Pulsar
Pulsar
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/2151094#Comment_2151094
Nah, No Mither shouldnt give extra BPs or it could entice people who are not up to the task to run it because the grind is insane and extra BPs sound very tasty. Imagine playing Solo with No Mither giving extra BPs and potatoes going for full farm builds with it, the only thing thats worse than a noob with OoO is a noob with No Mither.
No Mither should be a hard mode so only people who are good enough dare use it.
Except there is no reason to use it.
Solo's might use it to troll, but if they wanted to use it to throw the match, they can still do that now.
You should be rewarded for playing the game on hard mode.
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I think, if we take into account the strongest add-ons, Spirit is better.
It's an unpopular opinion, but I think it's true, allow me to explain.
Nurse, has the best chase in the game. No question. However, what hurts her is the jankiness of her power, the bugs and her inability to traverse the map as fast as other Killers. She is also fairly difficult to play, and certainly very difficult to play well.
Spirit, on the other hand, has the second best chase in the game, has few bugs, her power isn't janky and is easy to use AND she can use her power for mobility, especially with her best add-ons.
Mother-Daughter Ring and Yakuyoke Amulet push her power to the absolute limit, by boosting her speed massively and extends the duration massively.
At a base level, Nurse is better than Spirit, but if you take add-ons into consideration, Nurse has add-ons that remedy some of her issues, but Spirit has add-ons that boost her power level significantly and I think that puts her ahead.
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I've always thought it should have 150% quieter grunts of pain and then give a 100% BP bonus post-game.
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I like Legion, they are edgy and for some ######### reason I like that.
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@Lord_Tony said:
killer bugs = fixed immediately.
survivor bugs = fixed in 4 years.
Remember that bug with legion and his deep wound addons? Bannable. They didn't even bother disabling the addons, just banned you instead
Space Billy. Combine tech. Stretched res. Billy parkour. Pallet swing. J-flick.
None of these have been fixed. None of them are bannable.
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@JimbusCrimbus said:
Because it's a bug that favors survivors, it's not bannable. Because survivor fun>killer fun. Historically true as well. Remember the wake-up bug?
If it was a killer bug, as has been seen in the past, the devs would put a warning in game and ban killers for it. Remember double blades Legion?
It isn't. The Legion exploit being bannable is the exception to the rule. It was only a few months after Legion's release and he was still exceedingly popular. The exploit was in almost every game.
I've seen six Breakdown's. Four of which were in a SWF.
Many other "exploits" weren't bannable. The combine tech, window tech, CJ tech, stretched res and J-flick are all "exploits" that are not bannable.
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@reeves7 said:
From what ive seen xbox is worse than ps4 unfortunately. Just get a pc next and not a xsx
PC isn't any better off.
Only extremely expensive high-end PC's run DBD well. Affordable PC's don't.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2150626#Comment_2150626
Can you make that happen? :)
I wish.
Can we get someone to play on current gen Console DBD? It would mean a lot to a lot of people if someone acknowledged how bad it's getting.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2149139#Comment_2149139
We also had this post where we listed triggers that cause FPS drops for both killers and survivors. In Q&As since they still go with "stop saying fps bad" but players aren't saying just "fps bad", we've listed out the triggers and even posted videos showing the FPS drops from triggers.
https://forum.deadbydaylight.com/en/discussion/187573/console-optimization#latest
I also remember that.
Maybe we should get Cote on Console DBD
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@Ryuzaki said:
I tried to make my voice heard but like every other discussion regarding optimiziation it has fallen on deaf ears...
https://forum.deadbydaylight.com/en/discussion/223368/optimization
I've accepted that this game will never receive an optimization pass but I admire your passion on this @Pulsar
Indeed, I remember seeing your post. I've made posts and comments before on this issue in the past.
I truly do believe that if we make enough noise and show enough evidence, that we will get an answer.
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On the Forums.
