Nosferatu3145
Nosferatu3145
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- Username
- Nosferatu3145
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Comments
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Ignore this comment
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Nerf Pebble as well, how can survivors attack the killer with rocks?
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This should be a intended feature actually, killers already have a rough early game, it would be fair for them to start the match with one chase
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Very cool idea actually, but is BHVR that we're talking about here mate, this is never going to happen. They needed 3 years to change the value of moris from 1 to 2.
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@Zarr0ch said:
SWF groups greater than 2 needs to be shown to killer in the lobby.
The killer needs to get a 10% speed buff if 3 or 4 in the group are SWF
The killer needs 25% boost to recovery speed
The killer need 25% more BPs for playing a match against SWF.
This way, the same can still be balanced around low rank players and solo queue. But the SWF bully groups will have a harder time. (Even give the killer a 5th perk slot to add lightborn or another perk, but limit the 5th to only a handful or perks)
Your sugestions are too extreme. I think that limiting the amount of perks that can be brought by SWF it's already a good start, this way you don't have to deal with 4 DH, DS, UB and BT.
Also the extra BPS to deal with bullshit would be nice
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For you guys that don't get sarcasm, OP ridiculous statement is what survivors demand of killers
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Everyone uses DH nowadays, that's why I stopped playing nurse. It's extremely hard to play her as it is, but when every survivor has 3 health states it becomes unbearable. Even if I win I don't feel like playing anymore cause it's so frustrating to be make a good read or prediction and be outperked by the "E" key
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Agree, send both to hell pls
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It will be a lame ass "rework" with some more cooldowns and be slowed while putting snares
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But I want my bps... (Sad pepe)
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1967607#Comment_1967607
Then you'll just end up getting a 1K. And maybe a 2K if you're lucky.
2k almost guaranteed if you have NOED as well, and if survivors are altruistic you can get even more
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Take the loss and don't be a sore loser. DC to give the hatch is pathetic
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I have 2 words for you : insidious bubba. There's no miserable games with it
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/1966369#Comment_1966369
she’s horrible to play as and against hence why she needs changes and why should a lethal blink count for perks but not a lethal rush or a pig ambush?
That's a problem with pig and blight, not nurse
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No, nurse is horrible to play and has ton of counterplay. And making her attack not a basic one would be stupid, since she is slower than survivors and therefore will never land a "basic attacks".
And infectious Fright doesn't have the "basic attack" condition
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For obvious reasons, no
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What event?
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You can loop a huntress in the saloon for ages tho
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The obligatory one is kindred, the other 3 are optional. I use dead hard, we're gonna live forever, iron will and kindred
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You waited till last second to "waste" the killer's time? That's cringe dude
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Don't forget monstrous shrine as well
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Don't worry man, maybe they will come with a solution in just 6 years. We all know it will be broken and will take a couple of months to fix it, but just be patient
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For some reason they don't want hatchets to be able to proc surge, cause they want "consistency".
So yeah, they made a perk that it's not worth using on a bunch of killers just because.
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I always use Victor as soon as the game starts and find a survivor. When I land Victor on him I get an idea of where the other survivors are. Once the game begins, I use Victor a lot to injure and down survivors. You decide what's best.
If you injure a survivor with Victor and you know he's far away, just go bother other survivors with Charlotte.
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Most of us gave up already. Why bother complaining when BHVR clearly will not do events how it did before?
The events in this game are over, with some there will be maybe some anniversary cakes
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I would equip all of these on my plague
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@PendulumBeat said:
All is said here guys, I couldn't review every aspect of balancing the concepts in a single picture. Everything is detailed in the video, I've taken all aspect of balancing it here. For instance :
https://forum.deadbydaylight.com/en/discussion/comment/1953297#Comment_1953297
You didn't read the last lines of the picture saying that you won't stop the Entity if you are chasing in the radius, so you can totally chase this hiding survivor if you know he's here, 20s is a lot to succeed in that, and this is still a concept, the purpose is to test it to be allow to balance it correctly.
