Oblitiry
Oblitiry
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- Oblitiry
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Lag switching basically stops the game feedback entirely which seems similar to what you described.
And then there's the other scummy thing to do connection throttling. Basically doing something simple like starting a stream mid game while downloading multiple gigs at once. Basically it causes game stutters and mass rubber banding making you an easy target.
I've ran into too many killers on the PS4 that do this ######### and it sucks. Especially when they're red ranks because I expect better of those players. Not ######### cheaters.
Some people are very obvious about it while others do it in a subtle way to mask it.
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I don't have any expectations. The devs will make it right. It won't be immediately but it definitely will happen.
Patience is key here and unfortunately a lot of people have none or a very small amount left.
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Oh ffs you guys stop derailing an innocent topic.
@Gamzello The game has changed quite a bit. To keep it simple we're a lot closer to a balanced game than we've ever been. We now have (EGC) End Game Collapse that starts once an exit gate is open. It starts a timer to push survivors out or else they all die. Basically removed keeping unfortunate killers hostage. Oh and killer can close hatch now so no* more hatch stand offs.
PS4 plays much smoother now but audio is still ass. The controls are more responsive as well. Dedicated servers are almost here.
There has been a lot of map changes regarding hooks and pallets spawn numbers and distances on maps.
Character models are slowly being updated as well specifically hair at the moment.
Not too sure how long you've been gone freddies entire rework is around the corner.
We're about to have ghost face as a new licensed killer but they suck and need to be worked on already.
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@Star99er said:
Bloodlust itself doesn’t need any changes. It’d be cool if they added a Bloodlust Perk though.
Beast of prey is one but a lot of people sleep on it. Which is funny because a lot of the top killer players moonwalk to hide their red stain as well. If you aren't confident in moon walking or simply don't like to use it then I suggest trying the perk out :)
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/518547#Comment_518547
I get mindgamed easily. :P
I'm in a similar boat except I mind game myself easily lol
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I like this idea! It would be cool if the animation of breaking objects and vaulting changed as well. Like a single savage stomp destroying pallets or the killer aggressively tearing out of a vault.
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I'm honestly surprised DBD doesn't have partial nudity in its ESRB rating o.o
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On PS4 there's a tight circle of killers and survivors boosting each other to stay in red ranks consistently. The killers usually make sure their awful survivor friends pip or double pip before the game ends.
There's also people doing constant farm lobbies and end up boosting themselves to a rank they obviously shouldn't be in.
The terrible ultra immersed players tend to rank up because they did the 2 farthest gens. Got hook saves but urban evaded into hiding while the unhooked person immediately gets ######### again. And then they escape through hatch 8 out of 10 games. They don't need any chase points or emblems.
Ranking up isn't hard if you can figure out how the system works. And terrible players will always find a way until we have a proper match making system to sort things out.
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I already lost paragon and took an extended break from DBD before. My life would carry on like normal as I simply play other games.
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@StarMoral said:
Look more like Seagulls to me
They're the next killer. Survivors now spawn with french fries and a half eaten corndog tied to their belt!
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On PS4 red ranks survivor I get about 2-3 games in one hour if I'm lucky. Mostly because the killers their love to cherry pick and dodge constantly. It's honestly rarely enjoyable.
I finally started using DS to defend myself from other survivors and I usually just get hit by a mori immediately lol. I seriously am starting to hate always ending up in this rank. And wish they would just lower the max rank to like 5 or something. That way i can actually play against more than the same 8 players..
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You guys really are making your own story books out of a single sentence lol.
They didn't say anything about nerfing her or billy holy ######### lol.
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Just let the dead perk stay dead please. If it remains slightly useful people won't stop bitching about it.
Just let the poor perk rest :c
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Neato! So did ya uninstall after this match specifically o.O
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Same person?
337 votes and 46 comments so far on Reddit -
It's not an old cosmetic but for the love of god redesign kates gross big bird looking ass dress. She looks like a damn chocobo but not cool.
How hard is it to simply make its pattern like claudes except gold. Hell even a basic gold shimmer would look better or ditch the gold and make it black with diamond studs to match the skirt.
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Make it a reverse alert. Each time you break an object or kick a gen reveal all survivor auras within 10 meters and has no cool down.
