Pulsar
Pulsar
About
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- Pulsar
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Comments
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I run (i think) Corrupt, PR, PGTW and CoB.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2996357#Comment_2996357
There’s no way they are going with that lmao
My expectations remain low so I cannot possibly be disappointed
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2996056#Comment_2996056
Same but better keep our expectations low. In fact, it may be even something less than this lol
I'm expecting like 50K BP per P3 character
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I'd bet something to do with Uroboros.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2996312#Comment_2996312
No, it's been unplayable since BNPs got nerfed.
That was before my time I'm afraid.
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I was under the impression that Survivor has been uplayable since they removed infinites and vacuum vaults.
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Eh, I'd be disappointed.
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@M4dBoOmr said:
https://forum.deadbydaylight.com/en/discussion/comment/2995053#Comment_2995053
I don't think this is an issue on series x or ps5
You'd be surprised.
Haddonfield and Garden of Pain stutter a lot.
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As far as I can tell, there is no discernable skill difference.
Although, there are some small differences I have noticed over the years.
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@Tsukah said:
Is there any advantage playing survivor on PC compared to console?
Filters and the game doesn't freeze every few seconds,
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@Wampirita said:
https://forum.deadbydaylight.com/en/discussion/comment/2994608#Comment_2994608
i cleanse 5 totems every game, it takes only a minute or two if you want to do it. And I'm solo Q player too.
Don't excuse your laziness
lol.
I wonder if anyone has done 300+ games of cleansing totems....oh wait, that was me.
Yeah, it's possible if you throw the game.
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Unfortunately, the few ruin it for the many.
Those few who can't keep slurs out off of their keyboards ruin it for the rest of us.
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@Bot_Salvo88 said:
https://forum.deadbydaylight.com/en/discussion/comment/2994608#Comment_2994608
You can. It's a 4v1, not a 1v1. While you cleanse all totems, 1 might be in chase and the other 2 on generators
That's a bold idea.
Tell it to my Solo Q teammates.
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No, it is not healthy for the game and anyone who says otherwise is quite foolish.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2993372#Comment_2993372
Never would have expected this from you lmao
It's an issue of mine.
I usually only have fun when I win
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@Bot_Salvo88 said:
Have you ever tried to do totems by yourself? Maybe bring perks like "Small Game" to help you with it
can't believe people think you can reasonably cleanse 5 totems per game in solo q lmao
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2993423#Comment_2993423
I thought you were Xbox
Yup.
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@Marigoria said:
Last update: He went really far away still in LOS and just nodded, so I left the locker and we met midway and I gave him the kill.
It was a PC killer so we were able to chat and he was a good sport.
https://us.v-cdn.net/6030815/uploads/G6A6RY6ONJQV/20220611120635-1.jpg
POV: You fell asleep first. John is pranking you.
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I have zero salty comments on my Steam Account.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2993395#Comment_2993395
Leave claudettes alone. they are people too
Theoretically, some of them could be bots
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2993392#Comment_2993392
POV: there's a jehovah's witness outside your door to tell you about our lord and savior Jesus Christ
POV: me and the boys playing extreme hide n seek
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/2993370#Comment_2993370
This is true there is always way to win every match but is it going to be fun? Probably not and most important thing is are you ready to do everything to win. Which can mean camping/slugging and tunneling.
Am I ready to camp and tunnel a Claudette in order to win?
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"we've been trying to reach you about your car's extended warranty"
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@M4dBoOmr said:
https://forum.deadbydaylight.com/en/discussion/comment/2993352#Comment_2993352
that's probably the reason he finds him boring 😉
I don't find him very challenging to verse.
He's basically just a budget Artist. If he places his Remnant, hold W. Rinse and repeat ad nauseum.
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@Chocolate_Cosmos said:
Boring? Then which killers do you like to VS?
Please don't tell me C-D tier killers only.
I enjoy playing against C-D tier Killers because I do enjoy winning.
but i do feel a little bad
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How about no?
I had a pretty great team on Suffocation Pit as Nemesis where they did nearly 3 gens because of one bad chase.
Still 4K'd before the gens were done. Most matches are perfectly winnable. Are they frustrating? Yep. Fun? Not really. But winnable? Absolutely.
DH is an issue. The Devs have already said they are looking at it and, presumably, it will be nerfed.
Patience.
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Considering I've played against him 4 times since his release, I'll take more.
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It wasn't as bad as The Dark Times, which I popped in at the very end of
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2991661#Comment_2991661
Why not? It's a product of their own making after all.
It's not the Survivors fault that BHVR has encouraged anti-fun games.
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/2991682#Comment_2991682
i wish it was an excuse...
