Pulsar
Pulsar
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Comments
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@Tubby_Squirrel said:
https://forum.deadbydaylight.com/en/discussion/comment/2778669#Comment_2778669
I can't beilive you didn't realize this little detail: You also hold the hacker hostage... you forget that part, hu?
That's not how it works.
I can't end the game except by DC'ing. They can make themselves escape whenever they want. I have no recourse except to wait or DC.
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@Tubby_Squirrel said:
https://forum.deadbydaylight.com/en/discussion/comment/2778644#Comment_2778644
No... its not every game. You simply refuse to remember the times its not.
I was getting told to off myself in varying ways every other match on my Xbox One.
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@Tubby_Squirrel said:
https://forum.deadbydaylight.com/en/discussion/comment/2778627#Comment_2778627
NO! If the hacker wants to DEFINITELY dont! They only do it because they know much of the players are too spineless to contest them. If enough people stop giving in they'll give up.
Of course, let me sit there for multiple hours.
What a joke.
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@Tubby_Squirrel said:
Why do you 'have' to dodge? What happens when you loose? Asside from well... almost nothing....
also you should NEVER DC It is never the right choice.
If you care about points: A DC is always 0, playing is always more.
If you care about grades: A DC is always -2 pips and a bad loss is -1
If you care about winning: A DC is always 0%, playing is always higher than 0%
So no matter what DCing is a bad call.
I'm being held hostage by a hacker but I can't DC :( how sad
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2776355#Comment_2776355
Most maps do tend to have plenty of hooks nearby to either walk or drop. The only location that might not have any, is RPD. I've seen hook RNG where the closest hook is the one that's 32 meters of pathing with 1 drop, or one that's 24 meters of pathing with 2 drops. Both can be used to hook, but only if you don't get stuck behind any doors.
I am calling it now, it's gonna get lowered to 20% at the very least. There is ALWAYS a hook available within 30 meters and 2 drops(eyeballing it, the furthest was 26 meters, and that is with 3 petrified oak offerings) and a hook within 40 meters and 1 drop(again, furthest reachable hookspawn is 34 meters away, and even with 3 offerings, it's very unlikely to not have any hooks left unless you killed multiple survivors already).
So 20% should be completely fine, even with FlipFlop, exponential, no mither, unbreakable and Breakout. Hard, sure, but at that point survivors need 6 perks to do 1 action. That's like calling infinite T3 tombstone Myers unfair because he dedicated all 6 slots just to murder you without ever hitting you.
Temple of Purgation has a double drop.
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@Colton147147 said:
All survivor perks are extremely weak, while killer perks are overpowered.
What buffs would you give Survivors?
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Yeah, it's a dumb perk and a clear indication that PTB's exist only as advertising for the new content.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2777399#Comment_2777399
That seems ragingly illegal. If it's US based, I'd get the police involved.
People tried to sue them before and failed, IP's are public and logging them isn't illegal.
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@Chimp said:
Sorry that happened to you :( Btw you excited for dying light 2?
Yesssss
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@GentlemanFridge said:
You’re really unlucky with these things, huh? How many times is that? 5?
It's closer to 50 actually.
It mostly stopped when I went to the Series X. Seems some of my last-gen fans also switched.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/307625/guess-who-got-ddosd
I'm wondering if there might actually be a drop hack in the wild.
Nah, they were on Xbox.
They just pulled my IP from a website that does that specifically for the purpose of booting. Don't worry tho, you can pay a small fee to remove your IP.
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2777342#Comment_2777342
I like the idea, but i'm also seeing people's reaction to the idea of BT becoming base kit. When, objectively, it'd be a good change for the health of the game.
People don't like the idea of BT basekit because we already have a lack of Killers.
We need Killer changes first, then BT basekit. Or, even better, we need those to happen at the same time.
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Probably Artist
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@Phasmamain said:
How about you play titanfall 2 instead? Then we can be ddos’d together :(
me, you and the titanfall servers
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So, if you make killers so powerful that they don't need to camp and tunnel to win... what do you think would happen when killers still camp and tunnel?
If there isn't a need to camp and tunnel, then we can punish camping and tunneling more harshly. That's...kinda the whole idea.
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@GeneralV said:
The doggo might be wondering why the hell do you still play this mess of a game.
He knows I play it cuz my best (human) buds enjoy it still.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2777237#Comment_2777237
As he should be with a gorgeous face like that
He's turning 10 on Valentine's Day and I affectionately call him a distinguished elderly gentleman.
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@Chilli_man2400 said:
real Quick
- did you have cross play on?
- what happened specifically? Did you just get kicked out of the game?
- can you get a vpn so they don’t find you
1.) Yes.
2.) My entire internet shut down.
