Orion
Orion
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- Orion
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Springtrap should be where Pennywise is, and both he and Candyman should get moved up one "slot". Hell, Pennywise might even be higher than Candyman. Point is, FNAF fans are loud, but there are more people who want Candyman.
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2423921#Comment_2423921
what if they said it was because Dwight is homosexual? or because he was wearing a yellow sweater? or because he was running a certain perk? its all the same action and its all fine and allowed.....except when you say its for a certain reason....
https://forum.deadbydaylight.com/en/discussion/comment/2423926#Comment_2423926
Well listen, I agree with you but im looking at this from the devs perspective, they claim tunneling and camping is fine and allowed and part of the game, their words so you cannot say that a killer is "being a dick" for doing that as its just part of the gameplay.
And yeah they are atleast acting like they are a bigot but again, my point is that it just led to normal gameplay.
What if the killer let the dwight go as the only one "because he was gay"?
What if the killer specifically did not use their powers and only used m1 on the dwight "because he was gay"
What if the killer specifically ONLY used their power on the dwight "because he was gay"
What if the killer always did a little spin before hitting the dwight "because he was gay"
Do you see the problem here? non of these things would be even worth mentioned, its because we see tunneling and camping as unfun or unfair but its the devs that said its perfectly fine and allowed and part of the gameplay.......so I ask again, what can you really report that play for? mentioning that they think dwight is homosexual?
The devs already said this is bannable, so I'm not sure what you hope to accomplish by claiming otherwise.
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On the killer side, I don't think so. However, the survivor gameplay is basically just holding M1 next to different assets. There's little strategy involved.
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2423912#Comment_2423912
ermm not really, murder is murder because it is premeditated, a crime of passion is something that happens in the heat of the moment and emotions run to high, those are just different things.
I get that motives matter but the outcome of games is not something you can really show, the only proof is just (like I said) them claiming it is for a reason, even though without that reason the game could/would have ended just the same way.
Tunneling and camping is completely fine....unless you say its for a certain reason, that is just a tad weird to me, its all the same thing, the outcome would have been totally fine were it not for that bit of extra information.
I can tunnel whoever I want and let everyone else live who dont meet my criteria and it would be totally fine unless I happen to disclose my motives....
Fun fact: if you constantly tunnel and camp the same survivor over and over (i.e.: target them), that is also bannable.
Another fun fact: the vast majority of homophobes and other such hateful individuals are too hopped up on their hate to not go full Plague in the end-game chat and explicitly say why they did it.
If you're worried about getting banned because you killed this or that character, don't be. This has been discussed at length.
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@Johnny_XMan said:
Do the devs look at movie reviews to decide which franchise they want to bring into the game?
They definitely should, so we can finally have the Titanic as a survivor and an iceberg as a killer.
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2423900#Comment_2423900
yeah but targeting just meant "tunneling" which is allowed.
Imagine playing against 2 Claudettes and Tapp and Adam and then saying in the end chat you....played the game and fullfilled your role because...they were black...
And then getting banned for just playing the game.
its just such a weird thing when you do the exact same thing you otherwise would do except you admit/claim its for a reason, then suddenly you get banned.
Motive matters. Always has. It's the difference between a so-called "crime of passion" and premeditated murder, for instance. It's the difference between a hate crime and a crime whose victim happened to be a minority.
This isn't weird, it's the way it works in the vast majority of countries on Earth (including yours, I'd bet).
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@BioX said:
I dont really understand why so many here seem to think that this is harrasment and something you can report them for.....
I mean sure saying in the chat that you dislike someone because they are "gay" making it seem like being gay is a bad thing, that is not allowed, but tunneling is perfectly allowed, the devs have said so many times.
How can you claim harassments or targeting when they do something that is just gameplay in the dev's eyes.
The devs also said that targeting someone (for being LGBT, playing a black character, whatever) is bannable, and this killer literally admitted to targeting someone for being gay.
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@DwarvenTavern said:
So, if we think of this logically... Hell Raiser was teased 14 months ago by Mathew Mcote.
"I have two best friends who are both named Simon and Simon, is this a random fact about me or a hint?"
Pinhead could have just been underdevelopment for 14 months and if that's true.
Same goes for Candyman. They were teased almost around the same time, and Tony told everyone to just wait, Candyman is probably still being developed as we speak.
So, my hope for Candyman hasn't died, not even a little
Candyman is coming, eventually. I have full confidence in that.
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@Power_Guy said:
I love how you call one genre's low ratings 'flops' but the genre YOU like has 'underrated' and 'misunderstood' as excuses.
