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NMCKE

NMCKE

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NMCKE
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  • Ahh, another "Please give me more jail free cards" thread.
  • Grey87 said:

    Was enough for me to stop reading.
    This is too much. Doc can already spam the thing fast enough , we don't need it to be even faster.
    His movement speed is slower when in treatment for a reason too.



  • Mister_xD said:

    if you increase the struggle effects by 100% on boil over, you also have to decrease them by 100% on iron grasp. iron grasp is ment to be te direct counter perk to boil over, so it only makes sense to give it the counter ability, dont you think so too?

    Definitely!
  • I already own the physical copy of DBD Special Edition on PS4. But now I was wondering, since DBD is free for PS+ users, will I lose my progress or some contents if I replace the hard copy with the digital copy of the game? 
    You shouldn't since your account is connected to your DBD account. For example: My console account is (Random username) not_French, as long your on that account, the DBD system will know that it's you and load your progress.
  • I use NOED as a alternative for Ruin sometimes since it's gives the killer and survivor more breathing room. NOED in my opinion is a win/win for the survivor and killer because the survivors don't have to deal with Ruin skill checks which is really boring and the killer will have a strong late game if the survivors rush the generators too fast.

    Instead of destroying 1 totem like how Ruin is... With NOED, they need to destroy all 5 totems before they power all 5 generators online or take out the NOED Hex totem after all the generators have been powered on. Now 1 totem is really easy to find and destroy... However 5 on the other hand is more difficult to find and destroy. So, basically, if survivors rush the generators in 5 minutes then it's very likely that you'll have at least 1 dull totem standing... This is where you punish the survivors for rushing the generators. Seriously, NOED is dependent on the survivors ability to destroy all 5 dull totems before they power on all 5 generators. You, as a killer, have no control if the survivors do this or not unless you camp 1 dull totem for the 5 generators.

    If you hate NOED so much then find every dull totem and destroy it. Simple.
  • If it doesn't it should, I think it would be really helpful for Pig to detect survivors trying to remove the RBT.

    No, it doesn't. :(
  • brokedownpalace said:
    Skill checks are not fun or interesting. Sometimes playing survivor is a skill check simulator. Simply making his power to be a skill check is not a good buff and it's not fun or interesting gameplay. Making more complex and varied hallucinations would be a much better idea.

    Snapping out of it is simply even more skill checks. I'm not "overreacting." Half of your idea is simply to add more and harder skill checks.
    However THAT'S what the Doctor is about! He has madness and madness makes skill checks more confusing, you can't simply take that away from him! I see madness as a effect that causes the survivors to make more mistake and which then you can capitalize on! Madness skill checks are apart of his kit and I decided to make them more better with this buff... I'll highlight in BOLD in my quote below then explain what's so great about thatthe part of the buff.
    Nickenzie said:
    Madness II:
    -Survivors have a 50% chance every 30 seconds to have a madness skill check appear on their screen, missing it will cause the survivor to scream. If the survivor is interacting with a action that has skill checks while a madness skill check triggers, instead the survivor will fail the action as if (s)he failed a skill check.
    -Madness skill checks will have a 75% chance to trigger instead of a regular skill check.
    -Static will cover the corners of the screen moderately and slightly cover the sides of the screen slightly.
    That right there will guarantee that the survivor will make mistakes. Let's say I'm on a generator in madness II and 30 seconds have passed by... RNG has decided to make a madness skill check appear on my screen. Now since I'm on a generator when it appeared on my screen... The generator exploded and the Doctor now knows where I'm at.
    Nickenzie said:

    Snap Out Of It:
    -When at Madness III, you can perform this action which takes 20 seconds. While performing this action, you are immune to the random madness skill checks that appear every 20 seconds.
    -When you complete this action, your madness is reset back to tier II.
    This right here, wastes more of the survivors' time that they could be using doing generators. Additionally, if your getting multiple survivors in tier 3 madness then your giving yourself more time to down and sacrifice which is allows a huge plus!
    Nickenzie said:
    Madness III:
    -The survivor cannot interact with anything except pallets, windows, and lockers. Additionally the survivors' items are disabled.
    -Survivors have a 75% chance every 30 seconds to have a madness skill check appear on their screen, missing it will cause the survivor to scream. The madness skill check will have success zones reduced by 25%. (If for some reason you were able to interact with something... If the survivor is interacting with a action that has skill checks while a madness skill check triggers, instead the survivor will fail the action as if (s)he failed a skill check.)
    -Madness skill checks will have a 100% chance to trigger instead of a regular skill check (If for some reason you were able to interact with something).
    -Static will cover the corners of the screen considerably and moderately cover the sides of the screen slightly.
    Ooo, look... No skill checks! This can make seeing the killer extremely difficult since more of your screen is blocked off by static and can lead to the survivors making more mistakes during mind games!

