NoxVeno
NoxVeno
About
- Username
- NoxVeno
- Joined
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Comments
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Right? Is OP mad he can't farm an afk? Gen report move on
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Hacking as Huntress for finding random Steve in a locker. Had no idea, was going for axes lol
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Ranks don't mean anything anyways. From depipping to smurf accounts, swf matchmaking rank is just a number. It is not a reflection on skill
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@Fuzzels said:
https://forum.deadbydaylight.com/en/discussion/comment/1996772#Comment_1996772
You should. But your rank shouldnt jump huge amounts. Say youre an average killer. You stomp baby survivors. Then your rank gets jumped to top tier survivors, and in turn you get stomped.
I guess im thinking more along the lines of MMR, and I kinda believe theres a hidden MMR in the game right now. It really seems like it anyway.
Somewhere they said there is. So its active but only collecting data, not assigning matches. I'd like to know what metrics it is\will be using.
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Good story, bad grammer ;)
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I take those as ultra wins. I like to imagine them throwin their controller or pounding their keyboard. I hit the report button anyways lol
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yeah not a fan of those either. this is just upping the ante
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Back story sucks. They took it from virtuosity. He's still just a regular person that the other 4 survivors could gang up on and beat the crap out of.
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Your barking up the wrong tree. Don't blame the killer, pressure the developers to put in a SWF button. I don't want to play with them as a killer or be hung out to dry with them as a survivor.
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it was probably rancor
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John Wayne Gacy was a fat evil clown in real life
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utilize the basement..if you get altruistic swf its a done deal
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unfortunately you are starting during a rift event, instead of playing the game "normaly" you see players just trying to get their rift objectives done. really sucks
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same for me, basement locker playing on ps5
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yeah its abusing an animation, but its niche. There are alot of bigger problems so I doubt they get to it anytime soon or at all
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1927327#Comment_1927327
I think you're the toxic one. There is zero indication that I tbag, which I don't.
sure buddy sure. killer only can see it when he tries to walk past it or throw something anyways
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I'm sure the developers have bigger things to worry about than your teabagging efficiency
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Where would it be used? In game? spammable? That could take toxicity to the next lvl
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Isn't toxic by definition unnecessary?
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"Again"? When was it working????
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@kurtisohhbee said:
https://forum.deadbydaylight.com/en/discussion/comment/1924628#Comment_1924628
Yeah, they are now I've gotten in to it.
If you want to be smart and play on words, make sure the word is spelled the same otherwise it's just nonsense instead of a smart statement.
just typing on the go. your so over the top mad its funny
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@kurtisohhbee said:
https://forum.deadbydaylight.com/en/discussion/comment/1336653#Comment_1336653
I wasn't even going to respond to any comments on this thread, but your one needed a response.
You have literally just posted the most pathetic comment I have probably ever seen on my life. A sad lowlife who's trying to justify tunnelling and getting mouthy on a forum because you're too incompetent to play killer properly.
I will go out of my as killer to not tunnel, I won't even slug someone who's just come off of the hook and I still 4k fairly frequently. That's because I'm actually good at the game.
You made it clear why you feel this way by stating you're a killer main. I play both, and killer is a hell of a lot easier than survivor is. I've just moved to pc and I can almost guarantee it's even easier on here.
You talk to me and say 'you are not entitled to escape all the time and therefore should refrain from complaining'. I think the issue here is YOU thinking that killers are entitled to 4k every game however they want to.
ruin, undying, insta downs, aura reading perks, taking away use of pallets and windows, taking away use of items, trapping gates, not even needing to put in work to kick a generator, passive captures/downs on survivors when you're across the map, body blocking, stealth, stalking, teleporting, increased movement speed, head traps, gen reading auras, moris (even without hooking a survivor), easy pips (or not losing one at least) and so on... YET you still feel the need to tunnel/camp because you're clearly bad at the game. STFU you little b*tch lol.
I never said survivors were entitled to escape every game, but what I do think is that everyone should have the opportunity to ENJOY the game and not waste their time because they're facing a BAD AND LAZY KILLER. I don't care if I die, sometimes I even let a killer kill me at the end if they've had a bad game and haven't resorted to tunnelling or camping. At least I've had a chance to get some bp or at least not lose progress.
Tunnelling for a 4k doesn't make you good, neither does camping. In fact, it makes you the opposite because you're pretty much admitting the survivors will wipe the floor with you if you play the game fairly.
There is absolutely nothing fun with queueing for a game for 10 mins, getting stalked and insta downed because you can't make it anywhere, then not even being able to move after being unhooked before you get downed and put back on the hook. Then for this to happen repeatedly because there's so many tunnellers in this game. That's a waste of a few hours or however long you play for.
