Pior_Morte
Pior_Morte
About
- Username
- Pior_Morte
- Joined
- Visits
- 1,824
- Last Active
Comments
-
same 😌
-
They didn't even fully revealed the power
-
THE KILLER LITERALLY HAVE AI CONTROLLED ZOMBIES IT'S TO OP
-
######### AI CONTROLLED ZOMBIES
-
@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2214782#Comment_2214782
zombies to make you waste pallets....
Plus a huge map with already few safe loops etc and.... wow... no...
Oh, and a super-special ability for a bonus flashlight that will waste a perk slot.
LMAO it didn't even lauched yet stop complaining
-
AI zombies
-
-
Pyramid Head
-
pain.
also old nurse blinking 6 times
-
@Power_Guy said:
Hex: <Name Here> (I don't have a name :P )
Whenever a Survivor finishes cleansing a Totem, they shout and suffer from Exposed for 20/25/30 seconds. If it is this totem, the duration doubles.
My first thought was 'If it is a Lit Totem, the Duration doubles' or 'If it is a Lit Totem, everyone is Exposed' but I felt those could be too OP.
Basically, it's a Hex to pair with other Hex perks, as a trap.
Haunted Grounds?
-
(Body is 1 character too short.)
-
@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2187279#Comment_2187279
He's from RE 0. He's a character that a lot of people love but he has been gone from the series entirely since Zero without much of an explanation given
Oh, never played RE0, he could still come as a legendary skin idk.
-
Who?
-
There was a time where there wasn't a cap, they added it because cheaters could get unlimited bloodpoints and after this they would only gain 500k/1M.
-
It was Felix's voice
-
@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/2186021#Comment_2186021
I looked in the green rarity and it's not there. Kinda sucks that they put in an event that doesnt even work half the time.
Did you survive?
-
@Bjario said:
I've gone through 4 bloodwebs tonight on my Steve, and I've found 4 chinese firecrackers. Is it a bug or is it intended? Not that I'm complaining! I love it
It's a bug, happened with me with Elodie and Felix, got 2 3rd year anniversary party starters
-
Nice, only disagree with Deathslinger and Trickster being so high up.
-
You heard it @BHVR nerf Scarred Hand and give Haddonfield more windows
-
@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2179770#Comment_2179770
So you mean. making right plays
yep pretty much
-
@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2179732#Comment_2179732
What do you mean by effectively?
Placing traps at toxic places
Stalking survivors for a long period of time
Leaving survivors with no room to counter-play
Using powers that injure survivors before they can react
Playing as Freddy
Playing as Freddy and using fake pallets
Insta downing
Slowing survivors down
Using ranged attacks at long distances or at sharp angles
Body blocking
Chasing a cornered survivor instead of the survivor clicking a flashlight
Slugging
Camping
Face camping
Proxy camping
Camping from a distance with a killer that can do a ranged attack
Tunneling
Getting hit by a Decisive Strike
Not getting hit by a Decisive Strike
Using Lightborn
Using Franklin's Demise
Using Stridor
Using Hex: NOED (bannable)
-
Killers using their power effectively and other exploits such as using strong add-ons
-
It censors p o r n, even tough there's a Clown add-on called VHS p o r n...
-
@Drixpy_Jayyy said:
https://us.v-cdn.net/6030815/uploads/6SKCB6H05KI0/screen-shot-2021-05-10-at-9-49-19-am.png
just something I would make.
Twins on Barely tier??????
-
@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2176617#Comment_2176617
Ohh that makes sense
You can see them all on the wiki
This Article lists all Offerings featured in Dead by Daylight . 1 Overview 1.1 Burning an Offering 1.2 Refunding Offerings 2 List of Offerings 2.1 Bonus Bloodpoints 2.1.1 All Categories 2.1.2 Altruism 2.1.3 Boldness 2.1.4 Brutality 2.1.5 Deviousness 2.1.6 Hunter 2.1.7 Objectives 2.1.8 Sacrifice 2.1.9 Survival 2.2 Events 2.2.1 Blights 2.2.2 Lunar New Years 2.2.3 Summer BBQs 2.3 Luck 2.3.1 One Survivor 2.3.2 All Survivors 2.4 Map Modifications 2.4.1 Basement Location 2.4.2 Chest Numbers 2.4.3 Fog -
@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2176605#Comment_2176605
What map is that for? Badham?
Red Forest
-
@CANxOFxCORN said:
Title says it all, was just shocked to see it. They must of been super bummed when we went to the game anyway lol.
