QwQw
QwQw
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Doctor is a complete monster. This is only part of what he deserves.
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The only time I see them is when they're being abused by people with keys. Aside from that they're just a waste of Bp.
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Gens are boring to do as a survivor, so increasing how long it takes to do one is not a good idea. The devs need to add another objective for survivors to do, like finding fuse's to divert power from the gens to the exit gates or something.
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@Goth_Boy_x said:
https://forum.deadbydaylight.com/en/discussion/comment/1911938#Comment_1911938
I can see all the black fibres of the cloth but It’s not that bad, I see pretty well.
Except in dark places, I’m literally blind there.
That's what I though, but I wanted to make sure. Thanks!
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The funny thing is, I was playing Freddy the other day, and I ran Nurse's Calling. Apparently waking up counts as a healing action, because I saw their aura whenever they did it.
How does waking up count as healing, but using For The People doesn't? I want my WGLF stacks when I use For The People.
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It would be nice if, I dunno, they communicated with us and gave us an actual release date.
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@Goth_Boy_x said:
https://forum.deadbydaylight.com/en/discussion/comment/1911869#Comment_1911869
*killer disconnects*
lol thanks💖
By the way, how do you see while wearing that?
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Chapter Name
NO STRINGS ATTACHED
Lore
- Male
- European
- Modern Day
- Sympathetic
Power
- Magic
- Chase+Stealth+Traps
Perks
- Chase
- Obsession
- Endgame (Like Noed or Fire Up)
The killer would be a British magician, who had a horrible childhood. He ended up becoming a magician because of his fascination with magic. As he grew older, he'd do anything to make his shows more believable. He starting kidnapping people and using them for his live proformance's. The police eventually caught him he was gunned down trying to escape.
He now makes use of his magic and mannequins in The Entity's realm, to hunt down survivors.
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Everyone gangster till I hit you with Ds.
Jokes aside, you did a really good job.
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Hey there mate.
I just wanted to say that I've been through similar circumstances. 2020 was the absolute worst year of my life, and it put me in a very dark place. I've never been clinically diagnosed, but I'm fairly certain I have depression on a minor level. I know what it feels like to not have the energy to get up.
What helped me get out of this cycle though, was these two things.
- Find something to believe in. I don't really now how to word this, but try to find a goal of some kind. For me, this was Resident Evil 7: Biohazard. Seeing how Jack Baker treated his family (before he was infected) was heartwarming. It made me want to have a family of my own, so that I could be a good dad like him. When I'd start having bad thoughts, I'd think to myself, don't give up, you'll start a family, you'll be a father one day.
- Confront the problem. For me, this was finally confronting my alcoholic mother. I was able to convince her to get treatment. Ever since then, things have been a lot better, and my mother has gone from the brink of being fired, to working hard again.
Since I don't know you personally, I don't know if these two things will help you like they helped me, but I hope from the bottom of my heart that they do. Remember, even if it seems like no one cares about you, there will always be someone who does.
I know it ain't much, but if you ever need to talk, I'm here.
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Holy #########, how is the Susie vs Michael roast war still going on.
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I don't like the "set up" type of style. It's why I don't enjoy Hag or Trapper.
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I'm sorry, but it hurts my eyes to read that. Please make some paragraphs and add punctuation.
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Don't forget people shaming others for playing a certain killer or using a certain build.
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@Jarol said:
https://forum.deadbydaylight.com/en/discussion/comment/1909840#Comment_1909840
That belongs to me.
Have this too while I'm here.
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An extremely large killer, like a blob.
I recently thought of what it would be like to have William Birkin from Resident Evil 2 as a killer. And anyone who's played that game knows that by the end of it, Birkin is nothing more than a wall of flesh. I'd think it'd be pretty cool to have a killer like this, but I'm really not sure how the devs would do it.
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Uhh, you okay mate?
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I still want Ash to have that camo outfit from season two when he pretends to go crazy.
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..
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Need I say anything?
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I feel like it makes me lazy in chases, so no, I don't use Dead Hard.
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I don't feel bad if someone d'cs within 5 seconds of the match starting. Aside from that, yes, I do feel bad for people that d/c.
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Depends on if I'm in a swf or not.
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The overheat mechanic is the definition of the word "unnecessary".
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I want a game health update.
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Dead By Daylight is not survivor sided, it is swf sided.
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Please no.
The devs already tried to make a mechanic like this. Survivors abused it all to hell, and it was quickly removed. The devs have said that they're never going to implement a system that will stop the survivors hook progression or slow it down if the killer is within a certain radius of the hook, because it would be to abusable.
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Back when I played my first Huntress game, I somehow hit this insane high level flick. I still don't know how I did it.
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Angsty teens.
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If it got bad enough to the point that Behavior had to add a d/c penalty, why didn't they look into the reason why people want to d/c so much?
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Killer is easy and overpowered? Riiiiggghhhttt.
Also, might I suggest adding a '." to the end of your sentences.
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Both are well balanced, but Billy's ######### cooldown puts him below Oni.
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I used to have this mindset, that playing Spirit was just an ez 4k. Then I played her for myself. I realized that playing her does in fact take skill.
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I once had a Bubba game go on for 25 minutes.
