NoxVeno
NoxVeno
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- NoxVeno
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my survivor Qs are fast. Only problem is the only killer I see i trickster. Jumped to killer had 5 minute Qs then got the same...red/purple tried again 3 red and smurf 17 named tricksterlove or something
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In th 1st match altruism killed you You had a killer camping end game and your team went for the 4s and failed. You didn't notice noed until you got hit? All of that is on you and your team.
In the second example you were basement camped and your mad you didn't make it out? If your hooked in the basement it should be damn hard to make it out. If it activated while your coming out that's on the survivor. Sounds like you want a 4s everytime.
Its the same for the killer with the hatch. Having 3 escape after running a great game or the last one getting away even if there are still 5 gens sucks but it happens.
Hatch and NOED are hail marys. They can be prevented by an alert killer or survivors but not 100% of the time.
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long load time for survivors? EVERYBODY is playing trickster right now survivor Qs are next pretty fast. Depipping won't help you either, you will still get 3man SWF red/purple and a smurph 17 no matter what rank your at
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2051418#Comment_2051418
"how about opening up the game for innovating play"
Either you worded this poorly or my sleep deprivation is seriously kicking in
forgot to link up:(
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all good maybe a little of both. We all want a better game. not to say bhvr hasn't done great. but which way we go is a contentious issue. we all argue our sides .and as a side note I liked ur vid. id play with u any day
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2051374#Comment_2051374
Sure thing
https://www.twitch.tv/videos/963849204?t=10h00m27s
Here's a vod from a streamer I faced earlier, timestamped to the start of the match.
https://cdn.discordapp.com/attachments/784880189129359363/825127809981743134/im_an_actual_god.mp4
Here's also a clip I edited down earlier of a match because I thought it was pretty cool. Theoretically this should work.
Also today I got this achievent
https://cdn.discordapp.com/attachments/784880189129359363/825144068135977000/unknown.png
Which you can feel free to ask someone friends with me on Steam to verify.
ALSO today, and you can ask @glitchboi for this one, I faced a streamer as Speed Limiter Bubba and, whilst I don't have the VOD for that on hand, they were watching it live and can verify the match took place.
Would you like some more proof that I actually play the game on a regular basis or can I stop here?
######### is that all about? of course you play the game why else would u be here? what does it have to do with the argument? I am genuinely confused on this
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2050965#Comment_2050965
Or, and hear me out here, instead of making both sides have to suffer through the same issues, make it so neither side has to! :0
both sides aren't complaining. only SWF and chasers. meta is not God. memorizing a map and watching utube is not skill. how about opening up the game for innovating play
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obviously hags been dating bubba
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As a killer your always active Survivors have gen time healing time ect where you dont have to be 100% just listen for heart beats and look at spinechill or whatever. kinda like down time where you can analyze the situation. of course that changes a bit after 2k lol
or course as a survivor your prone to get a nose itch while skill checking
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why not? If one bad game won't destroy you one hatch won't either. It would make up for first hook suicide and dc games
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@StibbityStabbity said:
So, should survivors just run Iron Will + No Mither 24/7 in the event they get Spirit?
or a killer has to run nurses calling , deerstalker incase the got to slug out a swf sweat squad? its 1 out of 22 killers sometimes your going to get caught with the wrong build
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@Hex_Husband said:
https://forum.deadbydaylight.com/en/discussion/comment/2050597#Comment_2050597
There's not a lot of constructive discussion here and the threads that start out that way devolve into the usual "nerf x/buff x/killer-sided/survivor sided" arguments that get a least three new posts a day each.
It sucks, but....what are you gonna do?
Its a competitive multi-player game. What else would it be about? People are going to lobby for things from their viewpoint and argue against their opposition. Hopefully you find balance in the middle. What would you consider constructive?
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it's there because you deserve it. DCing is part of that "Toxicity" that your complaining about. How can matchmaking ever work with DCing? Your teammates are probably screwed and moving down, the killer is moving up to ranks it shouldn't be in. Its bad all around
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I'm guessing negated by lightborn?
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If your playing for bloodpoints stealth is not the way to go. You get 0 bp for evading in the evasion category lol. BUT winning the match or pissing off a spirit main is its own reward
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Most the things you mentioned are about keeping old players entertained, for new players there already is content. Matchmaking is the biggest issue. Why would you want to play if as a new survivor you get some depipped salty killer or as a new killer a SWF bully squad
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Billy. just because leather face is redundant.
