Pior_Morte
Pior_Morte
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- Pior_Morte
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Comments
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@freddymybae said:
lol freddy is a tier
No.
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Any images?
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@[Deleted User] said:
i think demogrgon is a tier and blght should change places with freddy but it is also depend on map but blight is generally better
Both Freddy and Blight have great mobility but Freddy has a better power to use on chases and is a lot easier to learn but I get what you are trying to say. Demo is at maximum mid B tier.
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@BubbaMain64 said:
Solid list.
thanks
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/1801516#Comment_1801516
If you mean right now with the current state of the game, he is bugged. He moves at his default speed in frenzy and sometimes his power is unusable.
However if you mean in general, he's not that great of a killer. He's alright against newer players but his downfall is against experienced players.
👍️
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/1801431#Comment_1801431
Those are bugs, not a features.
I hope so
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1801428#Comment_1801428
NO ITS NOT
THEY CHANGED THE BEST POV CHASE THEME (DEMO) IN THE GAME
:(
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@druggedpug69 said:
https://forum.deadbydaylight.com/en/discussion/211665/4-4-0-killer-tier-list
Why isn't pig s tier?
Because she doesn't have a theme music
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@Demogordon_Ramsay said:
Why the sad face? That's a good thing.
Demo had the 24 meters version and it was way better
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@Clueless said:
https://forum.deadbydaylight.com/en/discussion/comment/1800895#Comment_1800895
What's wrong with it?
everything
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@Elena said:
I'm glad people are starting to recognise Pig's potential because this is how I would've ranked her if you ask me.
She is RNG-based, she can kill everyone with the traps or the survivors can get take them off on the first try, she also has a weaker version of Ghostface's stealth, while he keeps the movement speed and can activate instantly she crouches VERY slowly and walks slower then the survivors running speed.
@Elena said:
Wow you reply to everyone's comment except mine :(
sorry, didn't saw your comment ;-;
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@FFirebrandd said:
https://forum.deadbydaylight.com/en/discussion/comment/1800851#Comment_1800851
How is it weird? Without Add Ons, and against decent Survivors, Wraith's power is just a very slight speed boost locked behind his bell ringing animation. Frenzy on the other hand, even when bugged still has the better Vaulting, Deep Wounds, and Killer Instinct.
Agree
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######### IS THIS DELETE THIS ATROCITY PLZ DELETE THERE ARE PEOPLE CRYING HERE OMG
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Blight: A big and open map with the London School of Medicine at the middle, and would be at the Crotus Prenn Asylum Realm
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Best:
1 - Stranger Things
2 - Silent Hill
3 - Chains of Hate
Worst:
1- A Binding of Kin
2 - Darkness Among Us
3 - Shattered Bloodline
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@FFirebrandd said:
Is it weird that I find Bugged Legion to be stronger than addonless Wraith?
Yes.
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@Healthore77992 said:
I think Bubba is stronger than Slinger. Also I think the Twins are higher than Myers
Ok
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@DBD78 said:
New killer is always very low in the beginning. Deathslinger was the worst killer in the game many said first week, and now look how people change their minds. Twins are pretty good.
No one said Deathslinger was weak, Blight got some nice buffs before came to the live server.
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@TicTac said:
I would move freddy to a-tier. S-tier is tournament viable for me.
Plague B-tier, she has many weaknesses, but she has the potential to win a match when all survivor are injured and her default pool of devotion is used. No other C-tier killer has something with the same strength.
I understand, but you have to practice a lot with nurse/hag to be good with them, with Freddy you just spam pools and fake teleports. Spirit is busted and needs a nerf.
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@Bwsted said:
The Twins are not weak. The opinions seems stuck at the PTB stage when Victor could be taken hostage and lockers granted invincibility.
It's not like that anymore. Especially now that players have figured out how easy it is to land pounces and that they can pressure the hook and the gens. The Twins are basically old Legion on steroids, because they can actually down much faster AND they're really in more than one place at the same time.
Remember that the locker thing is a bug and without it would be impossible to get 2 kills in a match.
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@TicTac said:
I would move freddy to a-tier. S-tier is tournament viable for me.
Plague B-tier, she has many weaknesses, but she has the potential to win a match when all survivor are injured and her default pool of devotion is used. No other C-tier killer has something with the same strength.
The problem is that survivors control plague's power, with a efficient team you cant win since they will all cleanse rule when you get your corrupted purge and without it she is a m1 killer that denies some perks.
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@CLAUDETTEINABUSH said:
Console or pc? If it's on pc, I personally wouldn't put deathslinger on the A tier, he has no pressure. The rest are good imo.
I play on both, Deathslinger has have one of the smallest terror radius and can end chases really fast that's way IMO he is a tier, but agree that he ha no mobility and don't apply much map pressure.
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New Event!!!
Interesting Time-limited Gameplay Changes ❌
New Event Items ❌
Bug Fixes ❌
Paid Skins ✔️
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No, I do not main any side.
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Survivors are Oblivious while sleeping
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Ps4
Killer: 100%
Survivor: 70%
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@TsukiYurei said:
https://forum.deadbydaylight.com/en/discussion/comment/1778454#Comment_1778454
Pig isn’t a bad killer.
Cleary if you mind game with her well.
She’s very fun and can change the tide of the game well.