After I killed the first two survivors, this Dwight got cucked by his immersed teammate. He was trying to do gens, while Claudette hid and waited for me to kill him so she could get hatch. But I wanted my BBQ stack. It got to the point where I'd just let Dwight sit on the gen if I found him, and go back to looking for Claudette. After around 10 minutes of looking for Claudette, I finally found her. I killed her, and let Dwight have hatch because I felt so bad for him.
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1905737#Comment_1905737
Or you can go stealthy and make a play for the hatch.
Both options are valid and should not be criticized.
Except leaving your teammate to die trying to do the objective while you sit in the corner and wait for your free escape is a dick move. Part of the reason why I hate the hatch; it makes survivors selfish, and they're rewarded for it.
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My guy, that's literally Demos power.
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Doctor's lore is just disgusting. He's easily the scariest killer in the game to me (presuming I encountered him in real life). Ghostface's lore is also very scary imo. As Senyor_Yiff mentioned, Legion is also very scary because how simple they are. You're far more likely to get shanked by some teens than get hunted down by a big guy with a chainsaw.
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@Onyx_Blue said:
https://forum.deadbydaylight.com/en/discussion/comment/1906230#Comment_1906230
To each their own, but no way can she remain the way she is. Also, it's good to note that not every killer is made to be insanely strong, having something that increases fun and interaction is great for the game too. However, I do disagree that she would be weak in this concept.
Why isn't Hag fine the way she is? She takes a good amount of skill to get used to, and has a fairly strong pay-off. Also, Hag is far weaker in your rework than she is right.
- Bewitched just doesn't seem like it would do much. It may catch survivors off guard at first, but the more the match goes on, the more survivors will get accustomed to it. I don't think good survivors would be affected much by it.
- You can no longer recycle traps. Why? If the majority of your traps are in an area the survivors are no longer in, you're quite literally powerless.
- Hag now only has 7 traps. Again, why? This only feeds into the previous nerf I talked about, because now you have less traps to use.
- Traps can't be placed within 20 meters of each other. Again just a needless nerf. This basically means you can only put one trap at a loop, which makes her even weaker. Trapper can put multiple traps at a loop, and his traps are more lethal then the traps Hag can use in this rework.
- Traps can't be placed within 12 meters of a hook. I don't care that much about this change, because Hag camping is very annoying, but I still don't really think it's needed.
- Why did you nerf Devour Hope? The perk is perfectly fine.
- Almost all of the reworked add-on's just suck. The only ones I can see being used are Dragonfly Wings and Dead Cicada.
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The two killer builds that I genuinely dislike playing against is Basement Trapper and Stealthslinger.
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I don't like these changes. This would just make her more annoying and far worse than she is right now. Hag doesn't need any changes in my opinion.
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The new one looks like it belongs in a ######### zombie mobile game. I hate it.
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That the devs don't listen to the community.
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Yeah the struggle mechanic is really annoying. I hate when I accidently kill myself on the hook because I let go for a fraction of a second.
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He's annoying yes, but his horrible map pressure means that even though he's strong in chases, you can't 4k with him every game. Also, I have never played a COD game.
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@Regulus47 said:
https://forum.deadbydaylight.com/en/discussion/comment/1904888#Comment_1904888
People say he's the third strongest killer in the game if played right. Why so against it?
He literally just came out, sucks on console, and takes awhile to get good with. He's not strong enough to get a nerf, and he has counterplay.
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Lets not nerf Blight.
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I knew about this for awhile now. I'm pretty sure you need to do the gen in the music room, then the gen in the chemlab, then activate the EGC. Plaulie Esther has a guide on it.
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There are Plague mains?
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Myers just feels so boring to play as, and against. I'll take Ghostface any day over him.
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I'm sorry, but whats the point in playing Frank? The way you describe it, his second stab sounds like bubba's tantrum where a survivor has to actively run into to be hit by hit. Like, if the survivor gets hit with lunge, why wouldn't they run away?
Here's my idea for a Legion rework.
The Legion’s power is called Darkness Within
Special Ability: Corrupted From Within
At any time The Legion may remove their mask. Upon doing so The Legion’s base speed will be decreased to that of a survivor and they will gain the undetectable status effect. Additionally The Legion will gain the posture and footsteps of survivors. When getting into grab range The Legion may instantly down the survivor. The Legion may exit Corrupted From Within at any time.
Special Attack: Feral Frenzy
Upon activating Feral Frenzy The Legion will sprint forward at a higher speed. The Legion gains the ability to vault over pallets and through windows. Missing an attack will decrease The Legions Feral Frenzy power gauge. Hitting a survivor while in Feral Frenzy will refill the power gauge and reveal other survivors nearby in killer instinct.
Hitting a second survivor will apply the deep wound status effect.
Hitting a third survivor will apply the deep wound status effect and apply the broken status effect.
Hitting a fourth survivor will instantly down them and remove The Legion from Feral Frenzy.
While The Legion is not currently chasing a survivor, Feral Frenzy’s speed, duration, and stun after leaving the power is increased.
Applying the deep wound status effect will critically injure the survivor. They must mend themselves or they will be put in the dying state, additionally their movements become rushed and clumsier and their movement speed is decreased by 7%.


