NekoGamerX
NekoGamerX
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- NekoGamerX
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@Science_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/1679545#Comment_1679545
I'll give it two days max.
I say a week but not sure DC penalties is pointless survivors will just kill them self on first hook anyways.
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@Marc_go_solo said:
https://forum.deadbydaylight.com/en/discussion/comment/1678395#Comment_1678395
You're right about the spiders! The films are:
Snake - Mega Phython vs Gatoroid
Rat - The Rats
Spiders - Arachnophobia
Horse - Horsehead
Also, for others you could try something from The Thing:
https://us.v-cdn.net/6030815/uploads/7V5ETXGGJ6UO/maxresdefault-1.jpg
I could but I think stick with animal pet lol
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congratz
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@Marc_go_solo said:
One black and white short-haired stray that was in a terrible state when my ex- and I first came across her, but now is 17 years old and still running around like a kitten!
Also, you were looking for some pics of the animals in horror movies, but only got 3? I've got the other 4 pics if you want to add them:
Snake
https://us.v-cdn.net/6030815/uploads/2FELCDI5JPKY/snake.jpg
Rat
https://us.v-cdn.net/6030815/uploads/RRI57W2BXG40/the-rats-web1.jpg
Spider
https://us.v-cdn.net/6030815/uploads/IT862Q30YPFK/arachnophobia-movie-scene-1990.jpg
Horse
https://us.v-cdn.net/6030815/uploads/Z8PANB7RZM2J/horsehead.jpg
thank added them don't know what they from but the spider one I think Arachnophobia?
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he move fast but I can't use his power well.
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when has killers even liked looping like never.
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I faced only one and I been playing for almost 4 years.
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what is this thread!?!?
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I try not to be but if the kill is I may do thing I wouldn't do.
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/1676572#Comment_1676572
Idk what that means but thank you.
I think it because you avatar DS who most say needs a nerf.
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he not fun to face sometime but shouldn't be removed.
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it random but it normally in the killers favor they need to rework the Daily Rituals so more survivor ones show up and fix one that feel useless and pointless like any that are 20k or 25k like wraith and hillbilly or the the one survivor one sabotage hooks.
only good ones for survivor are be chased by killer with X survivor open exit gate with X survivor escape with X survivor don't for get escape with new item,we need some new ones here.
edit
for got safe 3 survivors from hook or is it 2? I forget I mean tho survivor got alot in a way killer still show up more normally killer you wouldn't use want to use.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/197295/undying-ruin-thrill-of-the-hunt
Depends. This is actually my favorite Hex configuration running Spooky Myers. It lets me find the Survivors REALLY fast, usually lets me get an initial grab, and has good odds of keeping the Generators regressing as I run people around, homing in on them by the Auras. I know I'm in the minority, but I find this a VERY effective combo.
Usually in the first 15-30 seconds you will hear an audible warning causing you to look the right direction and you will see an Aura even if out of Stalk range. :)
I got to try this with him.
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@28_stabs said:
Instead of punish, I would reward players for not dc'ing.
Add a stackable bp bonus for every completed game.
For example, it can be 5% for every game.
Players who dont dc for 20 game get double bp.
If they rage - they go back to normal 100% bp gain and they have to play 20 games again to get to double bp.
Also, add to the leave button a warning that they will lose their bp bonus. :^)
Edit: both suicide on hook (letting go the struggle) and leaving would reset bp bonus.
I be for this anyway to get more bloodpoints still waiting for another double bloodpoints event this hollow blight event may not cut it.
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@TheCoolDBDGamer said:
Same that's why we need the disconnection penalties.
That prevented salty survivors from dcing/ragequitting just because they get outplayed.
And then replace the disconnected survivors with disconnection bots. If the Killer dc's the killer gets a dc penalty and gets replaced with a Killer bot that's designed to 4k.
the bots thing I been for but disconnection penalties never did anything survivors will just throw them self at the killer kill them self on first hook,when killer dc you get keep all your point and start new game your not stuck so why punish them maybe they getting tried being bully.
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it really depends on the situation like if the killer camping like hard.
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@Bwsted said:
3 cats. They were all stray. Adopt, don't buy!
what I do never buy here my baby,s seren and rei.
I love tortoiseshell
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how a Bubba get to rank 2 tho I know ranks don't matter to much but that normal fell on the survivors.
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I feel DS is necessary evil it need to be in the game but it overpowered at times.
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@AhoyWolf said:
I have 3 dogs, also had a cat, but one day when we let him outside, he never came back, I miss him. :(
sorry about that. why I don't let my cats out.