You clearly don't play enough survivor to know that you could be tunnelled for a whole game, run the killer extremely well, still escape and yet still lose a pip if not barely safety pip. I'm not choosing to be tunnelled, therefore the killer is forcing me in to wasting my time and not allowing me to get decent points or a pip. You also probably don't understand that you don't need to escape to pip. But I wouldn't expect you to with the lack of intelligence you've displayed. This in turn means if I choose to dc instead of losing a pip anyway and wasting my time with it, more so allowing a scumbag that resorts to this to benefit from it, then I receive a ban. So this game is literally COMPLETELY killer sided with everything, be it hit detection, connections, dc's and so on. Killer is free to get away with playing however they like and a survivor just has to deal with it and take the brunt no matter what happens.
I'm gonna say it straight, bear in mind I play both survivor and killer (because you've probably forgotten already with your low IQ), killer is simple if you play correctly, without tunnelling or camping. You also don't have to 4k every match to consider a win. If you feel the need to resort to tunnelling and completely waste another human being's time, this is just complete and utter proof that you suck at the game. So don't tell others to get good when it's completely out of their control. Being good or bad won't affect the situation, it's whether the entitled killer is good or bad that does.
Next time you choose to pipe up with a cringy comment that's not even funny, please do take the time to read the post properly. There's 3 hook stages for a reason, this is not for killers to abuse for more points, this is to make the game fair. I do not care about escaping in a match, at all. I care about getting a decent amount of bloodpoints and having fun, also preferable to get a pip or two. As a split player I literally wouldn't care if ds was made a passive perk that every survivor had automatically (like bloodlust) but again this would be unfair to people like you. I also wouldn't care if ds was buffed to be a 45 second stun instead of the pathetic 5 seconds that it is. This is because I'm actually good at the game though and I've probably literally been ds'ed twice in my whole time playing dbd.
I understand endgame tunnelling and camping, this is not the issue at all. But for the killers who do cry about someone having ds up during endgame, if you hadn't have tunnelled throughout the gamer and actually downed different people, you wouldn't have to worry about ds would you? (This is not ALWAYS the case of course, but most likely is).
It's like killer mains literally think everything should revolve around them. Be able to take absolutely everything away from a survivor so that as soon as a survivor is spotted, they have absolutely no chance of escaping or being able to loop (eg doctor spamming shock therapy with practically no cooldown). On top of this they then think they should have ruin passively regress a gen at twice the speed without needing to go and kick it, undying to protect their ruin so it's extremely hard to be cleansed, not even chase a survivor to down them, (instead use huntress, slinger, trapper, hag etc) and with executioner, not even need to go and physically hook someone OR worry about anti-tunnel perks. After all of this, CERTAIN PEOPLE *cough cough*, still need to tunnel and camp because they're THAT bad at the game.
Imagine the uproar if survivors got a perk that passively repaired generators without them needing to even touch it... and a perk that practically eliminated any possibility of the other perk getting removed... Imagine also how frustrating it would be if a survivor decided to be toxic enough to find a way to just do one gen instead of 5 and then escape regardless, (same way a toxic killer would deem it acceptable to camp or tunnel? There would be real tears from people like you.
On that note, I don't think it's people like me that are the problem or need to get good, because I'm pretty damn good at the game, it's people like YOU who clearly aren't.
hahahahah half this thread are your responses. want some cheese for your wine?
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@Madman_Abraham23 said:
A few days ago I got into a discussion about how the weaknesses and limitations of killers (not in gameplay but as a character) don't matter. This really stood out to me as the big issue with people who don't understand why killers like Pennywise or Nemesis can't be added to the game. Some people are so adamant to have Mr X added to the game that they forget to picture him being stunned by a 6 inch thick pallet of wood. Some people in the community don't understand the reason why killers like Freddy and Demogorgon work in the game and characters like Pinhead and Nemesis don't. I really would like to clear this up if anyone is confused about this.
Over all I agree but....PinHead has lost lots of chases and been hurt plenty of times. His chains would be his Mori. On a side note Demo always kinda bothers me. Its the only one thats not or has ever been human, more beast than killer. Dont get me wrong Demo us fun, but it still feels odd man out to me
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A good matchmaking system is what is supposed to take care of this. Don't blame solo Q or SWF. Its a mechanic of the game. A good system should tier you out of most of the bad survivors who suicide, dc ect...
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@AChaoticKiller said:
for survivors that is a good feature but when your playing killer and winning it would feel very unsatisfying.
Also swf could just use that to safely dc when they get a killer too good for them.
This. It would just be a stepped-up lobby doge. The potential for abuse by SWF would be too much. For survivors you will bleed out, the time is not infinite. For killers you have perks to find them.
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@JPA said:
Don't focus on winning, just focus on trying to improve your play, i.e. keeping chases short.
Just know that the matches which are stressful are the best ones where you will learn as you are probably playing against good survivors. Try and enjoy these matches as a learning experience rather than a stress fest.
This. If your going for your daily then that's your objective , don't worry about kills. If your looped for a whole game....well thats kinda on you. Learn when to break it off. loopers ALWAYS come back. T baggers at gate,? rancor and or noed. Doesn't always get them but feels good when it does.
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If they are bodyblocking they are not on gens. Noed at end of game. If its out of the blue its probably their looper, hit him if u can or ignore him and tunnel the F out of your original target for having D bag teammates. It will annoy them alot more than the bodblock annoys you.
