Norhc
Norhc
About
- Username
- Norhc
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Pig actually got buffed, mate.
-
@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3219693#Comment_3219693
I suppose they cant change the basic skin of those character I suppose their contract are stricter that the ones of ghostface for example.
I doubt it considering the Oni one is also pretty basic and Nemesis actually got a different face.
-
@dbd900bach said:
I'm more so asking a question because I think it should be brought up. There's certain killers that struggle immensely because they lack any kind of mobility.
The Cannibal
The Trickster
The Clown
The Shape
There's probably a couple I missed. Then again some of these killers also have fairly weak powers which is more than half the issue.
But, I just want to know how they could be given a little bit of mobility to help with map pressure, yet not make them completely overbearing or accidentally make the chase unfair.
Clown and Leatherface, not any kind of mobility? Clown, Leatherface and Myers, weak powers? Did you start playing the game yesterday and/or you're just coping hard about your constant losses? Anyway, non-mobility killers is fine, it's the awful design of so many maps in this game that is the real issue.
-
Last 2 years? No. I guess nu-Haddonfield is the closest but it still is poorly designed due to the fact that the map basically has a considerably killer-favored side and another considerably survivor-favored one rather than trying to be enjoyable for both sides at the same time.
-
Because this is 2022, nobody is very interested by characters that mostly (or fully) are vanilla M1 killers during chase. We have more than enough of those type of killers already. Same reason why Sadako is even less used.
-
It's been in the game for a long while now but then again the Oni bug has also been in the game for almost a year before they finally fixed it. You just never know for sure with this company. Let's hope they left it as it is.
@Dem34888 said:
I've started to seeing Freddy cause of this change, let it be, I've forgot that he existed
The second one rare killer is Hag
Twins and Hag are both rarer. He's 3rd or 4th rarest.
-
The scariest part about map design is that the majority of the most unbalanced maps in the game were released through the last 2 years, showing that they straight up refuse to improve and listen to feedback. To think that they originally wanted 2 god pallets in the main hall of RPD and another one in the library...
-
@OrangeBear said:
https://forum.deadbydaylight.com/en/discussion/comment/3217228#Comment_3217228
Nah, 0.1 hours means 6 minutes, that was at most her 2nd match.
More like 1st. It includes the entire time the game is open, in case you didn't know. It's not just gameplay.
-
Better map design and new abilities/addons to existing killers.
@JoByDaylight said:
Solo q buff
Console laggy
Realm beyond (Swamp, Red forest)
More perk overhaul
Buff to underperforming killers
You know that Nurse is an underperforming killer, right? Plenty of strong killers have low kill rate and vice versa.
-
They suck at using the chainsaw, regularly bumping and getting countered by windows. Inexperienced players might also believe that he is not good in chase just because most Bubba players are campers.
-
Yet another awfully inaccurate tier list that nobody asked for. I understand why reddit bans those type of threads except for certain days.
-
@Lekitzul said:
Actually Eyrie is like one of my fav maps as a surv.
Surv main like survivor-sided map, who could have guessed.
-
@Lekitzul said:
I think it'll die down. Everyone is just super excited to have him. I've already seen less and less Wesker since the release. It's more mixed now. But Resident Evil has a huge fandom, so I can't blame people for playing him lol.
He still is the most played killer one month after this release while most new killers die down after less than a week. He'll definitely stay as one of the most used killers in DBD along Nemmy, Huntress, Legion etc.
-
They firmly refuse to say anything about their awful chat filter that nobody asked for. It can't be helped.
-
Troll thread.
-
@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/348988/why-do-survivors-bring-dead-dawg-offerings
Isn't dead dawg survivor sided last I checked?
It has always been one of the few moderately killer-sided maps. The main building and the bushes are survivor-sided but otherwise it's killer-favored.
-
I think it's on most if not all his cosmetics. Surprised they didn't address it in the PTB patch notes but then again that's BHVR we're talking about, they still have not fixed his bottle bug from last year.
-
I'm starting to think that they'll never acknowledge their terrible chat filter that nobody asked for.
-
Reworked Freddy is better than OG one in every way.
-
Fun power + not too hard to use for controller users + it's Wesker
-
This update is salvageable, they need to make the Last Standing thing only works in actual 1v1 situations (when all other 3 survivors are dead), revert the Devour and Rancor nerfs and increase the cooldown of the basekit Unbreakable. Would also prefer to see it getting entirely scrapped but I really don't see BHVR accepting this option, sadly.
