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Danyonetta

Danyonetta

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Danyonetta
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  • I love RPD. Never played Resident Evil but I just love indoor maps :)

  • I love The Ring and Sadako but in DBD she's really bad. The problem is she just doesnt do anything good enough:

    • Poor Stealth (She has an obvious short range lullaby) which no other stealth killer has
    • No anti-loop or chase assistance
    • Her teleports are very poor and situational. Survivors always know where she will teleport to and unlike Freddy she cannot TP directly to gens. The cooldown of TPing is also very punishing for no reason and survivors can directly stop her from using her power (which I actually like as a mechanic but its still very punishing I think it should be tweaked somehow). The movement speed boost out of TPing is also practically useless even with the fingernails add on.
    • Condemned is useless. Its very difficult to build up the bar effectively, often survivors dont even need to remove condemned in a game and when they do they probably dont need to worry about it any more after removing once.

    The problem is she tries to do one too many things but fails to do any of them well. Her best add on is the iri tape which only slightly makes playing her more bareable. Please give some love to this queen BHVR </3

  • @Rooftopper said:

    https://forum.deadbydaylight.com/en/discussion/comment/2915570#Comment_2915570

    "We've not confirmed a date yet when 5.7.0 will be released."

    this you?

    They already said it will be Wednesday next week.

  • Victor should:

    • Be able to snuff boon totems
    • Have the hit 'cooldown' reverted back to 3 seconds (i think it was)
    • Die automatically if idle in the radius of a hooked survivor (like how you cannot get victor out in a certain radius)
    • Not be able to be kicked when deadhard validated

    And probably some other improvements

  • @gowon said:

    this post being edited but not answered 😭😭😭😭😭😭😭

    They will never answer because I'm almost certain they're just gonna quietly cancel any plans for it πŸ’€

  • "I need saving / Nobody is coming" and if someone starts to come over then stop waving

  • Boons take 16(?) seconds to bless and like 2 seconds to snuff while pentimento takes <1 second to make and is mapwide and takes the normal cleanse (or increased boon) time to revert.

  • Yep. It's almost as like the chains you get are "Lined up" in a queue and wont stop until the queue is clear. Super frustrating.

  • @gowon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2672991#Comment_2672991

    has there been any work done to progress fixing technical difficulties? like months go by without an update on something that was announced almost a year and a half ago and so far we went from 'q2' to 'soon' to 'no eta'.. it's so disrespectful to switch players who've been wanting to switch (pun intended) platforms so we no longer have to play on 20fps with playstation 2 graphics.. and it's much more disrespectful that epic store got cross progression for whatever reason with stadia and steam when all of them are bound to pc..

    I think comparing DBD on the switch to Playstation 2 graphics is disrespectful to the PS2 lmao

  • @FrootLoops said:

    I sincerely doubt it really and truly is "technical difficulties" that they are having. all of the progress (except achievements) are stored on BHVR servers, not the platforms, and they have already implemented this for other accounts, so unless Nintendo/MS/Sony are overly complicated or secure in validating player identity this should be nothing.

    Thanks to the mud-like transparency in BHVR communication on cross progression we can only speculate what the true cause is. But I for one am done spending money on this game until it's settled. I have bought this on 4 platforms, most of the dlc on 2 of those platforms, a butt load of cosmetics plus all of the rift passes, and all I really want is to be able to play with the same available loadout on those 4 platforms. then to see the switch cross progression notification on the last update... that was too much.

    Still playing, not paying

    Feel you here. I've kind of... stopped buying DLC / Auric Cells for cosmetics etc. in general because I can't access all of my things from Switch / PC. More fool them I guess.

  • @Mandy said:

    The only information that we have regarding Switch cross-progression is what we have previously advised - which is here in the KB: https://forum.deadbydaylight.com/en/kb/articles/305-f-a-q-cross-progression

    This response about the technical difficulties and them no longer knowing when it will come is so sad. It (to me at least) just sounds like they've given up on adding it and it's never going to be added. Dissapointing we aren't told more :/ :(

  • 1 - Switch Cross Progression

    2 - Switch Cross Progression

    3 - Switch Cross Progression

  • *internal screaming*

  • I understand people saying we should never add a real-life killer (I agree) but I feel like Jack the Ripper is so... different? First of all Jack The Ripper was never found / identified so you could really make them a semi-origonal killer who was known as 'Jack The Ripper'. I also feel like these happened so long ago that there is no kind of sensitive area towards the victims. While yeah very sad, it was a long long time ago and the actual lore around the killer could be adapted where the idea of the killer of london idea still remains. I think it would be interesting if they added some supernatrual element to the killer that explained their killing and ability to always escape their crimes and then the crimes suddenly stopping was because the entity took them. So... I think it's definitely possible. This has also been done before in other media where the story of Jack The Ripper has been portrayed but it's kind of adapted.

