Pulsar
Pulsar
About
- Username
- Pulsar
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Clown's issue has always been his lack of mobility.
However, the issue with buffing his mobility is that he has an incredibly strong chase. Since our king @TheClownIsKing is no longer with us, I'll take up the mantle of defending Clown.
He has incredible chase, perhaps the best of any Killer that isn't Spirit or Nurse, but he has no way to get around the map. If you do add that in, he instantly becomes near that tier of power.
-
I agree.
He suffers from the same issues that old Legion did.
If you buff him at all, you run the risk of him being totally broken in chases with no chance for an outplay. With how many knives he has and how fast he throws them, any reduction to the amount of knives needed to down could tip the scales too far.
He's just poorly designed. He has all of the problems of Old Legion without any of the strengths.
-
@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2143128#Comment_2143128
Dual hampster wheels? Tin foil on the antennas? Sold the soul to Nea-I mean to the Entity? Breaking bullets-level of Las Vegas luck?
Gotta be the hampter wheels.
-
Why wouldn’t I?
-
@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2142385#Comment_2142385
You must share your secret ways with us please! :)
Please do, I'd very much like to know.
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2142606#Comment_2142606
The game feels so much worse with crossplay on. Way more lags/freezes. I think that's part of the reason why wait times aren't bad as either side with crossplay off on ps4, so many turned it off because performance is even worse with it on.
I agree.
-
@Unicorn said:
These are the ugliest frame drops I've ever seen.
They aren't very pretty, are they?
-
If you use Sprint Burst and Lithe, you will never use Lithe.
You must fast-vault a window to use Lithe, but to fast-vault, you need to sprint, meaning Sprint Burst will activate, nullifying any potential use of Lithe.
-
It's been happening to Console for basically the game's entire lifecycle, but yes, it does seem to have gotten worse lately.
I'm glad people are finally talking about it.
-
No, it is not acceptable for you to DC because there is a map you dislike.
-
@legacycolt said:
On Ps4 Pro everything works fine
That's good at least.
I'm glad one person has had a good experience.
-
@BartSimpson said:
https://forum.deadbydaylight.com/en/discussion/comment/2141852#Comment_2141852
Have you played a new game on an old console? Say for example, the PS4. Newer games push that console to the limit, it sounds like an airplane because the fans are running so hard. DBD may not be the most visually impressive game to date, but it is constantly getting updates, ie. Game fixes, bug fixes, maps, characters, etc. Stands to reason that the amount of in game updates would push the game harder than its initial release, therefore causing game systems to work harder. People complain about making the game better but fail to understand that the user would also need to make their game system better.
Then games like Destiny 2 and Red Dead Redemption 2 should run terribly.
But they don't.
DBD is unique in that regard.
Even with the new map updates, DBD doesn't look "good."
These two games look good and do not tax older Console's nearly as much, they also have more content in them.
-
@BartSimpson said:
https://forum.deadbydaylight.com/en/discussion/comment/2141774#Comment_2141774
Actually I think you need to face it, I don’t have any issues... Sorry bud, thems the breaks.
Again, you are on a new Console, which is $500, at least. There are also reports that performance is dipping over there as well.
Xbox One should be able to handle DBD no problem, since it handles other more intensive games just fine.
Logically, it makes no sense that DBD runs so poorly compared to other games unless DBD's optimization is bad.
-
@BartSimpson said:
https://forum.deadbydaylight.com/en/discussion/comment/2141714#Comment_2141714
I don’t know what to tell you. This is about DBD not those other games. Maybe those other games are visually better, but whatever DBD has going on in the background is to advanced for older Gen systems, I’m guessing. I can tell you for certain though, I had the same drops in frame rate as you when I played on my Xbox One, and Series X eliminated ALL of the frame drops. I never miss 360’s and only lag at all if my Internet dips a bit.
Again,it shouldn't be like that. DBD absolutely does NOT have more going on than any of those games.
DBD came out in 2016. Battlefield 1 also released in 2016 and is much more stable and runs better.
DBD's optimization is bad, face it.
-
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2137868#Comment_2137868
I was not being serious but wow, if it still runs bad on the new gen then that's bad
There haven't been nearly as wide-spread of reports, and I'd like to make that clear.
