PBsamichShoe
PBsamichShoe
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- PBsamichShoe
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Comments
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Why weren't you able to DC if this happened?
If anything they should add a concede option for survivors, for when the killer decides to rain on your day and let you bleed out rather than trigger the EGC.
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Clicking the flashy is like half the fun in this game.
It's even more fun to bind it to the scroll wheel because then it makes a "dzzzz" sound that's really fun.
It honestly sounds like the OP just wants a nerf to survivors. I'm not saying the tweet or whatever is disingenuous either, but if you have epilepsy you really shouldn't be gaming, unless you're on meds for it and probably only during the day and even then you're taking a risk. This is all pretty well known in the epileptic community.
They probably should add a warning message in the beginning of the game about light sensitivity, for liability sake, but otherwise this just sounds like you want to make the game less fun for survivors.
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The devs dont care about camping or tunneling. If anything they encourage it.
Think about it.
Youre telling me a group of game devs sat around a board room and came up with a core game mechanic that takes one or more players out of the game and allows for the opposing player/team to completely stall all gameplay and keep one or more players out of the game until they die and not one of them said "seems flawed..."?
Of course they know it's a flawed mechanic. Game's been out for like 6 years.
That's why every seasoned survivor player runs the same perks all the time, but then you see killer players complaining about survivors running the same perks all the time.
I wouldnt be surprised if they introduced a perk or killer power that starts x amount of survivors on a hook at the start of the match at this point.
That's why this game is boring and toxic.
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Edit: ive also lost my bloodweb progress AND bloodpooints I spent.
Great job so far.
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Everyone speaks a different love language.
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@The_BiggCheeze said:
https://forum.deadbydaylight.com/en/discussion/comment/2688507#Comment_2688507
Oh I'm reveling in it!
Did you ever think for once that bubbas facecamping u was actually a cry for help? Maybe hes sad and lonely and facecamping you is the closest hes ever had to having a friend?
Next time he facecamps you look into those beady eyes and tell me they arent pleading to you for companionship.
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Fortnite takes skill? Give me a break.
Youre not a real gamer unless u can beat megaman 2 with only one continue.
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@The_BiggCheeze said:
https://forum.deadbydaylight.com/en/discussion/comment/2688486#Comment_2688486
I’ll quit picking on him after he’s actually fun to play against and isn’t used for camping 90% of the time
*Sad bubba noises
Look at that! You made him cry! Well i hope youre proud of yourself.
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@Myla said:
Now I hate raining down on everyone's parade soon after the event just started but I was scratching my head on how the Snowman functioned and to my fears it's getting abused by Survivor to basically get free endurance status effect minus the sprint burst that comes along with it.
Hell yeah. I'm the grinch and this ######### is wack.
Who cares, u get a free cosmetic for smacking the snowman
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Yeah quit picking on bubba!
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@Coder said:
https://forum.deadbydaylight.com/en/discussion/comment/2687897#Comment_2687897
"fun event" for survivors I guess. Amazing...
Yeah, kind of like how it was super "fun" during the Halloween event where the special gen that granted extra points for survivors was highlighted orange for the killer.
Cry me a river. Take a chill pill.
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@smhsmh said:
How many matches do you have to lose to get a fair game?
I been in games of people of higher skill than me way too many times and I been playing and dying all games.
It got the point I’ll just get in a match and find the killer so I can die fast hoping for a match of my skill set or (I’m not going to lie) a killer I’m better than.
This game is truly unenjoyable on my end. I don’t know who else is going through this but I would thought after at least my 10th game lost, the “difficulty” would go down.
Ive been saying this! Right now SBMM is making solo survivor games misery!
I get the same thing in solo survivor. Its 10 straight matches in a row of unfun losses. Either the killer is above my skillset or my teammates are below mine.
I could ve wrong but it could be a flaw in the mmr.
Survivor lobbies are averaged to find a killer with the same mmr as the average of the survivor group.
This means you can have 3 low mmr players with one high mmr player and end up going against a killer with an mmr closer to the mmr of the highest mmr survivor.