  • DBD has had many free weekends on most of it's platforms before anyway. We get hackers now without the free weekend. The problem isnt the free / taster weekend its the fact that there isnt anything being done to stop it or improve the anti-cheat. The free weekend is good to bring in some new players - and I'm sure this will increase the number of hackers a small amount - but there are hackers anyway so I don't see a massive problem with it.

  • NEWSFLASH

    This just in... you can enjoy both DBD and VHS (or any other game that has similar concepts)!

  • One 'subtle' hack ive seen a LOT of recently while playing survivor is when a hacker will put lots of progress into gens other survivors are working on, like a bunch of rapid fire fast track skill checks and gen rush the killer. The killer would just assume survivors did gens quickly but when you're repairing it you can see them boost the progress from wherever in the map. It's insanely frustrating to know they're out there and BHVR does nothing about it :/

  • Crazy that this hasnt already been implemented. BHVR add this!

  • There already is one. Its called Thrill of the Hunt.

  • It's literally being removed in a couple days. Just be thankful we had a stranger things crossover and enjoy it. Jeez.

  • @CheyeneKL said:

    I literally don't even know what could be delaying it. They said "unforeseen technical difficulties" but I just find it a little difficult to believe it's solely based on that, considering they've apparently been able to do it for other platforms, and other games seem to have absolutely no issue doing cross platform progression. It just is so disappointing that they keep delaying it after giving MULTIPLE different ETAs.

    This:

    https://us.v-cdn.net/6030815/uploads/N8OXDDEVDYWI/20211111-093722.jpg

    does NOT sound promising and I'm honestly REALLY irritated over it.

    At this point, I don't even care if I have to rebuy all the DLC I had purchased on the Switch- just give me my cosmetics and character levels, and I'll be fine. I have rift cosmetics that don't appear to be coming back to the shop any time soon (that lovely pink/blue Feng recolor...!) and I'm really annoyed that 1k hours in the game on Switch basically went to waste, after being told time and time again that cross progression was coming.

    If having your full library of purchased DLC between platforms is impossible, good grief, BHVR, just give us what you can. I and many others DO NOT CARE at this point. I will GLADLY give you more money you don't deserve if I can have the other things I worked and played hard for. It's not like I haven't already repurchased half of the DLC I already bought on Switch, anyways lmao

    Agree 100%. "Unforeseen technical difficulties" to me sounds like "we started working on this way after we announced it and realised it required more work than we thought". Its just constant let down after let down by BHVR - its crazy how they can keep getting away with no consequences to bad decisions / broken promises.

    @TragicSolitude said:

    https://forum.deadbydaylight.com/en/discussion/comment/2630110#Comment_2630110

    Yeah, I bought all the DLC for the Switch. I bought the Stranger Things DLC and the Stranger Things cosmetics on the Switch. I would not have bought any DLC if I'd known it wouldn't get cross-progression.

    Oh my god, I'd be upset no matter what, but the Stranger Things DLC going away in a few days has me ready to lose it. And my reaction to "BHVR has seriously screwed up" is not to go out and give them more money for it. So I guess I am stuck with the Switch's terrible performance, and that is just... so unacceptable.

    https://forum.deadbydaylight.com/en/discussion/comment/2630288#Comment_2630288

    https://forum.deadbydaylight.com/en/discussion/comment/2630653#Comment_2630653

    ... except, one problem with this, the Stranger Things DLC is being removed from the store. So, it's actually rather important that the Stranger Things characters and outfits cross over. I wouldn't be as frustrated as I am right now if that weren't the case.

    I am so upset at the thought that I bought the Stranger Things DLC and cosmetics to make sure I'd have access to them and it might have been a total waste of money (and that's no small amount of money, either) because, let's be honest, the game is barely playable on Switch right now and it only ever gets worse.

    Also yeah this really really really sucks. Like I said, they confirmed when I asked them if even if switch cross progression was implemented after ST left the store if we would still keep the items and they said yes... and yet after breaking so many promises and lacking transparency a lot of the time its hard to trust what they are saying here. Its so frustrating. Also I totally agree - the game's performance on switch is at an all time low and there is no hope of redemption for it. It seems to me they are just preparing to abandon the platform as a whole. It seems like something they would do πŸ˜’

  • @TragicSolitude said:

    Agh. My frustration is immeasurable. I only got it on Switch because cross-progression had a set date. The delay has been annoying. This news is... ohmigod, BHVR, this game is so broken on Switch, give everyone on this platform their money back if cross-progression isn't in the near future.