However, there have been multiple complaints of performance issues on the new gen.
-
Just for more reference, had this one tonight.
https://www.youtube.com/watch?v=0t0KoH3bgyU&ab_channel=PulsarGaming360 -
@BartSimpson said:
https://forum.deadbydaylight.com/en/discussion/comment/2141690#Comment_2141690
Maybe for you, but for me the Series X eliminated all my frame drops. If you have a new console, then you’d know it’s true, if you do not, how can you call it false?
It is false.
Call of Duty Black Ops Cold War looks leagues better than DBD and has more going on. On my Xbox One X, it runs at a stable 45. I have never experienced a frame drop.
Battlefront II looks LIGHTYEARS better than DBD and has WAY more going on. It also never dips below 30 FPS, even in the most hectic 32v32 moments.
There is no reason that DBD shouldn't be able to hold a consistent 30 FPS save for incompetent porting or terrible optimization.
-
@BartSimpson said:
It’s the console. I had issues just like that with Xbox One, but the Series X have eliminated those issues. Older consoles just aren’t up to par.
This is false.
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2141526#Comment_2141526
Remember when they said that updating the system software might solve the huge FPS problem PS4 once had? lol
Sure do.
-
Halloween.
I could never regret buying Mikey
-
I'm starting to think the Devs don't realize the game is available on Console.
-
It is not and has not been active for some time.
-
Stealth is fine.
Having two Claudette's hide on Yamoaka for 20 minutes is not fine.
-
Iron Will
-
@Hoodied said:
so much more than what you posted is why I have gotten so close to leaving dbd and its community, its not even fun anymore playing the game is straight up exhausting
I'm not close to leaving the community, but I am close to taking an extended break from the game, especially if this isn't fixed soon.
Sometimes, I make misplays, but other times, the game seems to be working against me and it sucks to know I was doomed from the start. It's incredibly frustrating to look at my old clips and see old problems go unresolved and have new problems pile on to an already prevalent issue.
-
@DeRumpRanger said:
I didn't say it was much better. I would get an equal ranked oppent probably 3 to 4 out of 10 games. So compared to now it was better.
As Survivor, I played 8 games yesterday and did not get a single Red Ranked Killer.
As Killer, I did not encounter a single Survivor outside of Red Ranks.
That's just my experience, for reference, I play on Xbox without Crossplay.
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2141224#Comment_2141224
The only thing they did was fixing the FPS drop when someone loots a chest but the updates after that brought new ones in (Hooking and Unhooking survivors,icons appearing on your screen for the first time e.g Prove Thyself or Leader).
So yeah,we're still at 0 😧
Yup. Sure is fun having Prove Thyself freeze the game.
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2139678#Comment_2139678
https://forum.deadbydaylight.com/en/discussion/comment/2139681#Comment_2139681
The last update we got regarding optimization was pretty much this (at 33:30):
And the one before that was fairly similar.
I haven't seen any improvements with the Twins FPS, tbh.
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2139681#Comment_2139681
If they acknowledge this post it will just be a "we'll pass it on to the team" or "we're working on it." When asked in Q&A it's "we're working on it, if you notice it feels better it's because we fixed something." Just very vague brush off responses that don't really give any real information. When they tell players to see if they notice anything performance wise feels better after patch but not what supposed improvement was it is kind of like the whole not saying release date of patches so if it doesn't come out on the schedule that has a precedent they previously acknowledged they can say "we never gave a date so you can't complain it's late" - can't complain parts of performance don't feel better after patch if they didn't officially say they improved performance in the patch.
I'll take anything at this point.
-
@TragicSolitude said:
It actually ticks me off that the game is both 1. poorly optimized on consoles, and 2. lacking cross-progression. Like, both of those things are bad on their own, but combined it's just... #########?! It's not okay. Console players get screwed twice over.
Poor optimization with ruinous frame drops, no decent settings so that killers don't play like garbage on controllers (just the one sensitivity option is not enough), and the fog makes the fans on my PS4 Pro go freaking nuts.
I mean, I love it when a survivor jerks forward and things freeze up and I'm trying to figure out if that was a Dead Hard or frame drops or a combination of both. Losing a chase because the survivor disappeared due to frame drops caused by 360ing or Bloodlust tiering up. No, man, that's cool, it doesn't matter that that can cost a killer three generators with nothing to show for it. It's totally fine that the game is balanced in that manner while also having these sorts of issues, no biggie.
