Pulsar
Pulsar
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Comments
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@Krazzik said:
All of my survivor games thesedays are solo and it's really not much different from before? Like I still gets gens done and escape some of my games?
I'm glad you're having a better experience than me.
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@ArchAbhor said:
https://forum.deadbydaylight.com/en/discussion/comment/3103221#Comment_3103221
I ment the plague in the main post. Starstruck nurse is busted though.
Oh, we tried.
She absolutely refused to leave her 3 gens. Even when she had her power.
I think it was Overcharge and Eruption for sure i dont remember anything else other than Thana obviously
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@ArchAbhor said:
Thats bizarre. I guess I've been fortunate enough to not have to face that. After a certain point id just annoy her to the point where she kills me so my teammate can get out. No point in dragging out a forgone conclusion. What was her build?
No, 3 people DC'd when they got hit by Starstruck.
I walked to her and pointed to a hook, didn't even go for Hatch. She slugged me until I bled out.
I think it was Starstruck, Agi, PR and Lethal with Purple Range and Green Recharge.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/3103153#Comment_3103153
Yes, it tells me what I’ve already know: most players are survivor biased
So thousands of people say, "Hey, we aren't having fun and our experience has been pretty poor" and you say, "I'm right, you're just a Survivor main."
Yeah, not really interested in talking to someone who thinks like that. I'm out.
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@WesCravenFan said:
Where are you people finding these nonstop tunnelers?
I played five games last night, and I was tunneled ONCE.
ONCE.
You can have them.
Take the facecampers too.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/3103123#Comment_3103123
Are you not seeing the same front page I am? The topics on this forum are overwhelmingly survivors complaining. That’s not to mention Reddit, in which posts that are crying about the patch have hundreds of upvotes, while anyone even suggesting that things are fine is immediately downvoted into oblivion.
And shouldn't it tell you something?
If THAT many people are having that many issues, there's a problem.
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/3103116#Comment_3103116
I've been playing for years, but I've never had to mend and snap out of tier 3 at the same time.
It's been around for at least as long as the Doctor Rework.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/3103114#Comment_3103114
Well according to this forum, it is literally impossible to escape, killer is baby mode, and anyone can 4k. Also thana (which adds like a max of 20 seconds to a match) needs to be killswitched. Clearly that’s not true if me and others can solo escape.
Likewise, according to the Forums, Killer is still too hard, DH is still too good and OTR is OP.
Your point is that the Forums are full of extreme viewpoints? I definitely agree with that.
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Pretty sure this interaction is intended.
Been in the game for many years at this point.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/3102961#Comment_3102961
I think your group probably isn’t very good then. I’m escaping as a solo lol
I guess you're playing against bad Killers then.
See how this doesn't get us anywhere?
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No reason to really make a new thread.
Here's today
https://youtu.be/VOdq0wion6c
https://youtu.be/MW7nG6vnWNUTwo facecamping Bubba's who got rewarded for zero skill gameplay and a really good Huntress with a useless Jonah. Two max slowdown Alc Ring Blights. One Nurse with a Midwich Offering with Starstruck where 3 people DC'd and I got slugged to death.
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Tunneling and camping have become more commonplace and less able to be countered. Yes, OTR is good but the DS nerf means it's worth it to tunnel.
Longer gens buffs camping.
Very annoying and tedious builds. Forever Legion, for example. Strong? Not necessarily. Tedious and boring? Absolutely.
Killer chase potential was buffed and Survivor chase potential was massively nerfed.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/3101848#Comment_3101848
So all the things that sucks for casual killers was fine? And any good player as killer?
So it's fine for one side to hate it but not the other? Seems a little unfair especially when the patch actually made very little difference if people actually play properly...
Oh, yes, the 4-man SWF's aren't really having any issues I'm sure.
However, unless you are going up against a really good squad, Killer is pretty easy at the moment. Even when I went against Brice and Zillence's squads earlier, I still 11 hooked them as Legion on The Game.
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Tired of people plugging their ears and burying their heads in the sand.
This update SUCKS for casual Survivors.
I don't really think it needs time, I'd rather just not play at all tbh. I get maybe one good match a night. Not worth it lol
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/3101727#Comment_3101727
People have legitimately been DDOS'd and swatted on TWITCH because you are actually uploading and hosting your info. Not on dbd.
