NursesBootie
NursesBootie
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- NursesBootie
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Comments
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Fixated is very good for stealthy playa , i agree. Very good against spirit!
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@Aven_Fallen said:
She was by far the strongest Killer for 3 years. Logical that she will get a Nerf someday, and honestly, for overall game balance something like Nurse needed to be nerfed. You cannot balance the game and keep Nurse as it is.
I also highly doubt that you have been a "SS Nurse". People who were really good at Nurse (aka using her without Add Ons for example, not those people who bypass her Skill Level by putting on Extra Blinks or Range Add Ons) still do really good with Nurse and she is still the best Killer, despite people claiming otherwise.
Got a question for you.
If i can hit a survivor with nearly every blink, what do the three seconds CD effectively do?
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Who expects something to work in Bug by Daylight?
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You need to stretch your screen. Got popular by content creators.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1140778#Comment_1140778
Chances are you will get banned for cheating due to only 7 players left who play nurse and know about bugs.
The last survivors thanked me for the fast travel to the exit gates. xD
Yeah would be funny to get banned for abusing a bug after the countless survivor exploits.
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@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/1140521#Comment_1140521
People need to play her to report the bugs. How often do you see nurse in game?
I reported every bug twice or so. They do nothing to fix her sadly. I just use the spasmodic breath and do dirty things with it.
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@Cardgrey said:
Hey guys I don't think it's about skill or skill checks. Seems to me they want to be chased by a bear that can not under any circumstances catch them or am I wrong?
In before anyone says that's no fun...
Bullying a person on the other end can be fun. Not good fun but pissing someone off knowing they can't do anything about it. I think this is what most complaint's are about
Could you please explain to me what you want to say, my brain is too slow. xD
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Nurse. She's the only reason i play killer at all.
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@24Life said:
https://forum.deadbydaylight.com/en/discussion/comment/1138907#Comment_1138907
All you took from my post was skill checks? Maybe re-read it and then try typing something useful.
So the skillchecks are fine? Ok then.
90% of the game healing and snapping out? He gets really easy injures on you then. If he's not in a chase with you he can only afflict madness with his static blast every 60 seconds. He needs at least two static blasts to put you in Madness T3 (if you are in Madness T1 already). So you have to snap out every two minutes on average. It's also much easier than before.
He stops you from vaulting, if he hits you with his shock. You can dodge it and then vault/throw down the pallet. He can't M1 for one second after shocking.
He can see where you are for a short amount of time every 60 seconds if you are within his TR. Not half of the game.
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@24Life said:
https://forum.deadbydaylight.com/en/discussion/comment/1138886#Comment_1138886
We are aware. Most of us have been playing for years. Thanks for the useless post.
Why do you complain about "difficult" doctor skillchecks then?
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Oh boy, you should've seen old ruin. If you believe it or not, to avoid that incredibly overpowered perk you had to hit GREAT SKILL CHECKS! EVERYTIME!!!
So op man.
Sarcasm btw.
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@thrawn3054 said:
It still amazes me how many people don't see the value in Spine Chill. It's incredibly useful in almost every situation.
I think "Spine Chill" is very underrated, but i prefer "Iron Will", because it is more versatile in combination with a flashlight. Just a personal preference tho. Both perks act in the same area.
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@Reborn2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/1138874#Comment_1138874
I replaced her after 1500 h i believe.
Crap, i'm still in range. :D
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@Reborn2020 said:
I mained Nurse when i started to play killer and believe me you going to get tired of her . She s viable thats true but she s not fun to play and also cause exhaustion. Then i tried hillbilly and he s both fun and viable and i sitll main him after so long time so i think you wont stick with nurse long enough.
I'm still maining her after roughly 1500 hours. I'm the exception tho.
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Not effective at all. My current nurse build is pretty good tho. (BBQ, Nurses, Shadowborn, I'm all ears)
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/134480/why-some-nerfs-are-buffs
Because if they overall nerfed it. Nobody would run it... Do you run useless addons on killer? No I wonder why...
As for DS in my games at least every second game someone tunnels me. Now tell me how is DS unfair?
I hook a survivor. I down another one in 20 seconds because he messed up. I hook him. Some 4head tries to save the same survivor in front of me and got grabbed. I hook him. First survivor gets saved. First survivor goes for a save himself. I hit him to avoid DS. BT. I down him after the save. Still can't pick him up, because of DS. Unbreakable. GG EZ
TLDR: DS removes killer momentum. Killers got no press on a button to make a gen undone.
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@Todgeweiht said:
Too soon to give an opinion on the matter. Deathslinger may get buffed when he gets released on live servers.
This. I think they'll buff him, because they want people to pay for the dlc.
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@xCarrie said:
The only thing that really sucks is no sound. It’s been broken for months now but I feel it’s gotten worse somehow. I can put up with everything else the devs throw at us but for sounds to not be fixed by now and considered a low priority is really frustrating and makes me lose my ######### that it seems so impossible to fix. All we keep getting is “we’re looking into it” over and over again with no sign of it getting better.
