MysticAdvisor
MysticAdvisor
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- MysticAdvisor
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Discussions
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This is more of a random thought but I wanted to share it anyways. What if the killer with this new chapter had a passive secondary power that basically formed 3-5 zombies on the map. They would be ai controlled and would wander around at 25-50% movement speed. They could smell and find injured survivors, and they also could swipe at survivors and deal a health state or some type of infection st6 comments 131 views last activity
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This may or may not have op perks. Desperation- If at least 1 survivors is downed or hooked, then you gain the haste status effect and your running speed is increased by 5%, you also recover 25/50/75% faster from exhaustion. After saving a hooked or downed survivor you gain the endurance status effect for 10 seconds. If the hooked/downed survivor dies or is saved than this perk deactivates. Bro0 comments 31 views last activity
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By design( take a piece of paper and sketch tiles, main level shape and layout, super structures, etc.) What do you think should I approach a realistic or fictional design? Also Don’t forget to tell me about ideas I could use or add! FYI: Realistic: The map will be in a rotating ring on board that simulates gravity. fictional: cool map that isn’t realistic and is flat.( or if you’ve playe11 comments 71 views last activity
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2 comments 31 views last activity
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Whimsical! After being injured you hold a flute and start playing a random melody. After 15/10/5 seconds of being out of chase anyone within a 32m range of your flute will hear you and begin to heal slowly (30 seconds) and gain a 5% increased movement speed( haste). You can not heal while playing a flute. The killer can hear the flute. When repairing you have 50% reduced skill check zones.3 comments 52 views last activity
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Hey @Peanits or @not_Queen what are the dc timeout intervals like. 1-30 seconds 2 and so on-?8 comments 222 views last activity
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At first some of the nerfs may seem unwarranted but if you look closer what is one of the big things this community wants? (Besides bug fixes) More objectives- I think the devs are weakening killers so survivors have a higher chance of surviving against them in 15 minutes rather than in 5-10. It makes sense to me now that they would weaken really strong killers so they couldn’t kill everyone in17 comments 492 views last activity
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Title and after voting explain your thoughts. Legion NEEDS A10 comments 122 views last activity
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I noticed they lowered the overall lighting levels so they have one thing right. But what do you think they will or could do next to help make the game scary?39 comments 472 views last activity
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Maybe: Hatch mechanic/ Keys-> completely stops the killer from killing survivors late game especially if they 3 gened themselves and is heavily flawed and needs to be reworked. Maybe: Mori’s-> Honestly the mori should just activate after all 4 are hooked once. I’d don’t think it should be removed Extra objectives-> not sure how long we’ve been stressing this but now it seems that playe2 comments 42 views last activity
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I just found out legion has an obsidian knife and I love the way it looks. Does anyone else think they look cool and would like to see more?7 comments 92 views last activity
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Hello if your here it’s either because you care about legion or you are just browsing either way I have a set of solutions to fix legion for good. Lethality - Currently while legion uses feral frenzy he is not lethal and poses no threat. To fix this I would propose a power change that once you hit (1-3) survivors while in feral frenzy the next survivor you hit will be instantly downed.( maybe4 comments 52 views last activity
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Name: Zero ( if you get the reference then props to you) Mechanic changes: Oil instead of blood sparks when injured Survivor interface sparks when injured/ downed/ or hooked. Has 25% louder footsteps when running New status effect ( Drained) you may not use any perks that require “energy” and you may not vault You don’t recover from being drained while repairing or injured Perks (I’m g3 comments 32 views last activity
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I’m curious I’ve been out of the loop lately. I was wondering if you have any info? ( I know you can’t say much but it would help if anyone has any dates for a livestream or something)2 comments 32 views last activity
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1 comments 22 views last activity
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Imagine a world where no one spams a button to stay alive instead the entity could try to stab you with each of its finger things. Every time it tries to attack you must press a random button prompt within a 5 second time frame that goes down overtime down to 0. If you succeed your hook timer is phased for 2 seconds or so and then resumes to avoid the entity over spamming. General idea: Overti1 comments 42 views last activity