    Seriously, just point out things in my buff that's bad and I'll shoot it down. C'mon I dare you to lol!
  • Squeezing the head I have the following idea, it may be very similar to the one provided:

    • The 2.5 seconds of silence is eliminated from its base power and new mechanics is added to its madness.

    MADNESS I

    • In pursuit the survivor suffers electrical convulsions and hallucinations. Has a 25% of chase appears a skill check random (by its power) that if the survivor fails falls into an "electrocuted" and suffers a penalty of silence of X seconds.

    MADNESS II and III

    • Same as madness I but increased numbers.

    What do you think?

    I think that this could help him become a more better killer, again the Doctor is only great with add-ons... Why should a killer have to use add-ons to be viable?
  • Peanits said:

    Nothing at the moment. It's tracked as a way to say, "This guy's cool", and at one point the top props'd players would be announced on stream, but otherwise it serves no purpose at the moment.

    Aww, sucks... I wished I had more of an effect. Do you remember my endorsement thread?
    https://forum.deadbydaylight.com/en/discussion/10781/endorsements-a-effective-way-to-reduce-toxicity/p1

    I wished that you'd get rewards for being a "Cool guy" to give an incentive for being a better non-toxic player. :(
  • Vortexas said:

    Ruin: Survivor that Destroys Ruin is affected by it for the rest of the game.

    NOED: Survivor that Destroys it suffers from the exposed effect until downed.

    ToTH: Survivors Aura is revealed for 10 Seconds afterwards.

    The Third Seal: Survivor suffers from the blind effect until hooked.

    Devour Hope: Survivor can be Mori'd.

    Huntress's Lullaby: Survivor gets no notifications for the rest of the match when doing skill checks.

    These would be nice effects for the survivor destroying the totem.

    Ooo, that sounds very interesting! I would definitely love to take all of the Hex effects!
  • Tsulan said:

    There are only 2

    They want my kidneys!!!
  • BOTS, BOTS EVERYWHERE!!!!!
  • I wouldn't try it because at any time while your using colored perks, the EAC can say "Hey, your hacking and your getting perma banned!" So use it at your own risk! :)
  • Interesting ideas. I really like the idea of static covering the edges of the screen. As for the skillchecks appearing randomly, I'm not sure. It could be used for strategic reasons, like if you want to draw the Doctor away from another survivor, but most people in the high ranks won't miss those skillchecks. It would actually be a nerf to the doctor to have the survivor's screaming based on them missing a skillckeck. I think it's better for him if they scream randomly. right now, the doctor's in a pretty good place anyway, so I don't see any need to change him.

    Good point but at tier 2 madness, if your doing an action that has skill checks involved and a madness skill check decides to appear... you'll instantly fail the action as if you failed the skill check. So, doing generators can be risky since you don't know when a madness skill check will appear to make the generator explode. Yeah you could wait for the madness skill check but your wasting time waiting for it to appear on your screen. Overall, I think this a buff because this has the potential to make the survivor scream more frequently and can cause survivors to easily mess up on certain actions. Don't get me started on the impossible skill checks build since it would make you more likely to miss the skill check!
  • This implies the Doctor is not powerful to begin with....... FFS, he might not be top tier like Nurse, but he's in a good place.

    I know that the Doctor is an alright killer but I really think that he could be better. That's why I did an overhaul buff to him, assuming that your a Doctor main... thoughts?
  • Tsulan said:
    - fake doctor that moves towards the survivor trying to hit them, fake survivors coming to aid.
    I like the idea of a A.I making it's way to you then it disappears when it hits you. Cool ideas, I just think that the Doctor needs some love right now :lol:
  • To expand on that, the skill check appearing at any time is a stupid idea. We don't need MORE skill checks.

