MysticAdvisor
MysticAdvisor
About
- Username
- MysticAdvisor
- Joined
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Appears in survivor blood webs
Power remnant: The entity remembers everything.
4 generators in the match spawn with 5% progress and don’t regress until kicked.
If a killer is running Discordance 1 of the 4 affected generators will light up yellow after 15 seconds( this effect lasts for 30 seconds).
*Secret
Killer blood web
Silent shadows: Survivors moans/ breathing and noises are 100% louder for 180-320 seconds.
*Secret
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If this is true I’m gonna be a very angry spirit main!
muwhaahahahahahaaaaaaaaaaaa!!!!!!!!!
#JusticeForTier1Myers
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Sorry accidentally clicked, the most annoying is either being face camped the whole match or being tunneled to death.
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Spirit op PlEaSe NeRf!!!!!
”Anal beads” lol I bet those are op.
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Wait if insta heals need 6-8 seconds to give u1 health state if your downed by the killer can’t you just recover back into the injured state before your picked up?
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Their seems to be a general conception that this perk needs an update.
I agree, Being on the hook and only getting a few more seconds isn’t very good in a lot of cases.
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It is lore lore lore lore lore ya hear me?
I SAID LORE!!!!!!
also contains cosmetics ;)
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@Mc_Harty said:
I assume this means to rework it?
Yes
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Since insta heals, keys, toolboxes, etc. exist then mori’s seem fair.
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Haha no
Also
Git gud
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Contingency plan-
If a survivor dc’s you earn 100% more blood points for a remainder of the match( stacks).
-If a survivor hasn’t dced then if a Generator or totem is cleansed/ activated then all survivors will become exposed until 1 has been downed.
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Adrenaline obviously,
It is guaranteed to go off when the last gen is done.
Noed needs 1 totem in order to work and all gens need to be done.( killers can still be looped during this time)
They both are a wasted perk slot if end game doesn’t come.
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A mori is a killers way of giving toxic survivors middle fingers.
A key, flashlight, insta heal, or toolbox is a way survivors give killers middle fingers.
lol
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What could ever possibly go wrong????
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Hey @Peanits can you guys change Monstrous shrine?
It would be awesome to see it be top tier!
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@Boss said:
A buff would mean an increase in numbers.
And I don't see that align well with their "Incentivize non-camping" policy.
A QoL update would probably add an ability to it which is better than the original power, in which case you could just make the QoL addition to be Monstrous Shrine.
And it's absolutely not fine, this has been at the bottom of the trash can, not even good enough to be memed.
It needs a big change!
I agree, I wish we could change votes :(
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Just gonna throw out a random idea.
But what if for a buff, whenever a survivor is hooked in the basement either
A: all survivors within 20/30/40meters will be revealed while the survivor is hooked/ except the hooked survivors progress slows if you enter the detection radius.
B: Hooking a survivor in the basement immediately Removes 1 phase or increases speed by 50% at least.
C: Hooking a survivor in the basement grants 100/150/200% more blood points.
Terribly Random ideas that could go wrong.
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@Spartagone45 said:
Slender Man wouldn't fit in the game since, in his older games, he can't move if you're staring at him. So imagine having a survivor stare at you the whole time.
You might be surprised I’ve seen and thought of some ideas for him.
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Yep it was wasn’t it?
🙄
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@JustAFeeling said:
https://forum.deadbydaylight.com/en/discussion/comment/726118#Comment_726118
But he's a killer, this isn't just any doll he was a serial killer before transferring his soul into the Life Size Doll , which your basically telling me it's scary being Chased by Freddy Kruger which it's not I mean Freddy is a horror icon but he isn't scary I'm sure alot of people don't find him to be but he can surprise you at time's
I understand Your position but I just don’t find him physically working in dbd I’m sorry.
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@LCGaster said:
https://forum.deadbydaylight.com/en/discussion/comment/726139#Comment_726139
Yeah I know, I've been here for a while
But why would someone want that into the game
IDK ask them
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All of the above are existing suggestions I found on the forum.
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@JustAFeeling said:
https://forum.deadbydaylight.com/en/discussion/comment/725981#Comment_725981
Ok why don't you explain
Fair, I don’t want chucky in this game because it would seem weird to have a small doll chasing you.
Just seems off to me not super frightening.
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Also for a final bonus
try to explain or back up why you chose what you chose unless you are confusion.
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Most hated killer:
The Fnaf DLC
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Least hated killer:
1-Tie: Jason/Alien
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That moment when the devs start dropping penny wise hints.
Me=
@Awakey said:
GIVE ME AN ORIGINAL CHAPTER OR GIVE ME DEATH!