Nah, can't speak for everyone but people on Xbox can log your IP address using different sites.
Those sites then offer the ability to "disrupt internet access for a small fee." They also "will blacklist your IP for a monthly fee."
The people who would hit me off all use those sites and I WISH I could use a VPN in order to confuse the log.
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/3101200#Comment_3101200
ya like team fortress 2?
My 2K hours say yes
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I just don't think having to cleanse the same totem 5 times is a good thing.
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@Nun_So_Vile said:
https://forum.deadbydaylight.com/en/discussion/comment/3101200#Comment_3101200
If you ever need a great Primary or off- tank in your comp, hmu.
bro we need dps and none of us are any good at ow
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Sunk cost and the fact that there aren't any alternatives is a killer.
Me and the boys have been playing Overwatch Comp over Survivor. That's how ######### our experience has been.
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@Chocolate_Cosmos said:
You forgot to mention that you have to wait like 8-10 min on avarage to find a match that last around the same as your que time.
Maybe that's why people play Legion and make the matches last forever.
Gotta recoup those queue times
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God I hope they actually rework Legion and make him fun to face.
I actually have zero interest in playing against a max slowdown Legion. I'd rather eat the penalty and play something worth my time because that match will last longer than the DC penalty.
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E, clearly.
Steve AND Nancy? Bruh, count me in.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/3100312#Comment_3100312
Yea and I guarantee I have more experience than you. The point is not that you outrun the killer, it’s that you can make it to a tile
How do I make it to a tile when they are right in front of me?
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I think SB and DH are tied.
SB is better for most players, DH is better for experienced veterans.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/3100110#Comment_3100110
Map tiles are still incredibly unfair for killer- you should be able to force them to give up the chase or to lose most gens, in most cases. The BT boost is also enough to reach a tile
I...are you real?
You understand that Survivors with Haste aren't faster than the Killer, right?
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/3099564#Comment_3099564
It sounds like you’re just not good enough then. You can’t expect to have success if you’re not good at survivor.
Me on my way to learn how to not have Killers wait out basekit BT
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@Dito175 said:
https://forum.deadbydaylight.com/en/discussion/comment/3099899#Comment_3099899
Now Im feeling old
Good
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@Gindaen said:
https://forum.deadbydaylight.com/en/discussion/comment/3099709#Comment_3099709
Jan 25, 2002 - Boil Over was buffed to have a flat 25% wiggle increase from falling and 100% strafe intensity
Feb 9, 2002 (Just 15 days) - Boil Over was nerfed because of the outcry from killers on these forums
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It's 10 days and counting after the game was made almost unplayable for solo-queue players...
Anyone else feel like there's a double-standard here?
Can't believe Boil Over was nerfed before I was born.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/3099559#Comment_3099559
The only nerf in this department was DS, and yeah - that was a silly nerf.
Camping - that needs a fix, but it's a hard one to fix without breaking the game.
Tunneling...you sort of have to work around as a team. There's a lot of anti-tunnel perks that can't really be buffed much more.
https://forum.deadbydaylight.com/en/discussion/comment/3099571#Comment_3099571
If that. I'd reckon...maybe 5%. And that will likely fall another point or so as people adapt.
https://forum.deadbydaylight.com/en/discussion/comment/3099598#Comment_3099598
It's already getting better, to be honest.
There is definitely a conversation to have here about how this game needs stronger penalties for quitters.
DS nerf, DH nerf, built in STBFL, half of Brutal Strength, less distance on hit make it difficult to do anything about the most frustrating Killer strategies that aren't needed anymore.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3099617#Comment_3099617
Oh, I’ll often ignore survivors who seem to intentionally want to get hit! After all, if someone is following me around while I’m chasing someone else then I’m keeping two people off the gens for the price of one chase. 🙂 At the same time though if I think a bodyblock is slowing me down I’ll just hit them and make them mend or down them in followup, I’m not averse to making someone go and mend,
Well, then maybe I've played against you.
I hope you haven't tunneled me or my friends out at 5 gens but who knows these days lol
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3099600#Comment_3099600
I don’t know about other killers, personally I don’t bother facecamping because it’s generally inefficient. I don’t have a problem with downing someone multiple times though, ala tunneling, that just makes sense. I’m not standing around the hook waiting for people to come to me but if you unhook right in front of me I’ll definitely take the guaranteed trade and if the unhooked person is still easy to down I’ll do that too.
