Pulsar
Pulsar
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@100PercentBPMain said:
I just don't understand; dbd is their golden goose, and they employ hundreds if not over a thousand people. where is the sense of urgency for job preservation? I'd be rolling out the red carpet and offering foot massages for all of 2026
I just don't think they want to work exclusively on DBD anymore.
DBD is their baby, their cash cow and their only successful game. I'm sure theres a lot of complicated feelings.
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@Spupdeluxe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4045418#Comment_4045418
I see. Nothing changed.
Things are a little better now.
You have a chance of having decent Hex placement, and they don't spawn in the middle of a completely empty field.
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@Spupdeluxe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4045410#Comment_4045410
Bait used to be believable.
The totems when I started playing.
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@Munky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4045400#Comment_4045400
I think you completely missed the context of this reply, but w/e ;)
The person this was meant for does not know how to analyze the data, The raw data does not speak favorable to his own mindset, So intead of meeting me halfway he just discredits the entire source. Therefor I said in different words 'Typical tactics for ppl with an agenda'.
I can see however how you could have misread that, so I forgive you ;)
More like the stats don't speak favorably to your argument when you apply any measure of scrutiny towards them.
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Hex placement is better than when I started lol
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@Munky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4045386#Comment_4045386
Spoken like someone who does not know how to manipulate said stats to their agenda.
If we were talking about 1 month of NL stats, I would agree. Heck even 3 months, I'd still agree. But we have YEARS of consistent data that never shifted. If you understand how to analyse data, you will understand your argument is empty.
I rly don't understand the obsession to discredit NL stats. What is the point? Don't we all want DBD to become better than it currently is? Then why run this weird agenda that completely contradicts these stats?
Nightlight only records 3 months of stats at a time, and we know they consistently underestimate the actual KR.
You are right, I don't manipulate stats to my agenda.
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@Sp00kyb0b said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4044853#Comment_4044853
I would like to see you play twins
Ive done it before, back when they were super broken just after release.
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@Munky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4045122#Comment_4045122
The broad trend is exactly what is consistent and should be taken serious on NL. Every single month all the killrates are within the range of 40-60%, with the overall average aproximating 49-52%. it rarely if ever deviates from this. Whether it is pulled from a small or a big match pool is irrelevant at this point after years, cause the stats are obviously as accurate as they will get. So dismissing NL is just a poor jest from people that have no idea how to handle those stats, or it simply doesn't fit their agenda.
My personal experience as a 2016 veteran with thousands of hours complies perfectly with what I see on NL. I main Chucky, you know… that little low-mid tier killer guy. Great chase ability, I demolish the average lobby in chase with 30sec back to back downs (I actually make many ppl DC), but god dayum is it hard to actually win matches based on killrate with him. It's the absolute genrush sweat fest at high MMR he cant deal with. What many ppl here suggest is that I should actively handicap myself to not get to that high mmr bracket… Makes no sense, people like winning and I am defo competitive minded enough to be one of those.
NightLight is far too small of a sample size to be taken seriously. It has always underreported kill rates.
There's usually only 10,000 games per month reported. There's probably 10,000 games per HOUR in DBD.
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@Munky said:
The amount of gaslighting and empty arguments in this post is absolutely astounding ><
Y'all should check NL stats and tell me what you think would happen to them if hypothetically BHVR somehow magically removed tunneling from the game:
1) Do y'all think killers will get better, cause you know, obviously they arent performing well enough right now, or at least that is what many of you think. Maybe in a few months timespan who knows, PS the current average of all killers combined is aprox 51% killrate.
2) … Or do you think the entire average will drop below 50%?Ask yourself what would be the most logical consequence? Cause if you are asking me, I'm pretty sure it will be the latter. And if anyone thinks a 'power role' should drop below 50% average, I don't know what to say. Bottom killers are alrdy scraping close to 40% as is…
Sure top killers are near 60%, but everyone alrdy complains they only see killer S & A tier… If killrates drop more due to artificial reasons, even killers that play B C & D will get pushed towards playing killers S & A. you can't have it all ppl…People keep arguing for the death of this game and they don't even realize it.