Fun ✅
RNG Based ✅
Have a inferior version of Ghostface's Stealth ✅
Good ❌
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Demo: bad perks mediocre killer
Pig: mediocre perks bad killer
Letherface: AWESOME PERKS AWESOME KILLER
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Great Idea but PLZ EDIT THAT TITLE
DS = Decisive Strike
people will be mad at you, just put Dearstalker
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1769817#Comment_1769817
So it's a yes. Btw the tuned carburettor turn you into a 4,4 killer, the worst possible thing ever
4.2 = 105% 4.4 = 110% 4.6 = 115%
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The add-ons rework was great, gave him a lot of interesting add-ons and nerfed the insta-charge billy, some add-ons changes are questionable (why Junkyard Air Filter better than Pighouse Gloves? Why does the Tuned Carburetor reduce your speed to 110%?) but overall was great.
But the Overheat Mechanic is awful, absolutely disgusting.
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Idk about the killer, but as a survivor definitely a yes.
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STBFL
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I don't get it, they were hacking because they were repairing gens while Thrilling Tremors was active?
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MoM it's not a meta perk, it's just bad.
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Mostly balanced, but because of the size it is a little killer sided
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Why not?
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@TripleSteal said:
https://forum.deadbydaylight.com/en/discussion/comment/1749825#Comment_1749825
As far as I know they don't stack, mist level is capped.
No, it is not.
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Dead By Daylight - All David Death Scenes Compilation
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/1745989#Comment_1745989
Yeah so don't hook them. They can get up once with unbreakabill. If you don't pick them up or hook them the rest of the build is useless.
If they want to make it impossible to be hooked then why bother. Try and get your emblems in the other brackets
But thats the hole point , if you pick them up they're free, If you slug they're free. No matter what you do the survivor is free.
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@Sonzaishinai said:
It's just another bully perk against killers who don't know how to deal with it i think.
Ofcourse haven't played against it much for obvious reasons but i believe going hardcore slugmode counters this hard, they have once in a match unbreakabill. DS don't work if they don't get hooked and power struggle/ flip flopdoesn't work if you don't pick them up.
And seeing how they need to be near eachother for flip flop to reach the treshhold of power struggle they are just asking to be chain slugged.
Sucks for them when they are bleeding out under a pallet ofcourse but that's what you get when you dedicate an entire build to avoid getting hooked. The killer just avoids hooks too
If you have Flip Flop and Power Struggle and you are downed for 15 on a pallet you can't be hooked unless a random rank 20 meg throws down the pallet for no reason
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1745911#Comment_1745911
If you run Unbreakable, Flip flop and power struggle, I believe you need a little under 10s recovery to pull this off. Yet to figure out the exact time for myself though but one survivor can easily buy you that time.
https://forum.deadbydaylight.com/en/discussion/comment/1745916#Comment_1745916
It doesn't work always. You need a survivor that is actively trying to pallet stun save you and in a swf, it isn't a difficult thing to pull off. But if you do manage to pull off, it will hurt the killer as much or even more than DS does. Remember that the pallet is still there and you can slide over and gain even more distance while the killer has to break/go around the pallet.
Also a lot of times the killer just leaves you slugged if there's another survivor nearby to get that hit and come back for you. Especially in solos. Also oni and Myers and a few other killers will slug you. I don't mind if it counters slugging killers but the previous one I mentioned is the real issue I have with it.
It's 32 seconds to fully recover
50% it's 16 seconds
With Unbreakable it's approximately 22 seconds
so 50% with Unbreakable it's 11 seconds if my calculations are correct
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@Zeus said:
I really think people are underestimating how strong power struggle/flip flop combo can be. If a survivor goes down under a pallet (happens in loops where you manage to lunge and get a down), the killer should worry about other survivors around him trying to pallet stun. So if someone is around then the killer is gonna get pallet stunned either way.
I agree with OP on this. This combo can be easily abused by a swf and can be really frustrating to go against.
If you reach 50% recovery progress with this two perk while down by a pallet you are out, simple as that, you just need a friend to distract the killer for 15 seconds and you're free, you don't even need to time it corretly like a flashlight save you just spam spacebar.
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an UI icon that indicates when the survivor escape by the Hatch
so instead of the usual
we would have something like the surv jumping into the hatch.
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@Boss said:
While she's not exclusively one with multiple kill animations (Shape, Pig), i have to wonder...
Is this a sign of multiple kill animations coming for all Killers?
They're doing reworks of how Realms look like, a project that doesn't directly result in more money.
So multiple kill animations for all Killers has, to me, come a little closer today.
Imagine Trapper, without his traps it's the normal mori, but with at least 1 bear trap he crush the survivor head.
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@Saitamfed said:
By the way. Does anybody knows if a survivor can vault or drop palets with Victor on them?
Yes you can, and there's a hilarious bug that happens when you drop a pallet with Vic on your back
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@Saitamfed said:
Hello everybody How are you? I can't test the PTB right now so I am curious if you can keep with the broken status effect. Also, if a survivor is already injured. Can Victor down them with an add-on or something? Just curious.
Oh wait, apparently Victor can mori survivors. Not sure though...
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@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/1740519#Comment_1740519
Oh, thank you so much for answering my question.
You're welcome
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That's true...
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After Removing Victor the survivor becames injured not broken, also basekit Victor can down survivor but not pick them up or perform a mori.