Or ditch aura reading altogether. Any fast actions while in a chase will remove your red stain for up to 6 seconds. Makes it a window looping counter tool.
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I'm too lazy and the entity would probably just discard me due to not having any motivation to stay alive.
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Hey cute ppl of the fog, wouldn't it be pretty nice if the DEV's would completly remove ebony mori's as an offering ?
Sooooo basically if you're on death hook and get downed you're dead. No one has a chance to flashlight save or hook block or pallet slam. Only death haha I don't like that tbh.
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Heeeeeeey Woundboy I've played your nurse a few times on PS4. You're pretty decent but definitely still have room to grow and improve.
EasyPeasy has gotten so good with nurse that he doesn't even use add ons anymore. Or is at least trying to get to a point where he will never need them.
I'm starting to see more and more red rank nurses which is awesome! But you can definitely tell which ones don't have a full grasp on her yet. They fall for all the simple tricks and can't really control short quick blinks very well.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/503126#Comment_503126
How does that work?
Is this from huntresses Lullaby or Blindness itself?
This is a dumb bug that removes everything hud related except for auras. The map name just stays on the screen for the entire match.
More or less it's what the TC wants although I'm sure we'll still see skill checks.... maybe lol
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Soooooo basically this then
https://m.youtube.com/watch?v=Zhh3jhEImiwI would hate having to deal with something like this on a regular basis >_>
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Did you guys know that most bad breath germs are on the tongue! So scrub em ya bunch of savages!
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It could but it shouldn't.
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A porno with "virgin" in the title is more believable than this.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/477330#Comment_477330
Another one! Mods!
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The lack of water keeps all of us thirsty for myers.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/477312#Comment_477312
Not even surgery can fix that face.
Paper bag head cosmetic it is!
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Baby killer king :^)
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You get a handsome quentin as your reward.
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There are plenty of ways to do it lol
They could literally make a hood that clings around her head and only drapes to the neck.
Saying it's impossible sounds like you aren't exploring all options or at least attempting to.
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@Horus said:
Devs do what you normally do and just ignore all these people and focus on bringing ghostface to the game
And bring more overpriced & mostly ugly cosmetics nobody actually wants!
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They would have to remake the entire base game desing. DBD as of right now is just a violent game of hide and go seek.
For DBD to actually be scary and partially remain that way. They would need to design the game around jump scares and instant deaths with horror themed levels. Maybe even remove co-op or human played killers.
Even with that people will eventually grow numb to it still.
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Taking the perk away from other players because someone else is using it. Will always be a bad idea that should never be implemented.
People said this ######### all the time for their DS "balance" changes.
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@Delfador said:
I really like the head piece of Kate's new cosmetic.
At first I was disgusted by it but with other cosmetics, it really does look neat imo.
https://us.v-cdn.net/6030815/uploads/540/XH4NUCI1CMQW.jpg
https://us.v-cdn.net/6030815/uploads/166/INQDJLRF2ADW.jpg
I tried to upload the pics but I am not sure if I was able to lol
It actually does look way better without the ugly dress :O
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@ProfoundEnding said:
I don't really like it either and I'm a Kate main who collects all her cosmetics. The shirt looks awful, the skirt is nice but doesn't look good with anything but the shirt it goes with and the head is just, ehh. I like the hair and earrings but the makeup kinda ruins it for me. Don't think I'll be running this outfit at all. And I was really thinking I was gonna like it.
I absolutely agree with everything here especially the makeup.
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Annoying splinters and burns. All actions are now 25% slower. Try not to do your only other objective next time ya jack ass - entity
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No thanks. That's just a flat out buff that trolly teamates will use to get everyone killed.
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Literal balance would be boring and will never be achieved.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/450492#Comment_450492
But it isn't fun, both for the survivor and killer, if the killer has to play that way. That's the problem (within reason of course. Fun is subjective though I think most people would agree that requiring to camp and getting camped is not fun).
If a single perk makes the game dynamic so bad to the point that it literally cripples one side's character roster completely, then is it not fair to say that the perk in its current design is unhealthy for the game?
It's never fun for a survivor or killers that actually want to leave the hook. However that kind of thing happening has been a regular part of the game forever.
To say that it completely "cripples" the M1 killers is a bit dramatic. It's not on the level of old DS. You don't need to exploit the games mechanics to get past it.