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Backstory skipped because I suck at those. Perks: BODY BUILDER ( perk image: Person bench pressing) - (Your body gives you the endurance you need in dire times) You must safely rescue a team mate from the hook or heal an injured team mate for this perk to activate. The next time you are hit by the killer you will be “wounded” instead of injured, ( red gash in health state) While wounded6 comments 63 views last activity
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Killer: The robot Survivor: Dr. Smith I thought it would be cool Thoughts?1 comments 12 views last activity
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Relies on 1 major thing besides bug and connection fixes. GAMEPLAY CONTENT! No I’m not talking about killers or survivors or lack of perks. I’m talking about the reason you start to feel bored after awhile and perks only lightly change the gameplay. To the point: I’m not the first to mention this but BHVR you have to add more gameplay content to maps and objectives. Examples: Objectives du7 comments 342 views last activity
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Title just curious and also if they are home brew explain what they would do ( doesn’t have to be much).2 comments 42 views last activity
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OmG ThE OnI ToO Op PlEaSe NeRf!!!!!!!! ha ha ha (joke) lol2 comments 242 views last activity
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Title just curious I haven’t heard of the perks or anything yet.16 comments 252 views last activity
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NOTE: I accidentally pressed submit early lol so THE POLL OPTIONS MAY NOT BE COMPLETED :( so please leave a comment to explain your thoughts I thought of a new way for survivors to die! We have the hook What about a cage? Allow me to put this together... Imagine the hooks structure but without The metal meat hook. Now put in a small metal survivor sized cage where the hook use to be.7 comments 62 views last activity
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I keep seeing threads saying “—- is under/over performing” ever since the devs said it. Now how about we understand that yes people are irritated about some changes here and there but going on this way isn’t any better. We need to keep this forum constructive so the devs and or community managers like @Peanits get real useful feed back and suggestions, not just snark remarks or Aggressive jok11 comments 232 views last activity
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(From the trailer on YouTube) His power is he can rewind time. How cool is this? (If true)1 comments 112 views last activity
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29 comments 1,372 views last activity
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Hey BHVR or @Peanits if we submit a map design for a potential future killer or just a map would you look at it?2 comments 92 views last activity
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I just wanted to casually play dbd today and I played for 10 matches. 8 out of 10 of the matches a mori was used. 9 out of 10 matches I was tunneled. 5 out of the 8 matches with moris were ebony. No perks were used to mori. I survived 1 out of 10 of the rank 10 matches. Not sure if this is normal or if killers are going all out now but it’s not fun. I want to protect moris and say it’s coo56 comments 1,083 views last activity
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Title- What change would you give doctor and why.7 comments 72 views last activity
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As you all know we all suffer in a game full of unfair/ unbalanced mechanics/ items/ powers. Now was it worse before? yes, but now I’m going to propose a list of changes that would in my opinion would fix most of the “unfairness” in the game. Btw: I didn’t covered 100% of the game. 1: Fix hitboxes or latency ( I know you are already working on this but as it is now it ruins a players experie3 comments 22 views last activity
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I had a funny match I decided to bring small game because of all the rank 12 killers with noed and ruin. This game I was against the hag and I thought the perk only detected trappers traps and totems, then something weird happened it kept going off when I looked at an area with no totems. After awhile I figured out that the hags traps must be causing it to fire off. And when I opened the exit2 comments 72 views last activity
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Sure the plants causing survivors to not get work done was an issue but I miss the effects of flowers leaking serum and that satisfying sound effect after hooking a survivor or emptying a plant. plus the cutscenes were intriguing. Overall I think I’m just disappointed a little bit this year, I know they have been working on the archives and such but I really like special events that change the0 comments 22 views last activity
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Ruin is still a hex but once broken the perk enters standby mode. Once a survivor is downed/ hooked ruin reactivates for a limited amount of time 30/45/60 seconds. Stacks* *Optional-For every injured survivor skillchecks are smaller when this perk is active.( if all/3/2 survivors are injured then the great zone is removed). This keeps the perk from being useless and encourages survivors to hea5 comments 92 views last activity
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”It was all their fault each and every one of them had sinned. I don’t forgive and forget.” ”It was no fault of mine that this happened... How predictable... You didn’t see this coming but yet I saw it from 10 miles away, and now I shall put a curse on you!” -The demon( Anzu) This is a continuation of the crimson melody chapter 1 read that first. Killer: Anzu Description: A figure wearing0 comments 21 views last activity