Well, to be fair, NightLight isn't a good way to find stats.
You can maybe point out broad trends, but other than that, it isn't usable data.
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@BongoBoys said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4044867#Comment_4044867
As much as I would like for the Entity to have a cosmic rival Mindflayer kinda lost that right after season 5
It, notably, isn't tied to anything physical.
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4044883#Comment_4044883
im not emotional at all but even i got fed up with losing match after match. the time it takes to get good enough to win without tunneling is too long. people rather quit the game than spend that much time losing. which was the situation with me, i had a choice, lose match after match or make a stand, throw the survivor rulebook out the windown and do what i need to do to win….hence why i tunnel. was that or quit
Then that's your call, but you don't get to say it isn't possible.
It just wasn't convenient for you, and it was easier to use tunneling as a fast track to victory.
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4044853#Comment_4044853
i think the hundreds of killers that end up with 0k and tbagging survivors at the gate match after match will disagree with you.
Obviously, it is difficult to be objective when you are in an emotional situation.
It'd be like asking me if I was happy with how I played during the Community Cups right after I lost haha. I was pissed and felt that I played like utter garbage.
Years on? I feel pretty good about it, and I'm happy I did it.
Same goes for those Killers. Hard to get a good read when you're emotional.
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Realistically?
On their own, probably The Lich and Dracula. Even if they don't currently possess the power to defeat The Entity, it is likely that they could learn how to do so with their advanced knowledge of the arcane. Heaven forbid they compare notes.
After those two, it gets murkier.
Firstly, you have Pinhead. It is theoretically possible that Pinhead's master could take on The Entity. Theoretically.
Same with The Mind Flayer. We really don't know all that much about it, only that it called out to young Henry across time and space, crossing dimensions with its voice alone. We know it certainly does not rely on a physical body, and that it is capable of enhancing humans FAR past their normal limits.
Sadako is also pretty crazy in her lore, iirc. Not sure if it's beat or challenge The Entity crazy, but I remember it being nuts.
Lastly, we have the ideas. They aren't so much capable of defeating The Entity as they are not necessarily beholden to it.
This would be The Shape and The Executioner.
Pyramid being a physical manifestation of James' guilt and Michael being the Shape of Evil itself.
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@runningguy said:
which killer? there are a few that are easy wins and dont need tunneling or camping or slugging….nurse, ghoul, blight for example dont need to use these tactics because they are S tier
Realistically, you don't need it in most of your matches with any Killer.
Just makes thing easier, hard to say no to an easier game with no downside.
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I do think Demo could've used a soft rework, or a modernization of his kit.
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I'll probably mooch off of my friend who buys all the Killers.
But the Killer being nerfed means little to me. If you buy a Killer because they are OP, like Krasue, then you set yourself up for disappointment.
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Cannot believe they didn't do anything with her telekentic abilities.
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Turn off the chat.
It's always been my opinion that the endgame chat shouldnt exist.
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With ST2 being a thing, and ST3 most likely not being a possibility, I don't really have any licenses left.
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@BongoBoys said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4043394#Comment_4043394
He is a rare skin tbh I never really expected him to be added he fights monsters and humans but isn't really horror other than his quests usually are my wife was eaten by this scary monster
Admittedly, I played Witcher 3 a very long time ago, but thats about my recollection as well.
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@BongoBoys said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4043385#Comment_4043385
Yeah even Geralt of Rivia could too cause he's got sword training CQC and magic technically idk since we're in the age where we're adding survivors with powers and just fighters who could turn Hag into a pelt. I feel like Devs gotta explain like yeah the entity makes super powered people and fighters just weak and don't allow powers for them.
