Pulsar
Pulsar
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Comments
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@aurum_exe said:
The video speaks by itself. Is it a melee weapon or he's shooting? It happened today and many different other times. I just thought i would wanted to grab a proof on vid. How can this be considered a "hit"? How many hits we get in game that are "not hits"? Do you will fix this eventually? You give us new content, and we love that, but do you will make something for this? Is it planned to get fixed soon or later?
This is clearly a hit. If you look at the exact frame and the position of his red light, it's clear that the only thing you could be complaining about is how it didn't look like you got hit. Latency, kid. It's a good hit, nothing wrong.
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@StupidPallets said:
https://forum.deadbydaylight.com/en/discussion/comment/686096#Comment_686096
That's your problem, not the game.
I enjoy the challenge of red ranks for two weeks. After that point, I'm not interested in being called racial slurs anymore because I won. If I do keep playing, I become toxic as well. Ergo, I prefer to chill in purple ranks. Survivors are somewhat competent there, but they are efficient gods either. And in fact, it is a problem regarding the game. If it is no longer enjoyable at high ranks, steps need to be taken to make sure that it CAN be fun.
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@StupidPallets said:
Sounds like a bunch of rank dodgers who just wanna derank to face easier players. Why have your parents not taught you proper on handling life's adversity?
I just don't wanna sweat out of my butt to win. I want to have fun.
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@sarahmiller30 said:
no one said it was a charity you make money of it now from everyone buying it pre ordering it theres still glitches in the game its self camping shouldn't be apart of it . it takes the fun out it when others are doing the gens that's a quick way to loose out on kills aint it I know ive seen how killers play I seen them camping either way they loose put on points quicker that way just by targeting one person who Is hooked
No. I do not believe you have ever made it past Rank 15.
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@sarahmiller30 said:
I have a quick question I've been playing the game for about 4 months now an I have prestige to 3 but what I want to know instead of charging us to pay for certain characters can they be free to play with an just charge for upgrade clothing ? I also have a problem that when in a match there's a lot of players who lagged causing others players to get captured and hooked an the killers have a bad habit camping while players are hooked its gets aggravated sometimes to where I don't even want to play the game anymore an I also think that this game should only be played by adults' an teens not children under the age 13 .
The game to my knowledge is rated M. You cannot do anything about the Killer, he is merely doing his job. And no, that would be an awful marketing solution. BHVR is a buisness, not a charity.
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Sounds like latency and its on the game's end.
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I don't understand. It was a bug. Most Killers are not bugged in anyway.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/682036#Comment_682036
If your own player model blocks it then that NEEDS to be fixed. Also have been chasing GFs around maps all day and have only knocked one out of it, and it after he stood still to let me do it. GF needs fixed.
GhostFace is very weak already. Get better at revealing, you can look around your player model. Under no circumstances should you be chasing GhostFace. It is not a bug that your playermodel blocks it. That is intended.
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While you're at it, fix it so that GF doesn't get revealed through walls and around corners. Oh btw, move your camera away from your body, your own player model blocks his detection hitbox.
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You can't be mad at people for playing efficiently. Tunneling is often the best strategy with how fast gens go. I can't get mad at Survivors for rushing through gens either, simply the best strategy at the moment.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/681231#Comment_681231
Sadly, cleansing Totems is not really useful. Wasting time for a Perk that the Killer might not even have. And when you face a Nurse, you sometimes do not even have time to look for Totems. Getting hit by NOED then is...meh.
Furthermore, reworking it, could actually save this Perk. With Inner Strength potentially becoming Meta, NOED will be the Perk which suffers. Other Hex-Perks are unaffected (you want to cleanse them anyway, except Haunted Grounds), but with Inner Strength, people are actually doing Totems (which is the only thing why I really like this Perk - I will most likely not use it myself).
https://forum.deadbydaylight.com/en/discussion/comment/681210#Comment_681210
Spirit Fury/Enduring is okish for the moment. I see it less used lately, maybe because people are running PGTW instead and Enduring got nerfed. The combo is still good, but I feel it is too straight forward. Like, press W and thats it. But I agree, when more Maps get the Badham-Treating, there should be done something about Spirit Fury, because lots of unsafe Pallets mean that the Survivor needs the Stun to actually have a Chance, but this is not possible with Spirit Fury/Enduring.
If you don't cleanse the totems, don't be upset when you get hit by NOED.
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@Aven_Fallen said:
I dont think that Perks need to be nerfed at this point. The last Perk which needed a Nerf was Mettle of Man, but this got destroyed. Other than that, I am more up for Reworks than Nerfs.