You can’t hear footsteps properly, you can’t hear downed survivors, there’s no direction of sound, grass sounds don’t exist, and generator sounds are so broken it’s funny.
That's honestly the main problem i got with the game too. The chase music is so fricking damn loud, i got no idea whats going on while in chase.
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The balance went down the drain in the last few months. Maybe they are able to fix it. Maybe not. In that case they killed dbd.
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The devs keep introducing mediocre or bad perks without adjusting the current meta perks (except ruin of course). Why should the meta ever change?
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I updated from a GTX 730 to a RTX 2060. I was flashed af.
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Spirit. I'm just bad against her. Every other killer is no problem.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1129755#Comment_1129755
I'm guessing as survivor right?
No as killer. It ruins my stealthy m&a + nurses calling.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1132747#Comment_1132747
It’s not specifically in the patch notes. Or I should say it’s rather ambiguous.
They updated any stealth action to give the killer the Undetectable status, which includes aura blocking. They then also REMOVED on the downlow the part of Kindred’s description that used to say “Kindred trumps any of a killers stealth abilities”.
I use Kindred almost all the time as survivor. Wraith, GF, anyone with Insidious, their aura immediately disappears once stealth is active.
Okay, thanks for clarifying that one. I'll test around a bit with undetectable in kyf this evening.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1132726#Comment_1132726
Not anymore it doesn’t. Any time Undetectable is active, Kindred will NOT show the killers aura anymore.
Could you link the patch notes please? I may just missed it.
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Kindred trumps every stealth ability.
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They will probably stay on their line of balancing and make every killer "interesting" instead of fun and strong.
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Torn Bookmark: Remove the drawback.
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@FlibbleFlonger said:
Well I’ve been playing this game since almost release and never punched forums soooooooo
Well, i think you're so frustrated, because you played dbd sicw release and saw multiple survivor nerfs. Anyway, the recent killer nerfs were really bad and even deleted nurse and spirit from existence. I don't know why you're complaining about doc, because you can dodge and even DH his shock. And GF? Just look at him.
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I give hatch when i feel like it. Or when you're a meg. Megs are sweet af.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1129927#Comment_1129927
Keys are hard to see, plus, you can always just chill around the key, eventually, it will break.
They just do gens then.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1129927#Comment_1129927
You standing on its location. You become the key warden, not a killer, at that point.
And i thought thats a serious discussion lol.
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Who would've thought that high rank killers would leave a game, because they got no influence on the outcome of a match?
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The main problem of DS is the synergy with Deliverance and Unbreakable. It allows you to unhook yourself without a teammate and get sixty seconds of immunity without a counter.
The synergy with Head On and Inner Strength is too strong too.
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@Pulsar said:
Alternatively, run Franklin's and profit.
What exactly keeps the survivor from, you know, either picking the key back up or just memorizing its location?
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I rage when i see an OoO in my match.
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It's not their priority right now. Easy like that.
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@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1128106#Comment_1128106
you cant insta double blink, you have to just float behind your target a little while it charges.... I would call that little myself.
The main reason why i think that it was a big nerf is actually the gutted map pressure. You blink alot only for distance and you waste three seconds doing nothing every single blink. Her chase potential stayed the same.
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@ZoneDymo said:
Nurse, people write her off completely because of a little needed nerf, but she is sitll pretty much the best killer out there easily.
I would remove the word "little", but pretty much that.
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Please stop saying that only tunnelers get hit y DS. I get hit by it nearly every match, because i'm a good nurse player.
The game is pretty balanced, if you play nurse or spirit, i agree.
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Survivor mains are like primitive animals. They even eat their own race, if they got nothing to bully for two minutes.
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The devs are gonna "monitor" the change and balance some things out if necessary.
If you translate that they mean that they got no time to look into it atm and are concentrating on other things like dlcs, the rift and cosmetics. The balance team is looking into buffing several trash survivor perks tho.
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The only thing he does better than huntress is "wind-up", but that doesn't matter because he can't actually down people at range.
The 110% are not justified for such a bad ability overall.
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The real question is: what does "mounths" mean?
Is it a synonym of mountain?
Is it the wish of the op getting mounted by daddy myers?
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Short survivor queues? I need to get home and play asap!!!
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TLDR: Stay positive 5head!!!
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I think theysaid that they are constantly messing with the backend to test things out.
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TLDR: Chill 7head!!!
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@Tactless_Ninja said:
The game almost has no room for expression. If there was a "scared Dwight" emote where he'd immediately freak out, I'd use it at every pallet the killer is breaking.
You need to watch out, dweet can't move for five seconds and then runs immediatly to the nearest locker while perfoeming that emote.
On topic: The only thing you can do is be friendly to other players every match.
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Well...i think you're one of those survivors that still cry about camping if the killer plays really fair. And you're using DS+Unbreakable every match.