    Jesus, I might actually have a breakdown.

    Very much this. I got DBD on PC at the time cross progression was announced to be coming by the end of Q2 and bought DLC that I didnt have on my switch account becuase I thought I would be able to get all of it when cross progression came out soon... well that was a mistake lol. I play PC almost all the time now but I still have like half of my DLC (including stranger things which I was promised would still transfer even after they are gone... no doubt that promise will probably be broken too .-.) and rift items etc etc on Switch. I just don't understand how the delays are *this bad* considering they were set on delivering it by end of Q2. What happened?? Did they not investigate what to do before starting it?? It's crazy and just another slap in the face to their fans.

  • @Aven_Fallen said:

    I would agree. But I am totally fine with keeping No Mither as a hardmode-Perk. However, there are a few things I would change:

    • Scrap the Recovery increase, it does nothing. Seriously, the Survivor has a big "Dont slug me"-Sign...
    • Injured Noise Reduction 100%. I dont know why they went for 75%, you cannot really get chased with No Mither, so you have to run Iron Will. This would at least remove the need of playing Iron Will when playing with No Mither.
    • Bonus-BPs (100%) in Boldness and Altruism. Boldness, because the players is actually bold for using No Mither and Altruism, because the Perk functions in a way that you become the target so that your friends can escape. I dont want 100% Bonus-BPs in total, this would be a nightmare with double BP-Events.
    • No Blood Orbs... This should be done anyway, yes, there is the possibility that there are 4 Survivors with No Mither and Oni cannot get his power, but if you get 4 No Mithers as Oni, you should play the lottery right afterwards...

    Obviously it would not be a good Perk after that, but it would be better. And still hardmode.

    Don't agree with the no blood orbs for Oni. I don't think there should be perks that specifically effect Killer's powers. Small game was an example of a perk that used to give an (even if small) advantage against Trapper and Hag before it got reworked - so I think the devs are trying to steer clear of that kind of thing anyway.

  • It is perfectly fine. You can be unhooked and be running towards the door and have to open the door which could be 99'ed to escape and the Killer is still on you. Deactivating it doesn't make sense. One thing I will say though is I think it is poorly coded, as opening a door counts as 'unlocking' as does the action for a chest and unlocking a chest also does not deactivate DS (where personally, I think it should).

    In conclusion; not deactivating when opening a door is fine and working as intended.

  • I am really excited about these changes! I can't wait to play the PTB they all seem like really good ideas... my only let-down is that switch cross progression is still forgotten about; was hoping for an update in here :(

  • I'm in the UK. People from Eastern Europe always seem to have a fine connection to me (ofc not every will have a great one all the time). Maybe it's your connection that needs help?

  • Boon: Lifeline - When on the hook, your health on the hook decreases at a slower rate (2x slower?) until cleansed.

  • I look forward to them reworking it but I hope they keep it's charm. I like that the loops are unusual and not just standard LT walls etc. Balance the houses but keep them unique.

  • It has been particularly frustrating having it delayed constantly even stating it would come by the end of June and then delayed with no timeframe that was only relayed via replies to tweets (giving very much the vibe of 'lets not mention it properly and the problem will go away'). I hope it comes out soon, as I would actually buy more things (cosmetics etc.) if I could access cross-progression between Switch and PC.

  • I saw a massive rise in the amount of hackers since the RE chapter release. Since that release I've seen at least 4 hackers with one (that I had reported) being seen multiple times on both Killer and Survivor. BHVR really needs to do something about hacking because it's getting out of hand.

  • The only thing I really agree on is the increased movement speed while crouched. The rest don't seem particularly right to me personally. Her dash should not break pallets or walls. And although the RNG of boxes can be annoying, its what makes the traps interesting. Knowing you're not getting your trap off at the first box makes it seem trivial - why is the box there then? Timer should continue to go down while searching - it adds to the intensity and urgency to escape. The traps should rarely kill survivors anyway so I don't think they need nerfing like this.

  • let me get out the world's smallest violin for you

  • Hi, I reached out to BHVR about this regarding *switch* cross-progression specifically and this was their response:

    "Hello there,

    Thank you for reaching out about cross-progression.

    You can still transfer your progress even if the Stranger Things Chapter is already removed as long as the cross-progression is available between console and pc.

    However, we have no further information that we can share with your regarding the exact date of cross-progression implementation.

    In the meantime, please stay tuned to our official Twitter page for more information and updates."

    Hope this helps :)

  • I think one of the saddest parts about all this is the dev's work on the map and characters as well as skins. We got a ton of brand new ST skins this year alone and they'll no longer be purchasable from the same year. I feel really sorry for the dev team :(

  • RPD is one of my favourite maps. It's so chaotic which makes it so much fun.