I can critique some gameplay if you like?
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I think he's solid and interesting to play against.
Unfortunately, he doesn't seem super popular. I've seen more Legion's (EIGHT) than Dredge's (3) since the update dropped.
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I believe in the patch notes for the release of 6.0.0 they mention they are working on it.
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/2991675#Comment_2991675
did you see my matches in order to know what kind of survivor i face? no, but i'll tell you anyway: i didn't had a chill match since the introduction of this cursed mmr (the only chill matches that i did until now were ONLY with sadako for some reason... with every other killers is a eternal sweatfest with broken stuff, map offering, dead hard spam and toxic swf)
That's nice. Most (if not all) of my matches have been sweaty since MMR.
Not every match is a "toxic SWF abusing broken stuff".
That's an excuse. Nobody likes losing or getting t-bagged, I get it but saying every match is "broken stuff, map offering, DH spam and toxic SWF" is wrong.
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@xfireturtlex said:
Not really a fun thought, just a question. Whats with the uptick lately in ppl takin the game hostage? I frequently get down to 2 survivors and they just vanish....even when theres only 1 or 2 gens left. Ive been stuck in matches for 30-45 minutes checkin every locker til somebody slips up. What gives? And is that somethin they should be reported for?
Yes, you can report them for that.
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/2991659#Comment_2991659
the old ruin allowed this (agree that the old ruin didn't regressed gens automatically, but if you think about it you can regress a gen who is already regressing... for example surge/jolt works with ruin, scourge hooks works with ruin), so i don't see why it shouldn't be available again, or maybe apply the same logic to survivor's perks... in solo queue those perks wouldn't be a big problem, but aganist premades who stack 2nd chances on 2nd chances you just don't have the time to even do 3 hooks, even if you didn't commit any mistake... this is just overkill and unnecessary
I have zero issue winning 99% of my matches.
The one's I don't win are usually either down to my own mistakes or Survivors playing extremely well. You do not get those matches often.
Surge and PR also do relatively low amounts of gen damage on their own. It's when you start chaining PR that it becomes a killer to the Survivor team. Likewise, Ruin offers an enormous effect of fast gen regression balanced out by it being a Hex perk. PGTW is also contingent upon hooking a Survivor, which like you said, is no easy task, apparently and it rewards you by offering 25% gen regression.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2991659#Comment_2991659
OP can correct me if I'm wrong, but I don't think they're saying they want to be able to kick an already regressing generator. I think they're saying that second-chance survivor perks shouldn't stack, and they're making a point that there's precedent for it because a lot of killer perks don't play well together.
And a lot of Killer perks do play well together though.
Pop Goes the Weasel + Call of Brine.
Pain Resonance + Dead Man's Switch.
Hell, even PR+PGTW+CoB+Corrupt works well together.
OP just doesn't like Survivor second chance perks. That's fine, I don't either. However, their logic is very flawed.
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@CosmicParagon said:
It's because the matchmaking servers are literally coded to ignore MMR if Survivors wait too long, because ######### new killer players
To be fair, that's not really an issue with the matchmaker. You shouldn't be waiting 15 minutes for a Survivor lobby.
It's an issue with the game itself that nobody wants to play Killer.
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https://clips.twitch.tv/create
seems familiar. spawns are messed up
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Constantly.
We've had to restart even more often on console than usual with this new lobby bug and the old one.
Fun times.
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@JPLongstreet said:
Console DBD is questionably optimized? No way! @Pulsar have you heard this revelation?
Someone should do a study...
Never
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Steve.
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Depends.
Map?
Killer?
Map RNG?
Assuming Killer can't break chase?
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hmmm toucan sam
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It still gives me a headache.
fun
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2990124#Comment_2990124
There is even a pitch black room, where i only noticed a Chest, because of the promt to open it. It has so many windows + pallets. Its basically the new house of pain but 10 times worse.
Yes, a David ran up to that room and I physically could not see him or hear him. He also had Q&Q
(thanks Iron Will)
https://clips.twitch.tv/HelpfulDullMetalBrainSlug-iZKo-IPQw6te0N8z -
@socalfusions said:
https://forum.deadbydaylight.com/en/discussion/comment/2990101#Comment_2990101
No doubt but he's still extremely strong when utilized fully even against SWF's, against solo Q it's completely lopsided and the real issue is that solo Q makes up the vast majority of the player base so Blight is just shitting on your casual player at all times.
Now, these stats are years old at this point, but it used to be that SWF made up the majority of the player-base.
I don't imagine that's changed.
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That house really is OP. I got jumpscared by a ######### pallet inside the house.
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That's less of a Blight issue and more of a Solo Q Experience issue.
