Northener1907
Northener1907
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- Northener1907
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This map is survivorside. Only one thing against survivors, gates so close to each other.
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@landromat said:
15s to get a hit or a pallet. Otherwise leave the chase
Yeah this.
But i have just one except: The Game. I can make chases longer in this map. Because survivors wasting all good pallets so fast and giving me good dead zone. So first chase can longer than 60 seconds. But after that, survivors will have dead zone and they will down faster.
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Haddonfield is better than The Game. At least Haddonfield is not break pallet simulator.
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Nah i am okey with shards. I can pay for killers, that is not big problem.
But Bloodweb and Bloodpoints so big problem. Opening all perks min 1000 hours, that is insane.
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Jail theme. Guardian Killer, Prisoner Survivor and Prison Map
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I agree. I wanna make my pfp Lisa. She is cute and has great heart. But also i wanna Leon.
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Trickster is not killer, he is joke.
Twins are boring (for me) but they are strong B-Tier. So i would go for Twins.
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Freddy, he is best killer in game.
Kate, she is best survivor in game.
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Nope.
Most of meta perks are free. So i do not think so.
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/259712/why-tunnelling-is-problem-genrush-is-not
Lol gen rushing is a made up term. You mean survivors doing an objective faster than you’d like? Let’s call it what it is okay. What would you like them to do? Wait in a corner until you’re ready? Lol. Smh.
Then why tunnelling is problem? Your job is finishing generators and escaping. Killer's job is killing you and with tunnel, killers can do faster. Why this is problem?
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8 but i am also toxic survivor. And i am killer main, most times i am playing killer. So i do not know.
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@Harold_Shipman said:
https://forum.deadbydaylight.com/en/discussion/comment/2295208#Comment_2295208
######### kids is a whole new level tho
Huntress is reason of children deaths.
Myers has child from him niece and she was 16.
Clown started murders with birds and he killed so many people (teens, adults).
So i can not see any difference between Freddy and others. Maybe some killers can be innocent. For example Leatherface has child brain he does not know what he doing. Or Twins, people were so bad to them and they never met with normal, nice people. So i can understand why they hate people. But most killers are bad persons.
And that is just movies and game. I can not take this serious.
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@Harold_Shipman said:
https://forum.deadbydaylight.com/en/discussion/comment/2290386#Comment_2290386
Freddy molests children, that immediately puts him into the F tier
Other killers are innocent, angels. Sure.
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@kingbojenbo said:
What's gen rushing?
Survivors have one objective and when they complete the objective, it's unfair?
The speeds are not an issue and slowing them down would not be a good idea. Blame the devs.
And i am blaming devs already? I am talking one of the game problems. Devs have to fix this. I am not blaming survivors because they are doing generators.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2295049#Comment_2295049
You can only loop for so long, people have a life and are not willing to put in thousands of hours to become loop gods.
Yeah but that is only way punish killer for tunnelling. If you are not good at loop, killer will target you.
But there is only one way to fix this: Fix gen problems and add anti-tunnel power to survivor's basekit. Maybe DS. Maybe something different. I do not know. But devs have to fix DbD problems, we all paid for game and we all paying for new DLCs. Game has to be better, we all deserves that.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2294989#Comment_2294989
Dead hard and borrowed time are always in my build, and even then my teammates get tunneled and die
Well i am sorry but maybe they are not good at loops. Because when i get tunnel, i am making killer lose the game. If you wanna kill me, you will lose other survivors. That is your cost for my life.
If survivors learn how to loop well, DS and DH will be enough for defend.
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@Luciferr_2nd said:
Again?
Almost all your posts are putting survivors and killers against each other.
We need to work together as a community to solve the games problems and build a better dbd, this isnt the right way.
I already said. Fix gen problems. And add more anti-tunnel perks. And actually survivors can get anti-tunnel power to their base-kit. I will not mind that.
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@Clevite said:
I think this is another chicken or egg argument. Do survivors gen rush to counter tunneling and camping? Or do killers tunnel and camp because of gen speeds? Would survivors slow down on gens and do more chests, totems, heals , etc. if they were sure not to be tunneled? Would killers really stop tunneling if the gens went slower, or would we just get that kill rate into the 90's.
This is the biggest question/disagreement between to two sides. I agree, people should play both sides with equal intensity and learn a bit of empathy towards to plight of their competitors .
If generators would be more slower, devs can add more counter for tunnel. For example more anti-tunnel perk. Buff DS (Make it useful after both hooks) etc. Or make BT basekit. But first generator problems have to fix.
So many times killers has to tunnel. Because 4 survivors can finish generators faster, outing one of them is best counter of genrush.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/259712/why-tunnelling-is-problem-genrush-is-not
Nice to see that you're mentioning my thread, albeit indirectly.
That problem has to talk more.
This is reason of there is not so much killer mains. This is reason of looooong survivor queues.
This needs to fix. Why killer punishing by gen times, they played good without mistake but gen times made them lose. I do not think, this is fair.
