QwQw
QwQw
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That would literally kill him. Just leave Oni alone, he's fun to play as and against.
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Bait master is back.
Seriously, this is one of the healthiest updates the game has gotten.
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Michael running vanity mirror. I don't know why anyone would want to use that horrible add-on.
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If you have time to heal, then you're not being tunneled. I think it should count as healing or healing someone else a full heath state though, so that way your teammates don't accidentally start healing you.
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Yeah, Patrick went pretty in-depth with a lot of things. I'd like to see him return for future QnA's.
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Well what else did you not like about the QnA? Don't tell em you're mad that Ds and OoO are getting nerfed...
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It's very epic.
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Scott Jund, dude is hilarious and also knows a lot about the game. Not OtzDarva is a close second.
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Yes.
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Once again we have a "nerf Bubba" thread. And once again I shall laugh.
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The news that the hud is staying was the only bad part of the QnA.
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@[Deleted User] said:
Oof that is going to counter I'm all ears pretty hard for sure; but the draw back makes it worth it either way.
BUT I CAN PUT DOWN TRAPS NOW AS TRAPPER. NO MORE MACHETE MAN!!!!
Machete man may now finally rest.
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@JPA said:
This thread would be much more useful if you posted the changes in the first post, rather than point people to trawl through twitter
You happy now?
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@AhoyWolf said:
I love the OoO change, I think the DS change is good, much healthier. (But tbh I wasn't expecting a change like this)
Yeah I'm so happy about it.
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@[Deleted User] said:
When was there a Q&A link please?
The link to it is on the Dead By Daylight Twitter.
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Now this, this is a good day.
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"Finally, inner peace."
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Exactly. Their stats are screwed, just like the kill rates, and how Object "Isn't terribly effective." Even if keys are uncommon, that doesn't change the fact that they're broken and should be nerfed.
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1916625#Comment_1916625
im perfectly fine without it. i use it just in case i get a stealth killer cuz there is no audio cues
There absolutely are sound cues, and visual cues.
Ghostface - Bright mask, flow-y tassels, loud footsteps, loud breathing. That's on top of hearing grass moving.
Michael - Bright mask, Evil Within plays a noise every time he tiers-up, loud breathing, loud footsteps, moves grass.
Pig - Play's an extremely loud noise while charging an ambush, loud breathing, loud footsteps, moves grass.
Wraith - Loud gargling noise he makes while cloaked, plays a sound effect whenever he cloaks or uncloaks, has a very loud bell, loud footsteps, moves grass.
After the initial shock of getting a stealth killer, you should be on high alert anyways.
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The game is not survivor or killer sided. The food chain for this game is Solo<Killer<Swf. So I guess you could say that it's survive with friends sided.
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1916609#Comment_1916609
i dont want to be paranoid all match saving my sprint burst
So let me get this straight. You don't want Spinechill to be nerfed because you're paranoid without it? That makes it clear that you rely way to much on. Learn to listen to audio cues instead of relying on a perk to let you know the killer is coming.
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That's not taking the game hostage, that's being an #########.
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@swager21 said:
NO, its the only way to counter stealth killers like amanda, wraith, myers, ghostface etc.
Or you could use your eyes and ears.
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Yes, yes they are.
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Stay safe everyone!
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My first ever survivor game was me playing on Ormond as Jeff against a Huntress.
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@UrbanEvasionuser said:
https://forum.deadbydaylight.com/en/discussion/comment/1914776#Comment_1914776
That's kinda like what i did , too. I found a video about the killer's trailers. Then I saw the spirit's trailer and BOY was I amazed at how they made such a game. I then looked at her spotlight trailer, then other killer's spotlight trailers. Then I finally got the game on console and played as spirit. Tbh, it's fairly easy to catch survivors on gens with phase walk on console. Then I played trapper on mobile. And, yeah thats how i got "hooked" to the game. (pun intended)
The first Monto video I watched was his "toxic Legion", because at the time Legion was the most recent killer. They're what got me interested in the game in the first place.
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3k as killer and an escape through the exit gates a survivor(or if I do something that allows another teammate to escape).
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@SaltyNooty said:
https://forum.deadbydaylight.com/en/discussion/comment/1914847#Comment_1914847
Dont play yourself. Freddy has no counterplay, you obviously dont know what your talking about if you think the nurse is better then a Freddy.
Do you honestly think Freddy has no counterplay, and that he's better than Nurse?
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It doesn't activate when you close hatch. Also, I don't know where you got that you could see the obsessions aura, that was never apart of the perk.
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"Survivor is harder than killer."
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@Caleegi said:
https://forum.deadbydaylight.com/en/discussion/comment/1913907#Comment_1913907
Wait. They were going to?
I have no idea who this person is but the killer itself sounds cool af. I'd love to see this!
The Teacher was supposed to be The Nurse. They got scraped soon into their development though. They still have a couple of perk icons in the files though.
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If the last survivor wants to escape, they should have to earn it.
I'm so sick of this stupid dice roll to see who finds that hatch, and then you get another dice roll to see how fair or unfair the gates are. The devs should make a system that at least takes some a semblance of skill for the survivor to escape. I'm pretty sure TrueTalent came up with an idea to replace the hatch that I really liked. Basically the killer and survivor have a OoO like effect, and after enough time has passed the gates open by themselves.
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As a Legion main, you are severely underestimating them. I agree that they should get some small buffs, but saying that have no ability is incorrect.
Also, Freddy can hit you while you're awake because having to wait seven seconds to put them asleep is part of what made his original iteration so bad.
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Doctor is most certainly guilty, for many reasons. But I saw a theory that he studied under a Nazi scientist, which would make a lot of sense.
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I watched a video that showed all of the killer's trailers. I then searched the game on YouTube and watched some Monto videos. About a month later I got the game for myself.
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I mean, thanks I guess? But why did you feel like posting this on the dbd forums instead of a place like Reddit?
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Whelp, here's the daily "Nerf Bubba/Bubba Op" thread.
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Damn bro, you got the whole squad laughing.
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..
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That rat hoodie for Legion. It doesn't match with anything and I wore it like one time.
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I don't think any of these perks should be nerfed. Maybe Noed, but that's it.
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Probably just by reducing the cooldown, or getting rid of the basic attack requirement.
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I would buff Surge.
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I'm with ya, I hate that map with a passion. Doesn't even matter what side I'm playing, I hate it as both roles.
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I'm not a Nurse main, but I don't think trying to learn her on console is worth it.
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A match that feels down to the wire, like both sides are even. If I get a match like that, I don't care about winning or losing.
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Jack is a very good comparison to Clown. What'd I'd like to know is: What was clown like as a child?
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Just make it not work when the killer is undetectable.
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When I get outplayed by a very bad player. I just get so pissed off at myself.



