Pulsar
Pulsar
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@sluc16 said:
Can't be a killer and survivor on swf. And how do i know the killer didn't send message to the survivor before the match started? I think the killer should be punished too.
No. It isn't the Killers fault. He merely took advantage of it. Report the Survivor. Also, because no Survivor who was planning on playing the game normally could be convinced to ruin the match by a single message.
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@AWesley91 said:
https://forum.deadbydaylight.com/en/discussion/comment/654898#Comment_654898
Is there any actual data that shows killers need a buff? Such as, at rank 5 they average 40% kills?
It's fairly commob knowledge that most Killers need buffs. Nurse? No. Billy? No. Spirit? No. The rest? Yes.
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@AWesley91 said:
https://forum.deadbydaylight.com/en/discussion/comment/654862#Comment_654862
Well enjoy your 3k's and your 20 minute que to play 1 killer round then...?
Is it so bad to ask to get at least a safety? If you are at rank one and they truly want an even balance, balance around getting safety pip. If you don't want that, then you're bias is clear.
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@AWesley91 said:
So we've all seen plenty of threads on here from killer mains talking about how when they go up against a good SWF group, they have to bring ruin, or pop goes the weasel, or noed, and play hard just to get a 2k because the SWF is popping gens like no tomorrow.
Here's the thing.
- The devs have specifically balanced the game that the average round should be about 2 kills and 2 escapes, so if sweaty high rank killers are getting 2k against sweaty high rank SWF, that's balanced.
- When high rank killers go sweaty and only get 2k against sweaty SWF... that means those SWF went sweaty and only had two escapes. It's not a reason to nerf survivors just because killers had to play sweaty against sweaty SWF.
- At high ranks in any videogame, people are a lot more skilled than low ranks. Go play COD at level 50 vs level 10, it's different. Same on Rainbow Six Siege.
- Killer mains. This isn't Resident Evil 4 on ultra hard. If you're getting 4k's a lot, that either means you're really good, or up against crappy survivors, or the game is unbalanced. It also means you're killing the game and contributing to long killer que times. When 1 killer gets a 4k, that means 4 survivor players lost and feel cruddy. 4k's are not a sellable game model. And not only are there TONS of addictive online games, DBD is not an A list game. It's has a fair share of bugs and not amazing graphics. I'm sure the Devs have done their best on the budget, but the gameplay is limited and the graphics are xbox 360 level at best. You really think if killers are getting a lot of 4ks, that people will keep playing survivor just to play and lose so you can win?
- This only applies to a few killer mains who stand out like spotlights on forums and make them all look bad--You're not the "power role" this is not a BDSM relationship with you as a dom, you're not here to "punish the cancer that is SWF" or "want to make them fear you and picture their hope dropping and becoming despair." GET THERAPY YOU DEMENTED FREAKS.
Killer is supposed to be the power role. It's how asymmetrical games work. There is a power role and a numbers role. Also, a 2K at red ranks is going to be a de-pip 99% of the time.
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@SuperSaiyan4GT said:
https://forum.deadbydaylight.com/en/discussion/comment/654730#Comment_654730
Go ahead and just lock it. The community jumped in here with their negativity anyways. Unless we get some intelligent discussions in here it's basically a dead end
You are stopping any discussion by calling people who disagree "negative" or "toxic"
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@SuperSaiyan4GT said:
Toxic people. People who would rather criticize than maybe help someone by making a few suggestions or presenting a valid argument on their point of views
Someone literally offered you a spreadsheet! Do you know how extra that is?
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@JawKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/654522#Comment_654522
You are an awesome brother.
Idk about that but he's like 9 and I KNEW what would happen.
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@prayer_survivor said:
If devs think the game is balanced then they can't add a 2nd objective. To do this they have to nerf killers
Add second objective, buff solo's then buff Killers.
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Yeah, I was watching my brother play on his account. He got someone I recognized from Rank 1 and about halfway through I took over. Ended up with a 4K. He got called several slurs. Two got banned, it was on Xbox. Two rank 2's and two rank 20's. There are groups on Xbox looking for smurf accounts to pair with to bully baby killers. It's despicable.
