Pulsar
Pulsar
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@Beatricks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434584#Comment_3434584
Oh a content creator with preferential matchmaking that never plays against good teams, I'm soooo impressed. Watch survivor performance instead of mindlessly spamming stuff.
....what the ######### is this
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Between some of her more...passionate fans and her kinda meh appearance, I just don't really care for her.
She's got good lore, at least.
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@bm33 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3433443#Comment_3433443
SWF teammate has never streamed so be kind of random to DDoS him and do it this often.
The people kicked from these triggers can see the killers load out because it says killer DC'd too even though match is still going - it's like the game is confused and gives you DC penalty just to be safe.
Seeing more people in that post mention same triggers it really feels like it's related to performance issues we get. Maybe for most it causes the freezes we've complained about here but others it is kicking them from the match.
I don't really ever stream either, but I think I'm an edge case.
I've seen reports of people being booted from games before for no discernable reason, I find it likely that this is the case here, but I could be wrong.
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3432370#Comment_3432370
-"Coconut almost never uses gen perks, at least when i watched him"
All these comments are so critical - sounds like you could be doing better.
Coco had a game within the last year where survivors finished the gens in 2:43. Despite all odds he won because he is a ridiculous Huntress. The problem overall is physically should not be possible to finish the gens that fast.
Most people who are survivor mains do not like True because he has been advocating for game balance for a long time. Game balance when the killer is weak means buffs for killer. Survivor mains do not like that. He has over 9000 hours of playtime and overall he plays far more difficult players than Otz does.
Hens only plays "cheese". You'll see him play Billy, Nurse, Huntress, and Oni but I've literally seen him play Nemesis once. And I've never seen him play a super weak killer. I think he said something like he doesn't have fun playing them - yea nobody does because it's not fun to get stomped.
Could I do better in their situations? No for otz and coco. Coco is a cracked Huntress and Otz is is just generally very good at the game.
Sooooo, despite how "OP" Survivors are even in this EXTREME example, the killer still won. Intriguing.
I dislike Tru3 because everything I hear from him is whining and encouraging a toxic mindset. He refuses to admit his own mistakes, he plays the game like it's still 2019, he's just not that good anymore, compared to other people. No shade to him, it's totally fine if he wants to play that way, but he has a really toxic mentality, imo.
Billy isn't exactly what I'd call a strong Killer. I've definitely seen him play Wesker and Pinhead recently. We were talking about skilled players, so I'm reiterating that Hens is up there.
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@MrPeanutbutter said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3433733#Comment_3433733
Typical dismissive comment from someone who doesn’t care at all about the experience of killer players. Go try playing killer sometime
This comment is.....icky.
Oh, and before you ask, yes I do care about Killers and yes, I do play Killer.
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Why are we still talking about this?
It all depends on the numbers and how long it takes to fill up the bar.
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@sanees said:
Many did not understand what this topic was
The problem is that depending on the radius of the anty-camp zone, this can oppress non-camping killers and at the same time will not stop the basement bubba
and option 2 if the zone is small, then the killers will continue to camp
The “Take and give nothing” approach is already incredibly bad, but combined with implementation, it becomes either depressing or useless.
now if you play "Fair" then you literally get nothing so why not start encouraging "fair" players
instead of just limiting
We literally just had Eruption, Overcharge, CoB and PR as a meta.
Killers still camped. Killers still tunneled.
The carrot approach just doesn't work.
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@bm33 said:
So alot of the same triggers we've had for performance issues are now causing people to randomly get kicked from games. As survivor the end game screen shows they DC'd with the killer even though the match is still going and they get hit with a DC penalty. Like with performance issues they're told internet is to blame even though internet is fine.
https://forums.bhvr.com/dead-by-daylight/discussion/366497/forcefully-kicked-from-match#latest
Hmmmm.
How can that be, that's definitely never been a thing before.
Crashes, sure but I don't recall anyone ever being disconnected from a match without crashing.
It sort of sounds like getting DDoS'd, but not a sustained attack. Just enough to boot you from the server.
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We don't know without seeing it in action.
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What an overreaction.
I can't facecamp anymore, so I'm gonna make everyone miserable.
Very mature.
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How can you even list anything when we know nothing about the system?
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I agree with your point, but this sort of just feels like unnecessary bait.
