ProfessorDunwich
ProfessorDunwich
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- ProfessorDunwich
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Comments
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@Murd3rousClyd3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1638258#Comment_1638258
Maybe they enjoy being the toxic ones in the 19/20? Lol
At least you are honest
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@Science_Guy said:
I don't like the lack of endgame chat, so crossplay is off for me.
Someone likes endgame chat? Something remotely positive comes out of it every 1 in 20 games.
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Probably not, because it is Survivors doing the exploitation.
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Even if this is the case, he is incredibly dependent on the map layout. These are absolutely ideal scenarios that will not pop up on a regular basis.
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@JustAnotherAnon said:
Can't have a new update without a massive sound issue!
It's a feature.
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@Freddo_Bagginz said:
With the recent updates, I feel that Devs are finally listening to Killers about how to make it more even. However, just like Rise of Skywalker... Instead of listening to people who know what they are talking about, the Devs decided to listen to all the whiney brats that are for some reason still complaining that dead by is survivor sided. The new argument being, "oh you have to pay to get any good perks as killer".... Likes seriously? Just save up shards, buy the character or don't... I don't care... But don't complain if your not willing to support the Devs... How do you think they earn their money?
Long story short... Stop being childish and learn to get better instead of saying how the game's survivor sided especially with these new perks...
I'm Alfredo Bagginz.... Thankyou for coming to my Dead Talk
The big issue here is suggesting that Rise of Skywalker could have turned the sequels around even if it was not terrible.
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Cruel Limits and Mindbreaker were just examples. There are plenty of trash perks that fill up our Bloodwebs.
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I think people resort to Wraith after dealing with toxic survivors. He is a low-tier Killer but excels at camping. The Circle of Toxicity is pervasive.
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@Burger said:
I agree, I think they should just give him a whole new power. I wouldn't mind if they delay the chapter to make him more fun and original.
I agree. Never said this for a Killer but they should delay him and give him a completely new power. The lack of creativity is off the charts.
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@EmpireWinner said:
https://forum.deadbydaylight.com/en/discussion/comment/1300679#Comment_1300679
Yea, I would actually
Camping allows others to do gens and punishes the killer
Tunneling is a valid strategy unless you have ds
Good to know. It was an honest question.
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@myersismydaddy said:
https://forum.deadbydaylight.com/en/discussion/comment/1299561#Comment_1299561
I save people regularly if I find a flashlight, and I'm playing solo. Not every player is a complete potato and not every team you face that kicks your ass is SWF, whether you like it or not. What a shocker, huh?
As far as the topic is concerned. They only need to remove the ability of being blinded outside of the killer's FOV. Other than that flashlights are completely fine. If you're annoyed by the click spamming then bring Franklin's if you see a flashlight in the lobby. If you get blinded regularly, bring Lightborn. You have all the tools you need to counter the survivors.
Not once have I said that all my Killer losses were due to SWF. I have said that losses to SWF are far more unpleasant and impactful due to the fact there is far higher chance they will engage in bullying and draw it out for their own amusement. Not that I would expect you to understand nuance.
@EmpireWinner said:
They're fine. Grow a thicker Skin and ignore it
Do you say the same thing when a survivor complains of camping and tunneling?
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@BattleCast said:
Match making thread #74867346902365273
The devs are working on it. Be patient.
Also, you should hide all the names.
They have been saying that for ages. In the meantime, people who want to enjoy a game as Killer continue to suffer.
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@NeaMainNON_TOXIC3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1299446#Comment_1299446
But the survivor did a successful job at saving a friend.
You mean SWF. Which is given a far better chance at flashlight saves. Devs giving an advantage to SWF? What a shocker.
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The whole idea of Flashlights is stupid. You should not be able to make a Killer lose their hook after a successful chase.
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This post is a great example why devs need to take action instead of continuing to twiddle their thumbs. Killers deal with this garbage on a daily basis. Playing Killer so often makes you feel like the outsider at the school yard instead of an unstoppable Killer like the Steam page suggests.
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@Nasza1109 said:
The only thing that REALLY pisses me off is that all of them had decisive. So annoying!
Given the logic that was given for nerfing Ruin, they should nerf Decisive into oblivion.
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@Jukenobi said:
I wish people would grow thicker skin. "Some guy/girl motioned at me in pixels and said something stupid to me". Just ignore them and move on. Stop making pointless threads.
By that logic, you cannot be bothered by anything you read on the internet. They are just pixelated letters after all.
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@Mister_xD said:
they really need to find a way to differ between game crashes and DCs / connection losses.
the current system is very unfair towards players who, like you, have crashed out of the game and had no control over it - sadly its a necessary evil though, as DCs went out of hand prior to the system.
Though problematic, the previous amount of DCs did not justify innocent people being barred from playing the game.
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@AChaoticKiller said:
you not going to have those errors a lot and those can be fixed, if you are getting long dc penalties than maybe dc less so when you get a crash or something you only have a 3 minute penalty.
btw this is one of the best things the devs have done to address the toxic part of this community, a dc can ruin games and god did they do that constantly but now you see a lot less of people dcing early game or in general.