3.) It is very difficult to VPN on Console. You'd really need to hook it up to your router which is a hassle and really only deters people from doing it. If they're motivated, they can still hit you.
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@Tiufal said:
How can you get DDoSed in DbD after you said you dont play the game anymore? SUS!
I said multiple times I still play with my friends and only with my friends.
Just so happens that someone that we had...encountered previously was in my game and booted me off.
If you're wondering how I know, they said, "That's for last time, be better ;)"
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Only 5 minutes, hence why this is more of a shitpost with dog than anything else.
I am rather worried it'll happen again. That's the 2nd exploiter we've seen today.
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hmmmm
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2777076#Comment_2777076
Search YouTube DBD dev instablind and you will be in for a treat. I love that video. It's hilarious and led to flashlights being nerfed in a week or so.
Edit: nvm. Here you go.
I remember that video.
it is pretty good
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@Ghoste said:
DBD goes through a rise/fall every year. Both the average and the peak player count are higher now than at this time last year. In fact this is the best Winter in the game's history so far. So relax.
Here's the issue.
We retained basically zero of the players we gained from HUGE licenses like RE and Hellraiser. Likewise, we are on a massive downward slide without any new patches on the horizon. I suspect Ringu will be DOA at this point. Likewise, there are massive sales going on at the moment, as well as an actually good event, if you look even a week ago, our numbers are lower than last years.
My thoughts? Honestly, some people need a wake-up call and a mass exodus would hopefully spur them into action.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2776982#Comment_2776982
If you are on Steam you can access the profile directly from the end-game screen where you see the points etc.
otherwise (different platform) I already mentioned what to do
Ah, I misunderstood.
I thought you meant ideally grab the steamID64, not only grab it on PC
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/2776974#Comment_2776974
You need the SteamID64 only if you are playing on Steam, consoles and other platforms have no way to get to the profile by clicking on the name, so you just need to put the nickname on the report and mention in the description that you are playing on a different platform.
Okay.
It's been about 45 minutes and I've instructed him to DC and report them since he's already taken a clip of them.
I should be able to talk him through the rest of it, thank you <3
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2776974#Comment_2776974
If possible yes.
if they are on another platform they need to just put in the account name and probably mention in the description their own platform and the fact that the reported user was a crossplay user.
(this report system got even messier with crossolay and I hate it..)
Well....
i dunno if that's gonna be possible tbh
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//
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@Mooks said:
He should make a video clip and then after some time when it’s clear it’s a hacker/hostage situation they can disconnect via the settings menu, make an in-game report (which is mandatory) and then file an additional user report ticket here (they will need account info from the user they reported:
https://support.deadbydaylight.com/hc/en-us/requests/new
if you have the clip it’s best to upload it as an (unlisted) video on YouTube or another platform and attach the link in the issue description in the ticket
edit: your friend will ‚suffer‘ from the dc penalty, but when it’s his first dc recently it should only be only 5 min, it’s situations like these why the penalty start so low (and it’s the fault of people abusing the dc feature that there is a penalty at all)
Does that mean he'd need the steamID64?
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I've never seen this.
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Me and my friend ran Breakdown, Breakout, Boil Over and No Mither.
We did end up winning, even against a basement Bubba.
By all accounts, he was upset.
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Well, you could play Nurse but that's sort of the answer to everything
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Well, it does something vaguely useful, which is more than most of his other add-ons.
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I got mine but didn't get the correct Hawkins compensation :(
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@Astral88 said:
https://forum.deadbydaylight.com/en/discussion/comment/2774282#Comment_2774282
This makes escaping impossible again.
https://forum.deadbydaylight.com/en/discussion/307314/boil-over-again
Bully Squad = not every squad. There’s regular players, just like me. Who likes having a possible chance to escape a killers grasp when once they’ve messed up. This perk doesn’t work on every map well. And I think you are just going a bit too far. You can just let players bleed out if you are afraid of it or dodge such SWFs. Some names are obvious but not every. It’s probably a map issue design.
And again on my next day, the crying starts over again. This community is really disappointing.
So instead of fixing one singular perk, you'd rather disable 10+ maps.
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@espooked said:
Yikes its that bad?
Yes.
Don't get me wrong, it's fun as ######### for Survivors. The only reason I won't run it again is because I sympathize with Killers.
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@gendoss said:
I don't get it. It tells you if the survivor has boil over, is it that hard to just walk down the stairs instead of falling off a ledge? There aren't even that many ledges in the game for God's sakes.
You actually have enough time to wiggle off if they do that.
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Yeah, I got taken hostage for an hour last night because I blessed a totem after wiggling off. Two teammates, plus Ghostface, blocked me in a corner.
