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PeepingPeacock

PeepingPeacock

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PeepingPeacock
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  • Just a quick question. Is sliding around the side of the harvester, instead of actually going around the loop an exploit? i wish i got footage of it.

    Its not, one of the community managers mentioned this about a week ago and said it was fine.

    Here's a link to the thread, its like the 9th comment or so, just look for the big pink banner

    I had numerous end-game discussions with survivors where I catch them by getting on dropped pallets and thus shortcut the loop (where it is possible, of course).

    Its not done often because its hard to do and you wouldnt really ever figure it out on your own unless you watched someone else do it.

  • If you would blink into a object instead of past it your blink gets canceled pretty much.

  • Hello, i am unsuccessfully trying to learn nurse. I always go vanilla w add ons, but have been running BBQ, nurses calling, m&a and bloodhound.

    Shadow Born can help with the motion sickness. m&a may be better than it, but if your getting sick playing her you're better off with Shadow.

  • If not - what's the best way to go about this, rank 1 sucks

    its not bannable , but D/Cing to derank is. Even though it does not work anymore now that you get the pips back after you restart.

    Best way to derank without getting banned and still having fun:

    Killer- don't hook anyone as killer and just slug. Or, if you suck with nurse, play her, you'll get crushed at rank one and you can comfort yourself by saying shes hard to play and I'm brand new at her.

    Survivor - Play normally with no mither. Another way is to equip object of obsession and just constantly try to run the killer all game without touching any gens.

  • How big of a punishment is there for killer camping/tunneling?

    There's no BP punishment for camping or tunneling, the punishment is in rank emblems.

    If killers camp they degrade their chaser emblem and lose the game if survivors know what there doing and do gens.

    If a killer chases one guy all game their gatekeeper and malicious emblem wont ever be higher than a bronze and they will lose the game because survivors will just finish all the gens while the killer chases one guy for 10 mins.

    I think the punishments are very effective because everytime rank reset happens I run into a hundred times more camping and tunneling than I do on my normal rank. Soon as I get near my normal higher rank it drops off sharply, so for me the system is doing what it should and keeping bad killers at the lower ranks.

  • Shadowborn change is great, if the devs are not gonna unnerf the FOV to what it used to be they could at least give it another effect so its not strictly worse than monitor and abuse.

    Nurse is the only character its good on and even then if you run nurses calling its better to run monitor because you can trick people with the smaller TR.

    I really want a reason to have better FOV that doesn't leave me playing with only 3 perks.

  • Outside of also using up a toolbox, pretty much. Thanks for brining that up by the way, I had completely forgotten about that item after the nerf.

  • People already had plenty of time to remove their beartraps before, and unless someone pops a gen the nanosecond a hat gets put on, they have even more time now. Just pop the gen.

    If its a safe unhook and the killer is chasing someone else I go for the heal and most other people I've seen also go for the heal.


  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/488613#Comment_488613

    That's not even remotely equivalent to a Memento Mori. A Memento Mori doesn't instantly kill survivors for you when the trial starts.

    I'm not saying it does, I'm saying moris accelerate your objective (which they do) and that if survivors had an equivalent time saver it would be they start with completed gens. If moris instantly killed survivors than an equivalent would be spawning in the exit zone.

  • I really doubt they would ban for struggle or wiggle macros considering there are no accessibility options for people who have difficulties mashing buttons.

    The only forum rule that could apply to discussing macros would be

    ** Posting guides about exploits, cheating, anything can be used to gain unfair advantage.

    Would be extremely surprised if this is considered an unfair advantage considering any able bodied person would easily be able to replicate what the macro does. Not to mention for hook struggling you can just bind it to mouse wheel and make it super easy on yourself.


    That being said here are two macros for struggling and wiggling, you'll need to download auto-hotkey for these. In case you're not computer savvy after you install autohotkey rename the .txt to a .ahk and double click to run it, then z toggles mashing space and x toggles a-d wiggling. You close it from the icons tray in the task bar.

    This has the side effect of making you unable to say ggez in the end screen, so really this should be considered a handicap. Plz no ban 😛

    Dead by Daylight Macros.txt


  • I wouldn't say extremely, but the forums have a killer bias and reddit has a survivor bias. Don't know how the discord is because I've never used it.


    Also some examples of the threads your talking about would help, some people here say dumb things and get down voted and it has nothing to do with bias.


  • @SkeletalElite said:

    https://forum.deadbydaylight.com/en/discussion/comment/488050#Comment_488050

    That is not a downside.

    Even if people care about their rank, that literally has no impact on the game balance. Justifying that they are balanced because its harder to pip with them is really reaching and that doesn't make them any more fair to the survivors.