I mean, kinda biased, don't you think?
Only one of those series had an endless string of cash-grabs. Like Halloween. And only one out of ten films was actually good.
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They don't, no. They just have their own preferences.
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@TwitchyMike said:
https://forum.deadbydaylight.com/en/discussion/272452/does-this-constitute-as-targeted-harassment
Not to take away form your post but it's a Pride Charm* Not Gay charm. Some people may take offense to it being called that.
But to answer your question it could be reported but beyond that not much else you can do. I mean I hope that player hits his head on a door though tonight for saying that.
Not to take away form your post but it's a Pride Charm* Not Gay charm. Some people may take offense to it being called that.
Thanks for the correction. I don't take offense to it, but it is very annoying when people reduce LGBT to just gay men.
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@Deadlock said:
https://forum.deadbydaylight.com/en/discussion/comment/2423783#Comment_2423783
It's not that I have an issue with confusing teasers, I am a huge fan of the fnaf series and confusing teasers is a big part of what makes those games special to me. The teasers here are just cluttered, and not fun to try to decode, because as I said, we only get them daily, making it super long and tedious.
"Only daily"? What did you expect? They're not going to spend more time setting up a puzzle for us to solve than they need to. The time gates are so they can actually focus on the game instead of dedicating a small team to coming up with a unique puzzle to be solved. Even if they did so, it'd be solved almost instantaneously, given the hundreds of thousands of players.
@Deadlock said:
https://forum.deadbydaylight.com/en/discussion/comment/2423796#Comment_2423796
I am really glad you enjoy it, I'm not trying to say that people can't enjoy it, I just personally dislike it. I enjoy a good puzzle as well, just the way they are doing it annoys me.
As people have said repeatedly, you don't have to keep up with it if you don't want to.
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I enjoy it because I'm naturally drawn to puzzles.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2423607#Comment_2423607
Cats>Dogs. The joy you receive will be worth the punishment you get from your doggy.
No. I reject the cookie.
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@OniWantsYourMacaroni said:
Hmm,this whole thing seems a little too obvious to me
When have the devs not made the leaks obvious by this point? This is when we figure it out, it always has been.
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@Marigoria said:
Where has it been confirmed? the devs have said anything?
Leaked letters spell "RAISE" (or anything else with those letters). Four audio files leaked on the official Discord server, when put into a spectro-analyzer thingy, spell out "HELL".
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2423607#Comment_2423607
My standards are pretty special tho. ;)
Well, ultimately, I can't really tell you what you would or wouldn't enjoy. Watch the first film, see what you think.
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@KateisHotGirl said:
https://forum.deadbydaylight.com/en/discussion/comment/2423596#Comment_2423596
Hellraiser movies are not boring. Everyone will not like them because movies have so much scenes with blood and torture. But i loved them and lore is also good.
If you solve puzzle, portal is opening and Cenobites are coming for you. You can not escape. Because they are lords/ladies of hell. You have to close portal or you have to give them another soul.
I said boring by today's standards. Stories have become a lot more complex and well-written over the past century. The Hellraiser films are just blood and gore with a flimsy backstory to justify everything that's happening.
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The emblem system doesn't just take escapes into account, there's a whole bunch of calculations that go into it.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2423593#Comment_2423593
I really should just watch it i guess.
If you want to understand it, yes, but like I said, it's boring by today's standards.
@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2423551#Comment_2423551
The nails will retract if you give pets and scratches behind the ears.
My dog would inhale me alive if I came home smelling of another animal. It's bad enough when I return from my BF's (he has a cat).
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MMR is working well for me, at least in terms of killers. Teammates are still kinda crappy, but the killers are definitely on my level.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2423579#Comment_2423579
Torture porn..?
Nevermind, tell me more about that cube.
Torture porn..?
Violence and gore for their own sake.
Nevermind, tell me more about that cube.
It's a puzzle box. Solve it, you open a portal to the Cenobites' dimension (Hell, or close enough) that allows them to come through to Earth.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2423559#Comment_2423559
What do you think could be his powers?
I never watched Hellraiser but he seems interesting.
Most Hellraiser films are really just gratuitous violence/torture porn. Boring, by modern standards.
In terms of powers, I'd guess they're going to focus on the chains, possibly involve the cube in some way as well.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/272169/its-hellraiser-confirmed
What if its just another red herring tho?
I'll be sad.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2423307#Comment_2423307
Here you go! I’m so happy for the good news, especially knowing that it’s not FNAF.
https://us.v-cdn.net/6030815/uploads/4HSKDFQ9SLC4/d1f42f30-7989-4b6b-9306-789b6fba9351.jpeg
I hope the cookie doesn't come with the paw.