I could be wrong tho idk either way solo q is awful
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2686503#Comment_2686503
I presume they're talking about how even if they had won the first two matches, there would still have been no excuse for winding up in this sort of matchmaking scenario.
And I don't think SBMM based entirely on kills/escapes can tell if you've got game experience when everyone escapes.
Ahh okay. Time of day matters too tho. Where i live all the sweaties come out to play survivor after 6 pm. Noon to 5 pm is primetime for chill matches.
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The counter to swf is to not try hard.
Most swf arent that good at relaying information most of the time. Youd probably be surprised how often the swf you thought you were playing against was just a lobby of good solo players.
To play good as swf you need to be super tactical and most swf are pretty casual. Theyre communicating about non dbd stuff half the time and only really giving each other info that matters every once in a while (im in chase, theyre camping, im on a gen).
If youre being matched against swf that are that focused and tactical then youre probably been playing super sweaty and trying hard for the 4k every match. Just play to have fun and take some Ls every now and again and eventually youll stop seeing so many death squads.
The punishment for those swfs will be long queue times and mediocre matches while the rest of us are vibin and having fun.
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2686493#Comment_2686493
To understand the people who say that being in chases are fun, I'd need to be someone that thinks being in chases is fun. Seeing as I've never played any game, computer or real life, where I actually enjoyed the act of being chased by someone else, I'm going to have to ask other people's opinions on that part. 😅
I find that hard to believe. This whole thread smells like bait.
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@gammatsunami said:
I did a test. Loaded up on epic, so it was a new account. I deliberately let everyone in the first 2 matches go. I didnt even hook 1 person.
This was my 3rd match. The only reason I bring it up is because damn I hope this isnt what a new player goes through. I wasnt trying my hardest ( I kicked gens once ) because I only realised half way through this was actually a good team. I didnt start trying until 3 gens left.
They were all TTV's, I went back and watched the match. Communicating to each other where I was, had gens 99ed ready to go. They were pressuring gens, split up, healing well. I was just chilling until I got hit with a DS, saw BTs, dead hards. I never intended to smurf in a toxic way, I was letting people go. I wanted to see what the new player experience was like since I started before MMR
https://us.v-cdn.net/6030815/uploads/PBG68OVGBP7V/untitled.png
Why would you put a red rank swf against a new account, even if they won those first 3 matches.
One of the TTVs opened up his steam profile to check other peoples, and he alone had over 1k hours.
edit;
Very next match. I didnt muck around this one, treated it like my main account
https://us.v-cdn.net/6030815/uploads/DSYU2Y39TGQE/untitled.png
I dont feel, even if you get 4x 4ks you should be going against red ranks in literally your 3rd / 4th match. If this is how it actually is, I am worried about new killers.
This is like when lethal pursuer exposed bad spawns. Epic free is showing me this.
Well youre technically not a "new player" so it sounds like the SBMM detected that and you got served some matches closer to your skill level.
I only say that because your post is confusing because at first you said you let everyone go your first few matches and later you say "even if they won the first 3". Which is it?. Did you let everyone escape in every match prior to this one or not?
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2686478#Comment_2686478
I don't enjoy survivor under any circumstances, I don't think I'd draw any useful conclusions on what other people do or do not enjoy and why. I certainly don't get the people that think being chased is fun to start with.
Chases are fun in little bursts. The sound that plays when you vault something is really satisfying. It makes you feel like a parkour master lol
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2686478#Comment_2686478
I don't enjoy survivor under any circumstances, I don't think I'd draw any useful conclusions on what other people do or do not enjoy and why. I certainly don't get the people that think being chased is fun to start with.
One of the main factors that contributes to perceived player toxicity in dbd is role identification. That means playing mainly one side as opposed to the other. If you want to understand one side then you need to play the other side. Simple.
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@NatzAshe said:
I mean, have you ever seen a killer ask for a change to the default gen mechanics, that it should be locked for a set time every time after the survivor progresses 33% on it?
Asking for mechanics to hinder the killer's main objective by forcing them to change their target before completion every time they make a progress (hooking 4 different survivors to death) seems comparable to asking for mechanics to hinder the survivor's main objective(repairing 5 different generators to completion).
