Pulsar
Pulsar
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- Pulsar
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Comments
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@MegsAreEvil said:
https://forum.deadbydaylight.com/en/discussion/comment/708549#Comment_708549
How about reading the entire post instead of building up lies?
Your entire argument is based off of the idea that it isn't fair to subject low ranked Survivors to such bullying. Why, then good sir, is it fair that low ranked Killers should have to put up with it?
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@Usui said:
Nobody wants to play survivor, take a guess why. :)
Because the matchmaker sucks?
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Small Game, Spine Chill, Q&Q Inner Strength. Basically, your totems are mine, thx for the heal.
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Pls buff legon
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/707120#Comment_707120
Yeah, but if he played by himself, he would get to the point of being goob by himself and come to the same point anyway someday.
Uh, it's called skill increase. Over time, you LEARN. You don't learn how to swim by being yeeted into the deep end of the pool. You gradually learn to swim deeper and deeper.
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@Mochan said:
I actually think this is bad.
Now you will get newbs in gray or yellow ranks fighting sharks in red or purple ranks. Gonna make an even worse impression of the game for people who only rarely play the game and SWF with their DBD addict friends.
Maybe they should play solo to get acclimated first. This system is way better, no longer will there be bully squads patrolling lower ranks.
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@Snort said:
https://forum.deadbydaylight.com/en/discussion/comment/707132#Comment_707132
I agree that the community can be so sucky at points and not at all fun for peole beggining to play, but thats more of the community more than the game,
we can add a system where you can upvote and downvote survivors and killers and if you just massively get downvotes you would get that Dunce icon (the one in the game files) next to your name that sorts you with other people that have the dunce icon,
So toxic people get toxic people, you may argue that you might get longer waiting times but like you said theres so many toxic survivors that I think the game would mostly split into non dunces lmao and dunces.
Just a suggestion, Im not the most experienced player so, I just play around too have fun and try to make the game as enjoyable as I can for survivors. (Killer Main)
That is the single worst idea I have heard in a long time.
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Guess it isn't for him. Try letting him play at his own rank before you drag him up to higher ranks.
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2K 2 escape would be great, if the game would let you pip.
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@OmegaXII said:
Btw does anyone here have good legion build?
I run PGTW, Ruin, BBQ or Brutal and then a perk of your choice.
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@Hozh said:
https://forum.deadbydaylight.com/en/discussion/comment/705270#Comment_705270
You mean by that that the legion will be very frustrated to play as?
Yes. He is...in a bad place. Arguably one of the worst, if not the worst, Killer right now. Certainly, at the very least, he is the only Killer that is better of NOT using his power.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/705274#Comment_705274
You are stunned with 5 sec if you stop your Frenzy
Pretty sure it's a 4 second stun.
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@Hozh said:
https://forum.deadbydaylight.com/en/discussion/comment/705262#Comment_705262
What if you use Frenzy just to get closer and then switch to normal so you can down him with two hits only?
It's a 4 second stun. Survivors gain a minimum of 16m on you, not worth it.
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Depends, do you enjoy constant pain? If you do, welcome to the Legion.
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@DingDongs said:
But what if they update mori and make Demogorgon doesV O R Einstead chewing?You are banned from humanity for uttering the words "VORE" and "Demogorgon" in the same sentence. I will be at your place of residence to collect your soul.
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@JustAFeeling said:
@Pulsar "Not even good bait"
Ah, if you insist.
Not even good bait, come back when you want to put some real effort in.
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@JustAFeeling said:
@Pulsar where's that famous quote of yours
Depends, which quote are you talking about
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@CrazyShot said:
Can you guys make it so survivors aren’t punished when killers disconnect? I’ll find it highly annoying when killers disconnect when we spent 10-15 mins in the match to get no bloodpoints or a pip, in fact, maybe we should get a bonus, killers do.
The Killer bonus is almost nothing, however, with the new changes to how DC'ing works and the husks, I think giving everyone 5K isn't a bad idea.
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Spite.
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@joan said:
Rework moris and penalize camper and tunneler killers. Easy solution. Killers want moris and camper, they get DC. And I'm not promoting DC, but when a surv DC I know immediately that the killer is a camper.
Reworking Mori's, alright fair enough. Penalizing Camping Killers? No, there is a time and a place to camp. Tunneling Killers? No, do we punish Survivors for rushing gens? No, we do not. I have had Survivor's screw up on their first loop and immediately DC, does that make me a camper.
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@joan said:
https://forum.deadbydaylight.com/en/discussion/comment/702384#Comment_702384
Typical killer main
Typical Survivor Main.
See, just because you say things, does not make them true, kiddo
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Big Daddy Myers, because, he be supernatural and he cannot die.
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/700842#Comment_700842
Iron Will and Spine Chill aren't "counterplay" when you go into the match and don't have them.