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@Exerlin said:
https://forum.deadbydaylight.com/en/discussion/comment/652861#Comment_652861
I'll admit, I don't know how, and I really want to. Everything I try to do against spirits tends to backfire. I haven't been able to find a good resource online that helps me deal with her, so I've kinda just been trying to work stuff out on my own. If you know of anything useful, I'd really appreciate you sharing it with me!
Iron Will and Spine Chill are LIFESAVERS. Quick and Quiet and Dance With Me is also good.
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@Exerlin said:
I'm sorry that people are being awful to you just because you play spirit, but you should probably expect DCs when playing her. She's a very un-fun killer to play against for most people (including me) since you're basically flipping a coin to determine whether or not you're getting hit. She's the main reason I don't play survivor as often as I normally would, and while any harassment you receive is completely unnecessary and uncalled for, DCs should probably be expected.
Then people need to accept that they need to counter her.
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Haddonfield.
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@CoffengMin said:
https://forum.deadbydaylight.com/en/discussion/comment/647872#Comment_647872
wasnt it "this aint it , chief"?
He likes to misquote things to make me mad :/
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@hitherefriend said:
becuase i can
I don't think it's against the rules but it is generally frowned upon.
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@hitherefriend said:
https://forum.deadbydaylight.com/en/discussion/comment/650596#Comment_650596
https://forum.deadbydaylight.com/en/discussion/comment/650596#Comment_650596
For me the 4th slot is just what you prefer i chose it because it works with chili to help track down any survivors that would of gone to help
No, why did you comment on a two month old post.
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@hitherefriend said:
I agree with slowing the game down as a new killer main all my gf games have been 3-4 kills and i think the big part is there is always 2-4 gens left
i suggest
thrill tremors,ruin,chili and nurses calling
tremors and ruin can do big work at the start of a game
fell free to criticise .
Why the necro?
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NO, HADDONFIELD, THEN ORMOND.
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@GrootDude said:
People in this thread are acting like dcing is ok...
It isn't, but, as I said in my comment, Haddonfield does need to be looked at. Is this the way to go about it? No, but it seemed to work with Legion. I kid, I kid. In all seriousness, they shouldn't be DC'ing at all.
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I would wait until DC's are no longer counted as kills.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/648908#Comment_648908
Now that's kinda sad imo
I don't support DC'ing for any reason but, Haddonfield is extremely Survivor sided and I pray that it will be the next map reworked.
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@Appleseed said:
https://forum.deadbydaylight.com/en/discussion/comment/647870#Comment_647870
Not sure why your being so defensive. It Doesn't sound idiotic.
I would say removing a player from the match early is stronger and less fun for that person than someone healing though.
One insta heal can restart a chase. If the Survivor is any good, it will take another 30ish seconds to down them. Plenty of time for at least one gen to pop, plus, you just wasted a ton of time chasing and downing them. Besides, OP is using a CYPRESS MORI, you know, the one you can only use qt the end of the gane.
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/647838#Comment_647838
Why else would you use a mori besides an ez game and once in 3 months having a mori daily?
I generally only use an Ivory. And with an Ebony I kill on the last hook. I just think the mori's look cool
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/647870#Comment_647870
It's not idiotic. It's true. Insta heals make games ez. Same with moris
I realize that. It seems that he would deny it.
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None of this will be good for the game's health. It's good that you are posting a lot of suggestions, this one is, well, not good. As a dear friend of mine would say, "Chief, this ain't it."
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@Appleseed said:
https://forum.deadbydaylight.com/en/discussion/comment/647838#Comment_647838
Nope. Moris are for easy games.
That's why they exist.
Let's change it up. "Insta-Heals are for easy games." "That's why they exist." You see how idiotic that sounds?
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@Appleseed said:
You want an easy game so you play a mori.
Someone dcs.
Congrats, you now have your easy game.
There are so many reasons why that is wrong but, I imagine you already knew them.
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The T-1000 from Judgement Day. Sarah Connor as a Survivor. Would fit well with the movie being released.
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Nothing wrong with the add on and nothing wrong with NOED
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Lemme just throw this out there, T-1000 and he's got the liquid metal knife hand.
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@drimmalor said:
https://forum.deadbydaylight.com/en/discussion/comment/638692#Comment_638692
They don't, because Microsoft and Sony don't allow two environments of the game. Even Overwatch wasn't able to do their PTRs on consoles. It's also expensive to push updates to consoles.