Or maybe like show a cutscene of like Ghostface or any normal killer getting destroyed by El or something but there protected by the entity or something so they can't be killed or mind powered
I forgot Geralt was in the game tbh
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@BongoBoys said:
https://forums.bhvr.com/dead-by-daylight/discussion/462403/do-alucard-and-el-have-a-mark-of-negation
Nope apparently the Mark of Negation is only for people like purple Vecna cause according to his lore godly or basically reached God tier powers so I geuss alucard and El ain't at the level where they deserve it even though they can could beat and kill some of the killers heck even the other Belmont's could.
Yeah idk I just think the mark wasn't very well thought out
Yeah, idk either.
Like even without weapons Alucard, some Belmonts and El should be killing the Killers 😂 so it'd make sense to do that
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@BlackRabies said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4042777#Comment_4042777
I know nothing of these 2 characters they clearly don't look alike but aren't they both suppose to represent the same DnD character?
Kinda feels like HillBilly and Leather Face. Both characters share a lot of similarities but are still clearly different.
The kids in ST just name the monsters after DND characters. They don't necessarily have anything in common.
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@BlackRabies said:
I don't have Netflix so I've only seen a recap of season 1 and saw the final was full of plot holes. Fills so weird we're gonna have 2 Vecna now it feels like 2 different versionsof the same character. Isn't the ST Vecna just their version of DnD Vecna? Feels like ST Vecna could've just passed as a skin for DnD Vecna.
For other content the only thing I have left that interest me is other FNAF content (Where's Foxy?) and the Predator.
No, he's definitely not the same thing.
It'd be like if we got the DND Demogorgon vs the ST Demogorgon. One is an animal and the other is a Prince of Hell, iirc.
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@iloveandhatethisgame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4042534#Comment_4042534
Steve and who is the other?
I was satisfied by Steve's ending. So it wasn't him that I was upset about
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@terumisan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4042534#Comment_4042534
when billy kicked the bucket i sorta lost interest since he was entertaining as an antagonist
I liked Billy, but there are better antagonists in the future.
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@terumisan said:
I HAVEN'T SEEN STRANGER THINGS SINCE S3 I HEARD THE ENDING WAS BAD caps
It was fine, totally acceptable place to end it.
Except for my two favorite characters. I have been legitimately depressed over it. Also, S4 was pretty peak.
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If I play Survivor again, it will be Stegull
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@jedimaster505 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4042081#Comment_4042081
unfair game balance is an incentive for the losing side to cheat. people will still cheat if the game is fair, but they're gonna be more likely to do it if one side is blatantly overpowered by design.
Quite untrue.
We still saw high levels of cheating when Survivors were overpowered when I started playing. Even if you subscribe to the notion that Killer, as a whole, is overpowered, that clearly has nothing to do with cheating.
Giving away the game for free on Epic was, perhaps, the biggest mistake BHVR has made.
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@jedimaster505 said:
This is what happens when one side is made so ridiculously OP. The losing side just says, "well, might as well cheat cause the devs won't give us a fair chance to win". In other words, the killer mains brought this upon themselves. All the survivors they tunnel out and abuse cheese tactics against…well now you end up in high MMR facing the best of the best and cheaters. This is called karma. And for the record, no I don't cheat, but if a Blight/Ghoul/<insert name of broken sweaty cheese tactic abusing killer here> gets cheated against I really do not care at this point and will not be reporting them since killer mains are already using political lobbying to skew the balance in their favor.
Cheating has nothing to do with balance.
Cheating affects ALL of us negatively.
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@Junylar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4041073#Comment_4041073
It's not an anti-cheat issue, at this point it's just architecture issue. Those things should not even be possible with a proper back-end, and they are not in other games. You don't need an anti-cheat for a server to know that "this survivor is suspiciously flying around, throwing hatchets and spamming the hooking animation, something is off here".
There's probably nothing they can do about it.
This is just how the game was built. I'd wager it's probably part of how the old Peer2Peer system worked.
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To be honest, with how horrendous DBD's anti-cheat is, which is to say non-existent; I'm rather surprised that it doesn't just let hackers have remote access to the client's PC.