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2047189#Comment_2047189
https://forum.deadbydaylight.com/en/discussion/comment/2047199#Comment_2047199
Possibly an unpopular opinion, a perk shouldn't be required to counter a killer, the same way a killer shouldn't be completely countered by a perk.
same as flashlight and lightborn. Sure your not required to bring it, you can moonwalk and look away but that leaves you open to body blocking and Sabo. Sometimes its better to have the perk. Case is no different here
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Just drop the survivor if they are consistently body blocking or going demo. The hook will respawn and they aren't working on gens so you got time. Inflict maximum damage
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Should let him solo at his own rank to get a better feel for the game
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If its piggy legion ghost face or trickster, I would beat the crap out of them with the other survivors and piss on the offering hooks while yelling obscenities at the entity. Then go look for beer
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@Zaytex said:
https://forum.deadbydaylight.com/en/discussion/comment/2044111#Comment_2044111
Just the 1v1 interaction. Billy still loses in 1v4 against very good and competent survivors.
hmmm idk...huntress (non iri) isn't too off. kinda map dependent though.
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@Zaytex said:
https://forum.deadbydaylight.com/en/discussion/comment/2043929#Comment_2043929
''Balanced'' would imply that both sides have a fair chance to outplay the other, that's why Billy is often regarded as the pinnacle of balance by many streamers and people in the community.
Good Spirits & Nurses don't give you a fair chance to play against them. There's nothing you can do against a Nurse that never messes up, or a Spirit who has Stridor.
That isn't balance. Sure, neither is top ranked survivor(s) but that's a different discussion.
Balanced against what? As average play or against 4 person SWF sweat squad?
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Well if you happened to be running Franklin's and noed it could get a little funny...
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@chadbeastofprey said:
they've actually upped there game on making them more hidden by changing the way they look and some of the spawns i've seen lately have been nutty. if you play this game enough, you learn the spawns though. there's not really a fix for that. they come up with new spawns pretty frequently though. suck it up idk.
well ill ask again...what if killers placed hex totems? what do you think?
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/2036321#Comment_2036321
Dude you are a simpleton. You maxed out 3 messages ago and you keep coming back.
thats the best you got? no retort to game mechanics or action? You define yourself. Keep crying, crying boy. But keep it simple, simpleton
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/2036280#Comment_2036280
I am not refuting the definition... There is no definition of a WIN for either side. The closest thing to it is amount of PIPs. You dont have to kill anybody to pip once as long as you get alot of hooks.
You dont have to escape in order to double pip as survivor.
I am not crying, i am simply stating facts.
Hahahaha you ARE simple. Pips matter? In THIS ranking system? Once again, the goals for each match are explicit. But keep crying, crying boy. next thing you will say is that match making works lol
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/2036262#Comment_2036262
Dude when you are maxed out you leave without saying anything. You can play however you please. For me winning is not as simple as i survived or i killed 4 survivors. So you can continue crying somewhere else i suppose...
Well you want to refute the definitions of the game, thats on you.. My problem as a survivor is the other survivors not the killer. Looking back on this thread YOU are the only one who is crying. so cry on and tell us how the world isn't fair :.(
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/2036089#Comment_2036089
I said it above, there is no such thing as play to win. Why? Game doesnt state when you win. You can escape with 5000 points. You can 4K with 10000 points. There is no difference between 4K with 12 hooks or 4 as far as game is concerned.
The game explicitly does. It ends with survivors making it out or killers 4k. You are crying and bloodpoints are irrelevant. They are like a participation award, and I could not care less. im maxed out
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Dude..lag may not be on their end....
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/2036180#Comment_2036180
I am not a simpleton. Points dont matter but if all of the survivors have about 10K and killer has 15K the game simply wasnt good. There barely any interaction between the killer and survivors. Or they all died in 2 minutes.
Survivor escaping is not a win in my book. Killer killing everybody isnt necessarily a win either depends on how the game went.
thats because you grew up thinking 2 player duck duck goose was fun. The game is not about the chase its about surviving. Or as the killer killing by the best means possible. F the chase, don't get caught
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/2036089#Comment_2036089
I said it above, there is no such thing as play to win. Why? Game doesnt state when you win. You can escape with 5000 points. You can 4K with 10000 points. There is no difference between 4K with 12 hooks or 4 as far as game is concerned.
did you miss the tutorial? who cares about BP im maxed out.. Survivor wins are escapes and killer wins are kills. Are you simple?
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/2036049#Comment_2036049
Lions dont go for the young per se, they go for the weak/secluded animals. Also they hunt animals to live. If you tunnel someone to death at 5 gens it is more of a "small man syndrome".
per se..... stop equivocation. yes the kill to live and killers tunnel to win. Don't project your inferiority
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Why do lions go for the young?
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@DecisiveDwight said:
I am this survivor if I know a killer is camping i will try and save no matter what purely because the constant anxiety of is that person gonna be toxic because I did gens and left them however if it's a bubba cya I know my camping killers and he is the king of camping you get camped by him I'm gen rushing also just the knowing of how it sucks to be stuck on hook earning no points having no fun in said match makes me feel like I have to at least try.