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2 killers= at least 6-8 survivors plus more gens maybe
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DON’T TOUCH MY CHILLLLDDDD!!!!!!
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Hex: Mastermind-
All other hex perks are temporarily hidden but active.
All totems light up, when a survivor cleanses Hex: mastermind all cleansed totems regenerate with their designated hex’s.
All survivors cleanse speed is reduced by 20/35/50%
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@AshleyWB said:
Personally I like the name Whispering Willows as a perk name replacement for take me to them as it's almost as if the trees are informing you of the Survivors actions. Like the environment is SlenderMans spy or something.
I like the idea of Observant Stalker but I think it should only focus on one Survivor in particular. Also not a fan of it's name. I would prefer something which sounds like your every move is being watched and you're time is coming to be sacrificed ...Death Wick (as in a candles wick), Flickering Hope, Treacherous Beacon.
Oh I had an idea. What if when you mark 1 Survivor you reveal any other survivors within 12/16/18 m of them for 8 seconds after they leave that radius too. Any Survivor revealed by this perk would have the oblivious status so they cannot hear a heartbeat or see a red stain.
I agree with the both of you thanks for the feed back.
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The job is done I posted it if you want to look.
go to the killer fan made menu.
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Feel free to leave suggestions, comments, or constructive criticism.
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/722643#Comment_722643
I would say just repost it in the fan creations subforum. I kinda wanna check it out.
Maybe they just messed up moving it or they were just feeling like too many people are suggesting slender in different threads.
I've tried searching for SlenderMan ideas and there's a few decent ideas going around, I'm sure yours will be up there.
Yeah I’ll repost it I actually was trying to rebrand his mechanics with a new demon killer.
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/722605#Comment_722605
Are you sure they didn't just move it someplace else. I've done a ton of threads which have been moved shortly after posting.
Yeah I’m sure while I was editing it the next moment it said discussion not found.
I pressed the back arrow and quickly took a picture of what I wrote.
It was a chapter about slender man.
So slender man confirmed if leaked content?
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Pssss...
They can delete stuff almost randomly.
They deleted a killer chapter I posted.
That took 2 hours to write.
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Sorry but not sorry we want our cake.
and eat it too.
well in a non toxic way of course!
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Hmm not bad unfortunately it sounds like work For the devs so maybe they might do it.
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I did a Myers run with all of his original perks after the update and now his perks all combine well.
I love 4k’s
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I originally in another discussion I revealed an idea for different types of generators and some had different skill checks.
Example: Repairing A generator that needs a part would randomly trigger a special skill check that had a yellow bar before the white one.
You had to hit A yellow and the normal white bar or else you fail the skill check and yes it doesn’t stop after you hit the yellow.
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@Aztreonam78 said:
Fixated.
It has very weird thing that it doesn’t increase walking speed while injured. However, this is my the most favorite perk bcs I am a sneaky one and don’t want to be chased.
Fixated greatly works with Spine Chill: Spine Chill triggers, walk away really fast = profit, especially strong this combo in Farm and close maps.
Haven’t thought of that.
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Yes absolutely yes
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@snowflake102 said:
https://forum.deadbydaylight.com/en/discussion/comment/712016#Comment_712016
I agree:) what rank are you?
I am rank 12 currently started playing after rank reset.
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Hey I voted for changed hook phase 2 mechanics but that’s a pipe dream.
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Freddy and Michael Myers
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Yes, the match making is faster and more fair now as killer
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I’ve never used it before lol
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Watching funny videos on youtube
( and plotting against my next survivors/ victim's)
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@TerrorUnleashed said:
I find the game appealing because I love horror films. NOES, Scream, Halloween, The 13th, Saw... you name it. And when a love of horror films meet asymmetric computer game genres, then for me, it becomes IRRESISTIBLE.
I love the incorporation of killer’s such as Freddy, Myers, and Ghostface (my personal favourite) and being able to play them specifically like their films or somewhat like it will using perks and creating a good build to slay public matches just seems a healthy domain for me.
I love this sorta stuff. And that’s why. Hopefully I was helpful :)
And so... you’re a developer of some sort? Or something like that?
Yes I’m aspiring to be one and I’m learning c++ so I guess you could call me a “wanna be”.
But yes this game has inspired me to create a different experience That I believe will be more realistic and scary but will take at least 2 years to develop.
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@Pandamonium said:
https://forum.deadbydaylight.com/en/discussion/comment/708494#Comment_708494
I think Quality Of Life.
Myers at T3 should get a buff, but a slight one. 30% extra pallet destruction speed is a bit overkill to be honest. I can respect 5% faster breaking speed and perhaps 2% extra movement speed.
Yes I agree
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QOL stands for quality of life update