Pretty sure PUBG has a PTB-esque thing on Xbox.
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@DetailedDetriment said:
As it stands now, NOED is entirely unbalanced in the Killer's favor. They get a movement speed boost and permanent Insta-down attacks if the totem is never found. NOED has recently been popping up in every survivor match I play, along with an ebony mori. This combination makes it impossible for survivors to escape if they find themselves in a chase unless they're one sneaky Nea or Claudette, or if they happen across the hatch. The perk is even appearing in high rank games I'm in such as a Freddy I went against yesterday with top tier NOED and an Ivory Mori. He was rank 7. Games like this show that certain perks are completely unbalanced and that killers don't want to have a fun time playing and learn how to mindgame survivors. Instead they want the game to be on a sort of easy mode. I personally see this as a pathetic attempt at a win.
As it stands right now, NOED doesn't need a buff or nerf; it needs a complete rework.
CLEANSE THE TOTEMS, THEY ARE WORTH 1000 BLOODPOINTS NOW.
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@Jdsgames said:
https://forum.deadbydaylight.com/en/discussion/comment/638568#Comment_638568
Already confirmed they are not. Dave's tweet on another thread mentioned like I suggested:
When Legion came out it was New Killer Legion: (Only one killer)
This shows New Survivor: New Survivor: Showing they are indeed separate entities.
Ah, well then, you might be right on your estimate.
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@Jdsgames said:
https://forum.deadbydaylight.com/en/discussion/82115/about-the-new-chapter
Probably just slightly: I would consider half Ash Price + Halloween Chapter.
I suppose it depends on whether or not there are 6 perks for Nancy and Steve or if they pull a Legion.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/625699#Comment_625699
You solved the problem with the game, congratulations because I thought I was the only one who was seeing this!
Basically, the developers want a 2K for every killer, which is fine, but the ranking system wants a 3K or even a 4K sometimes.
Well, I doubt I solved anything. More like pointed it out :/. I'm glad you're seeing it as well, because yeah, I'd be totally fine with getting a 2K if that were a safety at red ranks. But it isn't, that's a de-pip 99% of the time.
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@Ghost077 said:
https://forum.deadbydaylight.com/en/discussion/comment/636909#Comment_636909
Ah, so then you are just a terrible killer. I suck on Billy and I can kill all.
>10-15 second cooldown? Charges on his chainsaw?
Than are you reading? I wrote AFTER 10 USE OF SAW. You don’t have enough 10 uses to down someone? And this is just an example, it is quite possible to balance by adjusting the numbers so as not to make him weak. But you even perceive any example literally, with scream and horror.
>Get gud.
Get your eyes open. The point of view on balance has nothing to do with good or not good. I'm talking about imbalance in comparison with other killers.
Nope, I usually kill everyone in my games and I've been sitting at Rank 1 for a long time. If you kill everyone, it means you are playing better than them. The chainsaw is pretty hard to hit against people who juke or run to jungle gyms or loops. Since you've made it abundantly clear that you aren't interested in advice, I won't give any. Enjoy your echo chamber.
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@KieranD2006 said:
https://forum.deadbydaylight.com/en/discussion/comment/637053#Comment_637053
10 then, I began playing again and was pushed back to 13 3 pips and I cant get past 10 because I'll get tunneled or face camped in a game.
Then I suppose you weren't that good in the first place, if you ALWAYS get facecamped, nothing anyone can do for you.
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@KieranD2006 said:
https://forum.deadbydaylight.com/en/discussion/comment/637023#Comment_637023
Have you considered that anyone at rank 1 is pushed back to 16 and has to go through those ranks again.
Have you considered the FACT that that statement is a lie?
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@KieranD2006 said:
https://forum.deadbydaylight.com/en/discussion/comment/637015#Comment_637015
Yes, but for people who actually care about the game and want to do good they cant get anywhere near high ranks due to these people who most of them are probably bad and cant be bothered trying.
Have you considered it's probably their OWN fault they are low ranked? Camping and tunneling have very little to do with it. Tunneling is just a good strategy and camping is a bad one, but a strat nonetheless.