Reworks:
NOED-->Make it something that requires effort instead of just "Oh, you have a Totem, here, your free Insta-Down and Speed Boost", especially with those Totem Spots that are added lately (the Badham Totem Spots are decent and the new Map also has some nice Totem Spots). Mentioned it before, OhTofu made a good suggestion in my opinion. Removing the Hex-Status and make it based on the number of Hooks. Like per Hook 0,5% Movement Speed after all Gens are done and at X Hooks the Insta-Down. This would reward Killers who played well during the game, but werent able to do enough.
Insidious-->Really, this only promotes bad and boring gameplay. It is fun for nobody. Maybe its fun for the Killer to read the Endgame Chat (terrible kind of person then..), but it will not be fun to stand still for 2 minutes when Gens are popping.
But I dont think that any Perk needs Nerfs.
Eh. I agree with Insidious. Fear of NOED is supposed to slow the game down.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/680906#Comment_680906
I agree, I'm also on console.
Edit: And I feel like it has definitely gotten worse over the last weeks/months.
I'm not sure about the whole getting worse thing, but, my memory isn't what it used to be, so you could be right.
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Yeah, it only seems to be on console. The devs have repeatedly said there is no such thing as auto aim and that it's the visual item trying to match with the hitbox. I don't know about that, if you play on console, you know that feeling when your aim gets dragged 47º to the left.
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@AWesley91 said:
https://forum.deadbydaylight.com/en/discussion/comment/678783#Comment_678783
And people say its a survivor sided game 😂 no wonder all the que time threads are about killer wait lists
?
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@AWesley91 said:
Is there any data to say that at any rank, survivors are getting better than 50% average escape rates?
If not, why so many generator threads? Do you want killer vs killer modes bc no one wants to play survivor?
If two Survivors escape, the Killer will almost always de pip.
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@Galklife said:
lets make 100000 threads how much you cant deal with gens :)
about your ruin 5% xD dude i dont want to be mean but i cant help just to tell you, youre hard killer main, or when sometimes play surv you dont use brain and dont think what you see xDD
let me explain, at 1st you dont count perfect skillchecks in that math (either 2% boost, or canceling ruin)
2nd you think ruin only works for that 5%? xDDDD you forget that stasis which makes you unable to make progress? which matters much more a lot of time than those 5%? xD
i dont play with ruin/noed since july last year, guys just git gut xd
Not even quality bait.
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Portals are very underwhelming. Lunge is good, needs better hit reg. Perks are kind of bad. Surge and CL need to be 32m or 28m again. Buff the portals and he'll be way better. For right now, C tier, middle of the road.
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@Tensor said:
https://forum.deadbydaylight.com/en/discussion/comment/676772#Comment_676772
Right
"0%. He is not coming to Dead By Daylight anytime soon, if ever. Give it a rest"
Yep. I answered your question. That is what you wanted, yes?
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/676732#Comment_676732
Dude chill. These kind of posts aren't the end of the world. How does one get triggered by this anways?
I am not "triggered." I just don't like seeing the same threads every day and he asked a question, i answered it and he did not like it.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/676732#Comment_676732
Actually a recent update in the case shows it could be closed by May of next year. Regardless, even if it takes longer the game is said to be updated for the next 5 years so the likelihood of seeing Jason before the games end is pretty high.
It is doubtful it will be finished in that short of time.
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@Tensor said:
https://forum.deadbydaylight.com/en/discussion/comment/676732#Comment_676732
Says the guy making posts about DC'ers and Perks LOL
Nice profile stalk. Despite what you may think, my rude friend, I present ideas and I do not attack people who answer a question.
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Just tired of these pointless threads. It will be YEARS before the lawsuit is over, more than likely.
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0%. He is not coming to Dead By Daylight anytime soon, if ever. Give it a rest.
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@Raffaell said:
In this case, ghostface needs a rework, doesnt he??
No, GhostFace is already bad.
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Then I see your problem. You don't know much about the game.
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@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/675678#Comment_675678
Actually, flashlights aren't that good against Spirit, she can jus look down to not get blinded and trick the survivors that she's phasing, making them jump in her arms.
Ummm, if she looks down then you know she isn't phasing.
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I am also Rank 1. The only issue I have is with optimal SWF teams. But, since the matchmaker is screwed up, they are all stuck playing Rank 15 Killers and I get...questionable Survivors.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/675669#Comment_675669
Doesn't move grass.
Everything else is true.
Also, bring a flashlight. If she tries to fake you out, just blind her lol
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No, this is a very bad idea.