Survivors can't exactly prep for the killer they face, you know.
Tbh, I always run Spine Chill cuz I'm blind as crap.
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@Hellbent said:
"Oh boy a tamtcg where a killer can stand still to get a kill. I'm not running iron will so 100% I am screwed, there is no counterplay here"
That's why, there is no counter to her at all.
She relies on you to make that mistake, silly.
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@alienschmalien said:
Oh boy.
Rank does not equal experience.
Rank is not earned by skill. Not in the current emblem system or the way the rank system is built. Rank is pretty much just time you've played and spent on the game in each period.
So if you get to red or purple ranks every month? It's caused you played a lot. Nothing more. It's why you still have potato survivors and killers who fall for so called ''Rank 20" jukes and mind games at rank 1.
I've run Iron Will, I've run Quick and Quiet. Neither help against a Spirit who has headphones on. Spirit is OP from her very base by the nature of her ability. And just how you have no idea where the ######### she's going when she's in it. When a killer has to have 2 or 3 perks to be ''countered" at base? They've now become someone who needs to be looked at.
And I've said it before in this very thread and I'll say it again. But on either side? If something or someone is so strong that you have to counter them/it with an entire build or perk? That's not on you. That's on BHVR. Perks should not be band aids. And it's their fault they've borked balance on something that bad.
Perks should not work that way. For either side.
Billy's loop weakness is almost virtually negated if he's running Enduring and Spirit Fury. It makes his one weakness MINDLESS for the Billy player. Just get stunned? Easy come back. Kick pallet. Next stun you get an easy hit. Yay. "Skill."
And I've attacked nobody in this thread. But go off I guess. I've offered strong opinions that some people probably don't want to hear or like? But attacked?
Whoooa boy. You are reaching if you think that.
Considering you have, what, 27 posts now that means one of two things. Either A) you took a break from the game and you just came back or B) You got banned off the forums once and now the ban is up.
Experience does tend to equal skill. If I play for 1K hours, I'm probably decent.
I'm glad you think that Survivors should be able to loop the Killer for 5 gens, as you have established. Spirit Fury and Enduring is not as strong as it once was. Especially with the increase in pallets across the new maps. Spirit is completely counterable, just because YOU don't know how doesn't mean she isn't. Take this for example, I have no idea how to make a computer, just because I don't know how to does not mean other people don't. See my point?
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@alienschmalien said:
It sounds like to me you lack experience as a killer and blame it on buffs.
See how ######### that is?
Stop with that. Don't attack me. I won't attack you.
The joke is you legit think Spirit is fine at base. She's not. She's tragically not. More people agree with me on that than they would agree with her being fine.
Hillbilly is fine at base, but slap strong killer perks on him? He's an oppressive monster to go against and there's no winning even if you're a god tier survivor.
And if you think I'm biased, despite my posts being in a completely unbiased manner and bringing up points that both sides are not perfect.
Maybe I'm not the biased one? Maybe you just want to see an ''Entitled Survivor Player" where there isn't one, because they are saying things you don't want to hear?
Considering I have been stuck at Rank 1 for several months? Not likely inexperience.
If YOU cannot juke a Spirit, that's on you. Ever heard of Iron Will or Quick and Quiet? Hella strong versus Spirit. Besides, chases shouldn't be lasting over 45 seconds anyway. Oh and most people agree Spirit is only OP when she is using Prayer Beads.
Billy is loopable no matter what perks he runs. He's a better Demogorgon. Very easy to loop even an Insta-Saw Billy.
Doubtful, considering that before I joined the forums, I told myself I would play Survivor and Killer. I had only played Killer beforehand and oh boy, you could tell. Perhaps it is you, sir, that has the problem, considering the fact that you have attacked other people in this thread.
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@alienschmalien said:
https://forum.deadbydaylight.com/en/discussion/comment/699739#Comment_699739
The hilarious thing is? The only thing they've nerfed for survivor that I ran religiously before they nerfed it wasn't even Mettle.
It was Self Care. I never ran any Exhaustion Perks until Head On. I wasn't really a Meta Slave survivor, but still did well.
And I only ran Decisive after it's change to counter being tunnelled.
But go off I guess. ASSume you know everything about me.
You can bring up all these supposed killer nerfs, and they have nerfed killer things, but outside of gutting Legion incredibly bad. Nothing has come to the grand total sum of how each little survivor nerf and each little killer perk buff and strong killer releases like the Freddy Rework and Spirit's just general existence has made survivor a more and more miserable existence.
Killer is in the best space it has EVER been. Survivor is in the worst space it's ever been.
Neither side is utterly perfect sure, but don't act like killer is in some miserable state right now when the only TRUE issue there is if you don't run the meta or play a certain killer? You stand a strong chance of getting ######### if you're not good at killer.