Most of the Killers we've played with will ignore other injured Survivors who are literally throwing themselves in the way in order to tunnel one person out.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3099564#Comment_3099564
Face camping Bubbas happened before the patch and were just as annoying, that’s not new to the patch.
And the queue times are likewise a short term issue. They’ve already begun to normalize a bit and in a week or so probably the matchmaking incentives will be back on and killer queue times should further improve based on how much it seemed to shift people to play survivor when it was on and stuck on survivor initially.
I don’t have a strong opinion on Thana Legion but I’m sure the devs are keeping an eye on that considering how often people saying those matches are too long. If I had to guess I think that and STBFL are two things that might get tuned a bit once they collect some data and feel the meta stabilized a bit.
Yeah, they were around. Almost every Killer we play against (save for the Nurses) plays like that though.
Relentlessly tunnel off of first hook and facecamp the 2nd person because there is no way we can finish the rest of the gens in time.
I made the mistake of thinking that most Killers thought the way I do. That they only tunneled and camped because it was necessary at times for the win, that they didn't enjoy it and wouldn't do it if it wasn't necessary. I was wrong, it isn't necessary now, it's just the easiest way to win.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3099403#Comment_3099403
To me that's not so crazy. I know there is a vast difference in hours but based on how you gain and lose MMR it doesn't shock me these two players could be in the same level. 400 is still a lot of time to invest and learn. Not to mention we know that the system considers other factors too, not just MMR so you're going to get a mix like that.
It's actually not even that much.
That's like 16 days compared to 291 days of playtime.
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@GentlemanFridge said:
I think it might be because, compared to the Clown issue in particular, the Oni issue isn't going to cause false cheating reports. Clown's straight-up walking faster than he should, permanently. For Oni it's "just" his power recharge.
Also, what's the issue with Legion again? The fact they sometimes can't down on the 5th frenzy hit?
I thought it was the 10.0 m/s bug
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3099544#Comment_3099544
I’ve seen solo players say they think the patch is good overall. And I’ve seen quite a few matches as solo queue survivors from streamers like Scott Jund and Coconuts where they are winning matches currently assuming the other survivors don’t flip out and rage quit on the first down or two. Scott for instance has said a few times that while certain specific things in the patch should be tweaked that overall he thinks this patch is a good one and people are being kind of hyperbolic over it, and he’s a solidly good solo queue survivor player.
That's great and I'm glad that Scott is having a good time this patch.
I'm not Scott. I can't play Survivor that well, I do not have that many hours on it and I can't find any enjoyment in having the Killer follow me for 5 seconds after I get unhooked to slam me back on the ground. I can't find any enjoyment after seeing a facecamping Bubba after a Thana slowdown stacking Mending Simulator.
I think I've had maybe 5 good games on Survivor since the update dropped. The only reason I keep playing is because I can't very well play Killer with my friends AND those queues are insane.
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I can't seem to have matches where one of my friends (or me) isn't tunneled out at 5 gens remaining.
Or put in basement and facecamped.
As far as I am able to see, all they did was nerf Survivors ability to counter some very anti-fun Killer strategies while simultaneously making gens take longer.
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Not sure if it's "beyond repair" but she is pretty busted in today's DBD.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/3097372#Comment_3097372
Go read the patch notes dude, survivor got many perks buffed.
Yui's perk, Jake's perk, Botany, BT, OTR, the ones I have on my mind but there are other ones.
You are just a troll or a new player who dont know the game.
Surely you aren't talking about the OP perk Calm Spirit???
Overcharge, Eruption, STBFL, Monstrous Shrine, Gift of Pain, Thanataphobia and Surge all got buffed massively. Killers got basekit STBFL, faster kicking speed and Survivors get less distance off of hit.
OTR is good, but I would hesitate to say that OTR alone can make this patch Survivor-sided.
No, just from the numbers alone, Survivors definitely got nerfed this update.
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Killer main here.
They buffed Killers chase ability massively. They nerfed Survivors chase potential massive. They flat out made gens take longer, prolonging the game. They nerfed anti-tunnel perks for Survivor. They did nothing to incentivize Killers to not camp or tunnel immediately.
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I think I'd rather buff the Haste and BT effect to 10 seconds while removing the collision of a Survivor who has Borrowed Time applied.