    Also snapping out of it taking 20 seconds when like two shocks can get you from madness 2 to 3 is ridiculous. 
    Hmm, I don't see skill checks happening randomly being a problem. If your in a chase then who cares, miss it, the killer already knows where you are at. If your hiding then you can easily hit the skill check just like any other skill check and avoid screaming. Now if your at tier 2 and working on a generator then it might be annoying to have the generator explode randomly but it's not like it's gonna be overpowered. Snap Out Of It is supposed to waste your time and punish you for reaching tier 3... Hmm, maybe run Calm Spirit if you really hate the Doctor? I really feel like your overreacting about this.
  • Omg why is this thread still alive.....I'm just gonna leave this here.
    I don't get it lol.
  • Tsulan said:
    Congrats!

    I really think they made piping as survivor to easy.
    But then again, killers wouldn't find any survivors on high ranks, if it was as hard as it was when the emblems were released.
    I only find Benevolence being difficult for me to obtain since if a survivor BM's the killer, I usually do generators as the survivor is being camped and I lose 10 Benevolence points when they get sacrificed.
  • feffrey said:
    It should be bannable the killer usually spawns next to a survivor and can easily down them . the thats GG for you you wasted 30min in a lobby just to DePip and get like 4k BP

  • but did you use NO MITHER??

    in all seriousness, congrats on the work! Hope no crutch perks were involved ;)

    Here's my build, I think you'll like it IMO. I'm more of a stealth person if anything and I didn't want to use No Mither because I just got done grinding killer and I wanna chill out for a second. :)



  • I dont think thats accurate... a good skill check stops progression with Ruin... only way to get a red emblem off one generator is if the killer kicks it a bunch of times to regress it back on down.

    You forgot that a good skill check also regresses the generator by 5% so in theory if you get a lot of skill checks... You can get a lot of regression then repair that back with more % repaired.
  • popoles said:
    Video proof:
    https://youtu.be/6UdoQC9obnI

    She's at home now.
    Omg, not only Nea but Feng too?!
  • not_Queen said:

    In-game player reports on hacking are investigated. Cheats can be detected by an automated system or through investigation of these reports. Video proof is an additional proof that can facilitate the investigation but isn't necessary for most case.

    We do receive a high amount of false in-game reports for cheating / hacking, sometimes caused by game mechanic incomprehension or player frustration. These reports are discarded and cleared from your player profile. If you didn't cheat, you won't be punished.

    Wow, you just roasted me when I said...
    Nickenzie said:
    However on PC, the report system is joke sadly.
    Well, merci beaucoup for the clarification! I'll be using your comment for future reference for now on! :)

  • Jesya said:

    perfect example of why it isn't always a "loss" to be sacrificed.

    I couldn't have said that any better! :) Usually when I get sacrificed, I at least 1-pip up but I never had a 2-pip besides this one right here. Oh, Ruin is really great for Lightbringer since the emblem is based on the % You repaired and since Ruin doesn't take away your emblem points when you get a good skill check, you can, in theory... get a iridescent emblem for not completing 1 generator.
    1. I accepted the fact of the call was made, can't say the same for my team mates, but who wouldn't be somewhat upset for losing $5,000 on a stupid technicality that rule got changed last minute...
    2. Trapper / hag buff had very minor buffs to base kits, the buffs were to addons. The problem with trapper especially is he is still bottom tier because he still has to travel maps to get traps, and with the clock already not in the killers favor, but these two killers can be very easily beaten still by skilled survivors, they just got stronger against mediocre ones.
    3. Exhaustion nerf is not really a nerf. It was another band aid fix and they attacked the wrong problem. The dev's claim was that they nerfed it because of it being used twice in a chase.... well why has that chase gone on for so long? If some maps were not so cancerous this wouldn't even be a problem. They band aid things instead of actually fixing. Now they are wanting to remove BL which of course I agree needs to go BUT only after maps are fixed. Bloodlust was another band aid for the crap map design..
    4. Now I know I am gonna have killers say I never reach BL 2 / 3 but here is the thing when you have maps like fractured cowshed, groaning store house, ironworks of misery etc... that have these windows that survivors can run with NO mind game potential, the only thing that helps with this abuse is blood lust. you [BAD WORD] with it before you fix these types of windows. your gonna create more abuse spots for survivors
    5. Plus don't get me started on there double pallet removal patch where in theory they only removed 1 pallet from some maps and added many more to others or that patch where they added where you can stun or blind during any part of pickup to save your team mate. They DO NOT have a great track record of "FIXING" things. I hope and pray they do get it together but after 2 years hatch standoff is still a thing, and there most recent fix to windows was bamboozle a perk that probably should just be base line at this point
    I agree with everything you said there fam! I'll miss you and remember you as being a great DbD player, hopefully you'll come back later on when the developers make better decisions. I'm not saying the developers aren't trying but they definitely are looking at the situation wrong most of the times. See brother! :)
  • Tsulan said:

    To each one his own.
    But i like females... well... female looking. Not like Arnold Schwarzenegger with a wig.