  • @[Deleted User] said:

    Yeah i hope they can update us soon too. I bought it on switch during the sale knowing they are working on it, but i don't want to waste "progression" on an account that would get replaced.

    Very understandable! It was also the main reason why I bought dbd for PC when they announced in January it would come by the end of Q2 so its equally as frustrating that they havent even mentioned it since. Very annoying :(

  • Hopefully this week devs will finally give us an update on switch cross-progression as this is the last 3 days left in Q2 :(

  • If you're running into a lot of people using prove thyself and getting value.... use discordance?

  • All autohaven maps and then shelter woods.

    The rest are all good.

  • @DarKStaR350z said:

    Honestly I feel the same about the Road to 60FPS plan outlined in detail in a dev update March 2019.

    Now here we are June 2021 over 2 years later the game runs worse than ever and they never mentioned it again; with questions about it deleted from the Q and A threads.

    I wouldn't hold your hope out for even a 'sorry we weren't able to do it'; though I hope I'm wrong. I'm dying to get my 1k+ hours of progress off the PS4 version myself.

    Yep! It all comes back to the developers making promises too early and a lack of communication. They really need to respect their community better and tell us more about things. Hopefully an eventual switch cross progression (again, which they said would be here by the end June :/ ) will make it easier for them to add the other platforms quicker. I know they said that cross-gen progression (PS4-5 etc.) would happen but they still haven't delivered. Again, another example of poor communication from the dbd dev and social media team!

    Just wish they'd tell us more !!

    (Also yep road to 60FPS is tragic :( )

  • Unsure, but one thing I would do is make it so there is a clear visual difference between green keys and purple/iri keys. That way the key add-ons could be used and not be a threat to killers for escaping through hatch. One way could be change 'broken keys' into a different object that uses the same add-ons, perhaps like a 'keychain'. Same idea as the green key but visually different.

  • @skylerbound said:

    https://forum.deadbydaylight.com/en/discussion/comment/2309047#Comment_2309047

    I keep waiting. I think the link the person sent me was about cross play not cross progression.

    Ah right that makes sense. Just shows how long the wait since the announcement has been that it's nearly a year so its easy to get confused.

  • Another day means another day of no communication on switch cross progression. So frustrating.

  • @ChurchofPig said:

    "It's coming out with Stadia and Steam"

    "Nevermind, it's coming soon after Stadia and Steam"

    "Nevermind, it's coming out by the end of June"

    "Nevermind..."

    Exactly this. I don't understand how the devs and social media teams cant see that this is incredibly frustrating for the players. They NEED to speak on this soon and give us confirmation because it really is getting ridiculous.

  • @Okapi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2306279#Comment_2306279

    They haven't said much at all about it this year. ☹️

    Yeah my thoughts too, think previous commenter was confused with when they announced it last year; which shows how desperately we need an update...

  • @GrimmGaliard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2306475#Comment_2306475

    They need to stop promising things when they aren't sure about the direction or projected time. "We have a key rework/LGBT surv/ice cream bars coming" is just going to make people MORE upset. Don't announce ######### before it's even in its beta stages. I learned that in my first year. It's not terribly complicated. The real answer is pinning it in a very visible place with a "We'll consider it" and boom. That's done. No promises, no obligations, no overt disappointment.

    Couldn't agree more. The team need to learn to communicate properly and timely. Something like the key rework was requested by the community for a while so its fair to say they are considering changes, but they need to be more clear that these things are a long way off and don't make them seem like they are coming any time soon. They need to stop promising things that are years away and acting like they're coming soon. Totally with you.

  • @GrimmGaliard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2306450#Comment_2306450

    Yeah and that's what I say devs should never give announcements or dates unless it's close to completion. Because then everyone is wondering about the feature you announced LAST YEAR and the only thing you can say is "Still not here yet"

    Then why did you announce it, genius? It's like announcing you're going to have a baby because you got a Tinder match. Way too soon.

    Haha yeah. Seems to be trend that the devs keep doing. Remember key rework they said back in January? lol. They need to learn and deliver on their promises.

  • @glitchboi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2306121#Comment_2306121

    If it ends up getting cancelled I'll be so upset. I stopped playing the Switch version because I've been expecting cross-progression to drop for years. I just wanna play DBD wherever with my PC progress.

    Exactly this! I had about ~400 hours in the switch version before I decided to start playing PC because it was supposed to come out relatively soon when I started playing. But with still no update it's really really frustrating to not have access to all the characters, perks and cosmetics I've paid for on another platform, let alone console versions being broken right now anyway. Really disappointing and the lack of communication with the players is awful on BHVR's part.

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