20 seconds is not a lot if you want to break some pallets or kick a gen and find a hiding survivor
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So if you know that there's a survivor hiding nearby you cannot look for them? Nah, pass
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1952980#Comment_1952980
But knock out is guaranteed to last the whole game
I know, but knockout still has a small radius where you can see the aura of the downed survivor, third seal don't. And third seal works for every kind of aura. It would be too powerful if it wasn't a hex
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Ranks 17-20
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The only one I disagree is Third Seal. It's quite a strong perk for slugging builds.
But the other ones, yeah, pretty "meh" to be a Hex
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He did you guys a favor, now you have even less reason to heal and just pump gens
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1952367#Comment_1952367
They said something, that the idea has changed into something completely different. So i guess we won´t see an early game mechanic for another 2 years.
Just 2 years? I see you're the "half-full glass" type of person
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@TragicSolitude said:
Survivors don't want to interact with the killer at all right now. I've had survivors who don't bother to run away after I hit them, they just stand there and point at the gen.
Why does the killer even exist?
Why we are here? Just to suffer...
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I tried ruin + Undying for some matches, but the moment survivors realize that there's ruin in play they just become aware of their surrounding and end up spotting the totens on the way to another gens. It's too much of a gamble.
On the other side, I'm having a blast with DH + Undying, getting value every match.
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@Freddy96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1948995#Comment_1948995
Then if you know already that playing survivor right now is impossible and you either genrush like there's no tomorrow or you dc because no matter what you do you'll get hit, why you ask that question? Are survivors supposed to both lose and get frustrated to hits?
This is literally the easiest patch a killer could ever ask. Enjoy till it lasts and don't complain when there's nothing to complain about
Ok buddy, yeah you're right. People shouldn't speak what they want cause you don't like it.
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@Freddy96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1948979#Comment_1948979
My input is: play survivor with this horrible patch then come back and try to elaborate why complaining about genrush in this patch is just petty
I suggest that you read the post and not only the title before replying. I said in the post that playing survivor is horrible right now.
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@Freddy96 said:
Complaining about gen rush on 4.5.0 is just something else...
Thank you for your thoughtful input, very wise
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@gatsby said:
Probably because they just want to leave the matches as soon as possible... which is why queue times are much faster than normal for Survivor. The matches are going quicker and less people want to play
I noticed that too, my killer queues used to be instant, now they're taking 5-10 minutes. Meanwhile my survivor queue it's exactly the opposite used to take a while now it's instant.
The only good thing about this patch is that I need to study and DbD was too much of a distraction, now I don't even want to play cause it is frustrating on both sides
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@Bartlaus said:
Survivors could literally gen rush every match if they like to. Now they are doing it cuz of the points. As long they are not interested in doing bones it is hard to prevent them from riding ur gens :D
Exactly. The only killer I'm having fun playing right now is Freddy with DH and Undying. Survivors are so adamant sticking to gens that I'm getting DH value every game
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@[Deleted User] said:
I mean that's good. You'll learn the game faster that way, if you are winning because they are not doing that then I mean you're matches are too easy.
You have to get them off gens by any means necessary. Ruin, pop, corrupt, mobile killers, slugging, whatever it takes.
But the truth to the majority of the killer roster is that if survivors simply stick to gens and are half decent at looping, you can't do nothing about it. It's not a matter of skill.
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...
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If you want to mindlessly hold M1 on gens and do nothing more, that's on you. NoED is a mediocre perk that can be disabled before it activates. And survivors don't complain about DH because it never came into play cause it spawns right before a gen or up in a hill
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Hard tunnel 2 survivors and hope that they don't DC or kill themselves on first hook, them you farm with the other two. Works with every killer
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Right now every survivor is bringing the best toolboxes with BNP to rush the living crap out of the gens to get the BPS from the event. It's horrible playing killer as well as survivor right now.
At least with facecamping bubba you don't need to worry with the gens flying
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Go with wraith with speed add ons and be happy
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Attack of the clones
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To this day I still think that charms were the worst thing to be put on the game. Now they give us those boring junk that no one looks at as "rewards"
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Just like the press "Esc" thing bug, they put effort "fixing" things that only have positive sides for the game and let bugs and broken things run amock for years
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This is old news my friend