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@Classic_Rando said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040865#Comment_4040865
There is a very big difference between having an opinion and going out of your way to create threads and post comments that tell people that they are bad at the game if they struggle with a particular role. Even if they do post their stats to show that they play the role, it’s still incredibly toxic to do that and creates a very unwelcome environment on the forum for people who struggle with a particular role, I don’t care what side it is. If they in fact don’t play that role at all, then it’s clearly solely intended for trolling purposes to pick a fight. It’s completely fair game to ask someone who is doing this to post their stats. It’s not like I’m going around asking random forum members to do this like some kind of documentation check. It was with one particular member who was going out of their way to antagonize people, so if they’re going to do that, then they should expect others to challenge them on it. I’m kind of surprised that you are apparently ok with people doing this as you seem to usually have pretty fair opinions on both sides.
I'm "okay" with it because it's an inevitability. It will happen regardless.
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@Classic_Rando said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040861#Comment_4040861
Sorry, you are right. We should be encouraging more people who only play one side to post multiple comments telling the other side that they have “skill issues” and their side is “EZ mode” when someone says that they struggle with that side. We ought to have a lot more blatant “us vs them” antagonizing on this forum.
I think forcing people to post their stats or be disregarded as a troll is a dangerous game to be playing.
Not everyone wants to, not everyone is able to. You shouldn't be forced to do so in order to have an opinion.
If that's the route you want to go, we may as well lock the Forum unless you have a verifiable amount of hours in each role.
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@Classic_Rando said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040838#Comment_4040838
Just disregard. This person has a pattern of posting things to bait killer players, telling them they are bad at the game if they struggle, that’s it’s “EZ mode”, etc, even though they don’t play killer themselves. I even asked them to provide any evidence that I’m wrong about this, but they didn’t response and just downvoted me instead. It’s very toxic and intentionally divisive but unfortunately it’s not against the forum rules, apparently.
I don't think you need to be gatekeeping opinions behind stat requirements.
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@Classic_Rando said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4039875#Comment_4039875
Care to post any videos or stats to prove this? You keep saying stuff like this, but I don’t think anyone actually believes you.
They are correct, though crude.
The more you play, and presumably the better you get, the less that anxiety kicks in.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040353#Comment_4040353
Netflix gets what netflix wants. They probably are the more popular characters. I'm not sure as i've never watched stranger things or gotten into any of the stuff about it. Given that they already lost the ST license for demo a while back they probably want to make super sure netflix is happy this time around.
The characters people have asked the most for are Hopper, Eddie and Robin.
we all assumed the kids were off the table, apparently not though.
Unsure of why age is an issue now. BHVR can just age up anyone.
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@Chrarcq said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040338#Comment_4040338
They're not kids. Holly is a kid.
16 is a child.
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@AbsolutGrndZer0 said:
You have to also take two things into account.
1. It's not entirely up to BHVR alone. Netflix could have been the ones to say they want Dustin and Eleven.
2. If we are to get Hopper and Joyce, would you necessarily want a knock-off Joyce like we got for Ellen Ripley? I don't know the full details of Netflix's contract, but there might be something in Winona Ryder's contract that they would have to license her likeness from her. Note that no other game that has done collaborations has had Joyce either, not even those that had Hopper and all the kids.Just weird that they chose characters that we've never seen over the age of 16 when there was a plethora of other options.
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@OrangeBear said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040338#Comment_4040338
Yeah that's how i feel.
I'm a bit conflicted on Joyce because similar to the kids she also doesn't really ever get harmed however that would be an opportunity to make it scary.
Doing the same thing with the children just makes me uncomfortable… like MCote has said before "We don't kill kids" but they are willing to add characters that are 16 yrs old?
My first impressions are sour because of thisCould've picked Murray. Or just made Robin and Eddie full Survivors instead of skins.
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Yeah, it's a weird choice for them to choose the kids.
Hopper and Joyce are right there.
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@TicTac said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040280#Comment_4040280
Not really. They just let it quietly generate money.