    Buffed females can look great to be honest.
  • Tsulan said:

    gross

    What's wrong with a woman being buffed as David King? I want that type of survivor because I want more variety in the females we currently have, ya know?
  • I wanna see a buffed out woman with as much muscle as David King to be honest.

    -Press "R" to pay respect for the ladies-
  • SirCipher said:

    Hey all. I didn't know where to ask this and get a legitimate answer from a Dev or someone who knows what I'm about to ask. So basically I've been reported twice now today on the accusation of hacking. My question is how does Behavioural asses whether or not someone has been hacking without video proof? (I am not a streamer nor were there any in my lobby). I want to make one thing straight: I under no circumstances would ever hack or cheat. I would also hate to be falsely accused and end up being band due to it. Any help from someone with more knowledge on this than me or from a Dev would be greatly appreciated.

    If on Xbox, report them for abusing the reporting system. They do read the reports so just tell them what the false report is about so they'll know what to look for! :) I never had a bad rep since they know what to look for and know that they were just upset! However on PC, the report system is joke sadly.
  • Tsulan said:

    What confuses me is, that i now have a ton of new Marth88 videos in my YT playlist. Like a ton of new videos. Didn´t he stop playing? I mean those videos have been uploaded in the last 12 hours.

    DG is on soft launch I think... So Marth88 might just be playing DbD to pass time and waiting for his friends to get on DG or something. Idk really.
  • Lowbei said:
    what a thread!

    To be honest, I didn't think the entire DbD community would care.
  • Slippery Meat-
    Original: You have developed an efficient way to get out of Bear Traps and Hooks. Grants up to 1/2/3 extra escape attempts on the Hook. The odds of freeing yourself from Bear Traps are increased by 15/20/25 %
    Rework: Grants up to 1/2/3 escape attempts on the hook without costing progress. The odds of freeing yourself from Bear Traps are increased by 15/20/25 %. The odds of freeing yourself from Hooks are increased by 9/12/15 %

    I like all of them but the Slippery Meat perk rework because those numbers are really strong and can be a drastic for the killer. I'll use some basic probability math to demonstrate why.
    Without any luck offerings or perks, you have a 4% to kobe in 1 attempt. Now with 3 attempts you'll have a 11.5264% to kobe in 3 attempts with a 4% chance. Now with slippery but with no other luck perks or offerings, you'll now have a 19% chance to kobe at tier 3 Slippery Meat with 1 attempt. Now with 6 attempts with tier 3 Slippery Meat... Oh lord... you'll have a 71.757046% to kobe in 6 attempts. Now let's add Up The Ante, this is gonna get juicy! With 3 tokens on Up The Ante tier 3 and Slippery Meat tier 3, you'll have a 28% chance to kobe in 1 attempt. Now let's get to the juicy part, in 6 attempts you'll have a 86.068593% to kobe. I would definitely run Slippery Meat + Up The Ante with your rework because basically I'm getting a free kobe and making my survivor team not waste time trying to save me when they can be on generators.
  • I don't like it, but I don't think it's that big a deal. At least he can set taps faster now and, as much as I hate the animation for it, I'd rather put up with it rather then put up with the old trap set time.

    I think it would be cool if he just placed the trap down already armed.
  • BlazeModz said:
    I had a thought, that every other killer would be licensed on the road map. So the first one we got was clown, second would be licensed, third would be original again, and fourth would be licensed. Or maybe All original? Thoughts?
    It's hard to tell based on what information we have at the moment. It's definitely possible tho! :)
  • just leave quit wasting time. most of us killers want to get on with the next game. or devs make a concede button. so we can just get on with the next game. that or if they dont give them a penalty simple as that

    I feel like there should be a 5 minute timer that starts when the exit gates are powered. If the survivors don't escape before the timer expires then they will get sacrificed where they are at and the killer will get the BP and emblems from that.
  • Tsulan said:

    Killers predicted that it´s going to be the same as Howling Grounds and SURPRISE! It´s exactly as Howling Grounds!

