Norhc
Norhc
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- Norhc
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Comments
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He feels bad to play because of the unwarranted nerf that he got to his ADS animations.
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Doesn't fix the insane grind of the game, far from it but it's a good change nonetheless. 250k felt borderline insulting, it basically is the equivalent of 3 or 4 killer matches with BBQ. The main problem will always lies in the fact that the vast majority of blood nodes (especially for killer) are pointless crap that nobody uses ever.
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Not sure if bait or just new player.
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"Time to nerf Blight to death. This is a game where survivors are the protagonists and killers are meant to be mere stage hazards." - BHVR
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Yes. You already are in the process of getting banned permanently in fact.
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@Aurelle said:
Because Dead Hard is a survivor perk, so of course it's never going to get changed.
(To be fair, they did say that they were improving validation for Dead Hard, but I don't think that's going to do anything)
It looks like they're only gonna improve the audiovisual effects of hit validation so yeah, it's not actually gonna fix anything gameplay-wise.
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Practice mode. Yet another thing that should have been implemented in the game years ago already but still isn't for God knows what reason.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2738749#Comment_2738749
Yes, sure. But you can't get milk without feeding the cows, and without players that aren't at least somewhat satiated, you can't get them to buy your stuff.
Also...let's take a look at the recent killers. Keeping in mind that licensed killers are the ones you need to pay real money for (I always float at least 10k shards and never really have to try to keep them).
PH: Useless perks.
Blight: Undying was good on release. It's meh now. BF was terrible until quite recently. DG...I don't think this was ever that good.
Twins: Useless perks.
Trickster: One decent but gimmicky perk, two mediocre perks.
Nemesis: Ditto.
Cenobite: Ditto.
Artist: The first 'new' killer with actual meta disruption perks in ages.
Also, out of the top tier of killers, the only remotely new one is Blight.
I don't agree about Pinhead. Deadlock is legit and Plaything actually works, surprisingly enough. I also would add Artist and Twins as top tier killers.
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Those aren't meme addons. Especially Vanity.
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Survivor players inevitably greatly outnumber killer ones and they obviously are where most of the $ comes from to BHVR. Can't be helped.
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@Lochnload_exe said:
The forums never fail to show how sore they are lol imagine taking healthy changes to a game so personally, wouldn't be me
""""healthy""""
@ManyAchievables said:
I think people are heavily overestimating how bad this Pinky Finger nerf will be.
It's just -2 Bottles, guys. You go from 5 to 3. You just can't spam your bottles as freely.
? Clown has 4 bottles by default, mate. So it's 4 to 2 now. I wish they would give one more bottle by default to compensate but that's too much to ask for those IRL clowns it seems.
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@Tdbrown50 said:
Me and two other members of my family uninstalled today.Hope more killer mains quit.It isn’t worth hassle.Survivors claim they want balance and enjoy chases.HAHAHAHA!!!Not once but twice in the last two hours I played against teams with 3 purple toolboxes and 3 brand new parts,each time the 4th survivor had a med kit and boon perks.Dh,bt and prove thyself and iron will.Two times,two different teams of survivors since 5:45pm central.My other family member who quit was tired of getting cussed out during chat,he’s 14 and didn’t need the bullying.Then the other been playing a lot longer than me saw how survivor sided the new update is and quit as well.Guess I’ll go back to sports games.Atleast sports games are skill based and balanced.The devs at EA don’t say we like the ClevelyBrowns do we are gonna make sure the Browns are unbeatable!
Blame BHVR for their abysmal balancing decisions, not survivor players for using things they can use.
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@Avilgus said:
No we must nerf Twins and Clown best addons.
Don't forget Nemmy.
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He's good enough and satisfying to play. Didn't like the recent changes to his add-ons too much though, they straight up murdered his two good green add-ons and the aura iri one (which wasn't even that good) which resulted into his add-on diversity becoming even worse (same thing will happen to Clown now, we're basically forced to use +2 bottles along Pinky Finger).
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Yeah but they did bring back Pinhead's voice lines so Reddit and Twitter are gonna be happy about the update. Who cares about gameplay anyway, right.
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@Regulus47 said:
...so even with the MMR that killers are complaining about, killers are STILL winning 75% of their matches? I thought this game was survivor sided lol
People love whining in this community, nothing new. To be fair, BHVR's decisions rarely help.
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Did he ever wonder if those Twins' clunky cooldowns weren't here not by oversight but rather intentionally for balancing reasons?
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You really can tell DBD is a party game with a playerbase that reflects this fact when you see people unironically thinking that Clown is not only a weak killer but the weakest to boot, lol.
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We are? Those all are free perks. If you're new and don't plan on getting Clown anytime soon or grinding David for a mere 35 bloodwebs then that's nice I guess but that's about it.
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BHVR is fighting harassment by empowering and giving importance to harassers (who probably are feeling very smug right now). They truly suck at balancing everything.
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They can't/don't even do anything against subtle hack users, what did you expect.
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2729801#Comment_2729801
Clown anything isn't really busted tbh and it's an addon not a perk. Even after his rework and buffs he's still easily one of the worst killers in the game with pretty much any loadout.
That's how I know you're not very good at the game. Don't worry, 95% of the killer playerbase is in the same boat as you. (I don't support the Clown nerfs btw, just pointing out that still considering Clown to be a weak killer after his overhaul is a sign of prejudicial ignorance and lack of practice.)
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Don't get your hopes up. The devs of this video game are something else.
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Clown is viable even without PF, people just don't realize how high his skill-ceiling is. He has several optimal stuff that almost everybody ignores/forgets about including well-known streamers and competitive (lol) DBD players. Now on PF, I always thought it was the most overtuned addon in the game so I'm not surprised by the nerf (actually I'm surprised by how long it took for it to happen... why now? feels so random). That said, -2 bottles is just way too harsh and ironically is gonna make his addon pick rate diversity even worse due to how mandatory the +2 bottles addon will be now when you want to use PF...
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I don't think any of the buffed perks are good enough still. It'll just be some free content for Youtubers for a while, that's it.
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What happened about that mori rework and BP grind reduction anyway
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He has so much potential for interesting and creative add-ons but after seeing how they handle killer add-ons lately it definitely is safer if they just leave him alone.
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@Slaughterhouse3 said:
Following because I want to know as well. Shouldn't the killer be stronger?
Twins arguably is the 4th strongest killer in the game. Low pick rate doesn't change that fact (Legion is one of the most played killers, fyi). The problem is the recent rise of hit validation and CoH meta countering this killer more than any other one. It's those two things that should be addressed by BHVR rather than Twins themselves.
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Whoever is in charge of balance at BHVR clearly don't play their own game and we probably should do the same.
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@BabyCameron10 said:
https://forum.deadbydaylight.com/en/discussion/comment/2729838#Comment_2729838
You seem like the person that if they put Clown in S tier and you would believe them. I get it they are good killer players but not everything they say is reliable
The fact that you believe that Clown and Twins are not high tier killers says it all about the credibility of your knowledge on the subject. If that can reassures you, most of this playerbase is in the same boat as you.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2650680#Comment_2650680
Honestly, Engi is going to be fine. I'm surprised that it escaped with it's major power completely intact. Coupled with Thanato and similar perks, it's crazy strong.
What really greased my cheese was the gutting of the other addons. Yes, they could be strong on certain maps, but the nerf is way too extensive. It's not like Pinhead was even 'A' tier with them.
Engineer Fang is not going to be fine, it basically will remove your M2 from existence against injured survivors. This is a dreadful way to nerf the add-on. Also, Pinhead absolutely was A tier with EF and Larry's Remains.