos, Gen progress
There's probably more but what's wrong in adding something unique to the most tedious thing in the game
Also the only time skillchecks change is with Ruin, overcharge, and maddness