    Survivors sabotaging and blocking the special hooks, which are surprisingly always at the other end of the map. Unless i equip Agitation and Iron Grip, most of the survivors will wiggle free, when i try to hook them a mile away from where i downed them.

    I understand every killer who camps the event gens. I don´t camp neither the gens, nor the hooked survivors. I still get body blocked and sabotaged. Oh and 3-4 DS really bring a lot of joy for the killer!

    Haven´t the devs learned from Howling Grounds? Do you really think this is an enjoyable experience for everyone?
    Or is it (again) only about the survivors fun?

    Eh, this Nea sabotaged my event hook and guess what, I face camped her! I don't know if it's me, I feel very VERY weird when I literally face camp a survivor but I guess that's just me tho. Yes, she was salty too :blush:
  • powerbats said:

    Shocking I never said that yet there's the Straw Man right there which is a logical fallacy but you already knew that. So he didn't rebut my points nor did you nor was I wrong in saying he twisted my words. Now you go with the classic change your meaning insult to try and rebut my points.

    So the only one trying to cover their ass when they say something stupid here is you.The posts are there in plain sight yet you just can't resist the urge to be a dick So that'd make you the one with the ego here because you just can't admit you tried to insult me and failed..

    Now as far as never admitting when I'm wrong ever what are you smoking now? Since my apologies when given correct information are all over the forums. At the time I started playing the game I didn't know about camping being a legit strategy. It was @Lowbei I believe who posted the video from the devs talking about it.

    Something that wasn't readily known by me and to this day newer players still don't know unless they're given the info. But hey lets not let facts get in the way of your assumptions and untruths here. When someone disagrees with me I don't call it a logical fallacy unless they actually use one.

    When someone disagrees with me in a no biased way I'll have a discussion with them and try and see their point of view as they try and see mine. I get along really well with @Lowbei now as well as @Jack11803 , @RemoveSWF and several others. We don't always agree but we have some good discussions and trade the occasional insults and trash talk.

    The one that needs to grow up and learn humility here is you. I've shown the posts which prove my points you just don't like that the posts prove my points. When I've made mistakes on here i've apologized and when I've crossed a line I've also apologized. Including to some of the very posters here who I sometimes have disagreements with.

    I could continue to post quotes that prove my point but this thread is getting derailed enough as is. I shall just agree to disagree for now to not derail this further.

    Do you guys need a hug? For real, can't we just agree on the main topic at hand here and say that survivors are still the power role? Trying to keep the topic on the it's tracks, no need for salt.

    @SovererignKing @powerbats @Tsulan
    Hug each other! :)


  • AshleyWB said:
    When you are touching a totem you should not be able to hear or see around you. Distort vision and deafen the survivor until they are finished. No terror radius will be heard whilst on totem. Killers can sneak attack you off of the totem.
    This wouldn't be such a bad idea! :+1:
  • I frames were needed and I don't think it's going to be as big of a deal as you think. You just have to swing later. Much like the survivor has to time their flashlight save, we just have to time our re-down better now.

    I'm predicting that Dead Hard will have a bigger impact on this than Sprint Burst as you can just spam it right away as your being unhooked.

    Before you guys start howling about nerfs, you need to give it a chance and see it in action first. Frankly, I'm more concerned they'll break something unrelated and it will be hilariously OP. ;)

    Here's the thing, survivors are getting REWARDED for farming now since it has no real punishment. They just SB away or DH pass you, additionally the exhaustion reset wasn't necessary since you recover while on the hook. I think the new unhook animation was okay since it allowed a mind game but now with the other stuff, expect to see more cocky survivors. Sorry about the rant :p
  • Tsulan said:

    I play both killer and survivor equally. I rarely encounter a killer who insults (i can count the times on 1 hand). But i really often find survivors who insult the killer and their fellow teammates. If you constantly encounter killers which insult you, it might be a YOU problem. But who am i to judge?

    Please stop telling people to uninstall the game. This isn´t productive at all. And only makes those people leave, which aren´t really toxic. The trolls and toxic people won´t leave, because this is their playground.