When you add in all the other problems with the game (broken grabs, for instance, and aim dressing, and the mess that is dedicated servers), it starts to feel like I'm fighting the game itself more than I am survivors sometimes.
I know I'm bad at the game, and that's fine, but when the game itself compounds the problem by throwing frame drops and poor responsiveness at me to make sure I fail even when I'm doing well... [[sigh]] This is why I meme so much as killer.
I want to scream "Fix this nonsense!" but I'd feel like I'm screaming into a void.
Also... does anyone know if the audio is the same on console as it is on PC? I'm legitimately curious about this, I have no idea if all the platforms handle the audio and its directional information in the same manner.
DBD: Exists
The PS4:
-
@UnusedMapOffering said:
https://forum.deadbydaylight.com/en/discussion/comment/2139677#Comment_2139677
Whoops! Either way I feel your pain.
It's been pretty bad recently.
-
@_NIGHTMARE_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2139676#Comment_2139676
Oh, it is? Sorry, I didn't know that.
Thanks for the info, I'll keep that in mind.
But yeah, it looks like optimization is still pretty bad all around.
It really is, and I'm tired of it going unaddressed.
Yes, bumping is against Forum rules, but responding to comments isn't, so feel free to keep it alive by debating and/or responding to others, if you like.
-
@ShinobuSK said:
Did they even say anything about optimization for consoles recently?
Or they just expect us to buy new gen consoles an shut up?
So far as I have been able to tell, they have been radio silent for quite some time.
The last update we got was something along the lines of "we are working on it, no updates to report."
-
I play on the One X, which is significantly more powerful than the PS4 Pro and I still have terrible issues.
-
@UnusedMapOffering said:
https://forum.deadbydaylight.com/en/discussion/comment/2137623#Comment_2137623
Not an indie studio, don't buy into this idea that they're programming games out of a shoe box
But it's a nightmare as survivor as well. I have this game on Switch and have played this game on Xbox One and the skill checks do not register when you hit them.
I believe that was sarcaam on the OP's part
-
@_NIGHTMARE_ said:
Commenting to bump this thread. We all deserve better optimization.
Do not bump the thread, as its against Forum rules and I don't want it being locked or removed.
But by all means, respond to people with your own opinions and encourage debate to keep it alive :)
-
@GodLikeTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2139402#Comment_2139402
Game is inconsistent in terms of performance yes. It might also might be because I have it installed on ssd I'm not sure.
Would that affect it?
-
I think Franklin's is fine.
-
@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2139435#Comment_2139435
Aw, I feel bad for her.
I honestly would've given her the 4k if I knew she was a Switch Nurse.
-
@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2139426#Comment_2139426
Wait, what was with the Nurse?
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2139426#Comment_2139426
Oh boy
Switch Nurse 💀
She didn't do well. We all thought she was a baby Nurse and that the MM screwed up, but she was highly Ranked and had good perks/add-ons.
After the match, none of us could message her gg, and we couldn't figure out what system she was on. My buddy joked she played from a smart fridge and probably got higher frames than we did.
But she was on Switch. The poor gamer.
-
@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2139412#Comment_2139412
Yeah, Switch has crossplay w/ PC and others. I can use my Switch for private 1-player test KYF games and it's p cool.
....this explains the Nurse I went against the other day.
We couldn't figure out where she was playing from, my friends are on PS4, PC and Xbox. She must've been on Switch.
-
@miketheratguy said:
I don't understand why so many people are reporting frame drops / low FPS. This is admittedly completely anecdotal but I was able to get a 4K using Michael Meyers while playing the Switch Lite, with cross-play on, in a Walmart, while standing up against a wall. I've been playing this game for five weeks. Either I happened to get a bunch of people on other consoles who were somehow also newer and / or less skilled than myself, or the game held up well enough for me to be able to compete fairly.
I'm not saying that I don't believe you (I do, I have no reason not to), just that my own experiences, at least on the Lite (can't speak for the PS4) have been essentially identical to those on the PC.
Switch doesn't run at 60 FPS and has been heavily downgraded graphically.