-
Pretext to tone down the so-called toxicity of flashlights.
-
The Xenomorph better be able to run on walls, Behaviour.
-
This is BHVR. They are slow. Very slow. At everything.
-
Speaking of Halloween event, I really hope they're not bringing back that awful killer addon polluting the bloodwebs of every killer that isn't Blight.
-
@Terion said:
yeah if you manage to slugg 4 people within 45 seconds its an insta win.. I can think of 1 killer who can do that. You know who it is? lets see if you find out.
Thats why i dislike anything about this, from the insta mori to the ub basekit. One screws over soloQ hardcore, the other screws almost all of the killers, even completely destroying some. (twins for example)
You clearly don't know much about Twins if you believe they're dependent on slugging.
-
Fairly inaccurate, as per usual. Especially on killer.
-
@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3204852#Comment_3204852
76% kill rate is mediocre?
It is. Especially for someone with 10k hours.
-
Should have a significantly longer cooldown.
-
Twins has never been a bad killer. In fact, Twins has always been considered a top 5 killer by comp players. The next update is likely not going to change much things about them besides making them slightly less slug-leaning.
-
Talk for yourself. This update is trash but in the grand scheme of things it doesn't really "shake the meta" much. And if it helps shortening killer queue times then I'm all for it.
-
@Falkner09 said:
No one asked for this whole rework to moris. Nobody.
And basekit infinite unbreakable is absurd. It's nothing but a huge buff to sabo troll squads and a nerf to weak and mid tier killers. What's the point of Twins now? Victor is literally designed to down survivors and be unable to pick them up.
And they definitely need to get rid of hooks breaking on a sacrifice. That has no purpose other than to make remaining survivors invincible if they let teammates die in the right spot.
Twins is a high tier killer + they never all that reliant on long periods of slugging. Also, I'm sure they'll increase the cooldown, no way they don't.
-
They won't. They need to increase the cooldown nonetheless.
-
Who's "the community"?
-
@CosmicScarab said:
https://forum.deadbydaylight.com/en/discussion/comment/3200951#Comment_3200951
It's not just twins, Oni, Myers, and Plague all need to slug while their power is active or it is wasted.
They don't "need" to. Especially for more than 45 seconds. Healing speed lowering this cooldown is indeed a bit worrying though.
-
Kinda funny how after nerfing Calm Spirit and Mettle of Man they now are nerfing No Mither (well, toned down its usefulness to be exact).
-
Slugging for 45+ secs never was a necessity for Twins.
-
Myers, Oni and Plague don't slug for that long and Twins still are going to remain a powerhouse anyway, I don't think I ever lost as Twins in a with Exponential.
-
@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/3200424#Comment_3200424
2 minutes? The bleed out timer is 4.
So?
-
@Chaellooo said:
https://forum.deadbydaylight.com/en/discussion/comment/3200189#Comment_3200189
Twins are next in line for a rework so dw
This has never been confirmed. They simply said they were working upon some QoL changes.
-
I dislike the fact that Devour Hope and Rancor got nerfed just because they thought we were not seeing Moris enough. Pretty pathetic, honestly.
-
his power is not great to play with
Talk for yourself. Snares are great, he just needs new stuff on top of it. Basekit dream pallet being an obvious suggestion.
-
I hope not. They don't need one.
-
Reddit mostly is average/low MMR and console. As a Steam player who never streamed his whole life I encounter at least one blatant cheater once every 2 days or so. There absolutely is a cheating epidemic in this game.
-
Anybody with different standards than the basic maths one is coping hard and needs to grow up. 3k+ is a win, anything else is a tie or loss, period.
-
@Thusly_Boned said:
I think they're a massive problem for streamers and a very small problem for everyone else.
Definitely worthy of attention, but solo queue buffs should be top priority.
They're not a small problem at all to me and I definitely ain't a streamer. I can't play 10 consecutives matches as killer (20 or so as survivor) without getting a cheater. And I'm only talking about blatant ones, obviously.
-
To have a proper Slasher experience in the game.
@JackFrostMan said:
You explained why, it is a remnant that they just kinda forgot about due to Myers kinda not really getting any major changes over the last few years (aside from small addon tweaks and undetectable)
Yeah they so much forgot about it that they buffed Judith Tombstone one year ago.
-
No.
-
@Adjatha said:
Circle of Healing costs money and not everybody is on-board with the Pay-To-Win model of game balance
No it doesn't. Mikaela is free. Shards aren't money.
-
Casual players will never take Self Care off. That's not a good reason to nerf it.