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@SunsetSherbet said:
You answered your own question "What the problem is now?" when you said "It's boring." That's the issue. And no, I don't think it's boring for the survivors because they intentionally went in to do it. They enjoy it. People don't generally go out of their way to bore themselves.
The answer is simply that it's unfun and boring to go against. It turns the match into a total slog that takes forever, can be abused very easily, and it still has almost no practical application EXCEPT to troll people. That seems like a really bad game design, to me. And this game has nerfed plenty of things before due to them being unfun and boring to face. Also a lot of people work jobs, so their time isn't worthless to them.
It was fun as ######### when I did it yeah.
The only thing stopping me from doing it again is that I sympathize with the Killer.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2774403#Comment_2774403
I wouldn't be surprised if the new Boil Over is heavily contributing to the killer shortage right now. I know that my matchmaking has been complete kafka since yesterday, and for the first time in a long while it's everything I hated about ranks. A hardcore TTVer and his chums that finish all the gens in about 3 minutes - with me on Hag no less (my absolute strongest killer) using my best build and addons, and the next time I play Hag I kill everyone at 4 gens remaining.
Ugh. Honestly, Boil Over needs to be turned off until it can be adjusted. It's the worst sort of perk - not very powerful, but annoying and opens the door to all sorts of shenanigans.
A hardcore TTVer and his chums that finish all the gens in about 3 minutes - with me on Hag no less (my absolute strongest killer) using my best build and addons, and the next time I play Hag I kill everyone at 4 gens remaining.
That was basically my experience with MMR after the first month, so I'm sure you understand why I didn't enjoy it very much.
But yeah, Boil Over basically only exists as a bully perk and serves one purpose, to make people's lives miserable. It's basically the Insidious of Survivor perks.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2774432#Comment_2774432
Yes, I used to do that (following Otz's little guide) but I've actually moved away from it.
The early hunt is very nice, but I find it to be a touch inconsistent. Too often I'll get spawned in the middle of RPD or Haddonfield and have survivors on both sides.
Right now, I'm running a pretty idiosyncratic set of builds. Having some success with all 4.
Pain Resonance+Agitation+Plaything+Pentimento is excellent. I find it starts applying massive pressure as soon as I get a hook and it works like a charm. Penti is growing on me.
I also like full hexes on him (ToTH, Ruin, Undying, Devour Hope/Penti/HG/Retribution).
LP+Pop+Devour+BF/Undying is excellent, and what I was running for quite a while.
However, the one that I'm running now and doing gorgeously on is my Doctor build, PR+Agi+Starstruck+DMS.
PR+Agi is just never not good, Starstruck and hunts force people to leave gens and DMS shuts them down. This is probably what I'll be running for the foreseeable future. It's just a wrecking ball.
I do like Penti as well.
I used to run it on Artist and Legion.
Survivors did not like the Thana 20% slowdown plus 30% for Penti and PGTW.
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Run Lethal Pursuer.
Early game pressure is key for Pinhead and Lethal lets you find the Box reliably. It can't spawn within 40 meters of Pinhead or within 16 meters of Survivors.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2774396#Comment_2774396
https://forum.deadbydaylight.com/en/discussion/comment/2774398#Comment_2774398
Yes! Thanks.
After I do my little event challenge, I may put some time into getting better on him. Have also put together a rather savage little build.
May I make a recommendation that you've probably already figured out lmao?
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2774380#Comment_2774380
I must say, I hope I see more like this in the future. This sort of audio stuff adds so much texture to the world.
Hell, I'm actually having fun playing Cenobite again - simply due to how frigging incredible the new voicing is.
I will give credit where credit is due, those voicelines are pretty damn good.
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I have one but idk if it's allowed :(
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2774381#Comment_2774381
I'd like to jump in here with Paladins as well, their Battle Passes were terrible and their new Event Passes are hardly any better.
The more I read, the more I understand that Sea of Thieves is the gold standard of battle passes.
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2774386#Comment_2774386
Oh, find and the most recent post of yours who pretty much said "I don't know if the CoH nerf is enough to make play the game again"
See you tomorrow.
I sure did!
Here's what I said: "Yeah, this update really isn't enticing me to come back."
Now, here's where context matters. What was the original post titled? Oh yeah, "I EXPECT ANOTHER DROP IN THE KILLER POPULATION."
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Yep and there's nothing scarier than hearing a muffled "I CAME" through the walls and not knowing where he is.
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I like the Wiggle Change because it helps Survivor BP gain.
You get mad BP for those Greats and it's nice.
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2774366#Comment_2774366
Not even to test it.
https://forum.deadbydaylight.com/en/discussion/comment/2774367#Comment_2774367
I was right, the "uninstall" dbd players still playing the game and texting at the same time on forums. Check out again your integrity of your words.