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@xmenfanatic said:
https://forum.deadbydaylight.com/en/discussion/comment/673549#Comment_673549
I post on whatever thread I want dude
edit: it’s better posting on an old and existing thread then make a new one about the same topic
If you care so much, make your own.
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@HazeHound said:
You are so wrong i can't even. Every Gorgon perk is very good and survivors have perks that will break swf even more. For solo play walking perk combo well with sb, vigil.
Every update someone makes thread like this. Remember how people thought corrupt Intervention will be useless? Just wait and see how people use them.
Hook time perk will cause only oneshot killers + nurse to be played, mark my words on this.
Yeah, Gorgon's perks aren't great. Surge would be good if it were at 32m. As it is now, Survivors just run away from gens. Cruel Limits needs some kind of buff. And MindBreaker is great in theory, but, bad in practice.
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@xmenfanatic said:
Sometimes but I try not to figuring the fact I don’t think the exchange is worth it. I get impulsive and impatient with leveling though and cave sometimes
Why did you necro? Don't bring back old posts.
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I am pretty sure they said dedicated servers are coming with the next Chapter.
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@prayer_survivor said:
... can we have statistics again about the number of kills in each levels per killer. Or in lvl1, 2, 5, 10, 15, 20 and 3 or 4 killers. Please!
And yes, survivor DC =kill. I've been playing this game for a long time and I didn't see yet a survivor DC at the exit.
DC has never = a kill. Hopefully, with the husks, it will.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/673458#Comment_673458
I'm putting together the parade as we speak.
Doubtful. Perhaps it simply wasn't as large a problem as people said. Perhaps, it was because GF had just released.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/673450#Comment_673450
Your ribbon's in the mail. It was very ping dependant and should've told BHVR it was not a dependable mechanic.
On Xbox, never had any problem either.
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M1 Killers are Killers whose power does not help in a chance. Myers, GF, Legion, Bubba ect ect
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@ArrowTheGreat11 said:
https://forum.deadbydaylight.com/en/discussion/comment/670047#Comment_670047
His perks are really good. Blocking windows after gen completion? Causing exhaustion when a gen is less than 50 percent? Regressing a gen when someone goes down near him? That’s pretty powerful
Survivors run away from gens, so no Surge. Getting a gen popped right in front of you is somewhat rare, plus, it's 24 meters which isn't that large. The Exhaustion one is just a mild annoyance. It is doubtful it will give you a down.
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The devs said they are working on it. Take a break until it's fixed if you can't handle it. Not trying to be rude or mean, if it's screwing you over, just wait until it gets fixed.
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@HorrorQueen said:
Welp, I party fouled.
Indeed.
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@HorrorQueen said:
https://forum.deadbydaylight.com/en/discussion/comment/669668#Comment_669668
You're quite rude about that. You could have just gone past this. Geez
It is generally considered a party foul to resurrect a dead post. Like I said, make your own post if it bothers you so much.
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@HorrorQueen said:
https://forum.deadbydaylight.com/en/discussion/comment/669159#Comment_669159
Cause it's what came up in a search about the reporting being bad.
Try not to necro a year old post. Make your own if it bothers you.
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Yes, I think it does work with both PGTW and Surveillance. With PGTW, the Survivors have to touch the gen though. Since it got nerfed, it's usefulness on larger maps is pretty low, I'm not sure if it's worth a perk slot on any map except The Game, Hawkins or Lery's.
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@HorrorQueen said:
Just had to upload a person streaming and having his mod call out where we were at and who had a key. I doubt anything will be done. Never is.
Why did you necro this? It's well over a year old.
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I like all of these changes. These are all more QoL than buffs. I hope the devs consider these!
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He's meh. Cool as all hell but another mid tier Killer. The dash is good, but, the portals are very lackluster. His perks being nerfed doesn't help either. I appreciate the thought and care the devs put into adjusting them but it just doesn't make me want to buy it. Makes me think he'll get nerfed like Freddy.
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@Warlock_2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/667116#Comment_667116
I am aware of that. If a survivor wants to hang out by the hook for 34 seconds while the other is on the hook, I'm good with that. That is 2 survivors not doing gens and I'm likely chasing the 3rd. Slowing the game down for me.
I was under the impression that once it triggers, the survivor can just walk away and the effect will still be active.
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@Warlock_2020 said:
Not that big of a nerf. 24 meters is still a significant area. As for camaraderie, it only affects campers. I don't camp, so I don't care.
It is 34 seconds whenever a survivor is near the hook, not when the Killer ism