2 weeks ago a survivor burned a Children's Book offering and I took a print of it.
-
@ProfoundEnding said:
You can glitch the weapon to something else. That might help
How?
-
lmao, imagine nerfing the pig while Dark Sense still is in the game...
-
-
Clown for sure
-
@Beelzeboop said:
Can someone give me a transcript? Youtube doesn't work for me.
chasing a survivor at a haddonfences
-
@LiunUK said:
So the main issue with totems is that they are so painfully easy to find and have a tendency of spawning next to survivor objectives but due to there shape and size there are few places they could be hidden and are limited to being stuffed in corners and crevasse that can be predicted with some game experience so I have thought of a way to make totems and hexes feel more fair without overwhelming new players and making it not as easy for experienced players.
- First increase the amount of totems to 10 and make hexes prioritize totems not near other objectives like generators.
This way survivors are less likely to just stumble across a hex when they went to a generator
- Second add a new smaller type of totem one that can be placed on top and below objects. (Something like this. Forgive the shoddy drawing)
https://us.v-cdn.net/6030815/uploads/2324QKTBN1E6/20210421-181435.jpg
its a skull held in place by bones in the shape of a hag trap and pinned down with an iron nail and chains.
- third add an in match way of telling how many totems are left that dose not requier a perk my idea is a shrine in the basement that has 10 skulls with candels on it and for each totem clensed a candle will go out
https://us.v-cdn.net/6030815/uploads/SBKXRIT8I3AN/20210421-230415.jpg
this would give an extrea purpose to the baseent other than just a chest if you are a solo player and you don't know how many totems are left in the match you can take the risk of going into the basement and counting how many candles are left i think this is a lot more interesting and interactive than just a totem counter on the hud.
of course this would affect some totem perks not all negative.
hex retrabution's oblivious effect uppon breaking totems and hex undying aura reading would have there powers buffed with this change
but there are some perks that would need to be changed as to not be to strong and here is how i would ajust them
Hex: none escapes death
if there is a totem left when the last genorator is compleated it will beocme a hex the killer will gain 4% increased movemoent speed
if the survivors failed to breake more than 5/6/7 dull totems when the last genorator is compleated all survivors will be exposed untill the hex is destroyed.
this way noed is not garentied to expose the survivors if they failed to find all totems but will always give the speed boost if one remains giving the perk some value.
Hex: thrill of the hunt
for each totem left in a trail hex: thrill of the hunt gains 1 token
survivors suffer from a stack-able 5% clensing speed per token up to a maximum of 50%
thrill of the hunt grants a stackable 2% in all blood point categories per token up to a maximum of 20%
this would make thrill a worth while perk for slowing totem progression and helping max out you possible blood points during a match.
thankyou for listining to my pointless rambiling and horrible spelling.
Pretty nice ideas, i just think they should reduce the cleansing time if they are going to implement this
-
@darlazon said:
It feeds on strong human emotion, yes? Pain, fear, hope, determination. Not just fear and pain.
...
...
Why doesn't it just have people in constant orgies?
lmao, I really wasn't expecting this.
unfortunately you are getting banned
-
Both give almost the same value, but I think Crate of Gears is slightly better because of the reduced trap setting time.
-
@Mary_Saotome said:
Tampered Timer isn't worth it. It only shaves off 30 seconds. You want the rigged build? Run Jigsaws Sketch AND Crate Of Gears.
ah, what?
-
the 8 meters variations is so much better in the PTB, but the live chase theme is better imo.
-
@brubli said:
what's the breakdown exploit?
Hooks get broken forever
-
twins mains lmao
-
Bruh imagine buffing the twins... Are you insane?
-
Congrats! I got this achievement a while ago and made me realize the time I spent in this game.
-
1st - Ace
2nd - Every survivors that isn't Ace
-
Everyone has it now that Deerskin Gloves are green
-
@Nullclines said:
https://forum.deadbydaylight.com/en/discussion/comment/2105275#Comment_2105275
When the Blight is rushing, he collides with the hatch as if it's a wall, even if's still invisible. This lets him know exactly where it's going to spawn.
oh, I think I already experienced this but just thought it was a messy hitbox.
-
what bug? I don't play Blight very often
-
everything green and above (except luck and shroud offerings and some add-ons).
-
1 - Vic Viper
2 - The Eye from the 1st tome
3 - Cellphone
4 - Vial from 1st battle pass
-
lmao
-
Devs listening? What?
-
Dead Hard/ We'll Make It/ DS/ Stake out or Adrenaline or some other random perk