Total victim blaming here. DC penalties are meant to punish people who intentionally DC, not people who are the victim of poor programming and implementation. That is wrong, plain and simple. Stop trying to justify it.
@metalklok said:
Its 5 mins....like go get a glass of water or something is it really that huge of a deal for you?
And here you are, focusing on a very minor part of the argument. It is principle of not being able to play the game he paid for and the reality of an escalating penalty through no fault of his own.
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@mario_deadman said:
https://forum.deadbydaylight.com/en/discussion/comment/1292184#Comment_1292184
yeah but OP said he needs to downgrade so i don't think he is talking about matchmaking so don't make this into a matchmaking is busted debate. Granted it is busted OP isn't one of those cases! Now if he is rank 11 and still thinks he needs to downgrade to not get red ranks then i have nothing else to say.
Matchmaking being busted is not a debate, it is a fact. Matchmaking is completely relevant here. He is making the mistake to think deranking would get him to go against less toxic and experienced survivors.
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@mario_deadman said:
If you can't handle a red ranked survivor team then maybe you are not meant to be in the ranks you are! i play multiple red rank teams everyday some i loose some i draw some i win. but to suggest that every game is a festival that just means you are not as skill based as the survivors you are facing. In simple words yeah maybe you should downgrade and get back to red ranks when you are more experienced in handling such groups.
The way matchmaking works now, Killers go against red rank SWF no matter what rank they may be.
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Lack of Killers. Survivor queues take ages. Killer queues are instant. I highly doubt this is a coincidence. Playing Killer is stressful. Not many things in gaming feel worse than seeing gens go off like fireworks when you are trying to get your 1st or 2nd hook.
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@PrettyFaceKate said:
Very mature. Have fun with your staring contest.
How very mature for the devs to not fix their incredibly flawed match making for going on a year (and that is being generous).
@Yamaoka said:
Throwing a tantrum in a video game over something as trivial as rank numbers doesn't sound like a good way to spend your spare time but you do you... I guess.
Far more to it than "rank numbers." More like a relatively new player going against 3-4 people with thousands of hours of play time.
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@premiumRICE said:
Tbh its not even that grindy. I unlocked everything i needed in like 2-3 week of only survivor play
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1276938#Comment_1276938
The devs are buffing clown. This was confirmed in their newest QnA From Home stream.
I'll buy it when we have something tangible. They were very vague about it, just like the rest of the stream. He needs more a rework than a simple buff to be honest.
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Ah yes. I remember that scene in the first Stark Wars where Dark Vader was disarming bear traps with the Fork.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1282708#Comment_1282708
Because I'm defending a point. Has nothing to do with either a game or being triggered. I'm sure you can see the difference between something done in a game and something done on a forum.
They both involve sending a message. You keep responding to my messages. Much like a Killer is responding to flashlight clicks. They both have a deeper meaning.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1282703#Comment_1282703
That's an assumption.
Obviously the OP is triggered else he wouldn't be coming here to complain about it and you seem triggered because you agree with him.
I'm simply recommending you practice what you are saying. I am simply putting words on a web page. Why do you continue to respond? Move on, like you have have suggested.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1282700#Comment_1282700
What L? That you get triggered from someone pressing a button?
You seem triggered...
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1282604#Comment_1282604
Or maybe... you can't just put meaning on something when it's convenient.
An insult in chat IS just a word. If it triggers you, then that's your problem. Take your L and move on.
Anything outside of outright cheating is fair game when you are playing. If someone says something AFTER you can cal that toxic, but that doesn't mean you should get triggered by it.
Maybe you should just ignore me. Take your L and move on. They are just words.
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@Chordyceps said:
There's a bug report section, you should take this there
The guys ability to experience the game is completely being ruined. This is far more than an annoyance and he should not be blown off.
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@illusion said:
Never experienced that bug, myself. It sucks that some people have that issue, but intentional DC's have been abused far too much for them to let it go on unchecked. Hope they fix that bug for you, soon.
Maybe they should fix bugs like these before implementing DC penalties. Much rather people get away with DCing than innocent players having to pay the price of poor programming.
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@thesuicidefox said:
If you get triggered by the sound of a clicking flashlight, then you have issues. It's honestly not that big of a deal. The person is doing it to trigger/distract you, therefore if you get triggered/distracted you are just playing into that. Ignore it.
Same with teabagging, or gesturing, or literally anything else someone can do in game as a way to annoy you or get your attention. If you got annoyed by it they win. Honestly it's all fair game, the only ACTUAL toxic thing people can do it ######### talk after the game is over. Taunting your opponent as a means to throw them off their game is a legit tactic.
Like did you know that football players (American) on the line will say nasty ######### to each other to trigger them? Because a triggered opponent makes mistakes and is easy to beat. Don't be a triggered opponent.