5 seconds is worthless but 10 can usually get you somewhere at least.
As for actually punishing camping and tunneling off of hook, we'll get there.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3099116#Comment_3099116
Sadly they already tested that out and it was a complete failure since survivors abused the heck out of it.
At this point, that was FIVE years ago.
That was a hot topic when I first started playing the game.
The game has changed significantly and I think it's worth a shot.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/337816/toxic-killers
I am not taking out my real life issues on you by camping as Leatherface homie... I am just chilling. Like???
There is no ill will, fam. It could be you, it could be the Jane, probably definitely the Jane. I love chasing Jane. I digress, or even Shirtless David. Unless that is a hate crime... Felix? Whatever, you get the point. I do not discriminate. No need to take it so personal. We out here just vibin'.
No hate to you but I hope facecamping is utterly obliterated in the next patch.
It's anti-fun and takes away player agency.
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For Killer? This patch is great, it's like the reverse 1.9 patch.
As Survivor? Oh boy is it painful.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3098859#Comment_3098859
Even you're gaslighting killers?
I appreciate the idea that I'm a Killer main.
I simply say what I think is good for the game.
If you are still having trouble in this patch, it would seem to me that you are not in the correct MMR bracket.
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//
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@YOURFRIEND said:
https://forum.deadbydaylight.com/en/discussion/comment/3098856#Comment_3098856
The base BT has gotten me out of a couple games I haven't otherwise. I dunno why people keep poo pooing it. It's useful. Not meant to make you invincible to the killer for ten minutes
Right on the "grind reduction" though.
Base BT has literally never done a single thing for me. If the Killer wants to wait 5 seconds, they can easily keep pace with you.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3098827#Comment_3098827
Dayum, this coming from you really surprises me! Not that I am doubting the validity of your experiences, but I am just confused and startled.
Besides the first couple of days, my soloQ games have been pretty normal; yes, survival now isn't a given and you gotta pull your weight and can't let yourself grt carried, and there is a noticeable uptick in tunneling, but I am pretty sure that I am escaping around 50% of the time and things feel pretty good by now.
If I do get tunneled I am usually back in the next game within 3min, so I don't take it that badly, but I certainly would if I got tunneled every other game (which isn't the case for me).
My experiences have been....unfavorable.
I really wasn't having an issue with Killer prior to the patch, but I felt like the changes would be good for a lot of the more casual players and I felt that without the need to tunnel and camp, most players would not.
What I forgot was that people will always choose the easiest solution. Tunneling and camping was buffed tremendously in this update and even if you do have a 4-man SWF, you can't save the person being tunneled.
Likewise, this patch has buffed some incredibly unfun playstyles.
For example:
https://clips.twitch.tv/AlluringToughHamburgerCopyThis-X0e9lDmj1HIp8PJ8or this
https://www.youtube.com/watch?v=YSFViYFg8Rs&ab_channel=PulsarGaming360or these
https://www.youtube.com/watch?v=45S22rIpDSA&ab_channel=PulsarGaming360 https://www.youtube.com/watch?v=V5A7iM4WnXs&ab_channel=PulsarGaming360 https://clips.twitch.tv/createSame thing happened again on the 2nd unhook but it would've been too long a clip.
So yeah, that's how the majority of my matches have gone.
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I literally played Legion with bad add-ons on THE GAME against the top 4 people on my platform and I won fairly easily.
If you're still having trouble, it's you tbh.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/3098851#Comment_3098851
Yes, but let's not fall into the trap of pretending that you get braindead teammates every match. In most matches they're at least trying, and even if they weren't, what exactly would a balance patch change in that regard?
There was plenty that benefit survivor this patch. Not as much as killer, for obvious reasons, but survivors get to benefit from the shaken meta on both sides, hard tunnelling is now completely impossible with tunnelling in general made harder, and the grind reduction benefits everyone too. Specific kinds of camping are still a problem, but it's misleading to only focus on that at the exclusion of the more positive changes.
hard tunnelling is now completely impossible with tunnelling in general made harder
That's completely untrue. 5 seconds of base BT is useless and DS got omega-nerfed.
and the grind reduction benefits everyone too
Grind changes benefits older players and makes new players have to go through more of a grind. Also, the ######### bloodweb tax is ridiculous.
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Me and the boys on our way to get tunneled out for the 8th time tonight