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@Phasmamain said:
I don’t know about that. There’s plenty of threads talking about gen times
Question was for survivor mains because i am not seeing they are talking about gen times.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2294964#Comment_2294964
Do you think it’s fun for survivors to get camped and tunneled to death? I swear if tunneling wasn’t a problem there would be no such thing as genrush.
have you ever heard of corrupt intervention, surveillance and other perks? They are very good for gen defense.
I am already using some gen defend perks because i have to do that. Even with them, generators are flying. And did you heard Dead Hard, DS, BT, UB? They all are second chance perks and they all helps againts tunnelling and camping. But if you are bad at chases, you will down again ofcourse.
And survivors are reason of tunnelling. If killer lose 3 gens with 2 hooks, what killer has to do? If survivors makes game fast, ofcourse killer will play more dirty.
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@aroell said:
Because it’s not the same thing, gen rush has counters but tunneling doesnt
How gen rush has counters? Ruin? So many maps have so bad totem locations, so many times i am losing ruin so early, even with Undying.
Pop? Good perk but you need to catch survivor, hook and then you have to back before they finish gen. And good survivors can steal good time from killer. Losing 3 gens in early game is common this days.
Because survivors need to hold m1. And when they hear TR, they have to hold Shift + W. And if killer is near, use pallet and run around and make killer to break it. How exactly this is fun for killers?
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@Danyonetta said:
Alien is my top pick for a licensed chapter in DBD. Its a horror / thriller icon and would add a killer and map that we havent quite seen before in the game. I think one of the strongest arguments for this actually happening is the map. With them confirming another new map is coming in the year (likely linked to a licensed chapter) I think Alien would be a great pick that would have a great and unique looking map.
Space ship, delicious. 🤗
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You are right! Genrush is stopping all killer. You can play perfect, without mistake but if they focus to gens, you will lose. That is ridicilous.
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@Vulgun said:
https://forum.deadbydaylight.com/en/discussion/comment/2294050#Comment_2294050
By secondary weapon, I meant a weapon for his power, so in essence, he doesn't have much of a power aside from being a small, decently powerful and swift being; almost sounds like The Legion, in a way. And his ability to do voodoo magic wouldn't really fit in the context of Dead by Daylight since there's no situation in which he would feasibly be capable of going.
Also, no one finds Victor's small size frustrating or infuriating because he moves around fast, is normally used by people with accuracy problems, and he is just an extension of The Twins, not the main package. Imagine if you have to face a Killer who is just THAT small for the entirety of the game, with no penalty to hitting you, no way to beat them, and the ability to obscure themselves in areas small enough to make it almost impossible to tell where they're coming from.
Not to mention, Chucky's extremely small height would be the worst experience for the Killer. Again, Victor is only tolerable because he's not the main part of the two characters: Charlotte is. Imagine a Killer whose height is the size of Victor's, but they're a 110 or 115 Killer, and you have to play them for the entire game. You more than likely won't even notice that a Survivor's gone from a loop until it's too late, which would be frustrating.
Did you watched video? Check first page. Chucky has power. Voodoo. If you can be creative you can use this power. For example he can teleport him sould to other Good Guys Babies for map mobility power. Or he will have power bar for voodoo. When it gets full, Chucky will use it. And he will get 300% movement speed for minute and survivors will get exposed statu etc. There can add so much powers for him. He will be small, so he can have high TR with music (i sent one video too about this, on first page). So survivors will understand Chucky is near to them.
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After Kate gets bikini cosmetic, more modern and hot :)
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Yeah me too.
He is so fun. I hope he will get some little changes and then he will be okey.
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@Jarol said:
https://forum.deadbydaylight.com/en/discussion/comment/2293427#Comment_2293427
I'm 99% sure we'll have it this year or next.
I hope my friend. I wanna my fav killer in my fave horror game. I have 2 dreams: Clicky Clicky Andy & Uncle Chucky
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@Voriis said:
https://forum.deadbydaylight.com/en/discussion/comment/2293417#Comment_2293417
That's the thing tho. Pig has those traps in the movie, it isnt made up. Chucky has nothing
Chucky has power. He is voodoo master. There is so much great concepts for Chucky. And he is not small like people mentioned. He is taller than Victor, near to Hag. So i do not think that is gonna be problem. Also watch this video and say he will not be good in DbD.
https://youtu.be/5JDRZpcTSZwAnd that can be him chase and TR music:
https://youtu.be/6w2Wrd7aS8oAlso @Maperson had concept for Chucky. Chucky is not imposible. And he will be so fun and unique killer.
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Chucky is my boi, my fav slasher. I am waiting for years. I hope one day i can kill survivors with him. And i can blind and tbag killer with Andy. Child's Play will be one of the best DbD chapters.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2293385#Comment_2293385
True, mmr will fix a lot of stuff.
Just today my last match.