There's no reason to push the us vs them. It just feels antagonistic
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I think both extremes need to be ironed out.
There shouldn't be gates that you can see from one spot.
There shouldn't be gates on opposite sides of Mothers Dwelling.
Ideally, they'd have a weighted system for Killers. Killers like Blight? They can have further apart gates. Killers like myers? Give them closer gates with LoS blockers.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3432420#Comment_3432420
Again, map improvements don't count as a killer-only gameplay improvement, because the map improvements could also make some maps more survivor-sided.
In order for map balancing to be a killer-only gameplay improvement, DBD would need to vow to never use it to make maps more survivor sided. Otherwise, it's a change that will eventually benefit both sides, depending on the reworked maps.
So you think Cowshed will be worse?
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431737#Comment_3431737
Tbf mothers dwelling change went from good for survivors to amazing for survivors, so I personally do not trust them with maps, I disagree with OP as I as a killer player disagree with that sentiment but asuming bhvr understands how to fix a map shows either incredibly good faith on them or a lack of memory on their past misdeeds.
In this particular debate, that wasn't the contention. The contention was that they clearly don't care about Killers because they didn't mention any Killer-sided changes.
My point was that they specifically pointed out two maps that were Survivor-sided and said they were changing them to be more fair.
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3432116#Comment_3432116
Remember we're not talking about me.
I'm talking about games I have seen on the streams of killer mains like : Otz, Truetalent and CoconutRTS to name a few.
When we have extreme veteran professional players losing the gens in 3 minutes it's a pretty clear sign that something is wrong with game balance.
Coconut almost never uses gen perks, at least when i watched him. That's probably why his games are over fairly quickly.
Otz usually uses a variety of builds, but often doesn't stack slowdowns and generally plays pretty nice. He also usually admits where he messed up and what he could have done differently.
Tru is...not someone I would call extremely skilled. Knowledgeable? Certainly, but he seems like he's stuck in 2018 or 2019 DBD and isn't willing to move on. Which is totally fine, but he's just not anywhere near Otz or Coconut's caliber, imo.
Better examples would be Hens, Zaka, KnightLight etc etc
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@adsads123123123123 said:
They will use the bots from custom matches. I'm fairly sure that this is a buff for killer since the bots are so bad.
It's kinda an even trade.
Bots do gens. That's more than a DC'd teammate will do.
They also, theoretically, allow Killers to get achievements and BP when people DC.
They are also very bad in chase.
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what
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@Hero_awesome said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431681#Comment_3431681
Bro your such a Survivor it's hilarious but u PlAY kILlER at high MMR SUUUUUUUUURE you do. Thanks for the laugh.
So, are you just gonna ignore the fact that you can see how much I've played Killer on the screenshot I posted?
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@hailxsatanxeveryxday said:
Killers will probably eventually get buffs, but things are going to get bad before then.
- Survivors will eventually realize that DH was given a placebo nerf and start running it again (it's still annoying as hell when you do see it; the only thing the "nerf" did was make sure most people don't run it anymore), which will be doubly effective since killers don't check for it or try to bait it out anymore.
- Survivors are focusing less on healing and more on gens, use of perks like Resilience are up, and there's no reliable way to regress gens anymore, so I'm already seeing my games become much shorter on average. (Still winnable, but it means playing nasty and aggressive and going for snowballs as much as possible.) This will only get worse with time.
- And then bots will probably measurably decrease kill rates as well, even if DC'd survivors don't count towards official kill rate statistics. (I still think this is a good change in general.)
- Survivors are getting good at ignoring the healing changes by running multiple healing perks (my most successful build on solo at preset is Botany/Desperate/Overcome/Self-Care - I have gotten 5-6 game winstreaks with this); if one or more survivor runs such a build, it can largely or completely negate the so-called anti-heal meta, and the more survivors figure this out, the lower kill rates will plummet.
- If current trends continue, tunneling will be nerfed, Deadlock will be nerfed to ten seconds, and they'll rework PR.
At some point, all this will come to a head, and kill rates will start dropping. At that point, we'll probably get another 6.1.0.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431713#Comment_3431713
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431717#Comment_3431717
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431718#Comment_3431718
How do bots work? I'm not familiar, but if they hit every skillcheck every time, can perform perfect flashlight saves, and actually (unlike most solo queue survivors) focus on gens, it seems like that'll affect game balance and kill rates.
