MysticAdvisor
MysticAdvisor
About
- Username
- MysticAdvisor
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Comments
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Stop asking for more Freddy nerfs.
He payed once he isn’t paying twice.
Previously Freddy was trash who couldn’t do anything against experienced survivors.
Now he’s threatening like a good killer should be and he doesn’t hurt stealth like old Freddy did.
Honestly if you think Freddy is overpowered then we need to have a talk since the devs granted him this second chance.
Survivors should be punished for bad plays.
You are not gods or invincible in this universe, the entity is and it probably wants you dead by daylight.
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It’s because the toxic survivor mains can’t loop if they can’t see you.
And yes she does have counter play.
I would like to scream iron will and spine chill to the abyss but face it no one will actually listen, instead they just scream for spirit nerfs.
You know same thing with nurse, the only way to avoid her is stealth really. ( which no one uses anyway lol)
Also if she stands still just walk away or run.
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@pernil said:
thats what happens when you alter your rank and get used to play against legit new players, so the only thing that needs to be fixed is your git gud skills
I’m gonna ignore this as a joke.
Who alters their account?
I’m an Xbox player get real
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TrueTalent
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Honestly gens either need to be adjusted in some way or extra objectives should be added.
I don’t care which one comes first but something has to give this is getting out of hand.
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Yes I completely agree the same thing happened to me.
During a match I always get gen rushed and to no surprise the game matched me up with a Level 2/ 4/5/3 and I’m rank 15.
This hardly feels fair every game has excessive non stop tee bagging/ toxic players who tell me I’m straight up trash even though I’m a lower rank than them/ and the moment I down 1 person 3 gens pop instantly.
This is the same thing over and over again the process repeats.
The devs need to do something I’m this close to equipping an ebony momento mori and toxic killer builds every game.
For survivors out there that wonder why killers are “toxic” it’s because you made us toxic through your non stop toxicity!
So if you want us to stop begging for more survivor nerfs and gen time extensions, or even extra objectives then stop it.
( ok well no one can really complain about extra objectives)
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I say each gen has a breaker then the map should have a main breaker in the basement and a copy somewhere else to go to for each breaker.
Or a map could be divided by doors that require breakers to open.
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Will you add more objectives to the game or at least add on to the current generators?
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/694738#Comment_694738
From what I have noticed
If you take a hit injured its Protection 100 and does not reward you with a Mettle stack
If you are healthy and take a hit its protection 200 and rewards you sometimes with a stack
Ok that makes more sense I wish sometimes that safe unhooks granted stacks.
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I thought we only had 1
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As far as I know you need 3 “ protection hits” to gain invincibility for 1 hit.
This involves body blocking the killer basically.
Sorry if I didn’t understand the question.
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Yeah sorry buddy this perk was gutted months ago.
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Happy birthday!
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Yes we do
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Rating/ review
Perk 1- Stuck pig(2/5) A perk that focuses on increasing a downed survivors bleed out timer speed.
Problems- you don’t want the survivor to bleed out as killer usually because you earn a lot less points instead of hooking them, and you have less time to use them as bait, but if survivors keep flashing you then it’s a good slug perk.
Recommendation- Change the perk or make it where you can see all survivors within a 10/15/20m radius near the downed survivor, etc.
Perk 2/ Relentless assault(3/5) This perk sounds great in a long( Short) chase ;)
Problems- Viability, you know that A survivor could run away after breaking a pallet, etc and break the chase plus the random chance the game doesn’t detect the ongoing chase. Besides that unfortunately since you buffed the bloodlust by 2 this mean every tier gives 10% movement instead of 5%, so if you run a standard 115% killer at max bloodlust then you have a 145% killer.
Recommendation- reduce bloodlust
Perk 3/ sinner harvest( 1/5) Wait a minute !
Problems- this already sounds like a perk called “ make your choice” but heavily nerfed and very situational :(
Recommendation- change the perk OR buff it to anyone who unhooks in TR is exposed.
Overall the only strong perk is Relentless assault other than that your perks DO have potential to be great.
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For me it’s the opposite people always wait 5 seconds into the match before dcing so the game doesn’t cancel.
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Rank reset occurs
Uno reverse card “exists”
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I want a spaceship or moon base map
or even something from ALIEN.