And there are perks to achieve somewhat similar results. Killers have Deadlock, and survivors have DS. I don't see why people aren't satisfied just by using those perks to counter opponents' play.
Killers do ask for some way to do that tho. Theres like at least 1 new post a day on here about gen speeds. Killers want gen speeds increased or they want survivors to have more objectives to slow the game down so they can play how they want to and 4k every match.
There was even a trend for a while of killers complaining that survivors could run and running needed to be nerfed.
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IDK you should play some KYF and have your buddy tunnel you for like 10 matches in a row. Come and report back to us on your thoughts as to why its not fun.
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@Feyd said:
Careful now. Enjoying the game without 4king while half asleep isn't allowed here. You must advocate for survivors to spawn on the hooks or you will get piled on.
No kidding right!?
Ive played an obscene amount of hours in this game split pretty evenly and im all about playing to have fun.
I used to play pretty sweaty as killer but ive figured out that at least for me fun doesnt necessarily mean 4k.
I dont enjoy stomping on teams or getting stomped on. Balanced in the middle is where i like to be. For me my killer SBMM seems to have achieved that.
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The hook mechanic is the problem imo the hook is there as something to balance the 4v1 but its very flawed. The problem is that its not very simple to fix. They've tried addressing it with perks (bt, kindred, ds) but at its core the hook is flawed.
On both killer and survivor side theres too many perks, powers, and addons that synergize with camping or would need to be patched in order to address such a core mechanic at this point.
I imagine the initial dev meeting where they discussed the game mechanics and at some point someone had to have pointed out "so theres nothing stopping the killer from just camping the hook? How is that fun for the survivor on the hook?" To which they mustve scratched their heads, tried a few other iterations and then gave up and instead just adjusted the game in ways to be more survivor sided at high mmr (fast gen speeds, lots of strong tiles, strong items etc).
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Interesting. Theres a slight pattern emerging from your losses and kills. It starts to appear when you get 3 wins in a row, followed by a loss and then a win following that loss. Then a large string of losses and the pattern repeats followed by a larger string of losses. The string of losses after every 11101 starts to double.
Thats awful.
Id say that also sums up my survivor experience as well lol
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Yup. Super excited to see what part of the game breaks after tomorrow.
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Good luck gaining any sympathy here or on the sub reddit, this whole forum is nothing but disgruntled killer mains who feel entitled to a 4k every match.
"Killer has to tunnel slug and camp, its the only way to ever win ever 😭😭😭😭
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This community is too toxic for such a thing to ever transpire.
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@GrayEyes said:
https://forum.deadbydaylight.com/en/discussion/291386/pinhead-needs-a-hard-nerf
bro please stop trying to nerf killers that are just alright I promise you that you are not actually facing good survivors if your ruin and undying isn't gone in the first 10 mins no offense it's just facts
You sound like another crybaby killer player. Try and get gud.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2598924#Comment_2598924
I don’t think that’s a good idea.
I think youre not a good idea
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2598924#Comment_2598924
Well that was the case when it could happen that only 3 of 4 survivor or less loaded into the trial. Then the amount of gens was reduced equal to the number of missing survivor.
But what you implie here would probably be either to complicated to code (elas it would need to be conditional depending on the amount of undone gens remaining) or be abusable, when Everytime a survivor DC's a gen gets done/removed.
In what alternate universe is that too complicated to code? And its not as simple as "every time a survivor dcs a gen gets done".
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@HybridLPangel26 said:
Alright folks,this lockdown on matchmaking is pissing me off and i have always to wait 25 minutes to be allowed to play again.
Though every time i play a match i am put in matches where i am not given any opportunity to play at all the player that is the killer is constantly bullying and picking on me and i am always being grabbed on and not given any fairness in playing any part of the game at all so i had to quit the match because of that and im being punished for this?
Im not 100% playing this game and this punishment should be removed if we are being bullied in game.
Dbd is the only game ive ever seen (and i grew up playing atari btw) that has to penalize you to incentivize not turning it off 😂
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@Droelzel said:
Shadow Step negates aura reading
Thats lame I thought it just removes scratch marks.