It doesn't stop you from playing. It commonly activates after you've already hooked that person twice.
I believe it's current version is fine just like NOED. It's part of the game now and adapting to it will be something everyone will need to do.
If it gets nerfed then aw well. The devs will probably nerf/buff something else with it to cause a ruckus over. And the cycle of complaints will continue.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/449819#Comment_449819
@Oblitiry "MoM has counters" - The only counters for M1 killers are hard camping and moris. And here I thought survivors don't want killers to play that way.
If that's what it takes for you to prevent a single perk from activating then so be it.
That's literally basic gameplay from most killers anyways.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/450356#Comment_450356
Uhm, I can see if the killer has NOED after the match you know.
It's pretty easy to see if I successfully countered it or not.
NOED is in about 1/4th to 1/3rd of my games in matches that isn't against Nurse or Hillbilly.
https://forum.deadbydaylight.com/en/discussion/comment/450379#Comment_450379
How is it difficult?
You see totem, you do totem. If other survivors don't do the totems and NOED activates, that's their fault, not the fault of the perk.
May as well say BBQ is OP too when people do absolutely nothing to counter play the vision it provides.
If every survivor in the match did a dull totem they see, if they just spent those 14 measly seconds to cleanse it, I guarantee the amount of times NOED would activate would be incredibly low.
Ahhhh there seems to be a bit confusion on my response haha.
When I said your games have less NOEDs I was complementing you on preventing it. I wasn't talking about the perk itself being present in a killers build.
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/450356#Comment_450356
What counters does MoM have? Bring instadown perks? Run killers that don't proc it? Stop pretending like MoM isn't broken as #########.
Almost every counter has been mentioned in this topic.
Why ask a question you already had the answer to?
:)
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/450293#Comment_450293
Weird, considering I counter NOED just fine as a solo survivor.
I see a totem, I do a totem. Killers who often have NOED never get it to proc.
Let us pretend NOED has no counters. Tell me how compacting uncounterable perks and bad game design makes the game healthy?
Survivors whine and moan how they don't want to face only Billy and Nurse only at high ranks and yet say perks like MoM which hurt 10/15 of the killer roster and most of the weaker ones at that somehow think MoM is completely fine for the game.
The fact people derank on purpose just to face different killers should be a giant red flag for people that the game isn't in a healthy state and perks like MoM definitely do not help. I feel like playing Wraith, but I don't want to get dunked on by a x4 MoM+BT+Deliverance+Adrenaline strike team which I see *a lot* as survivor.
Good! Your games have less NOEDS than other players. That's awesome.
Yeah pretending is nice and all. But here in reality NOED has counters. So does MOM. Now will you always be able to counter both? No. Will you be able to counter them in other games? Yes.
De ranking is a whole other beast to talk about.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/449819#Comment_449819
All survivors can counter NOED no matter what they bring. They don't even need to bring anything.
Not all killers can counter MoM and at best can only soft counter it by playing very specific perks in a very specific way -- just to counter a single survivor perk.
I should also point out that NOED was changed and nerfed several times from having no counter at all, to having no counters but being limited to a timer, to being able to be countered by making it a hex perk and even shutting it down before it can even activate, and among all those changes, its power was reduced as well.
Yep I'm aware of all the this. However countering NOED isn't always in our control. Just like how countering MOM won't always be in our control.
It's a beautiful state of equilibrium which is rare in DBD. Killers have NOED, now survivors have MOM.
:3
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I like butts. Plus the world BHVR has created is pretty cool to me. the killers are my favorite aspect of it.
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@PunL said:
I am no fan of a downvote buttom either.
Its one thing to vote smth up without giving an explanation, but to vote down is smth completly different. Especially in a communtity where there are tensions between the sides.
True, I like my old idea of having no reactions.
Screenshot_2019-04-29-15-27-16.png -
It's basically the survivor version of NOED. It has counters and ways to play around it. But constantly crying that it's "OP" or "unfair" is the way to go.
Congratulations killers. You now understand the feelings of people that hate NOED.
This would be the part where we all get along and bond over shared feelings. XD
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Oh it's back. Now bring back the "lol" button so people can act like it physically harms them again :)