You can't just take away the meaning of something when it is convenient. That is like saying some insult in chat is just a word. Flashlight clicking is overwhelmingly associated with bullying survivors. The bullying is active in the game, the BM in chat is just dessert. It is one thing to take a loss. It is another to be constantly antagonized while dealing with an inevitable loss. This is super common now that high rank SWF are often going against much lower rank Killers. If BHVR could get it together and fix matchmaking, it would not be such an issue.
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@bigbeefynacho said:
I've actually adjusted the way I play killer. I used to be so sweaty that I got so frustrated and switched to playing survivor on!y. Now I p!ay for bps and the challenge of the chase. Setting aside the 4k and focusing on just having fun has made playing killer again a viable option.
Just accepting you probably will lose and you are there for the survivors amusement is absurd.
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1276938#Comment_1276938
I find clown extremly "unfun" actually. He definitely deserves a rework
Define "unfun." If you mean getting in the way of you tbagging at the exit gate, you are in the minority.
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Clown has needed a buff for a long, long time. Devs don't care. Survivors don't find him "unfun." So he won't be touched.
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No way. Taking into account that Konami buried the series by cancelling Silent Hills and pulled out its husk as a Pachinko game, I highly doubt they are going to be licensing out anything. Even if they were, it would be a questionable move to partner with them given their history.
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@Snowstruck said:
You can destroy a swf if you try hard enough, trust me. Seeing killers complain about this is really annoying lol it's everywhere
The fact you keep seeing it means it is not isolated and there is something to it.
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@a_good_player said:
lmao if they keep nerfing survivors you will find less and less solo players and more swf. i personally stopped playing solo since the last patch. solo survivor is literally unplayable.
I play it when I am able to find a game but the queues are so long. It is fine for the most part. So not "literally unplayable."
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@mindsaitek_dbd said:
https://forum.deadbydaylight.com/en/discussion/comment/1272019#Comment_1272019
U seem like a baby just deal with it literally every other game is with teammates u talk to for real Friday 13th u talk with people Fortnite u do and a lot more just practice and learn all the tricks they use or don’t be a killer main in my opinion
Calling me a baby is quite ironic when taking into account your grammar.
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@Angelicus23 said:
and I'm sick of getting matched with yellow rank teammates me being red ranks, getting matched with teammates with self care and urban evasion, getting matched with inmersed people who just hide instead of repair when the killer is chasing me, getting matched with teammates who DC for whoever knows why, getting matched with teammates who farm you without borrowed time, and dying on first hook.
But I guess is more important to make the game even more easy for the killer even tho the game gets frustrating for the solo player.
My thread specifically focused on SWF. Not solo survivor.
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Nope
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@Zarr0ch said:
Or...stop tunneling? Don't tunnel, you want experience DS. Simple.
So Killers are just supposed to let you play recklessly, as if you are invincible, for a minute?
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@Kate_cx said:
I feel like I'm going to get a headache from all the DS posts I've seen today lmao
Killers get a headache from playing against it on a regular basis.
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@andyollolloll said:
Dealing with the rainbow ranks:
Even slower wait times for matching survivors and killers. Swf rainbows are an exception. "Batch" matchmaking, causing longer waits for killers meaning less killers who play for the insta lobbies.
MMR is faster rainbow lobbies, first come first served. Big jump in MMR if rank 20 killer beats red rank survivors.
Big issue is getting enough killers to deal with the high demand of players wanting to play survivor
Read the last line of your post. Playing Killer is often a miserable experience, especially against Red Rank SWF. Devs have done jack to address this and I suspect will continue on the same path.
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Totally missing the point of this thread. Moving on.
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@andyollolloll said:
It is easily fixed, just play killer
You mean play Killer against Red Rank Survivors regardless of Killer Rank. That is whole point of this post.
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@Reborn2020 said:
@Peanits , whats wrong?
*Crickets*
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@DelsKibara said:
I'm experiencing the opposite as a Rank 1 Survivor. Literally every killer was running NOED. And I mean LITERALLY EVERY KILLER. Not even exagurrating, not even being hyperbolic, every single killer I faced today had NOED.
I'm just as confused as you are, but for the other side.
You know there is a counter for NOED. If keep seeing it, maybe you should focus on doing totems. Is there a counter for SWF getting information on all the Killer's movements with OoO. Nope.
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@csandman1977 said:
I 't-bag' when i see another survivor for the first time. 99% if the time they reciprocate. Are all those people insulted or trying to insult? Serioysly doubt it. They are saying hello.
I 't-bag' when i get healed. The healer reciprocates. Are they insulted or trying to insult? No i am saying thank you, and they are saying your welcome.
When a killer lets me go and i slowly crouch up and down twice am i insulting them? No Im saying thank you.
Nowhere in any of these situations am i simulating a sexual act. Im using the limited forms of communication at our disposal.
Context matters my friend.
I don't think anyone here has a problem with what you are referring to. People are talking about using it antagonistically, such as at pallets and the exit gates. The latter being particularly bothersome because the Killer cannot do anything about it.