    Edit: To be specific, it is a completely irrelevant conclusion, just because it is harder to pip does not refute any of the points I have brought up.

    It is a downside, its hard to win if you mori everyone. You may not consider piping to be winning but that's the games definition of winning.

    But that aside they are busted as hell, moris in general are. If survivors had an equivalent it would be starting the trial with generators already completed.

  • I agree Nurse is balanced, she reminds me of how sniper rifles are in FPS.


    Terrible in the hands of bad players, average to poor in the hands of ok players, and so good in the hands of godlike players that they can singlehandedly shut down half of a map as long as they have vision and can solo teams.

    Sniper rifles are not overpowered, its just that they scale REALLY well with player skill because of they way they work. Nurse works in a similar way.

  • What an absolutely gigantic wall of text just to say you don't like that the last survivor has poor chances of surviving if the hatch is closed.

  • This would be a massive, massive killer nerf. Way to many killers require ruin for this to be a good idea.

  • @fluffybunny said:

    People are against going slower (understandable) and wiggle timer going faster (curious as to why?). How do people feel about the blocked aura area being bigger?

    People are against going slower and the wiggle time going faster because having a survivor dead to rights and them getting away from you because of a perk/item is the shittyist feeling in the world and why killers hate old DS, MOM, and Instaheals.

    Turning boil over into a second chance perk and not a "I'm gonna waste more of your time going to a hook" perk would piss off a ton of killers and that's why people don't want it.

  • Billy has better map mobility than Spirit

    He downs survivors faster than Spirit

    He does not have to rely on buggy sounds

    He does not need his power to get downs because hes a 115% killer

    Spirit is addon reliant at higher ranks, Billy works without them


    That's all I can think of off the top of my head, but this should help you understand why Billy is the second best killer in the game. On PS4/Xbox where Nurse is limited by the technology, Billy is the best.

  • @NinthCrystal said:

    Ok, I see that point. I don't play SWF, just alone, so my perspective is different. Still, I don't think the game should require specific perks or items in order to combat a toxic play style that all killers can do regardless of perks or items.

    Name one perk or item you need to do gens if the killer is face camping.

  • @Poweas said:

    https://forum.deadbydaylight.com/en/discussion/comment/484636#Comment_484636

    @PeepingPeacock in terms of mastering every little kink and getting to a good level.

    If you want to claim that Spirit takes more game sense to be good with than Nurse you could argue that, but saying Spirit is harder to play on a mechanical level and there's more to master in her power is nonsense.


    If you ask people to use Spirits power to get to a specific location in one go 100% of people could do that. If you asked people to blink to a specific spot in one go, not everyone could do that. There is WAY more skill involved in hitting blinks accurately and consistently then there is in moving places while phasing.

  • In terms of what?

    Because Spirit sure as hell isn't as mechanically difficult to play as Nurse.

  • @Mochan said:

    Nurse is fine she is balanced.

    I say this as a Survivor main.

    Yep, nurse reminds me of sniper rifles in fps games

    balanced but give one to a god player and it becomes the best gun in the game that lets them single-handedly turn every part of the map they see into a deathtrap. Nothing wrong with the sniper rifle, its just that a player is that good with it.

    Same with nurse.

  • @Eninya said:

    China sucks. lol

    Dictatorships are miserable places

  • The killer cant see you either, hes guessing as well, so you can try and trick or outsmart them. Spinechill can help with some jukes, but generally mindgames are exactly that, mindgames.

  • @GrootDude said:

    @LastShoe is unhooking someone bad play?

    If the killer is right behind you, duh.

    That's what op is complaining about, a rescued survivor can YOLO to another hook like an idiot and get off scott free because of DS. Its not an anti tunneling perk, its 60 seconds of immunity after being unhooked.

  • @SlinkyJinky said:

    I bought Ash for Ash.

    I was up against an Ash today with MoM as my M1 Legion Killer and you know what I did after MoM triggered? I chased him down, hit him again, downed him and hooked him. BAM! Once rescued MoM is now useless for the rest of the match throughout which he cannot heal at all unless he wants to get permanent aura exposure.

    That's not how the perk works, if you get downed the aura reveal goes away even if you have not healed. Its stronger than you think.

    As soon as hes off the hook he can full heal no problem, the perk has no downside unless you get a free escape with the opportunity to heal and you're stupid enough to full heal instead of 99% it.

    This is the problem with the perk, not only does it not have any counter play, it has no downside for a very powerful effect that is guaranteed to activate during a match unless a killer camps or tunnels. The design on the perk is horrible, it needs to be changed.

  • Search is bugged but yea, this same idea gets posted 3 times a week and people are tired of explaining why it didnt work when the devs tested it.