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Emblem system liek MM and rnak is a mess they working on the MMR tho.
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good hope it better still sucks killers are locked.
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@lillyisla said:
I have German Shepard. I will share his picture with you very soon. He is very nice and healthy dog. I love him so much.
cool I'll show my cats soon too
everyone show your if you like.
I thought this thread was dead
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@Carlosylu said:
Three words... Nurse on Console
funny I did her but before the rework wasn't hard.
does need to go by 4k.
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@Hex_Llama said:
https://forum.deadbydaylight.com/en/discussion/comment/1671319#Comment_1671319
I agree with you that it's much harder to eject people from online communities, and that those practical difficulties enable toxic behaviour. But I don't think the answer is that we all have to resign ourselves to expecting the worst of people every time we load into a match. I also think that, in almost every situation, the list of behaviours that are socially appropriate to do is necessarily shorter than the list of behaviours that technically no one can stop you from doing.
I agree that reasonable people can have different ideas of what's socially appropriate and what's not. But I don't agree that, because there's no objective standard of how people should behave, that means no one's actions should ever be criticized. In order for DBD to even load, four strangers have to agree to play a video game with you -- how fun and cool and generous of them! Having no regard for their feelings at all seems callous to me.
https://forum.deadbydaylight.com/en/discussion/comment/1671406#Comment_1671406
I agree. I think there are very few actions in DBD that are always toxic. In almost every case, it depends on the overall context of the match. That's part of the reason that BHVR can't ever apply a patch that's going to stop toxic behaviour -- the toxicity comes from the social element, and not the raw game mechanics. It's totally possible to slug in a way that's legitimate within the context of the match and not at all rude. It's also totally possible to do it in a hostile, anti-social way. And there's no piece of software I'm aware of that would be able to detect the difference.
https://forum.deadbydaylight.com/en/discussion/comment/1671495#Comment_1671495
I care whether the people I play with have fun, no matter which side I'm playing. It hurts my feelings sometimes when it becomes clear that that care isn't returned, but I don't think the answer is that we should all act like psychopaths just because some people do. Every match we play is an interaction with new individuals, and I don't think it's right to punish the entire group because some of its members behaved poorly. If you see someone you recognize, and that person was mean to you, I'm not going to cry any tears over you being mean to them, too, but I don't think the general policy should be to assume that everyone's going to be mean.
I know they not all like that but big part of them are I play both sides when I play survivor I try not to BM in anyway.
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@dungforever5 said:
I always give the killer some squats before I leave the gate. I thought it was a sign of GG? It's better than pointing at them or gesturing them to come closer. Sometimes I use it when I get cornered as a "please let me do this one thing?" And killers tend to respond with either a nod or a shake.
think it how they do it also they do it more then twice.
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just pointless useless offering that need to be removed because it just more crap we never use much if at all.
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let how survivor are like kaeru said don't take it to heart it just survivor knowing they the power role.
funny I bet they never say they the power role because they may get nerfed
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@EntitledMyersMain said:
Hello People of the fog, here are the patch notes for today's update
- We nerfed Pig again
- WE DELETED DISCORD
Spirit has been nerfed- Spirit has been buffed
@selflessnea said:
https://forum.deadbydaylight.com/en/discussion/comment/1672158#Comment_1672158
Spirit Can now see survivors while phasing.
Huntress hatchets now insta down on head shots. Due to hit boxes everything is a head shot.
Killers can now break pallets that have not been dropped.
Killers can now move hooks and gens with a 30 second cool down between moves.
We nerfed clowns bottles to now heal survivors that are injured.
If a claudette stands still for 5 sec she becomes invisible like the wraith.
lol you two
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1671559#Comment_1671559
Disabling swf in casual mode maybe?
thent he normal mode would be dead or in other words solo would be dead,solo survivor woulod be able play anymore because most be playing competitive mode no one would be playing the old normal mode.
or
this would kill swf because killer would know competitive mode is (SWF) which killer still to the normal mode which in the end would kill the game.
edit long story short
survivor would want to play in competitive mode play with they friends most killer don't want to face sweaty SWF team will want to play in casual mode no one would get to play.
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I already feel like play in competitive mode this game not meant to be competitive,and if they added competitive mode no one would use it much.
