Pulsar
Pulsar
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@bm33 said:
On another post Peanits said the solo q stuff they mentioned in pervious Dev Update have been put on the back burner. Basically what's listed on the road map is what we're getting this year and nothing there is for solo q.
https://forum.deadbydaylight.com/en/discussion/comment/3031808#Comment_3031808
I was more talking about the basekit BT and Haste but also yeah
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@Remedicist said:
Is this the longest thread ever seen
Yes, it's the longest thread on the Forum.
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@bm33 said:
I turned on crossplay because I had a killer player that would target me so instead of DC penalties or watching his stream waiting for him to admit it again so I could get clip (didn't get clip previous time he said it) and report I turned crossplay on.
The freezes are definitely more impactful when facing killers who aren't experiencing performance issues. Same freezes as reported multiple times in this post. Since they updated hemorrhage I feel like the freeze from that feels a bit worse and all the hook perks makes hooks/unhooks freeze feel worse. Dredge is pretty rough to play against with performance issues. His smoke is basically like fog causing performance issues.
I would imagine Dredge would be pretty unpleasant with all of his affects.
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@Mewishis said:
https://forum.deadbydaylight.com/en/discussion/comment/3032308#Comment_3032308
yeah, but its just annoying that its going to probably be the same as grades were when mmr was up is what I mean, but it doesn't actually accurately show skill or unfairness and sometimes people just have more time to spend on the game than others, but still kinda suck like me. I just have been playing for a while, but if you ever saw me play Onyro you would think I was the most awful killer in existence because I don't even have any idea how to play her well lol. <.>
If you don't play a Killer a lot, you probably aren't gonna have them Prestiged highly, if at all.
For example, I don't play Billy. Even when he was fun, I didn't like him. I might be P1 with him and am subsequently very bad.
My Nemesis and Blight however, are likely going to be at least P5, if not more if I'm understanding how the system works.
You won't have Prestige Levels on a Killer you don't level up a lot.
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@AhoyWolf said:
I feel you brother, cannot wait for solo q buffs.
Agreed.
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@Mewishis said:
https://forum.deadbydaylight.com/en/discussion/comment/3032256#Comment_3032256
yeah id rather not give other people more ammo against me especially if I played awfully lol, like "wow this prestige 5 hillbilly was so awful" and just not really something I have ever wanted to actively show off.
and i am not envying the day where people start complaining about having a prestige 4-6 player in their lobby when they are only prestige 2 saying its unfair.
so please give an otpion to hide it lol..
I mean, if you're getting a Prestige 50 Huntress as a 100 hour Survivor, I think you have a right to be upset.
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Just a June 2022 Update.
I went on vacation and had the opportunity to play on an Xbox One again and after much frustration, I have finally managed to upload the clips.
https://youtu.be/JO4Dy2jMg5M https://youtu.be/_D7W1Z25eWQBoth clips are from the same game and I was unable to play more than one. As you can clearly see, there are still multiple massive freezes (caused by DH and Vaccines) and the FPS is low and unstable. Likewise, the game does not look good at all.
It was quite an adjustment trying to play like that again. I had nearly forgotten how difficult it was. Apologies for not being able to grab more clips.
We can only hope that the promised 60 FPS comes soon.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3032243#Comment_3032243
Tell when it happens. I'm kind of curious to see how bad it can be. After all ...
Solamen miseris socios habuisse doloris
######### my Latin is out of practice but I'll give it a shot. Misery loves company?
Also, the post is up.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3032162#Comment_3032162
If your general experience is similar to the one I got this afternoon, I completely agree.
I'm literally about to make a post with two clips from today.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3032162#Comment_3032162
Am I really the only person on this planet who likes playing solo queue?
Yes
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They could offer me Auric Cells and I still wouldn't touch Solo Q.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3031837#Comment_3031837
And the amount of nurses that require teams are also very low, what's your point?
That both are an issue and they no longer fit in modern DBD.
But to say that Nurse is the only viable Killer is just wrong.
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Nurse isn't the only viable Killer.
You can play 99% of the Killer roster and do fine with them.
The amount of teams that require a Nurse to beat is very low.
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Congratulations on 2K posts!
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That is what the PTB is for.
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Try to give constructive feedback instead of saying, "I'm going to ruin people's games by facecamping with Bubba."
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No, it's a pathetic reward.
Doesn't reflect how much time I've put into the game at all.
Extremely disappointed
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I think one aspect was nerfed but a potentially more annoying aspect was buffed
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I don't wanna deal with half the community thirsting after the "wendussy" so I'll pass
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3010892#Comment_3010892
Huh? people can do that nowadays?