We were againts really good Blight. And he had meta build (Ruin, Undying, Tinkerer, Thrill of the Hunt). I can loop Blight because he is my main and i know he moves well. Anyway we did run like min 2 minutes and only 2 gens finished. If i would played with my friends, that would min 3 gens and possibly half of fourth.
Anyway i down. I get saved without BT, i get farmed. And i died because mistakes of my teammates. After me they all down so fast. And game ended with 3 gens. See. Games are like this. That is reason i do not like solo-q. Check my old posts, you will see i have so much complainings about solo-q because solo survivors are terrible. That is reason kill rates. When i play with good survivors, i never remember we lost game.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2293334#Comment_2293334
I either 3K or 4K almost every match.
I can play survivor and our team is usually decimated.
Okey thank you for answer. You got 3K or 4K because of your skills or because game is killerside?
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2293236#Comment_2293236
My point is that no one will listen to you if you are a survivor main on these forums.
If you have fair point, they will listen.
For example most of forum agree with that: Spirit needs nerf because she is unfair killer.
But if you come here and says, this game is killerside... Noone will agree with that because that is wrong. Most of maps are survivorside. If survivor does not know how to use maps, that is not killer's fault.
For example, if you buy 40 - 50 seconds for your team, that is mean 3 generators are nearly done. But most survivors downs in 5 - 10 seconds. And gives time to killer for defend generators. Most times i am losing for that when i play survivor. I do not know how can survivors downs so fast like that. There is so much windows, pallets. Just run around and use when killer came closer. Shift + W hurts so much killers and most survivors are bad with that.
Maybe MMR will fix this.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2293310#Comment_2293310
It's unfair for killers to win so easily. The game is broken in favor of killers.
Answer that honest, how many matches you have 4K when you play killer? And you think game carried you for 4K or you just got deserved win?
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2293070#Comment_2293070
He definitely has skill. If anyone thinks killers are weak, they can watch him win. A little too much I might add.
He has so much 4K, is not that unfair?
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@aroell said:
Most people here are killer mains, they end up getting a 3k instead of a 4K then the come here and cry.
I always giving hatch to last guy except 4K challange, adept or daily challange.
So i really do not care about 4K. But this game is survivorside. Most times i am escaping when i play survivor. Only we are dying if killer play better or my team rejects do gens.
So what is your point?
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@BrokenSouI said:
The problem is theres a LOT more weaker killer then there are strong. We need to be thrown a bone every once in awhile. For every Spirit, Nurse, Blight..We have trickster, trapper, clown, myers, etc...The problem is Nemesis can be PERFECT if they just remove the speed boost from infection. He can be a solidly A-Tier killer with counter play and everyone would be happy.
This and make zombies smarter. They are so stupid, stucking somewhere. So many times i healed someone, i repaired gen on their face.
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50% kill rates are weak. Why i have to show effort for this?
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Because survivors playing so bad. That is only reason.
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Freddy is pretty strong killer. Pallets are fun but snares are him real power and teleporting ofcourse. With good perks, you will get so much 4Ks as him.
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I do not think this is good idea. Because most killers in EU server Russian. I am talking for my experience ofcourse but i am facing with so much Russian killer. If you wanna out them, that will make survivor queues longer.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2291873#Comment_2291873
A tier because their "power" is to camp? Nah, as @Northener1907 said: Twins that don´t camp and tunnel won´t reach A tier.
Leatherface is strongest killer in game then. Noone can stop him when Leatherface is camping.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2291862#Comment_2291862
Yes, killer decides if survivors get points and its not really fair.
Doing gens, looping killer, cleansing totem, saving teammates, healing teammates, searching chest, blinding killers etc.
How exactly killer decides?
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@Zozzy said:
Why does nemesis have a tiny hitbox?
That is real question.
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@Trifling said:
https://forum.deadbydaylight.com/en/discussion/comment/2291831#Comment_2291831
"Instantly" lmao
Strong killer does not need camp or tunnel. Play Twins without tunnel or camp, againts good survivors and say for them " A tier " again. Because all Twins players i faced were camper and tunneller.
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Sluzzy, that is not your best.
1/10 for your this post. You know you can do better than this one.
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Tunnelling is not problem. I do not know why survivors complaining about this. Should killer companion you to exits?
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@Ruma said:
I think the reasons why there are more toxic survivors than killers are:
1. Its a 4vs1. You see more survivors.
2. Survivors know they are the power role MOST of the time.
3. Youtubers and Streamer. Not allowed to name one but there are many big Youtubers who play extremly toxic and act like its all fun and these lil kids try to copy them then.
Yeah possibly reason is first one, most of community are survivor main.
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Oh gosh, i wanna your cats
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@DanielPaint said:
https://forum.deadbydaylight.com/en/discussion/comment/2291639#Comment_2291639
So survivors should have no chance of escape until they find one totem that could be open or completely hidden? How's that fair?
This was sarcasm about nerfing NOED. Killers have only one second chance perk, it is NOED. And actually you can clean all totems before it gets used. But survivors have million second chance perks.
So no. NOED does not need any nerf. Do bones, stop genrush.