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not even horror
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@Hex_Llama said:
https://forum.deadbydaylight.com/en/discussion/comment/1670593#Comment_1670593
I disagree. I think that, when five people agree to play a friendly game together -- meaning, a game that's not a professional sport or an organized competition -- the most important thing is that they all have a good time. So, if you play in a way that makes it miserable for everyone else because you're more concerned with winning than with the social interaction you're having with the other players, I think you've missed the point.
being a 4v1 game it never friendly game survivor go out of they way bully the killer.
so yea no one agree to play a friendly game together(maybe the 4 survivors who are swf) make sure they have fun but most survivor don't care if the killer has fun,so why should the killer care if the survivors have fun?
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having ghostface in the game not sidney was pointless
also Halloween better then Christmas.
they do taste exactly the same there only one differents coke is stronger and burns a little more why I can taste the different.
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@EuphoricBliss35 said:
https://forum.deadbydaylight.com/en/discussion/196941/cant-even-play-fun-killers-anymore
What’s your definition of a “fun game”? Fun and dbd aren’t really synonymous
I don't think anyone who plays this game know what fun is.
most of the time only care about they fun no one else's.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1670458#Comment_1670458
It can go both ways tho. Sometimes if 1 survivor makes a mistake or gets downed at the wrong time like for example if there are too many people that need saving and one survivor is responsible for them all since the 4th is in a chase. If they go down quickly, then it's game. Or if the killer is like Nurse or Billy: if a survivor or two goes down within the first 20 to 30 seconds (it does happen especially with Nurse), the round is basically already over because the killer already has so much pressure and the gens have barely been touched.
I do think it happens with killer more but there are time it does happen with survivor.
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@storydove said:
The killer is playing the bad guy. If it's within the rules it's fine.
but survivor are the big evil imo
I say play how you want because most survivor not going to care if you have fun.
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I don't change to much I fine something I like and keep it that way killer or survivor better thing do come out tho.
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@ALostPuppy said:
Well Demo and Plague aren't exactly the easiest killers to play. Maybe you just need to take a step back from the game for a bit because you've clearly had some bad matches and need to not continue getting worked up about it. It's not impossible to win with Demo or Plague, it's not impossible to consistently win with any killer but you need to learn from your mistakes and accept that you're gonna have off days sometimes if you want to do well with them.
it funny tho killer makes 1 mistake they boned but survivor can make many mistakes this get out and win.
I had match bet swf wasn't tunneling or camping everyone was on death hook by time egc started but still all got out.
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just wait for bots to be added to replace dcer.bots should only be for survivors bot killer maybe pointless not sure but when killer dc you can easyly start new game your not stuck in the match.
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@ALostPuppy said:
You know what day we're coming up to right? It's almost the 13th...
rank reset ahhhhhhhhh
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1670248#Comment_1670248
So you get 25% more bloodpoints and someone else has an hour-lomg ban because of yet another error. Sounds perfectly fair.
this how I feel dc ban does nothing survivor can just kill them self easy by pass what the point of it returning wont change anything.
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not toxic just boring for both sides I'm sure.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/1669441#Comment_1669441
That's the curse of multiplayer games with a lot of viarity. Some options are bound to be weaker then others. The perfect balance doesn't exist.
I also didn't say stop playing weaker killers. You can do perfectly fine 80% of the time. It's just nice to have a stronger killer in your pocket if your expecting harder matches or need a chill match
true but sucks we have to play all sweat to get 1 or 2 kills something.
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@Sonzaishinai said:
Probably time for a break.
Also you might want to invest in learning an actual strong killer.
I know you like saying clown is stronger then people think but the issues he has are very real. Earlier you also made a complaint about Plague who is also a horrible killer.
Playing these killers for fun is okay but if you feel this bad about losing you need to stop handicapping yourself with the weaker killers and perks.
That or accept that you will lose horribly from time to time
I like it when people say(Also you might want to invest in learning an actual strong killer.) or play strong killer what the point in all have these killer if only a few are good and strong.
we can't play who we want still win we have to play X or Y killer or you don't have a change that not balanced
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1666401#Comment_1666401
I returned after a break and when I played Billy the thing that put me off the most was how stupid he now sounds. If they needed to introduce a sound prompt to warn survivors of the activation I wish it had been a mechanical sound. Surely the sound of the chainsaw should have been enough?
you think.
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@Axe said:
Just dont have it light up when you are undetectable but it should still work if survivors are oblivious (looking at you Freddy)
pretty much what I was going to say.
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best indoor map by far and I like it as killer and survivor to me it don't feel sided in anyways.
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@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1668522#Comment_1668522
Tbh I love running bbq not only for the extra bloodpoints but for the information it give for killers hooking survivors. I feel like if you heal a survivor then all the other survivors auras should be revealed to you for a limited amount of time. Make it like a mini bbq that you have to put in work to use
that would make it a little better to run.