  • Chase music is supposed to be loud and annoying for the same reasons gen poping and hooking bubbles are obnoxiously big, stop you from seeing anything in that direction and last forever. To make it harder for the killer to find survivors and vice versa.

  • I gg every game, even if it sucked. Its more of a formality now anyways, if people actually think the game was good they talk about it or say something other than gg.

  • Congratulations on having the best p3 skin, the blood really stands out on the otherwise white clothes. Actually, congrats for having some of the best skins in the game. An all black outfit for a killer, whew claud is jealous.

  • Legions ability isn't aura reading, nothing stops it.

    Its like the doctor hallucinations that look at you, you get revealed and there's nothing that stops it.

  • @Taelance said:

    @NaviHusky

    Great but what happens when the basement is not in the shack or say it is Lerys/Game. Basically those that do not have the shack.

    Someone had a cool idea for the perk to make it so maps have both basements open.

  • Spine chill is stupid good, its great against every stealth killer. Its amazing against spirit and completely shuts down prayer beads in additions to telling you where shes looking while phased. Against nurse you can wait at the corner and be 100% sure on whether or not to double back or run for the juke mind game.

    Perk is basically amazing against everything but doctor and legion, but it takes some practice to figure out how to use it.

  • @Unnamed_Freak said:

    It's a killer issue, so expect it to be fixed in 9 months.

    Yep,

    Spirit sound bug, not fixed. Killers getting stuck in place when they should have gotten a grab, not fixed. Seeing the red glow through walls on low settings, not fixed. Buggy sound, not fixed. Those two nurse issues above, not fixed.


    None of that really bothers me though, what bothers me is the clear bias in fixing bugs that should be fixed fully.

    "MoM works on nurse now? Job done, forget about fixing it to work with that killer perk."

    "Low settings not showing nurse fatigue, well we cant have that. Lets fix that and completely ignore that nurse also cant see when her chain blink is about to end, so that playing on low settings is strictly worse than playing on another settings."

    Like seriously, the devs are working on the same goddam issue, fix both.

  • Its hidden for a few seconds after joining because people were being dumb and leaving the second they joined and saw red ping instead of waiting for it to stabilize.


    If you don't see it at all after a while that's a bug.

  • I just want to teleport around the map with no terror radius :(

    They made it so nurse hits work with mom and that you get fatigue effects on low settings.


    Dark devotion still doesn't work with blink hits and on low settings you still cant see the chain blink near-ending effect.

    Hmm, really makes you think.

  • Pallet vacuum was bullshit but DS was worse, glad it was nerfed.

  • People already have a hard time justifying doing anything other than a gen, no need to nerf chests like that.

  • For a sexual harassment lawsuit!? Have you ever seen what she does to someone she finds in a locker?? She throws herself on them touches them so inappropriately!

    Spirit also gets handsy with the survivors.

    The survivor is clearly uncomfortable with it, that's messed up fam.

  • Dedicated servers close chat after a bit regardless of who disconnects, so that's gonna fix your problem.

  • @White_Owl said:

    https://forum.deadbydaylight.com/en/discussion/comment/465495#Comment_465495

    To be fair an ancient babylonian priestess roaming around a modern pre-school or a mad doctor in a corn field are quite out of place, I don't think anyone would complain about that.

    An alien in a corn field fits perfectly.

    I feel like the other killers on a spaceship would be more out of place than an alien on most of the maps. Hell, xenomorphs worked in ancient temples in the AvP series.

  • Too many people queuing as killer / not enough survivors queuing


    Killer is more popular on PC because they are better with more consistent frame rates and better controls.

  • "take away Claudette's clothes"


    ( ͡° ͜ʖ ͡°)

  • If the killer is good enough to kill 3 people before gates are powered and beats you to hatch its gonna be hard to escape. This is a good change and miles better than the stupidity we had before.

  • @Plu said:

    Can we agree on that the power seems busted on paper ?, Still need to see how the recharge/Cooldowns are to be sure.

    Power is useless in a chase, don't see how it could be busted. He seems like a discount shape. Hes even got the shapes power as his power icon.

  • When my friends are on or there is a problem with killer ques I play survivor. Some times I wanna relax and I'll play a survivor game or two, but for the most part I play killer.

  • All they had to do was slow down the timer when someone has a bear trap on, the change is incredibly stupid because it also nerfs non-endgame RBTs by giving survivors even more time to get them off.

  • People knew for a while that ghostface was gonna be a new killer because of twitter, the leak didn't change much.

  • As long as hag gets destroyed by 4 flashlights something like this cant happen. Plus this change would make 3 killer perks really, really bad.

  • Survivors have no mither as their hardcore mode

    I'd be nice if killers had a similar perk, some have something similar with addons like padded jaws and speed limiter but there's no perk to make you ######### like with survivors.

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