"See you tomorrow"
Here's the link:
@Pulsar said:
It's been almost 4 years and far too many hours, but I'm sorry to say that I'm not finding any enjoyment in DBD anymore. I realized it when I started panicking when I thought about queuing up as Killer and that when I found myself dreading playing Survivor. I have two friends who still play DBD (Survivor-only) and they'll probably get me to play with them. But I think I'm done playing on my own. For my own sanity, this is sort of my goodbye post. I'm not leaving the Forums or anything, I like a lot of you too much, but I don't think I can play the game regularly anymore.
I have....mixed feelings about the game. On the one hand, it has incredible potential. On the other, it will never ever reach that potential. The company behind the game (not saying Devs because I don't think they have any say in what actually gets worked on) has shown that they are all about monetization. This was made most clear in the NFT incident in 2021. The game has always been a revolving door of players. Until that changes (and eventually they will run out of players), there is zero incentive for the potential of this game to be realized. This can also be seen in the broken promise of 60 FPS on Xbox One and PS4. BHVR promised and it kept players playing and buying cosmetics and Chapters. That's clearly all they care about. Their absolute refusal to answer one way or the other about Console Optimization speaks volumes.
I think my biggest issue with this game is that what's fun for one side usually makes the other side feel like #########. To illustrate my point, I'll literally copy this post
"Concept 1: Humiliation DbD's gameplay is centered on humiliating your adversary. I would argue that every aspect of the gameplay is an act of humiliation, not competition, like you see in other games. The reward-based outcomes combined with asymmetric gameplay makes DbD uniquely painful to emotionally process both your losses AND wins. Let's look at the various aspects of gameplay:
Killer Humiliates
- Frustrates a survivor's ability to contribute to their team (social humiliation)
- Frustrates a survivor's ability to level up and earn points (reward-denial humiliation)
- Frustrates a survivor's ability to appear competent in front of their survivor peers (mild self-esteem humiliation)
Survivor Humiliates
- Frustrates a killer's ability to appear competitive and threatening in the game environment (social)
- Frustrates a killer's ability to level up and earn points (reward-denial humiliation)
- Humiliates the killer in post-game chat, something that while survivors aren't immune to, but have group social support resources to easily heal from (severe self-esteem humiliation)
Concept 2: Rollercoaster of Emotional Injury If a killer wins, but doesn't win "right" (camping, some glitch, lag, etc) they are deprived of their celebration by the survivors (survivor decides whether killers can celebrate, another humiliation). If a survivor wins, but everyone doesn't survive, the sacrificed survivor is deprived of joining in the celebration (the killer can take this opportunity to humiliate them). Through all of this, both player sides undergo extreme stress.
Killer Stress
Killers experience states of stress throughout the game: trying to find survivors, being evaded by survivors, losing track of survivors, and protecting hooks from survivor saves. Killers, at no point, have any moment of emotional peace or sense of "safety" from these states. The emotional injury ALWAYS ramps up in post-game end chat, and at the gate, where killers are ritualistically humiliated by twerking/circling/various taunts.
Survivor Stress
Survivors experience states of stress, too, with waves of calm: hiding, peacefully working on gens with their peers, being in the terror radius, evading, and being on the hook. Successful evasion and successful hides are followed by positive feelings of calm, while being chased is stressful, and being caught, hooked, and killed is a very substantial, large loss. A hooked survivor has disappointed their team, lost a huge amount of point potential, and been humiliated by the killer. Watch streamer facial expressions change when they realize they cannot be rescued and are dead, after a long match. There is pain in their face."
I've stuck with this game through thick and thin. I've watched as the 20 friends I had playing DBD dwindled to only 2. I can't keep playing a game that makes me feel worse for playing it. I don't even remember the last time I had fun playing this game. At best, it was "not horrible." I found myself talking to my remaining friends (and a party of 6 other players) about the success of DBD. Someone jokingly said they "hope it fails" and I found, rather disturbingly, that I agreed with them and so did the others. I don't know why I harbor that feeling, but it can't be good.
In short, I can't continue to play a game that routinely makes me feel worse and I can't continue to financially support a company that throws their weight behind NFT's and demonstrates they don't care about their playerbase past their wallets.
So, DBD, this is mostly goodbye (until my friends guilt me into playing SWF with them). It's been an interesting ride.
Here's direct quotes:
"I have two friends who still play DBD (Survivor-only) and they'll probably get me to play with them. But I think I'm done playing on my own."
"I'm not leaving the Forums or anything, I like a lot of you too much"
"So, DBD, this is mostly goodbye (until my friends guilt me into playing SWF with them)."
This entire discussion is completely off-topic and verifiably false. Stop making things up.