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Who cares? It's a part of the game
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Xbox comes with two DLC chapters included, hence why it is more expensive.
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@Ghost077 said:
https://forum.deadbydaylight.com/en/discussion/comment/633487#Comment_633487
* tired * yes, yes, just another main survivor.
https://us.v-cdn.net/6030815/uploads/812/7W0IPOZX0EXI.jpg
>billy has cooldowns on missing & on hitting an object
Thanks, Cap.
>Asking for longer cooldowns would turn him into an even easier-to-loop Killer.
I did not speak about this, but about limiting the possibility of constant spam using a saw. In order to have to think where you can to saw, and not press the button constantly. And do not fly from gens to gens continuously. For example, after 10 charges of a saw - overheating and cooldown 10-15 sec.
Ah, so then you are just a terrible survivor. I suck at survivor and I can loop him
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This is not a good idea.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/636602#Comment_636602
I think a lot of people hate toastface, some of them use OoO because of that.
I hate playing as him. Reveal feels unfair for both sides. Sometimes they look right at me, nothing. Then other times I'm seen around a corner and through a car.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/636404#Comment_636404
It doesn’t disable hillbilly, leatherface, Myers, Freddy, Clown, Doctor, or Plague to an extent.
https://forum.deadbydaylight.com/en/discussion/comment/636407#Comment_636407
One perk is your reason? Even up against four solo players? I don’t mind though.
Myers and Freddy get really hurt by it. I run a no TR Myers build and yeah, they usually t bag and flashlight click. They are almost always extremely good at running loops. A lot of them only run it because they know it absolutely destroys Ghostie Boi :(
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The amount of ACTUAL cheaters in this game is surprisingly low. I have never run into one, personally.
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Didn't mess that up, messed up the in this sense part, typical jinxed myself 😐
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@Galklife said:
"It's a time investment; what's the point of Regressing if a Survivor can stop that in 1/60th of a second?"
"It means the Killer has NO REASON to Regress generators, because they lose 3 seconds and Survivors can stop it in..less than a second."
you didnt read what i typed, its killers fault for kicking gen next to surv xd
and time investment YOU HAVE TO THINK ABOUT CURRENT SITUATION xd dude youre telling me i missed the point and then when you wanted to explain me the point of it, you literally wrote about what i wrote xd,
@Pulsar you can think about it as bait and live your life while crying about survs being OP or genrushing you
if youre chasing surv (edited) into kicked gen (but you didnt started chase next to gen) it most likely will take at least 12 sec to get there (unless surv will run straight to that gen, and then that means you get free hit or surv is wasting pallet) well about 30x difference you can tell the same about free hits when killer is carring surv on the hook (yes surv made decision to blok) and in 1 sec he got hit (most likely other surv was hooked) but because of that 1 sec he had to spent 32 sec self caring (or 2x 16sec while getting healed) soooo 30 times more time, xd
Can you even spell? I coudn't read what you put. However, I was able to get a friend that speaks gibberish to decipher this. You dispute no facts, you only seem to be supporting the Survivor's right to be overpowered, i this sense. Come back and debate when you can spell, kid.
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@Galklife said:
at 1st who cares about difference between 3 sec and 0,1 sec, if you kicked gen next to surv, its your fault xd, if you kick gen its regresing (its not like in those 0,1 sec its back to where it was before you kicking, unless youre kicking it next to surv which is your fault not game xd) and if you kicked gen, and it regressed for 12sec you got profit out of it xd and its hard for surv to touch gen in 12 sec unless killer will kick it without paying attention to surrounding area, use pop, overcharge (for more value), or brutal for faster kick, or whispers (to know if there is surv nearby)
devs gave killers possibility of kicking gens, killers: "why i have to think when to kick gen"
Bait.
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@AWesley91 said:
https://forum.deadbydaylight.com/en/discussion/comment/635722#Comment_635722
Really? I get on xbox one, hit play as survivor, and i'm in a full lobby 20 seconda later. I hit play as killer and i have time to throw laundry in.
Xbox One NA, 5 minutes for Survivor lobby, 5 minutes for Killer.
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@AWesley91 said:
Less and less people want to play a "get hooked once and a psycho stands there and hits your character until dead" game.
Not true. Survivor q's are also messed up, at least on console