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@dadadadadada said:
https://forum.deadbydaylight.com/en/discussion/comment/2147944#Comment_2147944
I heard they are banning the J flick but im not a 100% sure i dont play right now cause of the breakdown bug it happen to me 1 time and i told myself i dont play until this ######### is fix
They've said to not do it, but they are not banning anyone for it.
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@StereoHEAD43 said:
https://forum.deadbydaylight.com/en/discussion/comment/2147918#Comment_2147918
Really? In Asia servers, it's the Steves who are usually the Object/Clicky people. Same with Janes, Quentins, Feng, and Neas.
I guess here, it would be Nancys? I rarely see them teabag or clicky click despite wearing P3 clothes.
The Steve's I meet in NA are just chill. They do gens, they take hits, that's it. They vibin.
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Wraith.
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@piggygooik said:
https://forum.deadbydaylight.com/en/discussion/comment/2147944#Comment_2147944
but isn't kinda funny how they did ban for a killer exploit but none of the surv exploit
Not really.
I'm not sure if you remember the Legion Blade Exploit but it was bad.
It was fairly soon after Legion's release and a TON of people where playing them. Like, every other match was a Legion. There were so many people using the Blade exploit that something had to be done about it, it was legitimately ruining every match.
Whereas, with the other exploits, you don't see them as often. I've only seen 5 people with Breakdown since it broke, and 4 of them were in a SWF. It isn't common at all.
The Legion Blade Exploit was an exception to the norm. People are not usually banned for these things.
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They didn't ban for any other exploits.
They aren't banning for the J-flick or stretched res and they didn't ban for Wake Up.
The Legion Blade exploit was an exception to the rule, but it hasn't happened again.
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Steve. Most of the Steve's I see are just vibing, and I respect that.
Claudette's really do anger me though.
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@IronWill said:
I only see 2 people using it tho? No reason to slug them all to death.
They can permanently destroy 4 hooks.
On maps like Autohaven, that can absolutely result in them being unable to be hooked.
I had a game of 4 No Mither, Breakdown, Soul Guard and Dead Hard Survivors. Wasn't a fun experience, but they all bled out. They also said they reported me for holding the game hostage, despite the fact that they all ran to a single corner of the map because they knew I couldn't hook them.
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@Mazoobi said:
As someone who plays on xbox with over 3k+ hours, the pain is real. At this point, I'm used to the constant lagspikes and fps drops even though it's so f-ing infuriating.
I think eventually you start accounting for the game to freeze.
Also, apologies for the late reply, I've had a weird day today.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2145909#Comment_2145909
Remember that weekend they turned off bloodlust? I wish we could see the results from that weekend, it was so nice having that fps drop trigger removed.
It definitely was.
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It is good to see more people talking about Console Optimization :)
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2146156#Comment_2146156
My answer was to whether or not this bug was going to result in a ban - nothing to do with saying the bug is being left in. It's already an acknowledged bug on this very forum.
Do you know if it will be fixed when the MidChapter patch drops?
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@[Deleted User] said:
I understand you, I play on console too and it is depressing, especially as killer. I noticed a more consistent fps rate since the last mid-patch with the new UI, but there are also more 0 fps freezes. Honestly I find controller more frustrating than fps, that's the real annoyance for me on console, because it literally halves the killer roster, I just can't play nurse, oni, huntress, slinger, blight, recoilster, twins, billy and maybe even Plague, the others are boring and/or low-tier M1 killers
I've honestly not found Oni or Slinger that difficult.
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Sluzzy was right
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@FreddysMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2137707#Comment_2137707
Yeah, PS5 it runs smooth apart from sometimes your character glitches back and forth quickly. ps4 is terrible now though, it seems very laggy.
He's been banned and his point was debunked.
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I'll think about it.