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@Bluebird said:
Still not technically confirmed. The title's just straight up a bait. "99.999999999999999999% POSSIBLE" fits better.
In particle physics, you need to be about 99.9999% certain of something for it to qualify as a new discovery. It's not bait, it's just denial at this point to say it's not Hellraiser.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2423346#Comment_2423346
Okay and what am I gonna do when I’m getting tunnelled off hook with that build? Impossible to prepare for every toxic play style in this game.
You take the L and move on, like everyone else. You'll never have a build that counters everything, that's normal.
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You're not the only one, no. The devs probably don't realize this (very common for artists to underrate their own work), but their original killers always have amazing designs and interesting backstories and powers.
That said, it's a different kind of thrill when you get a killer from a well-known franchise that you like.
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@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2423318#Comment_2423318
Not an argument, just facts. Dark Sense should be replaced by any other perk. It doesn't have any value. Good luck and good day.
Opinions, not facts.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2423326#Comment_2423326
Sorry, just had to release this feeling of insane catharsis I am having.
I'm so so happy it's Hellraiser.
So.. SO happy. You seriously cannot believe how much of a GRIN I have on my face right now.
I thought you were mocking me for a second there. Glad to hear you're just happy. :)
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@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2423103#Comment_2423103
No way, dark sense is the weakest perk in the game. Monstrous shrine is effectively niche, as it hurts deliverance and forces survivors to unhook faster
Whatever you say. I'm not going to argue the point, that's not the purpose of this thread.
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I called it. Where's my cookie?!
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@GoodBoyKaru said:
Okay so:
These four files, when put together in the correct order (4132) make up the DBD theme's first 4 notes:
https://www.youtube.com/watch?v=bFYTt7bDp1U
However also, when put into a spectogram in this order it spells out "HELL"
https://us.v-cdn.net/6030815/uploads/8WP83QR7C0OZ/image.png
(Credit to DBDLeaks on Twitter for this)
Furthermore, what are the 5 letters we've gotten teased thusfar? S I A R E. Rearrange them and you get the word RAISE.
So, there's now some credibility to the Hellraiser theory.
Yup, called it. We're getting Pinhead, boys and girls!
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Four Cenobites in the first Hellraiser film.
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@ciara1999 said:
https://forum.deadbydaylight.com/en/discussion/comment/2423183#Comment_2423183
Quick and quiet is good for BBQ. You can jump in a lock quickly without being detected.
You can get the same effect by being proactive and getting in the locker a few seconds ahead of time. However, no amount of gameplay can get you the same effect as Adrenaline.
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@ciara1999 said:
https://forum.deadbydaylight.com/en/discussion/comment/2423103#Comment_2423103
Yea, it gets boring using the meta all the time.
Never touched it. The closest I came is when I had to play specific survivors (most at level 1) to get their crowns. Obviously I wasn't going to equip Quick and Quiet on Meg if I only had one perk slot; I was going for Sprint Burst or Adrenaline.
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Yes, it is. I hope you reported them.
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@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2422390#Comment_2422390
Alert is better. Kindred is better. Literally, dark sense is the weakest perk in the game.
Depends on what you use it for. Also, Monstrous Shrine is in the game - there is no weaker perk in the game.
@ciara1999 said:
Red herring is a niche perk.
I've had a few matches where I threw the killer off so bad, we won the game, and other times it doesn't even get used.
I still haven't got Diversion. I'll have to get it the next time its in the shrine.
I like niche perks for niche builds. I'm a casual player.
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@GentlemanFridge said:
https://www.youtube.com/watch?v=OqOpsYds8ps
Nothing really of note here, besides this at the very end:
https://us.v-cdn.net/6030815/uploads/RPP14YISFUW1/image.png
I'll preface this by saying there's an equal chance it's nothing at all.
However, it could be a V or maybe even an L.
It's nothing, it's just the Trapper's outfit.
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2422398#Comment_2422398
Well from my own scores and what other peoples score in the matches that were extremely one sided, and even if I have no access to the algorithm I'd have access to the outcomes of the algorithm namely MY OWN F*CKING SCORE
No, that just tells you if the scores need to be adjusted. Again, not useful information for you because you can't follow up.