Yes
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@oxygen said:
I'm sorry but Rust out of all games? Maybe your experience was different to mine but that game has some of the most absolutely unhinged people I've ever encountered in games in it. Especially on official servers/servers advertised as "serious".
Even the biggest ego in DBD is microscopic compared to the celestial body sized egos I encountered in that game.
I've had my internet shut down for hours after I didn't play correctly according to a player in DBD.
if that isn't a celestial sized ego then idk what is
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3005737#Comment_3005737
And how are you going to regulate SWF using DISCORD (cheating) then sir?
You can't.
Doesn't mean you can't buff other things to compete.
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@Tostapane said:
what about genrush? this is one of the causes of killers camping... if you want resolve camping, you have to resolve how fast gens will pop 1st (i bet that the numbers of players camping will be greatly reduced in that way)
holy whataboutism
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@WaveyTrey said:
https://forum.deadbydaylight.com/en/discussion/comment/3005896#Comment_3005896
With Nurses you are outskilled, and outplayed. As it’s not just a skill thing. It’s a design thing. Good design + Good Skill = Truth. There’s a difference in a well designed monster and a poorly designed monster. In this case you have a well designed monster where you time your blinks well to deal any damage for the monster is too slow without the power to just catch any player normally. This requires lots of practice by the way. Then you have poorly designed monsters like Trapper where injured players can literally Dead Hard over Trapper’s one power. Rendering him completely useless as everyone uses DH. A million hours won’t change that. Killers like Trapper and Clown “NO CONTROL WHATSOEVER” as you put it, and for that reason they aren’t isn’t used. The Killers are supposed have a sense of control, not the survivors. The best killers will slam survivors the way survivors mains slam gens.
I don't know if I've ever seen someone more biased towards one side.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3005776#Comment_3005776
That would also mean, that the devs need to buff all killers in return. Like heavily, to compensate the now even wider gap.
Not all Killers.
Nurse and Blight can deal with SWF just fine.
Ghostface, Myers, Trapper, ect ect? They'd need major buffs.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3005737#Comment_3005737
Yeah, but is she really comparable to SWF?
Devs themselves said, that the stats show that SWF have a 15% higher escape rate. The stats we have access to, show that nurse has the lowest kill rate of all killers.
If nurse is op, because a handful of their players plays on tournament level. Then what about the SWF tournament squads? Because the 15% higher escape rate, doesn't come from them. It comes from the players that want a chill match with their friends.
Shouldn't SWF then be nerfed and nerfed hard?
You can't nerf SWF.
You can buff everyone else to be on their level though.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3005737#Comment_3005737
She's not though. 🤷
You're allowed to be wrong 🤷
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Anyone who can't recognize that Nurse is bonkers busted OP has no right to complain about SWF. Both are extremes and should be adjusted to better fit the current state of the game.
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Seems like everyone is.
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@DrDeepwound said:
As a killer I let No Mither tomes go.
As surv I had to do No Mither the hard way, no killer would have mercy on m e
LOL
The guy who had No Mither in my game DC'd when i downed him for the first time.
:( didn't even give me a chance
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I never take it off.
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@Swampoffering said:
https://forum.deadbydaylight.com/en/discussion/comment/3000670#Comment_3000670
Any multiplayer game or any multiplayer game balanced around the idea that friends can play together? Be more specific Pulsar, please.
League Of Legends ? - Balanced Around Duos and Teams, With SoloQ and DuoQ apart of Team queue.
Counter Strike? - If you queue as team, you have more chance to get matched against other team, and If you are soloQ and play against a team, Win/Loose more or less points because the game knows that is a hard match.
Raimbow Six Siege? - Is a shooter developed for playing with friends, omega balanced around that.
Sea of Thieves? - If you are solo Slooper, you have the best ship against the wind, better maneuverability and more ways to fight Teams, and if you play as team, your ships is omega hard to drive, is slow against the wind and can be boarded easy because you cant cover all stairs.
Do you get it? Every multiplayer with the possibility of playing with friends is balanced around that, except DBD, on this game playing as SWF is like Easy mode x10, you can do whatever you want against the vast majority of killers, with Nurse/Blight Exception or 9000 hours player, even with that i´ve seen one of the best Spanish killers (Lionnek) suffering against comps.
Do you need more examples or is fine with these ones? I can give you examples of zero balance games, or dead games like Evolve xD
So instead, we should ban people from daring to play with their friends.
Yku realize most SWF's are bad, right? You would be unlucky to get a comp team in 1/1000 games.
Almost every game is winnable as Killer. Fun? No. Winnable? Yes.