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@Mechanix82 said:
https://forum.deadbydaylight.com/en/discussion/comment/2137665#Comment_2137665
You have to have some other issues with your set up. I run a 2060 super with a i7 9700k with 16 gb of ram on ultra settings with dbd and have no stutter or dip a constant 120 fps on survivor and killer. I would check your windows and nvidia settings
A lot of people have reported issues even with high-end PC's.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2145868#Comment_2145868
https://forum.deadbydaylight.com/en/discussion/comment/2145904#Comment_2145904
I would already be super happy if they could AT LEAST fix those damn screen freezes we get from Bloodlust,Dead Hard,Sloppy Butcher etc.
But they can't even do that apparently.
After all this time 😧
Agreed.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2145601#Comment_2145601
This. Back in March 2019 the devs announced a goal of 60fps minimum for all platforms, something that would greatly benefit us all. Hasn't happened, and precious little said about it since then.
It's pretty much been "we're working on it, be patient" for the last year.
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@ShrimpTwiggs said:
The game is not very well optimized. There was a promise for an optimization pass a few years ago and it never happened. And despite people asking about it and bringing up the performance issues there hasn't been any official answer. If they don't plan to fix the issue, they need to tell the community.
I agree 100%
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@LaTubes said:
Honestly I feel like this game favors killers and I know I am going to get a lot of hate for this but when it comes to anything that is killer based they fix it asap and with survivors they just don't care! The pallet bug is still in the game! And they buff killers who don't need buffing! It was a really enjoyable game but now it's just frustrating!
Moet of my clips are from the Killer perspective but this isn't a Killer v Survivor issue.
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@Moxie said:
They only answered the Colorblind issue because you could see a potential lawsuit brewing on the horizon. A Dev caught on stream saying "we don't care" plus Accessibility to people with disabilities is a big deal now. Notice how Struggle is getting changed finally after people with wrist injuries start complaining. But I am sure they were working on that super-innovative change for a long time.
@Pulsar I suggest saying that "Console optimization" is causing you headaches. Maybe they will pay attention then?
I mean it does, but only on certain Killers.
I wouldn't want to lie.
Integrity is important.
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@LilCrapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2144472#Comment_2144472
from the way you described this
https://forum.deadbydaylight.com/en/discussion/comment/2144444#Comment_2144444
you need to use a wired internet connection. anything else you will continue to have this problem.
I know IT, i understand you didnt do this because the process, and distance SUCK. Trust me. Its a PAIN in the butt to get it setup correctly. But you need to do it correctly otherwise the same thing will continue to happen, until you do
I'm not sure how low FPS correlates to not having a wired connection.
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This is likely a hacker.
You need to report them in the post-game screen and take video evidence of them cheating.
Then you need to submit a ticket with the evidence here: https://support.deadbydaylight.com/hc/en-us/requests/new
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/130358/why-some-killers-think-survivors-are-op
Ultimately, a perfect Survivor team will always beat a perfect Killer, unless it is Nurse or Spirit.
That is simply the reality.
What is up past me, still speaking the truth I see.
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@LilCrapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2144444#Comment_2144444
Console Online Play(& downloading) and wireless internet do not jive together. At all. This I guarantee you is the problem. Console manufacturers do not put the best stuff in their console, to keep the price down for consumers. Wireless receivers are the ones that get hit the hardest.
I would HIGHLY recommend you play with a wired connection if at all possible.
As I stated in my previous comment, I do play with a wired connection and I have fairly decent internet.
At the very least, none of my clips are caused via bad connection, that you can be assured of.
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@LilCrapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2144423#Comment_2144423
just gotta say. you both disregarded any and all advice, just to argue.
try the advice. before tossing it in the garbage. 20 years of IT support here.
also. bug report. not general discussion. you will be lead down the same path i lead you
Im out
Just for the record, I've just done every step you listed.
"Try cleaning out cache folders (i would give steps, but i don know them for this game) every game has a cache folder to empty)"
This, was actually a very good idea. However, it doesn't seem to help performance at all, at least not on the One X. I cannot speak for the PS4.