I have no idea how much he is exaggerating, but.
Can someone explain this to me, please?
Bots will hit skill checks, unless you interrupt them.
Bots do have good flashlight save timing, but they are also bots. They aren't exactly...smart.
They do stay on gens, but they are genuinely awful in chase.
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3432028#Comment_3432028
-"I really don't understand how Killer is so difficult right now? It feels pretty fair."
The survivors still have the ability to win the game in under 3 minutes. Old and ineffective killers still need 6-8 minutes to finish their objective.
In what world is that fair?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3432079#Comment_3432079
-"Killer is the easiest it's ever been."
I've been a killer for 6 years and you're wrong. The easiest time to play killer was the era of super bloodlust that existed before DH was a perk available to survivors.
-"with my main Pig, I usually can get 3 kills the majority of my games without camping or tunneling."
So are you better than CMWinter who is the #1 pig playing DBD? He plays against strong teams all the time and sometimes he flattens them but sometimes they just comp drop all the pallets and he gets zero kills.
You're probably not playing the same caliber of people that he plays against - no offense.
If you lose a game in 3 minutes, that's usually on you.
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@ATOMIC_ACE_PUGG said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431819#Comment_3431819
Oh it's already bad and it's definitely getting worse. I'm leveling up a prestige a survivor to 100 and riding out the storm. I suggest everyone do the same until they fix the game for killers. I'm not going to juggle the killer meta anymore and get bullied. Also if you win or lose you get toxic messages so I honestly have no interest in killer outside of bloodpoints.
Also you are right about slow down perks getting gutted but generators are still 2 minutes.
I really don't understand how Killer is so difficult right now?
It feels pretty fair.
Perks like DH are gone. DS is gone. 3-genning (besides a certainly Dull Killer) is gone.
The game for the average Survivor is a lot worse than it is for Killer.
Even if you take the "I only face top teams" sort of thing, it's still winnable as a lot of Killers. Way more than it was 2 years ago.
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@Gamedozer7 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431737#Comment_3431737
Your pretty confident they won't f those up look at there recent maps and reworks.
They mentioned them and specifically pointed out that they were very Survivor favored maps.
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431863#Comment_3431863
You have to play defensively to win since too many areas of the map are unplayably bad for the majority of killers. It is boring.
Playing defensively is different from facecamping
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@robrob909 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431713#Comment_3431713
Def lacking reading comprehension. There's no mention of bots being good in chase besides avoiding nemesis whips. Bots can blind you instantly. Maybe you would know if you actually played against one. The lack of brain of some people.
You heard it here first, bots are OP.
😂 what a joke
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@GannTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431779#Comment_3431779
I wish I’ve been around longer I will say, but I didn’t even know this game existed until I got it in June 2020. When did you find DBD if I may ask?
I had friends play right when it came out in 2017 on Console.
I started in 2018, right before Clown released.
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Another reason to gut Boil Over.
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Usually, without any perks? No.
Sometimes though, kicking it is better than nothing.
If you don't see any Survivors/having nothing to do, kick them. If you can see a Survivor, do not kick it.
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Alien, Predator, F13 etc etc would all be welcome licenses.
I really hope it's not FNAF for November, maybe Vecna? But I guess that would almost certainly come with Eddie.
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431807#Comment_3431807
With the current state of the game, camping is needed if you want a 3/4k against a decent group. They have continually erased gen defense perks. I’ve been playing for 5 years and this easily the most dull killer has ever been. It seems like it’s about to get even worse.
Oh God, I've also been here for 5 years.
Also, no, you don't have to facecamp to win. That's just not how the game works right now, sorry.
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@RoastedGarlic said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431800#Comment_3431800
For someone like me who suffers from sensory overload, I want a reduction of noise alerts. Survivors constantly fast vaulting is brutal.
Chase music is already too loud on some killers as is and all of them should be changed to the same volume. Chase music should not drown out all other sound. I have a friend who is vision impaired and needs to hear survivors to play. (he only has one eye)
FOV is the thing I need the most right away as I actively am forced to waste a perk slot just so i can enjoy the game without feeling like I am going to lose my lunch.
I don't think that making loud noise notifications off of rushed actions be limited to three per X seconds is a bad idea.