I'm not sure if Switch has Crossplay with PC and other Console's.
-
@APoipleTurtle said:
I'm honestly a little baffled as to why DbD still runs so poorly on console.
Like, I could go boot up a game that I assume is far more demanding on my hardware than DbD like Battlefield 1 (also launched in 2016) or Kingdom Hearts III (also runs on Unreal Engine 4) and have pretty minimal performance issues.
Yet in DbD I can count on regular frame-stuttering EVERY match as either role. I mostly only see similarly poor console performance in games that are several years older (like Just Cause 3 or GTA Online). I can't say this is the worst that I remember the game ever being on console, but it's certainly still holding the experience back from being as fun as it could (and should) be.
Just Cause 3 and GTA V also have WAY more going on.
I've not had too many issues with GTA V except for the entirety of the Online, which is a shitshow.
-
@SPNFamily said:
https://forum.deadbydaylight.com/en/discussion/comment/2139272#Comment_2139272
Well hopefully I don’t experience it. I’ve found that the graphics and overall performance have been great. It’s stupid that a game like DBD has so many performance issues but games like The Last of Us Part II that have stunning graphics perform completely fine?!
I hope that a fix isn’t far away for the people like you who are having so many issues. 💕
I hope so too.
-
@SPNFamily said:
I didn’t realise how badly this game performed for some people on console. I started playing on PS4 and then went to PS4 pro and I’m now currently on PS5 and I haven’t once had my screen freeze. The only thing I experienced was frame drops when things like Sloppy Butcher was applied, but that doesn’t happen on my PS5. It performs really smooth. For both killer and survivor. 🤔
Most of the issues seem to have been alleviated on PS5 and Series X/S.
However, I have heard reports the performance is starting to dip already on those new Consoles.
-
Saying any particular Survivor is the "symbol of toxicity" is kinda dumb.
Toxic people play whomever they believe will allow them to be the most toxic.
-
@Mister_xD said:
bold of you to imply the game was enjoyable on PC...
the same mode over and over and over and over again is just so tiring, stale and boring.
especially since they got the visual reworks going on right now, meaning we havent gotten a single new map almost an entire year!
maps are like the only thing that brings some fresh wind into the game for me and while i love the visual rework series from a, well, visual standpoint, gameplay wise the maps just are the exact same plus a breakable wall (unless you're Deathslinger or Trapper, who both got huge shadownerfs on those maps).
its just sooo repepetive...
and then, just like you mentioned, any form of consistency gets flushed down the toilet due to all the bugs, lag or RNG, making the game feel much less rewarding than it could for whoever gets the short end of the stick in those bug scenarios (like you do with the frame drops and 360s, or survivors in general with the current pallet stun bug - just to name a few)
Don't forget that the Survivor side of things also has to deal with Freddy's existence eating up frames, same with Doc.
Oh and Sloppy Butcher has crashed my Xbox before.
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/2139130#Comment_2139130
Oh yeah, I remember! 😁
There's definitely a problem because a XB1 X should still be more than enough to run DBD, even at 60 FPS.
It should be, but apparently, DBD is much more intensive than Battlefront II, a game that looks lightyears more realistic.
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/2139063#Comment_2139063
My console doesn't have none of the problems you have, BUT that's probably because I'm using a XB1 Series X which is basically, at this point, considered to be as powerful as a PC.
However, I feel like it's not fair to the other players who can't afford it. They paid for the game, they should be able to actually play it. Maybe, it will be focused on after the RE chapter? I know they probably won't have time to work on optimization when the developers are doing everything they can to make RE the best chapter ever! 😁
I'm still using the same Xbox One X I used when we played together.
I understand that 2020 was a bad year, but I desperately hope it comes with RE.
-
@[Deleted User] said:
It's really strange because I don't encounter those freezes on PS4. Yeah Sloppy Butcher is a problem and some other things causes drops, bet never second+ long freezes. Maybe it's something they have trouble replicating as well.
It's definitely something they 100% need to address. I don't expect the game to run at a perfect 60 or anything but if people are encountering full-on stutters (and frequently at that), that's just unacceptable.
It's been getting more frequent over the years.
Just in case it matters, I have the Xbox One X.