I feel ya. I don't care about end game chat but since I play solo I get stuck in the you saved me now I have to save you and we all die lol. anything applying exposed and thats a license to expedite the endgame process
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Lol Dbd has got nothing on League, but its the same response Be an adult. It takes two for the "chat" to work. If you care what somebody from God knows where wants to type, get off the internet. Doesn't matter what they say just close the chat. TOXIC has become a word for 12 year olds who can't articulate their thoughts and feelings.
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@PotatoPlayer said:
As THAT survivor, I swear to you it's a freaking moth to a light effect. 😂
I get really guilty if someone gets hooked and I get to the gate. Like "what if this rando hates me if I see me walk out this gate?!"
Then my SWF scolds me for thinking this way, because when I go in to save them, I'm downed and essentially traded out some rando for myself. "See Potato? This is why we don't help people"
I tell myself "maybe the rando will thank me"...its a thankless endeavor LOL
it helps if I'm not caring about bloodpoints or pips. I recently prestiged someone and poured a buncha blood points on em, so I sorta want some more wins. Maybe I'll be more selfish. Or maybe I'll still stay altruistic. Who knows.
lol good to know! I was going to go with candy. Like survivors have an identity crisis and think they're piñatas:P
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@StibbityStabbity said:
You mean Billy or Bubba?
Or both?
I don't see many camping Billys, just Bubbas.
Also, I think most people want to go for the unhook because their altruism and sense of duty to their team becomes overwhelming. It's a good trait to have in team based scenarios, but not always the best if pure survival is at risk.
or grinding out the rift....I'm just having fun ;)
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Jason could be alot of things, he could even be ranged. He's gotten a few Ks by throwing that machete ;) What i want to know which iteration would be his base skin. I want Jason X so we could have a space themed map. At least I think that's Jason X......
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@DoomedMind said:
https://forum.deadbydaylight.com/en/discussion/235915/random-location-of-totem-is-easily-predictable
Totems locations are predictable because players learned where they could spawn.
You can do the better totem spawn locations, people will just learn where are the spawn places. There is no solution to that. OR you rework Hexes, OR you let them as they are.
Think that if the killer could place the hex totem it would be too op? (barring the basement)
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@Anniehere said:
https://forum.deadbydaylight.com/en/discussion/comment/2035725#Comment_2035725
https://forum.deadbydaylight.com/en/discussion/comment/2035740#Comment_2035740
I mean, what change needs to be made for the key to stop being a "threat"?
well if it wasn't a threat it wouldn't be very good.... maybe can find them in game only, or make it take a few skill checks or make it like picking a lock in Fallout. There's been a few threads on different key ideas
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I keep it simple, if I escape i win. Bittersweet win if you have to leave someone on a hook to a camping noed/rancor killer, but still a win. If im on that hook im thinkin please don't give the killer another kill. If more survivors escape because im camped, that's my second place prize
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@[Deleted User] said:
I mean... I get that this is bait, but killers can't change characters in the lobby ;)
lol right, shouldn't put the answer in the title. Actually I see it more of a threat as a survivor. My teammate is banking on me to die, so I won't unhook that person then take the key when they die
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2035422#Comment_2035422
As killer you can open the door for them. I will do that for a Claudette or ash who has played well and is last alive, because I love them more than I love the points for a 4k
but not if you closed the hatch right? you can only open the door after gen 5 but if you close the hatch only survivors can open the gate
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2035229#Comment_2035229
Mhmm.
I actually tend to not slug, but I will always try to close hatch if I see it. Then if I down them with enough time (without them opening the Exit Gates themselves) I usually will let them go through door.
this is separate situations? Cause they can't get out if you closed the hatch and they are down with closed doors( or maybe my coffee hasn't hit yet) ;)
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@ZtarShot said:
https://forum.deadbydaylight.com/en/discussion/comment/2035356#Comment_2035356
To be fair, you don't know either.
I'm not the one complaining about DC penalties, and if I did have a problem I would trouble shoot it with the help of the part of the forum dedicated to those issues
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@ZtarShot said:
https://forum.deadbydaylight.com/en/discussion/comment/2035341#Comment_2035341
It's called "general" for a reason
It is, and you got your response, and judging by your other posts here your just trying to justify your friends bad connection. You here trying to change a system when you don't even know what the problem is
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@ZtarShot said:
https://forum.deadbydaylight.com/en/discussion/comment/2035320#Comment_2035320
Let me give it to you again.
It's not my stuff, it's my friend's.
I don't know where then day penalty came from, but he's said he's had it before.
Shouldn't there be an appeal for it.
Let me give it to YOU again, in all caps TECHNICAL ISSUES. Out here your just crying. No there should NOT be an appeals process for it
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@ZtarShot said:
https://forum.deadbydaylight.com/en/discussion/comment/2035299#Comment_2035299
The first two statements are correct. But it's nothing on my end. Did you read the post???
Once again, if its the servers you would have ALOT more complaints. If this is somehow really a one off, this should of been asked in technical issues