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2422375#Comment_2422375
And when it doesnt go well.. we'll just have a thumb up our *ss with no idea why it's happening, since I know this is only from personal experience but my games have barely changed at all since it started still just as 4 out or 4k as before with survivors either being all extremely competent or not understanding that wraith can pick people out of lockers while cloaked
If that's happening, you need to let the devs know so that they can look into it and figure out the reason. How do you expect to figure out what's going on if:
- You have no access to the algorithm.
- Even if you did, you don't have access to those players' trials, how they went, etc.
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@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2421761#Comment_2421761
I don't understand because dark sense it pointless and the weakest perk in the game.
The killer was probably right given that you had afk crows and dark sense.
Dark Sense is a powerful perk in the right hands.
I had AFK crows because the killer kept circling the locker for a prolonged period of time. As soon as I could, I tried to leave.
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2422332#Comment_2422332
IF THE SCORES ARE MISMATCHED AS ######### AND THE MATCH GOES WELL THEN THE SCORE ISNT WORKING, VICE VERSA. Jesus f*cking Christ I have zero trust BHVR will make a good system and I don't trust them with some invisible score, imagine if current ranks were always kept hidden then we probably wouldn't be even getting this new matchmaking. Why is it so hard to understand that.
Nope, that just means that the players' MMR needs to be adjusted, which the algorithm will do on its own and you have no way of knowing unless you stalk those players.
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2422316#Comment_2422316
Because then we'd be able to correlate when our score rises or dipped based on how our games went as well as compare our scores with the rest of the community to get a general understanding of where we are skill wise as well seeing whether or not matchmaking is actually working as intended and we are being matched with people are skill level. There are a myriad of reasons why I'd want to know how my skill is being rated since that along with map RNG will likely be the 2 largest factors determining if I have fun in that match as well as whether I'm likely to win or not.
Because then we'd be able to correlate when our score rises or dipped based on how our games went
Literally what the devs don't want, as has already been said multiple times.
as well seeing whether or not matchmaking is actually working as intended and we are being matched with people are skill level
Stop looking at numbers for that, focus on how the trials are going.
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/2422203#Comment_2422203
"Rank will only tell you if they played it a lot after the last rank reset, nothing more."
Exactly and I claimed it on my previous message, I want to know this information. To me, its important, even if in its core, it doesnt make a difference, I want to know which kind of player Im facing / teaming with.
Its cool that you're aligned with bhvr's vision, but I'm not. Rainbow color is not an argument since it's always been like that. The only reason its hidden is because Bhvr think rainbow color would discredit the MM system. Which leads me to think they're not confident about it. But who knows, nobody know what we're talking about :)
"When there's a doubt, there's no doubt".
Exactly and I claimed it on my previous message, I want to know this information. To me, its important, even if in its core, it doesnt make a difference, I want to know which kind of player Im facing / teaming with.
You'll find out during the trial. Is that not enough?
The only reason its hidden is because Bhvr think rainbow color would discredit the MM system.
No, it's because people kept focusing on that instead of the information the devs actually needed: how the trial went. It's like if I asked you how your drive went, you said you drove a red car. You didn't answer the question.
"When there's a doubt, there's no doubt".
You can cast doubt on anything, if you're acting in bad faith. This is meaningless.
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/2422165#Comment_2422165
Then why having ranks in the first place ?
Irrelevant or not, people want to know this information. I want to know if I play with/against players that play a lot their role.
Seems like a reasonable request to me. Hiding it or showing it makes no difference, so Id prefer it being shown.
Then why having ranks in the first place ?
Because when SBMM is permanently enabled, they'll be used for rank reset rewards.
Irrelevant or not, people want to know this information. I want to know if I play with/against players that play a lot their role.
Rank will only tell you if they played it a lot after the last rank reset, nothing more.
Seems like a reasonable request to me. Hiding it or showing it makes no difference, so Id prefer it being shown.
If it makes no difference, you shouldn't have a preference. However, the fact is that it does make a difference, since people kept complaining about "rainbow matches" during MMR tests, even though those ranks were 100% irrelevant.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2422158#Comment_2422158
Oh. I played yesterday and it was the same on the survivor side. Instant during the day with red ranked teammates, 5+ mins at night with team mates rank 10-15. This is EU and red ranks.
Then you didn't play with MMR. Ranks have been hidden.
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@Jago said:
It serves absolutely no purpose. Yoi can still ask the ranks on end game chat.
...Which are irrelevant. It'd be like me asking what language you speak to understand why you don't like solar eclipses. The two are not related at all.
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@Marigoria said:
When was MMR enabled? my times seem to be the same for now
Yesterday.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2422103#Comment_2422103
I never remember Red Ranks being so bosted when I first got there.
I do. It's been a common complaint since forever.