"Using a wired connection instead of wireless"
Currently, my download speed is 250 Mbps and my upload is 35 Mbps. I used an Ethernet cable to connect to the Internet on my Console. It is not the connection causing frame drops.
"Shutting down and restarting modem"
I've actually just tried this, though I'm not entirely sure what it was supposed to accomplish. Nothing seems to have changed.
"Changing your IP address"
I actually changed my IP a while back because of my "fan club" that DDoS's me anytime I match with them. Didn't do much good for anything, much less the frame drops.
"reinstalling the game"
I've actually re-installed DBD 4 times in the last 6 months attempting to fix the issue. It doesn't help.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2144103#Comment_2144103
It took them like 3 years just to double sensitivity for us console players.
I would expect that getting some basic graphic settings would take even longer 😒
That's likely correct unfortunately
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@Stinde said:
I'm glad that people are still persistent and have the energy to raise these issues again and again. Thank you @Pulsar.
I made a compilation about PS4 Pro FPS from my video captures before I moved to PS5 in December. These aren't even as bad as some of the other's videos.
Just thought I'd share and support the thread.
And FYI, sloppy butcher STILL caused frame issues immediately after moving to PS5. Those PC lords that always blamed the console hardware can't really blame the hardware anymore after PS5/series X. What now, BHVR?
I'll keep raising the issue until it's addressed.
I greatly appreciate your contributions to the thread, more proof to make it clear that this is NOT an acceptable state to leave the game in.
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@Pepsidot said:
Do you console players have graphic options? Perhaps the option at playing at low settings would be good to have? At least then you can get better FPS. Obviously optimizing the game would be good too.
I've always played the game at low settings and it's not even bad graphics imo. Even when I upgrade my PC to an RTX GPU I'll still play at low graphics for the FPS and its advantage.
Console is locked at a specific graphic setting, although I do not know what it is.
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2142682#Comment_2142682
Performance on PS4 is better if you turn crossplay off? Is that a fact? Gonna try that out today, really curious
Hope it works!
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Perhaps perhaps.
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I don't think any Killers need nerfed until we address the power imbalance between SWF's and the rest of the game.
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@J_Rod said:
Sometimes my game crashes because it's so bad
I've had my game crash because of Sloppy Butcher before, so I feel that on a metaphysical level.
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Hmmm, I've got a few that I like to run.
Basic Legion Build:
Pop Goes the Weasel, Enduring+Spirit Fury and Corrupt Intervention. Use the Cold Dirt and Joey's Mixtape.
My Legion Build:
Pop Goes the Weasel, Monitor and Abuse, Corrupt Intervention and Sloppy Butcher. Use the Stolen Sketchbook and Defaced Smiley Pin.
New Legion Build that I'm Testing:
Pop Goes the Weasel, Ruin, Thanatophobia and Mindbreaker. Use the Broken Pin and either the Filthy Blade or the Stolen Sketchbook.
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@Ilovezarina5 said:
https://forum.deadbydaylight.com/en/discussion/comment/2143426#Comment_2143426
It doesnt give one shot inmunity, try it
It does tho.
Endurance will not allow you to go down. NOED cannot down you in one hit while BT is active.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2143263#Comment_2143263
https://forum.deadbydaylight.com/en/discussion/comment/2143263#Comment_2143263
No doubt. Maybe we all need to go green this way
Green you say?
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MoM never should've been released.
They need to scrap it entirely and think of something other than "If I get hit I get an extra health state."
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2143371#Comment_2143371
Yep.
People don't realize that Clown would become even worse than Freddy in terms of overtuned kit if we give him mobility on top of his really strong anti-loop power.
Precisely.
People complain about Freddy and Spirit being "too easy" for their level of power but I can only imagine how upset those people would be if Clown got mobility.
"Toss purple bottle in loop, toss yellow on self, repeat until downed. Speed across map to PGTW gen that proc'd Tinkerer. Repeat until Survivors are dead"
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Flashlight save?