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@Clueless said:
I'll tell them "NoxVeno sends their regards" in the post game lmao
LOVINGLY sends their regards. lol
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@maderr said:
https://forum.deadbydaylight.com/en/discussion/224438/not-queens-call-for-civil-discussions
Too late.
It is too late to ask civil discussion to fix the game. The core players, the ones who are here since 2016/2017 have asked for this for years, YEARS. Most of them have left now (just check the skill level of red rank players nowadays, they are terrible... so unexperienced).
There have been thousand of complains thread on many forums, developpers didn't really care about what we were complaining about. Now that they smell the game has never been in such a terrible state, playerbase wise, they come asking for help and "civil discussion".
It's over, DbD is dying and will continue to do so; there is no way back. The game is unplayable, clearly, it's 100% frustration, even if you win lol... impossible to explain. Last 3 weeks, i have only played 2 hours and i didn't miss it. During those 2 hours as a survivor, i went out almost every games but still, i was frustrated cause this game is boring; it became a generator simulator for the most part when you play as a survivor and frustration accumulator when you play as a killer.
I was on the internet before before alot of gamers where born. its my internet and needs to do what I say. Youtube used to allow all content before Google, now it only allows cat videos and gamers who are surprised they are bored with playing the same game for 4 years. Civility has NO place on the net
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Steve should be S
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I like pinhead, His level would be real horrorshow lol. Alien would be reverse rules you'd have to blast it out the exit gate..... come to think of it, that WOULD be a nice change in level design
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When repairing from the back, doing wires, the survivor looks like they check the bottom plate for a diagram from time to time.
Then again who knows maybe they weren't damaged at all and all the survivors are dumb asses spending half the time breaking them lol
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Yeah go for it. Used to have an apt right by a movie theater. I worked a 9-5 and most my friends worked weekends at the time, so I'd take my hungover ass to the theaters and just picked a name on the marquee for a matinee and chilled. Most the time like only 3 other people in there. As an added bonus some thriller or horror movies are better when you walk in not knowing anything about them lol
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Pinhead or Captain Spaulding for clown
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Why not the ability to turn it off and on. Yes I know all the SWF advocates will say no killers will play, but then there are all the flexing killers saying too easy. Let's them play together. You could give incentives for both. Killers fighting SWF have a better reward tree and Solo survivors vs killers get their better tree. Definitely not a cure all but possibly a start. idk....
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Could it be a lag issue? Had a Bubba hit me through a wall the other day thought it was a cheat until i looked at the replay. Coukd been lag switching or just lag idk
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So your a red survivor dcing because you didn't get an easy killer with your friend? In this case its not bad matchmaking the system worked just fine. Still not an excuse to DC. Especially in a swf. There are 2 other survivors who want to play. Resorting to name calling does not help your argument.
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Yes match making is horrible and is imo the biggest problem with the game. Still not an excuse to dc. You don't know rank until the end of game anyways. You failed to state what level you are. A new rank 14 killer shouldn't have to deal with a lvl 6 survivor. Under your logic the killer should just DC. Don't confuse ranking with bloodpoints. If he needs perks he can just play another match. I solo Qued until I maxed out my 1st survivor and then maxed out my 1st killer before I played as a killer. Alot of bad games but did not DC.
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Right?????
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ohhhh i agree 100% The focus is on xplay. I can wait 20 minutes for a game with it off but turn it on and get a game with 3 ps5s in the survivor Q. It does not look for matching to the game system 1st in xplay if you want to play it has to be xplay then....
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I agree it sucks. When I'm a killer its boring if you have to sit there and have swf group hook dive. Might as well give them an option to jump on the hook themselves. But ultra altruistic teams force you to do it and its usually swf not wanting their buddy to die. Otherwise if you catch a God looper you'd be crazy to let him off the hook. That's just measuring the lesser of two evils. On a side note: 20 minute wait times? I've been playing ps5 and have not seen that in cross play. Anything over 2 minutes i cancel and go to the other side. Too many survivors im a killer or vice versa
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And who is going to set the definitions of this how you should play rule book?
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1) you got caught. bleed out or get rescued.
2) If all you want to do is abuse maps for loops, not everybody thinks running in circles Is fun.
3) You want to be rewarded for stepping into traps? Do you want participation trophies too?
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I play PS. I've never been dc. The rest is rage quiting and you should be punished harder.
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Its not just the fear of hackers. Its also controler vs keyboard mouse. Huntress K/M vs controler? ouch. add in trying to look away ftom flashlights juking ability ect.... its just not an even playing field. Sometimes its ok, sometimes irritating
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wait so you want to punish a killer for camping because you teammates are doing unsafe unhooks? Or just more point because you got caught and lost? You already stated the killer is going to lose BP and probably lose the match. How long did the killer chase you? How many gens are left? Is your entire ream circling the hook? How about don't get caught. you should not get extra points for losing.
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I read that backwards. Was thinkin of leather face wearing Steve Harrington's face as his mask, or the trapper having a random survivor head,who is not in the match, hanging off his belt.