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I’m about to post a killer idea in the fan submissions area about a demon that has 150%
movement speed. ;)
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I actually posted my own slender man idea however the devs deleted it. :(
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I first played Doctor because you could find people faster.
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One time a swf group went against my wraith with the ghost add on and they all left but one.
In chat they all reported me lol for hacking.
10/10 quality match with a swf.
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Just equip spine chill and grab some popcorn.
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Will you finally change the hook struggle mechanic?
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Too weak I mean I see where your going but
1- you should reduce the gen cap to 50%
2-the killer should be alerted once a gen is capped
3- If not a hex make a timer like 80/100/120 seconds
4- If hex killers could camp the totem and prevent any gens from being done
so make it none hex and add a timer and a visible notification for the killer when a gens capped.
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This seems kinda “Chaotic” haha!
*dies*
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While generators overheat they should also glow a bit red with the smoke.
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I could back a WW idea sounds interesting ;)
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Monstrous shrine
Buff: Sacrificing survivors in the basement gives 100% more blood points.
Hooking survivors in the basement gives 50% more blood points.
Hooking survivors outside of the basement gives 25% more blood points.
Note: the increased speed and difficulty of the basement hooks are still the same
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@Wolfert said:
Dear developers! Add support for the Russian language in the game on ps4, I mean Dead by daylight.
^^^
Wrong post for language support you may create a new post regarding your request in the wishlist portion of the forum.
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I see your point it’s complicated for sure
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Ok that’s good for me just know that you’ll have to hook them 4-5 times instead of 3 if we reduce hook damage
i guess more blood points
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perhaps what do the killer mains think?
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Dwight opens locker
ghost face exists* yyyyyyyeeEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEETTTTTTTTTTTTTTTTT!!!!!!!!!!!!
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I can support this change.
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Thanks Gamefox I guess I didn’t realize I wrote like that sometimes and honestly I just thought of this idea in the middle of the night last night lol.
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Will Freddy have the fake pallets AND dream traps in his base kit?
Freddy main- “ Please say yes”
Also if not then is there a range for his teleport ability?
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I guess a solution to this is to change it to the obsession being invincible Andy others not being so.
also I changed it to if the obsession stays around you too long then you could grab them. This is just an idea but I appreciate your criticism
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@Fab said:
*When people down vote creativity* Looks like school did it’s job!
Regardless of how hard you work always expect someone not to like your idea and don’t worry it’s just a idea that I hope the devs will hear
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Also for the fear of the obsession chasing you around you ARE faster than the obsession and they may receive a surprise if they do
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Yes it makes sense to call his power Noed
Ds/ MoM while not in overcharge mom is a big threat however can be avoidable by equiping certain add ons or waiting for the obsession to be the final surviver( remember the obsession has a blue aura when near you during cool down and overdrive) also DS just don’t tunnel
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This sounds great the game could use an idea like this.
Bravo
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How we are supposed to play ghost face:
1.crouch
2.stalk survivor
3.they become exposed
4.stand up and swing!
note: while doing this make sure to scream yeeeet! As loud as you can to ensure you “catch survivors”- Legion
nice phone idea- ;)
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This is kinda HOT
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Don’t touch me/ tank build:
MoM( allows me to extend chases)
DS( prevents tunneling)
unbreakable( anti slug)
Dead hard( allows me to extend chases )
Item: Medkit
;)
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Me too especially with butter
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I actually would buy this if Beha... I mean the entity approves.
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I like this idea similar to the thread I posted about advanced maps but yeah the game could use this.
I vote this up!
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Player- defends mom
Killers *exist*
> spams the downvote button annnnndddddd oh no now they’re raging and rioting.
> regrets life choices
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I agree with this, but I seriously hope this perk doesn’t get nerfed into the ground like other perks.
I really do hope they they change it to 2 protective or surprise hits or leave it as is because the killer can see you when your healed till your downed. ( hooked).
i understand people want survivors to work for the free hit but honestly if you counter by insta downing the survivor( or just using your killers second ability if you have one) the perk doesn’t work it’s easily counter-able as a killer. ( if done right)
I am actually a huntress player and throwing hatchets doesn’t count as a normal hit so I can down survivors without even activating this perk so please don’t whine about it.
If the devs nerf this perk into oblivion no one will use it.
and one last thing at least the survivor has to somewhat work for it ( DS was fun they just had to Be knocked down and they had a free escape) but no this perk is already counter-able.
sorry for the long post :)