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Title and explain7 comments 61 views last activity
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I have already published “The Crimson melody” in the fan creations tab. This is a mega chapter ( multiple chapters or in other words they are all involved). I was wondering which one you guys think would be the best to publish next. The Crimson melody: Chapter 1: already published Chapter 2/3/4 Pick. Chapter info: The parted moon: is a werewolf centered chapter The forgotten sin: is a dem0 comments 21 views last activity
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Gen time in my opinion is not the answer We need but what if we spiced up the game a bit and added in “special generators”. 7 generators in a match lets say 3 are normal/ 2 are solar/ and 2 are magnetic or hydro( idk). also offerings could change the amount of each. Like: -Vintage gear: All generators will revert to basic this match( any other gen offerings will change currently affected gen5 comments 71 views last activity
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I heard a train map idea in The fan creations tab and thought it was a good idea. Basically a train takes survivors and The killer to 4 different stations, each station has 4 generators, only 1 needs to be completed at each station. Then the survivors have to repair a panel to the survivors part of the train. Another example I’ve heard of is a map with an elevator or some sort of sky tram that4 comments 51 views last activity
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First off throw away everything about the hatch you knew. Second, I believe survivors should have to work towards escaping instead of it being handed out to them. Lastly, This is only an idea meant to encourage more challenging and interactive ways for survivors to escape. Now that’s out of the way let us talk about a replacement for the removal of the hatch. Honestly an escape mechanic still7 comments 51 views last activity
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Title plus explain why you chose what. also clarification for option 1 breakers is to have 2 main breakers 1 in basement and 1 over other basement location.( along with a small one next to every generator that needs to flipped in a time frame before the killer kicks the completed gen. The last option below refers to you*8 comments 82 views last activity
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Killer: The DJ( Austin) Austin and his friends Daisy, Spencer, and Tyler went to raves/ parties all the time. Soon enough Austin became a professional DJ and started performing at every rave he went to. One day though something changed in him when he ventured deep into the woods after he was hired to set up the next scheduled rave. Over 300 people attended; however, only 1 came back. Spencer9 comments 101 views last activity
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Who is the MOST balanced killer? The answer will be revealed in the hour after 10-30 votes have been casted. Also remember! Don’t forget to explain why you voted that killer! Very important note: killer base kit only! No addons included! Also if you can’t find a killer you want to vote for don’t vote and just say it Scoring notice: Correct answer( hard answer/ exact answer): 1 point corre12 comments 141 views last activity
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Nurse ReDiSiGnEd... just kidding more like a change. Ok so when the nurse has her cool down after blinking, instead of going into fatigue, how about she has a power cool down timer( IKR) and it takes 4 seconds for her to gain her 1st blink again. Then she has her extra blinks every 3 seconds after the 1st recharges. Note: this is just for fun0 comments 41 views last activity
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Title^3 comments 51 views last activity
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Best stealth build/ best build to avoid chases and get gens done.7 comments 381 views last activity
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When you hook your first survivor this perk activates. After hooking a survivor 5 vaults are randomly blocked until 30/60/90 seconds after the survivor has been unhooked. Every time a survivor is hooked the amount of blocked vaults increase by 5. For example: hooks/ vaults blocked 1>5 2>10 3>15 and so on up to a max of 20/25/30 vaults. When the timer ends 0/1/2 random pallets0 comments 21 views last activity
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Remember when survivors could sabotage hooks and then they wouldn’t regenerate? I believe today the game is tied between 2 evils ( gen rushing and the old sabo meta) You have to trade one for the other. Since survivors don’t have anything else to do in a trial besides a generator why won’t they gen rush? ( Don’t say bones) The whole point of this is to point out that survivors can’t rush some9 comments 81 views last activity
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Choose, Explain, justify. Situation:Not the worst perk but very situational, isn’t meta breaking or worth taking. What would you do if you were a dev? You would...7 comments 71 views last activity
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Choose, EXPLAIN, introduce an idea regarding your choice. Situation: Only allows 3 tokens without chance to regain any/ perk is weak because of this. Distortion should be17 comments 173 views last activity
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Should the devs revert Freddy’s terror radius to always on when survivors are asleep so you can run perks like unnerving, overwhelming, etc.?3 comments 91 views last activity