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Ive noticed the exact same thing in my solo q games. What sucks is i get paired with really bad teammates who constantly cleanse against plague and other braindead stuff but against killers who are fairly skilled in chase and map pressure etc.
I think somehow each survivor has their own sbmm similar to killers but your highest mmr survivor effects the score of the others a little.
You can have one survivor with a really high mmr score and potato teammates against a killer with high mmr because i think it matches you based off the average of your group but i could be wrong.
I have one friend i play with in our swf who is ALWAYS hiding in a locker and always runs head on or quick and quiet because theyre always in a locker and it helps them hide in lockers. They manage to escape a lot with that playstyle but often at the cost of everyone else dying so their mmr is really high and theyre a death sentence to any team they end up.
I have another friend whos a god-tier looper and they eacape a decent amount too and have a high mmr.
Now combine those two playstyles and you can imagine most teams are literally one person carrying a team of potatoes and then they die at the end while a locker dweet escapes.
Everyone cries about killer mmr (but killers cry about everything honestly) but survivor mmr sucks too.
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The objectives should change based off how mamy survivors dc. Similar to a custom match with less than 5 players. I cant believe they havent implemented something like that and this game has been out for 5 years now. Kind of dumb.
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@patronsaintofpizza said:
Has happened to me around 10 times since the new chapter on Tuesday. I'm on PS4
Me and my friends have been trying to play together and its happened like 1/3 matches
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@SuperSaiyan4GT said:
Screw this game. The developers care nothing except to catered to killer mains. Once a survivor gets a good thing going it has to be taken away because it's "too op". Our job is to escape. You took away another means of escape by making the hatch spawn when there is only one survivor left because killers are complaining too much.
Screw the wraith and his super speeds and his silent bell
Screw Freddy and his super extended lunge
Screw broken Ghost Face and his inability to be revealed
Screw Michael and his fast stalking at 60 meters
Screw Bubba and his stupid chainsaw with charges to allow him to jet across the map and chainsaw through objects
Screw the clown for having so many bottles of gas which is OP as f. You shouldn't be able to throw more than 3 bottles during a chase. It's bad enough that killers are fast as hell and you can't get to a pallet or a window in time
Screw the trickster and his OP blades. 6 blades to down a survivor?? It's super annoying. All he has to do is avoid a pallet and throw all 6 blades at you in a matter of seconds.
Oni can easily gather all the blood orbs (which stick around for minutes) and enter his rage then boom game over.
The hag's traps are broken. You don't even need to be near one for it to set off. You can just walk right by it. You should have to walk over it to set it off.
Cenobite is super OP. His chains are absolutely excessive and annoying. He shouldn't be able to chain you 3 or more times in a chase for him to catch up. He' already faster than a survivor. You can't solve his box when you have chains coming at you which is stupid
Screw anyone who uses the twins and camp hooks with them. Victor doesn't even need to be accurate to be able to attack you.
Screw all of you killer mains who camp hooks, tunnel, go back to hooks while chasing other survivors. Don't tell me it's good strategy because that is not strategy. Strategy is forcing survivors to three gen themselves. Camping and tunneling is a desperate way to win. Makes you look unskilled and pathetic
Screw all of you noob survivors who keep bringing killers to hooks and others working on gens or you just run around the map doing absolutely nothing.
Enough of these new chapters and updates. Fix your broken ass game, fix your broken ass servers. You have games that require more data feed to their servers and they get it right so why can't you? Until you make some actually good changes towards this game to make it more balanced and skill based, this ######### will forever be broken and killer sided.
Wraith and trickster are broken, agreed.
Theres some competitive survivor players out there for sure but youll rarely see them on the forums or reddit. Forums and reddit are mostly populated by disgruntled killer mains so dont expect much if any sympathy here.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1269019#Comment_1269019
Been a consistent red rank killer for the past 2 years.
https://us.v-cdn.net/6030815/uploads/246/BW2OQRSPP3TF.jpg
Sorry I had to make the joke lol
If I didn't play killer then it would be pretty pointless having every killer (expect Hag, Demogorgan and Deathslinger) with all the killer perks in the game.