    I never called for strikes. Maybe you confuse me with someone else. But i sure as hell said, i´m gonna play survivor only for X reasons. Is this a crime? If it is, i´ve never been warned on this forum by the mods.

    To come back to the "nice and fair match" i just had a gen rush match. Survivors had all 5 gens done in less than 4 minutes. I didn´t camp or tunnel and only went for the event hooks. After they opened the gates they didn´t leave and started hiding around the map. This went on for over 20 minutes in which they just trolled me (3xDS). When they finally left they said "eeeeezzzzz" "gg ez" "baby killer".
    Yeah, that was a really "nice and fair" match.

    Regarding the face camping. Was there anything else to discuss? I NEVER EVER got face camped as survivor. I used to face camp very toxic survivors, when face camping was still a thing. But since hook blocking got removed for killers only (not for survivors, because reasons). I don´t bother at all.
    If you keep getting face camped by every killer you meet, there might be a problem on your side.
    And judging from your aptitude on this forum, it might have to do something with your temper.
    No offense, but it could be simply a YOU problem.

    Oh and adults can´t complain about a problem? So just swallow all the ######### and keep going on like nothing happend? That sure will solve the problem...
    We are customers and paid for a product and a service. We have every right in the world to complain.

    If i missed something, please keep me updated. I´m happy to help you with any problem you might face.

    Nice counter claim and rebuttal! :+1:
  • Boss said:

    Oh, that is the TL;DW?
    My apologies, i'll get to it :p ...

    It's all cool, at least your not like the others that don't care about the VALID points that Marth88 made. Have at it my fellow killer buddy! :)
  • Boss said:

    50 minutes?
    Think of me what you want, and Marth's great, but i don't got the patience for that.
    If anyone has the time and the willpower to write me a TL;DW version, that'd be great.

    I already did in my OP. Check it out. :)
  • Rex_Huin said:

    Salt.

    Sugar. I hate salt.
  • Raccoon said:
    Coupled with I-Frames on unhook, I for one look forward to their new unstoppable head start if I'm near them and they get unhooked. 

    Not camping/near the hook?
    Marvel as they SB away in the opposite direction, guaranteeing a team/self-heal. 


    Yes, survivors would like all their crutches to be ready to use upon being unhooked.
  • Nick said:

    The hook idea is ridiculous and they will put it in a PTB first. When do you use bloodlust 3 though?

    You should play wraith, you'll be very surprised.
  • ChraizE said:

    "we all live for this game" #########? maybe you do but don't throw the whole community in with that silly comment.It's just a game, most of us play other games and do things other than gaming lol.

    Again, that comment is to stress the point about how much we love DbD. Please don't be rude and you know what I meant by saying "We all live for this game", it's because we love DbD so much.
  • MuteNewt said:

    Thank you! Im glad I wasnt the only one that noticed his ego was well out of order. I wish people would stop promoting him like this. All he ever did was crap on the devs and the game anytime he lost a match.

    Where do you see his "ego"? I don't notice any ego, please tell me what you mean exactly. Don't be rude, just asking nicely.
  • Freddy is not weak. Read these forums, dude, there's like 38 "killer mains" here who hit rank 1 every season with a perkless Freddy. Dude needs hella-nerfs.

    38 killers out of the hundreds of thousands of killer mains out there? Yeah, your making me laugh :lol:
  • powerbats said:

    This right here says it all, Marth is trying to drum up more sheep followers to follow and donate to him on his next game. If you look back it all started with depip screwing around in the tourney. This has nothing to do with not watching all or part of the video at all.

    The typical fanboy response you don't understand him or didn't watch his stuff is what drives people nuts. It proves the only stupid ones are the ones using that insult because they don't like the responses. It might just be because they know he's done this before as posted above and are tired of the immature behavior.

    I could careless about what Marth88 has done in the past, however my point still stands! Killer's don't feel like killers, they aren't the power role... The survivors are the power role. If survivors decide that they want to win then there's nothing stopping them because the killer's can do much ATM. Stop focusing on Marth88 leaving, I posted him in my post to show how much the game is unbalanced in the survivors' favor and he makes great points on why the game is unbalanced in his video. People are just so oblivious to the situation sometimes but maybe try looking at where the sun shines for once and focus at the main topic at hand?
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