If you are playing a Killer that isn't Nurse, Spirit or Billy, at red ranks, you will almost always be in for a bad time. There is nothing wrong with Spirit or Billy. Nurse's add-ons make her far too good and as such they are being looked at.
Survivors still hold the power role in this game. They determine if you win or lose as a Killer. It sounds to me like you lack experience as a Survivor and therefore, blame it on nerfs. Enduring was nerfed, therefore Spirit Fury received a shadow nerf. Decisive Strike was changed to, mostly, punish tunneling. MoM never should have been released. Legion got...well, we know what happened to him.
The last red rank viable Killer we got was Spirit. Legion was bad even before his rework, Plague was and still is mediocre, GhostFace is bad for everyone and the Demo, well, jury is still out on that one.
My point is, stop being so entitled and try to see things from both perspectives. The game is the most balanced it has ever been. There are a lot of problems with Solo Survivor games. That needs to be addressed. After it is, buff the weaker Killers and bring them up to the new Solo level, which should be equal to SWF.
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Indeed it is.
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@alienschmalien said:
https://forum.deadbydaylight.com/en/discussion/comment/699243#Comment_699243
I think this another train of thought that is unhealthy for the game. In general there's too much emphasis on 4k or NoK all the god damn time.
If one or even two escapes? You didn't fail your job as a killer.
If I recall correctly didn't they at some point want the balance to be 2 in and 2 out?
Because I feel like for the most part they're failing that lately. It's more like 3 die and 1 might get lucky and get out via the hatch or an exit gate in Endgame Collapse IF they're lucky.
Except, a 2K is often a de pip for the Killer. So, their own ranking system doesn't add up with that 2 die 2 escape.
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Man literally admits to DC'ing whenever there is an add-on. Can we ban him yet?
Edit: Wrong version of there.
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I rarely operate on any honor code. However, if I see a Survivor's teammates sand-bagging them or just generally being jerks to them, I'll kill them first.
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U right, as usual.
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No, Dying Light needs a buff. Thana is an extremely niche perk that adds a tiny de-buff. It is not worth it to take Dying Light and Thana. You forget that it is rather difficult to get 6 stacks of Dying Light. By that point, they should have completed at least three gens. If not, then you would have won anyway. Ergo, not a problem at all.
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@LonlyGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/693594#Comment_693594
its okay if you dont agree i dont mind. This tier list is from my own experience at many of the ranks, without my experience and look at other people then this would be the other tier list. and this is without the demo cuz i havent seen a lot of people play against him yet
Pig and Clown are both extremely weak. So are Doctor and Legion.
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I'm not trying to be mean, but, this is not a good list.
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@will_i_am_14_85 said:
I wouldn't say it was a flop, but I can't really say a success either as in 10 games I have faced 1 Demogorgon and have yet to play on the new map.
A lot of people haven't bought the DLC yet. You will see WAY more tomorrow.
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Guys guys, its obviously gonna be Cujo
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@Alice_pbg said:
In my experience, most of the time the egc happens the killer wins. At least in 1v1 scenarios, or 2v1
In a 4v1, yeah... the killer probably takes the L
Yeah, that's how it should be.
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@Johnny_XMan said:
As corny as this thread sounds... I'd rather 1000x read this than bickering and complaining threads.
Thanks for spreading the positivity!
Doesn't matter if it's corny so long as it's true, ya know?
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@Cornpopers_Evan said:
It's good to see a wholesome post on here when it seems like I've seen nothing but negative posts recently, seriously, it's pretty disheartening to see.
Just means those people are passionate! They want the game to be better, ultimately. But yeah, I'm trying my best to inject some positivity!
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@shadowman0105 said:
https://forum.deadbydaylight.com/en/discussion/87588/just-a-reminder
Great heroes can be found even here, in the mud and rain:ancestor
It’s good to find others that understand that in the end of the day this is a game to have fun with friends or rivals.
Yep, many people forget you are supposed to have fun, myself included, so I thought I'd make a positive post 😊
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/87588/just-a-reminder
Glad someone appreciates the developers here! :)
Of course, I recognize great work when I see it!
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Spine Chill counters Prayer Beads. Actually, Spine Chill counters almost every Killer. Wonder why people don't use it?
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No. Good ideas but NOED is fine right now.
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Simple. Michael's Power doesn't get put on a 30 second cooldown when someone looks his firection.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/688353#Comment_688353
On the dedicated servers there won't be an excuse anymore.
That is correct. You will see.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/688313#Comment_688313
The first one was not lag.
Yes, it was. Get used to the joys of peer to peer connection.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/688288#Comment_688288
In the second case I HOPE, but in the first surely not
Both of them were.
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That, is called the Killer has a bad connection.
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I hit Rank 1 every month, then stay there for two weeks, then drop to purple because it's a lot more fun.