Btw I don't defend swf, I just give my opinion on certain aspects of swf. I was just trying to tell you not all red ranks are these bully squads. Some may also have spent a similar amount of time on the game as you, difference is that survivor is much easier to level up.
I don't really care if they're not all bully squads, I despise them like I despise hell.
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Good on you! I still get squashed every time I play as him
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Please don't ruin Jason by adding him to this dumpster fire game
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I agree. You shouldn't be banned for DCing. If the game weren't a raging dumpster fire at the moment then I could see why people would get salty at you. As it stands the devs need to fix the many issues in the game that actually justify DCing.
I like the idea of quick play vs ranked matches but the quick play is basically what we have now, you just get a random mix of ranks in every match, mostly red ranks for some weird reason. To me it seems like those lobbies are just passed on by a lot of killers so the red rank squads end up with the longest queue times and then just end up in everyone's lobbies as the system struggles to find someone willing to be teabagged by them.
The game is way too competitive and toxic for people who just enjoy casual play tho
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Gee golly willickers.
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It's a horror game for Pete's sake! You're supposed to feel disadvantaged against a supernatural psychotic killer. Geeze. Louise.
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I'll come clean here. I complained when deathslinger first came out ... then I tried playing as him ... 😭
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@Speshul_Kitten said:
You can also hold a fully charged blink and go absolutely nowhere even if your staring straight at an open field.
Wow. I only just started trying to level her up and already I'm starting to understand why the killer queue times are instant and survivors takes like 5 minutes
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I feel like her add on that lets her see where she's going to blink should just be a standard part of her power. Agree with your sentiments tho.
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@Atrushan88 said:
I think they did something because I feel like the only problems she used to have was that she couldn't blink past tires, which was one of the big defenses against her. I played her yesterday and I also had some situations where I would fully charge a blink and it'd barely move me forward despite next to nothing in my path. Not sure if she's experiencing some bugs or what but it was really weird.
That's interesting. Since the recent patch I've noticed some weird bugs with other killers. Ghostface loses all interact ability after grabbing someone while they're in the middle of a slow vault. Bubbas chainsaw noise doesn't stop after his chainsaw attack is over etc
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Agreed
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When you say boring, do you mean challenging?
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Dude, I just posted an angry rant about this recently.
@PBsamichShoe said:
So I started playing killer recently and I'm actually appalled at how broken the matchmaking is.
I know a lot of people have already been complaining about it steadily for several years now but this is getting intolerable. You need to keep red rank players out of all matches except with other red rank players. I don't want to play with them and I'm sure a lot of other people feel the same way. I'm mostly referring to red rank survivors. I don't even like playing with them when I'm playing survivor. Red rank survivors are a bunch of toxic little [CENSORED] and they essentially ruin the game for everyone.
At the very least remove the DC penalty so I can have the choice to pull the plug when it's due entirely to your trash matchmaking system.
Thanks K Bye
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That bubba up above caused 2 DC's on the hook because I realized I was playing against red ranks and just had to chainsaw face camp the hooks one by one while they all tried to hook rush, body block, flashlight blind the whole time. Camping is literally the only thing that works against them.
https://us.v-cdn.net/6030815/uploads/338/4Q51SU1A16ES.jpg
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Check out those screenshots. That's what I've been dealing with since I hit rank 19. I only recently started taking screenshots. It's not just you. Everyone is feeling this at the moment.
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@CashelP14 said:
You shouldn't get matched with red ranks tbh but not every red rank is good. Just looking at some of their perks can tell you a lot about how good they were. Unfortunately people who may actually be a similar skill to you are levelling up too easy as survivor and saying their red ranks when they actually aren't great.
Just looking at your devotion and level can also make a difference. I don't know if skill based matchmaking has been implemented yet but some red ranks might have a similar devotion and level to you.
I've seen you post several comments elsewhere in defense of red rank survivors and SWFs. You haven't played that much killer at all have you?
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IDK I've found that I tend to enjoy the games I get from dodging a few lobbies until I find the right one. Every time I've told myself "Let's just see how it goes" I end up with some toxic little squad of N00b3 wannabes
Then I have to load in as bubba on the next one and mercilessly chainsaw camp or bring an ebony mori to wash away the frustration