Milking would be:
- Skins which cost 150 euro. Better, you need to buy the entire collection to get the skin for free. So its not an obvious insane priced skin, its a present for loyal customers...
- Little unnecassary gimmicks. Cheap, but they add up. Blue light for your flashlight? Also a funny sound? 5 euros each. Better, its only available in a bundle with a skin you dont want. And make it time-exclusive.
- And why bring old rift-skins back? Wait until everyone wants them badly and then bring a slight recolor. Could also work for legacy. Just make it blue.
But you could also give dbd to an asia-publisher:
- Slower progression and the ability to speed it up with money
- Lootbox/Gacha-systems
- Pay-to-win-booster: how about a 5th perk slot per use
And i really hope behaviour does not read those ideas.
Skins are already outrageously expensive, 20 USD is absurd.
They recently got rid of Archives and made the BP much more grindy with fewer rewards.
They brought in a whole bunch of kids with FNAF, then made predatory pricing changes.
They refuse to upgrade Anti-Cheat. The game is functionally a paid F2P game, at this point.
Events becoming worse and worse. No rewards, no Skins, and no currency.
Plus, did you see the collectors edition? 250 USD for a ######### statue and an art book. Oh, but you get like 300K BP!
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@TicTac said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040140#Comment_4040140
But who has the money to buy it and wont milk the game dry to get that money back?
I mean, the way I see it is that BHVR is already milking the game dry.
Might as well give it to someone who will do that and maybe has the capability to make the game better.
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I really wouldn't be surprised.
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Sell the game to a better company, tbh.
I thought this was a horrid idea once, because BHVR may not be competent, but they did care.
Now? I don't think they care nor are they competent. They seem to just use DBD to develop more games that nobody really buys or plays.
Get a lump sum of cash for the game, and give it to a better development studio.
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Trapper, Hag and maybe Knight
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4039503#Comment_4039503
Still majority of survivors I play against do only strategy which is holding shif+W and run to other loop when they dont need to, its not engaging to play against and still I play against it without switching to killers like blight or ghoul from my frustration to have this problem dealt with.
There's not many others options anymore, tbh.
Most loops are either safe or total garbage. Half of the Killers don't really even care about loops either, they'll get hits regardless.
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@TheVarietyKiller said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4039473#Comment_4039473
I also don’t see why people dislike Legion, but that’s a whole different thing. I think they’re pretty fun to go against because they have to chase you to get the down. It confuses me why people dislike these killers, while people like Huntress, Wesker, Hillbilly and Blight, even though they can end you in seconds.
like I said, it’s a different point. So Skull Merchant, as a killer that has to chase you, is despised. The first hit is just as difficult as the down. Her chases are fair. I still don’t see the issueMeaningful and engaging counterplay.
Legions counterplay is to not heal, sometimes not mend. But you'll be mending most of the match.
SM's counterplay is to either crouch constantly (and probably get hit) or leave the loop when she brainlessly throws down a Drone. It isn't exactly engaging for the Killer either, but SM players have never been about engagement.
Sometimes it isn't about being fair or unfair. It's about how it feels. SM feels bad to play against because the counter-play is required, but horrifically boring and unpleasant. Few enjoy it.
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@TheVarietyKiller said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4039464#Comment_4039464
give ups also include DC’s and suicides
I understand that.
When she was SM 2.0, she had a 70 something percent KR. It was confirmed on discord that these stats were achieved without factoring in DC's or suicides. I'm sure it would have been much higher including those both.
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@TheVarietyKiller said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4039341#Comment_4039341
My advice for next time is to just play around the drone. It’s really easy to counter, you just crouch under the beam.
I want people to come to terms with her and start to enjoy her, and I think learning counters will help
People aren't ever going to enjoy this iteration.
It's like asking people to enjoy Legion. He's not even particularly strong, and people do know the counterplay, he just isn't fun to play against.
Seems to me you have two options. Either accept that SM is unfun to play against, and continue to play the Killer, or stop playing them if it affects you that much.