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@crogers271 said:
Killer gameplay and accessibility improvements:What do you want?
Survivors get gameplay and accessibility improvements because there are lots of ways the game can be improved for survivors.
The only real suggestion out there for killers if field of view.
Some killers should get balance attention, and some maps should be looked at, but those are balance questions. If we're discussing gameplay what is that killers could get that would make it a better gaming experience.
I think FoV, better controller settings and fixing the audio issues would be pretty much all the QoL I could think of for Killer's as a whole.
Oh, and getting rid of the stupid hook bubbles. But that's kinda something that Survivors and Killers want.
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@KingFieldShipper said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431654#Comment_3431654
Out of curiosity, since you are much more versed in the comp scene than I am, how do you think this change will impact comp play, assuming it goes to live as described?
It's hard to say without knowing the exact details.
If the range is like, 8 meters, then I don't think anything changes. You'd still need two people for a save.
If it's more like 12-16 meters, I think it changes a lot. It'd be difficult to secure a 2nd stage, so Killers might just leave instantly as it wouldn't be worth it to stick around. Maybe they'd try to go back after the save to tunnel, I'm not sure.
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431758#Comment_3431758
How is the camping change anything other than a huge buff for survivor? Also, the criticism of no attention to killer is valid. The devs clearly don’t care about the role.
"clearly don't care about the role"
Why'd they make a new Killer then? Why spend so much time fixing Nurse? Why balance any of the Killer perks? Complete hyperbole.
You aren't gonna sit there and genuinely tell me that facecamping is something that should be left alone, are you? Like, c'mon. Is it a buff? Yes. Is it going to be meaningful? I don't know, it's hard to say without actually seeing it on the PTB.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431758#Comment_3431758
It’s completely valid to complain that survivors have gotten multiple years of announced gameplay and accessibility improvements…. But killers still have zero of those announcements. And look how far that roadmap goes out to……
Soooo...where's the Survivor QoL announcements? I'm not seeing any on this roadmap.
Fact of the matter is, you have zero idea what they have planned. Neither the HUD rework nor the Visual TR are listed on the Year 7 Roadmap. I know for a fact that the colorblind settings weren't listed either.
It stands to reason that they wouldn't list any planned Killer QoL updates here either.
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How'd they get me in there?
They even have my correct title: Bot Steve Harrington.
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@HugTheHag said:
They're known for leaving unexpectedly.
#########, that one was a good one.
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Too early.
I need to wait until at least the PTB to even begin to formulate an opinion.
The Killer looks cool though
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@GannTM said:
I never really experienced OG Prayer Beads since I found DBD after its nerf. 😢
Anyway for me it’s the old versions of MacMillan, Autohaven, Coldwind, etc.
I don't know why, but I always thought you'd been around DBD for longer than me.
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@drsoontm said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431696#Comment_3431696
If true, I guess it's fine and only the pure campers (e.g. Bubba carricatures) will be affected, which is good.
Does that mean no more Basement Bubba? xD
It depends on how big the radius is.
Many basements are in chokepoints that are easy to defend from a distance, so it may not matter.
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I was using OTR, but I just kept getting hit directly off of hook, so it wasn't doing anything.
DS isn't worth the slot and DH isn't either for me.
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@PowZapBamWoofMeow said:
They didn’t mention ANYTHING about killers.
Survivors whining about getting face camped: fixed!
Killers with legit issues, such as older killers needing reworks, addons needing reworks, etc: ignored!
POV: You completely missed them saying they're messing with Coldwind maps.
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@Lord_Antonius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3431700#Comment_3431700
bots genrush and are dead perfect with skill checks.
Also bots are insanely OP with flashlights.
My man is getting styled on by bots.
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It seems likely that you'll be able to proxy camp just fine.
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Cool.
Let's complain about good changes because we didn't get what we wanted.
Definitely a mature response
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Hm.
Kinda disappointing I suppose, not much detail on upcoming changes. I've learned to not trust when they announce things.
Facecamping changes look great. Event looks interesting. Killer looks scary
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@egg_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3430527#Comment_3430527
Sloppy instead of PGTW. No time to hook, gotta kick gens. Just slug them
Might as well use Surge then
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I do run We'll Make It.
Nobody ever knows because I'm too busy being tunneled off of hook.