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@InvadeGames said:
https://forum.deadbydaylight.com/en/discussion/comment/3000655#Comment_3000655
perhaps you should re read.
No thank you.
I got it all the first time.
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@PNgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2999961#Comment_2999961
https://forum.deadbydaylight.com/en/discussion/comment/3000144#Comment_3000144
Imagine that. I found the enter key. Good or ?🤣 Do you have anything else?
Maybe something constructive on this topic?
Yeah, hit the enter key in the future.
Here's a pill that's hard to swallow, 99% of Survivor teams are beatable.
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@Swampoffering said:
DBD without SWF = Healthy Game.
SWF was not a thing at release, which means that the game was not ready for it, and the past of time proved it.
Behaviour can make an experiment some weekend, separate queues, and there we will see the true reality of DBD, SWF waiting 30mins+ to find lobby .... Why? Everyone Knows the answer :)
More like dead game.
Name any modern multiplayer game without the ability to play with friends.
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All I got from that is that people are being camped and tunneled, you just don't really care.
To each their own, I suppose.
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holy wall of text
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@InvadeGames said:
if your trying to vault you wanna go to the window not 3 feet to the right of it. you have to be touching the locker to be close enough to enter it. So im a bit confused as to what the problem is.
You have to pass the locker to get the window vault prompt.
The same issue occurs at the top of Thompson House.
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I didn't have much of an issue.
Got it on my 2nd game. 12 hooks on Ormond, iirc.
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No.
There have been a lot of things that were said to "kill the game."
That would actually do it.
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@Zachcjjj said:
https://forum.deadbydaylight.com/en/discussion/comment/2998393#Comment_2998393
but its not compulsory to win meaning its not compulsory to win just go for chase its the funnest part of the game anyway
I mean, I try to win every match. I feel like that's normal.
Most of my chases end pretty quickly
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@Sluzzy said:
DBD is not fun when played competitively. It causes everyone in the match to not play the game as it was first intended.
Matches are too sweaty.
Based Sluzzy tbh
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@FlameLickVA said:
People who are against MMR can come in two ways:
- They state it has flaws but can work, it just needs to raise it for good loops or doing more than just killing.
- They get salty big baby rage mad they can't dunk on new players to feed their ugly superiority complex.
I don't think it can work because I don't think BHVR can design a system that complex.
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Because I enjoy being able to not sweat.
Even if I win, I don't have fun because of how stressed I was during the match.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2998063#Comment_2998063
For more experienced players, sure.
For newer players - hell no.
Think of it this way. An experienced player, under ranks, will - on average - have much easier games. A newbie will - on average - have much harder games.
https://forum.deadbydaylight.com/en/discussion/comment/2998137#Comment_2998137
They weren't, though.
https://forum.deadbydaylight.com/en/discussion/comment/2997891#Comment_2997891
Thing is - on average, a killer that can 2 hook everyone or a survivor that can loop the killer all game may not win that game, but on average, they'll kill/escape more.
https://forum.deadbydaylight.com/en/discussion/comment/2997906#Comment_2997906
Absolutely not.
Otz did a 100 streak on pre-rework Plague. A 50 streak on pre-rework Trapper.
He had to struggle to get much shorter streaks on Cenobite, Artist and he basically gave up on Sadako. The only reason he got a chonky streak on Artist was the MMR testing.
https://forum.deadbydaylight.com/en/discussion/comment/2997988#Comment_2997988
Maybe? But can you also entertain that 'slightly worse (I'm guessing you're meaning 'more sweaty') for me' might mean 'better for everyone else'?
https://forum.deadbydaylight.com/en/discussion/comment/2998225#Comment_2998225
It's not just queue times - that's mostly okay (naturally, could be better). It's lobby dodges which basically cause the system to grab anyone and that's where you get the weird games.
I've started dodging any 'ready' lobbies I join, and now I'd say maybe 4/5 of my games are pretty decent.
No, because the vast majority of feedback indicates it is not "better for everyone else."
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@TunnelVision said:
It's been 6 years and swf still remain unchanged in any way, shape or form.
What's your point exactly?
Just because one thing is ######### doesn't mean it excuses another poor aspect of the game.
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Because it's worse for me.
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@ShinobuSK said:
Not really. It feels like its average of all killers no matter which one you play. But at least you cant switch character in lobby anymore
I will always remember the days of seeing 4 med-kits and switching to Plague fondly.
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Not in a long time.
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Supposedly, it is different for every Killer.
How different? Probably not very much.
In my own experiments, a Killer you've never played before will probably still play against the exact same opponents as your highest rated Killer.